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processing/app/src/processing/app/EditorState.java at master · botbit/processing · GitHub
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EditorState.java
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2011-12 Ben Fry and Casey Reas
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package
processing
.
app
;
import
java
.
awt
.
Frame
;
import
java
.
awt
.
GraphicsConfiguration
;
import
java
.
awt
.
GraphicsDevice
;
import
java
.
awt
.
GraphicsEnvironment
;
import
java
.
awt
.
Rectangle
;
import
java
.
io
.*;
import
java
.
util
.
List
;
import
processing
.
core
.
PApplet
;
//import processing.core.PApplet;
// scenarios:
// 1) new untitled sketch (needs device, needs bounds)
// 2) restoring sketch from recent menu
// - device cannot be found
// - device is found but it's a different size
// - device is found and size is correct
// 3) re-opening sketch in a new mode
public
class
EditorState
{
// path to the main .pde file for the sketch
// String path;
// placement of the window
// int windowX, windowY, windowW, windowH;
Rectangle
editorBounds
;
int
dividerLocation
;
// width/height of the screen on which this window was placed
// int displayW, displayH;
// String deviceName; // not really useful b/c it's more about bounds anyway
Rectangle
deviceBounds
;
boolean
isMaximized
;
// how far to offset a new window from the previous window
static
final
int
WINDOW_OFFSET
=
28
;
/**
* Create a fresh editor state object from the default screen device and
* set its placement relative to the last opened window.
* @param editors List of active editor objects
*/
EditorState
(
List
<
Editor
>
editors
) {
defaultConfig
();
defaultLocation
(
editors
);
}
// EditorState(BufferedReader reader) throws IOException {
// String line = reader.readLine();
// EditorState(String[] pieces) throws IOException {
EditorState
(
String
info
)
throws
IOException
{
// String line = reader.readLine();
// String[] pieces = PApplet.split(line, '\t');
String
[]
pieces
=
PApplet
.
split
(
info
,
','
);
// path = pieces[0];
editorBounds
=
new
Rectangle
(
Integer
.
parseInt
(
pieces
[
0
]),
Integer
.
parseInt
(
pieces
[
1
]),
Integer
.
parseInt
(
pieces
[
2
]),
Integer
.
parseInt
(
pieces
[
3
]));
dividerLocation
=
Integer
.
parseInt
(
pieces
[
4
]);
deviceBounds
=
new
Rectangle
(
Integer
.
parseInt
(
pieces
[
5
]),
Integer
.
parseInt
(
pieces
[
6
]),
Integer
.
parseInt
(
pieces
[
7
]),
Integer
.
parseInt
(
pieces
[
8
]));
// windowX = Integer.parseInt(pieces[1]);
// windowY = Integer.parseInt(pieces[2]);
// windowW = Integer.parseInt(pieces[3]);
// windowH = Integer.parseInt(pieces[4]);
// displayW = Integer.parseInt(pieces[5]);
// displayH = Integer.parseInt(pieces[6]);
}
public
String
toString
() {
return
(
editorBounds
.
x
+
","
+
editorBounds
.
y
+
","
+
editorBounds
.
width
+
","
+
editorBounds
.
height
+
","
+
dividerLocation
+
","
+
deviceBounds
.
x
+
","
+
deviceBounds
.
y
+
","
+
deviceBounds
.
width
+
","
+
deviceBounds
.
height
);
}
/**
* Returns a GraphicsConfiguration so that a new Editor Frame can be
* constructed. First tries to match the bounds for this state information
* to an existing config (nominally, a display) and if that doesn't work,
* then returns the default configuration/default display.
