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minetest/src/clientobject.cpp at master · basicinside/minetest · GitHub
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/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#
include
"
clientobject.h
"
#
include
"
debug.h
"
#
include
"
porting.h
"
#
include
"
constants.h
"
/*
ClientActiveObject
*/
ClientActiveObject::ClientActiveObject
(
u16
id, IGameDef *gamedef,
ClientEnvironment *env):
ActiveObject(id),
m_gamedef(gamedef),
m_env(env)
{
}
ClientActiveObject::~ClientActiveObject
()
{
removeFromScene
();
}
ClientActiveObject*
ClientActiveObject::create
(
u8
type, IGameDef *gamedef,
ClientEnvironment *env)
{
//
Find factory function
core::map<
u16
, Factory>::Node *n;
n = m_types.
find
(type);
if
(n ==
NULL
)
{
//
If factory is not found, just return.
dstream<<
"
WARNING: ClientActiveObject: No factory for type=
"
<<(
int
)type<<std::endl;
return
NULL
;
}
Factory f = n->
getValue
();
ClientActiveObject *object = (*f)(gamedef, env);
return
object;
}
void
ClientActiveObject::registerType
(
u16
type, Factory f)
{
core::map<
u16
, Factory>::Node *n;
n = m_types.
find
(type);
if
(n)
return
;
m_types.
insert
(type, f);
}
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