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processing/core/src/processing/opengl/VertexBuffer.java at master · classicist/processing · GitHub
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core
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processing
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opengl
/
VertexBuffer.java
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processing
/
core
/
src
/
processing
/
opengl
/
VertexBuffer.java
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2012-15 The Processing Foundation
Copyright (c) 2004-12 Ben Fry and Casey Reas
Copyright (c) 2001-04 Massachusetts Institute of Technology
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation, version 2.1.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
package
processing
.
opengl
;
import
processing
.
opengl
.
PGraphicsOpenGL
.
GLResourceVertexBuffer
;
// TODO: need to combine with PGraphicsOpenGL.VertexAttribute
public
class
VertexBuffer
{
static
protected
final
int
INIT_VERTEX_BUFFER_SIZE
=
256
;
static
protected
final
int
INIT_INDEX_BUFFER_SIZE
=
512
;
public
int
glId
;
int
target
;
int
elementSize
;
int
ncoords
;
boolean
index
;
protected
PGL
pgl
;
// The interface between Processing and OpenGL.
protected
int
context
;
// The context that created this texture.
private
GLResourceVertexBuffer
glres
;
VertexBuffer
(
PGraphicsOpenGL
pg
,
int
target
,
int
ncoords
,
int
esize
) {
this
(
pg
,
target
,
ncoords
,
esize
,
false
);
}
VertexBuffer
(
PGraphicsOpenGL
pg
,
int
target
,
int
ncoords
,
int
esize
,
boolean
index
) {
pgl
=
pg
.
pgl
;
context
=
pgl
.
createEmptyContext
();
this
.
target
=
target
;
this
.
ncoords
=
ncoords
;
this
.
elementSize
=
esize
;
this
.
index
=
index
;
create
();
init
();
}
protected
void
create
() {
context
=
pgl
.
getCurrentContext
();
glres
=
new
GLResourceVertexBuffer
(
this
);
}
protected
void
init
() {
int
size
=
index
?
ncoords
*
INIT_INDEX_BUFFER_SIZE
*
elementSize
:
ncoords
*
INIT_VERTEX_BUFFER_SIZE
*
elementSize
;
pgl
.
bindBuffer
(
target
,
glId
);
pgl
.
bufferData
(
target
,
size
,
null
,
PGL
.
STATIC_DRAW
);
}
protected
void
dispose
() {
if
(
glres
!=
null
) {
glres
.
dispose
();
glId
=
0
;
glres
=
null
;
}
}
protected
boolean
contextIsOutdated
() {
boolean
outdated
= !
pgl
.
contextIsCurrent
(
context
);
if
(
outdated
) {
dispose
();
}
return
outdated
;
}
}
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