*/
GraphicsConfiguration
checkConfig
() {
if
(
deviceBounds
!=
null
) {
GraphicsEnvironment
graphicsEnvironment
=
GraphicsEnvironment
.
getLocalGraphicsEnvironment
();
GraphicsDevice
[]
screenDevices
=
graphicsEnvironment
.
getScreenDevices
();
for
(
GraphicsDevice
device
:
screenDevices
) {
GraphicsConfiguration
[]
configurations
=
device
.
getConfigurations
();
for
(
GraphicsConfiguration
config
:
configurations
) {
// if (config.getDevice().getIDstring().equals(deviceName)) {
if
(
config
.
getBounds
().
equals
(
deviceBounds
)) {
return
config
;
}
}
}
}
// otherwise go to the default config
return
defaultConfig
();
}
GraphicsConfiguration
defaultConfig
() {
GraphicsEnvironment
ge
=
GraphicsEnvironment
.
getLocalGraphicsEnvironment
();
GraphicsDevice
device
=
ge
.
getDefaultScreenDevice
();
GraphicsConfiguration
config
=
device
.
getDefaultConfiguration
();
// deviceName = device.getIDstring();
deviceBounds
=
config
.
getBounds
();
return
config
;
}
/**
* Figure out the next location by sizing up the last editor in the list.
* If no editors are opened, it'll just open on the main screen.
* @param editors List of editors currently opened
*/
void
defaultLocation
(
List
<
Editor
>
editors
) {
int
defaultWidth
=
Preferences
.
getInteger
(
"editor.window.width.default"
);
int
defaultHeight
=
Preferences
.
getInteger
(
"editor.window.height.default"
);
if
(
editors
.
size
() ==
0
) {
// If no current active editor, use default placement.
// Center the window on ths screen, taking into account that the
// upper-left corner of the device may have a non (0, 0) origin.
int
editorX
=
deviceBounds
.
x
+ (
deviceBounds
.
width
-
defaultWidth
) /
2
;
int
editorY
=
deviceBounds
.
y
+ (
deviceBounds
.
height
-
defaultHeight
) /
2
;
editorBounds
=
new
Rectangle
(
editorX
,
editorY
,
defaultWidth
,
defaultHeight
);
dividerLocation
=
0
;
}
else
{
// With a currently active editor, open the new window using the same
// dimensions and divider location, but offset slightly.
synchronized
(
editors
) {
Editor
lastOpened
=
editors
.
get
(
editors
.
size
() -
1
);
isMaximized
= (
lastOpened
.
getExtendedState
() ==
Frame
.
MAXIMIZED_BOTH
);
editorBounds
=
lastOpened
.
getBounds
();
editorBounds
.
x
+=
WINDOW_OFFSET
;
editorBounds
.
y
+=
WINDOW_OFFSET
;
dividerLocation
=
lastOpened
.
getDividerLocation
();
if
(!
deviceBounds
.
contains
(
editorBounds
)) {
// Warp the next window to a randomish location on screen.
editorBounds
.
x
=
deviceBounds
.
x
+
(
int
) (
Math
.
random
() * (
deviceBounds
.
width
-
defaultWidth
));
editorBounds
.
y
=
deviceBounds
.
y
+
(
int
) (
Math
.
random
() * (
deviceBounds
.
height
-
defaultHeight
));
}
if
(
isMaximized
) {
editorBounds
.
width
=
defaultWidth
;
editorBounds
.
height
=
defaultHeight
;
}
}
}
}
void
update
(
Editor
editor
) {
// path = editor.getSketch().getMainFilePath();
editorBounds
=
editor
.
getBounds
();
dividerLocation
=
editor
.
getDividerLocation
();
GraphicsConfiguration
config
=
editor
.
getGraphicsConfiguration
();
// GraphicsDevice device = config.getDevice();
deviceBounds
=
config
.
getBounds
();
// deviceName = device.getIDstring();
}
void
apply
(
Editor
editor
) {
editor
.
setBounds
(
editorBounds
);
if
(
dividerLocation
!=
0
) {
editor
.
setDividerLocation
(
dividerLocation
);
}
if
(
isMaximized
) {
editor
.
setExtendedState
(
Frame
.
MAXIMIZED_BOTH
);
}
}
// void write(PrintWriter writer) {
//// writer.print(path);
// writer.print('\t');
// writeRect(writer, editorBounds);
//// writer.print('\t');
//// writer.print(deviceName);
// writer.print('\t');
// writeRect(writer, deviceBounds);
// }
//
//
// void writeRect(PrintWriter writer, Rectangle rect) {
// writer.print(rect.x);
// writer.print('\t');
// writer.print(rect.y);
// writer.print('\t');
// writer.print(rect.width);
// writer.print('\t');
// writer.print(rect.height);
// }
}
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