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aima-python/ipyviews.py at master · codebicycle/aima-python · GitHub
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from
IPython
.
display
import
HTML
,
display
,
clear_output
from
collections
import
defaultdict
from
agents
import
PolygonObstacle
import
time
import
json
import
copy
import
__main__
# ______________________________________________________________________________
# Continuous environment
_CONTINUOUS_WORLD_HTML
=
'''
<div>
<canvas class="main-robo-world" width="{0}" height="{1}" style="background:rgba(158, 167, 184, 0.2);" data-world_name="{2}" onclick="getPosition(this,event)"/>
</div>
<script type="text/javascript">
var all_polygons = {3};
{4}
</script>
'''
with
open
(
'js/continuousworld.js'
,
'r'
)
as
js_file
:
_JS_CONTINUOUS_WORLD
=
js_file
.
read
()
class
ContinuousWorldView
:
''' View for continuousworld Implementation in agents.py '''
def
__init__
(
self
,
world
,
fill
=
"#AAA"
):
self
.
time
=
time
.
time
()
self
.
world
=
world
self
.
width
=
world
.
width
self
.
height
=
world
.
height
def
object_name
(
self
):
globals_in_main
=
{
x
:
getattr
(
__main__
,
x
)
for
x
in
dir
(
__main__
)}
for
x
in
globals_in_main
:
if
isinstance
(
globals_in_main
[
x
],
type
(
self
)):
if
globals_in_main
[
x
].
time
==
self
.
time
:
return
x
def
handle_add_obstacle
(
self
,
vertices
):
""" Vertices must be a nestedtuple. This method
is called from kernel.execute on completion of
a polygon. """
self
.
world
.
add_obstacle
(
vertices
)
self
.
show
()
def
handle_remove_obstacle
(
self
):
return
NotImplementedError
def
get_polygon_obstacles_coordinates
(
self
):
obstacle_coordiantes
=
[]
for
thing
in
self
.
world
.
things
:
if
isinstance
(
thing
,
PolygonObstacle
):
obstacle_coordiantes
.
append
(
thing
.
coordinates
)
return
obstacle_coordiantes
def
show
(
self
):
clear_output
()
total_html
=
_CONTINUOUS_WORLD_HTML
.
format
(
self
.
width
,
self
.
height
,
self
.
object_name
(),
str
(
self
.
get_polygon_obstacles_coordinates
()),
_JS_CONTINUOUS_WORLD
)
display
(
HTML
(
total_html
))
# ______________________________________________________________________________
# Grid environment
_GRID_WORLD_HTML
=
'''
<div class="map-grid-world" >
<canvas data-world_name="{0}"></canvas>
<div style="min-height:20px;">
<span></span>
</div>
</div>
<script type="text/javascript">
var gridArray = {1} , size = {2} , elements = {3};
{4}
</script>
'''
with
open
(
'js/gridworld.js'
,
'r'
)
as
js_file
:
_JS_GRID_WORLD
=
js_file
.
read
()
class
GridWorldView
:
""" View for grid world. Uses XYEnviornment in agents.py as model.
world: an instance of XYEnviornment.
block_size: size of individual blocks in pixes.
default_fill: color of blocks. A hex value or name should be passed.
"""
def
__init__
(
self
,
world
,
block_size
=
30
,
default_fill
=
"white"
):
self
.
time
=
time
.
time
()
self
.
world
=
world
self
.
labels
=
defaultdict
(
str
)
# locations as keys
self
.
representation
=
{
"default"
: {
"type"
:
"color"
,
"source"
:
default_fill
}}
self
.
block_size
=
block_size
def
object_name
(
self
):
globals_in_main
=
{
x
:
getattr
(
__main__
,
x
)
for
x
in
dir
(
__main__
)}
for
x
in
globals_in_main
:
if
isinstance
(
globals_in_main
[
x
],
type
(
self
)):
if
globals_in_main
[
x
].
time
==
self
.
time
:
return
x
def
set_label
(
self
,
coordinates
,
label
):
""" Add lables to a particular block of grid.
coordinates: a tuple of (row, column).
rows and columns are 0 indexed.
"""
self
.
labels
[
coordinates
]
=
label
def
set_representation
(
self
,
thing
,
repr_type
,
source
):
""" Set the representation of different things in the
environment.
thing: a thing object.
repr_type : type of representation can be either "color" or "img"
source: Hex value in case of color. Image path in case of image.
"""
thing_class_name
=
thing
.
__class__
.
__name__
if
repr_type
not
in
(
"img"
,
"color"
):
raise
ValueError
(
'Invalid repr_type passed. Possible types are img/color'
)
self
.
representation
[
thing_class_name
]
=
{
"type"
:
repr_type
,
"source"
:
source
}
def
handle_click
(
self
,
coordinates
):
""" This method needs to be overidden. Make sure to include a
self.show() call at the end. """
self
.
show
()
def
map_to_render
(
self
):
default_representation
=
{
"val"
:
"default"
,
"tooltip"
:
""
}
world_map
=
[[
copy
.
deepcopy
(
default_representation
)
for
_
in
range
(
self
.
world
.
width
)]
for
_
in
range
(
self
.
world
.
height
)]
for
thing
in
self
.
world
.
things
:
row
,
column
=
thing
.
location
thing_class_name
=
thing
.
__class__
.
__name__
if
thing_class_name
not
in
self
.
representation
:
raise
KeyError
(
'Representation not found for {}'
.
format
(
thing_class_name
))
world_map
[
row
][
column
][
"val"
]
=
thing
.
__class__
.
__name__
for
location
,
label
in
self
.
labels
.
items
():
row
,
column
=
location
world_map
[
row
][
column
][
"tooltip"
]
=
label
return
json
.
dumps
(
world_map
)
def
show
(
self
):
clear_output
()
total_html
=
_GRID_WORLD_HTML
.
format
(
self
.
object_name
(),
self
.
map_to_render
(),
self
.
block_size
,
json
.
dumps
(
self
.
representation
),
_JS_GRID_WORLD
)
display
(
HTML
(
total_html
))
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