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"""Markov Decision Processes (Chapter 17)
First we define an MDP, and the special case of a GridMDP, in which
states are laid out in a 2-dimensional grid. We also represent a policy
as a dictionary of {state:action} pairs, and a Utility function as a
dictionary of {state:number} pairs. We then define the value_iteration
and policy_iteration algorithms."""
from
utils
import
argmax
,
vector_add
,
print_table
from
grid
import
orientations
,
turn_right
,
turn_left
import
random
class
MDP
:
"""A Markov Decision Process, defined by an initial state, transition model,
and reward function. We also keep track of a gamma value, for use by
algorithms. The transition model is represented somewhat differently from
the text. Instead of P(s' | s, a) being a probability number for each
state/state/action triplet, we instead have T(s, a) return a
list of (p, s') pairs. We also keep track of the possible states,
terminal states, and actions for each state. [page 646]"""
def
__init__
(
self
,
init
,
actlist
,
terminals
,
gamma
=
.9
):
self
.
init
=
init
self
.
actlist
=
actlist
self
.
terminals
=
terminals
if
not
(
0
<=
gamma
<
1
):
raise
ValueError
(
"An MDP must have 0 <= gamma < 1"
)
self
.
gamma
=
gamma
self
.
states
=
set
()
self
.
reward
=
{}
def
R
(
self
,
state
):
"Return a numeric reward for this state."
return
self
.
reward
[
state
]
def
T
(
self
,
state
,
action
):
"""Transition model. From a state and an action, return a list
of (probability, result-state) pairs."""
raise
NotImplementedError
def
actions
(
self
,
state
):
"""Set of actions that can be performed in this state. By default, a
fixed list of actions, except for terminal states. Override this
method if you need to specialize by state."""
if
state
in
self
.
terminals
:
return
[
None
]
else
:
return
self
.
actlist
class
GridMDP
(
MDP
):
"""A two-dimensional grid MDP, as in [Figure 17.1]. All you have to do is
specify the grid as a list of lists of rewards; use None for an obstacle
(unreachable state). Also, you should specify the terminal states.
An action is an (x, y) unit vector; e.g. (1, 0) means move east."""
def
__init__
(
self
,
grid
,
terminals
,
init
=
(
0
,
0
),
gamma
=
.9
):
grid
.
reverse
()
# because we want row 0 on bottom, not on top
MDP
.
__init__
(
self
,
init
,
actlist
=
orientations
,
terminals
=
terminals
,
gamma
=
gamma
)
self
.
grid
=
grid
self
.
rows
=
len
(
grid
)
self
.
cols
=
len
(
grid
[
0
])
for
x
in
range
(
self
.
cols
):
for
y
in
range
(
self
.
rows
):
self
.
reward
[
x
,
y
]
=
grid
[
y
][
x
]
if
grid
[
y
][
x
]
is
not
None
:
self
.
states
.
add
((
x
,
y
))
def
T
(
self
,
state
,
action
):
if
action
is
None
:
return
[(
0.0
,
state
)]
else
:
return
[(
0.8
,
self
.
go
(
state
,
action
)),
(
0.1
,
self
.
go
(
state
,
turn_right
(
action
))),
(
0.1
,
self
.
go
(
state
,
turn_left
(
action
)))]
def
go
(
self
,
state
,
direction
):
"Return the state that results from going in this direction."
state1
=
vector_add
(
state
,
direction
)
return
state1
if
state1
in
self
.
states
else
state
def
to_grid
(
self
,
mapping
):
"""Convert a mapping from (x, y) to v into a [[..., v, ...]] grid."""
return
list
(
reversed
([[
mapping
.
get
((
x
,
y
),
None
)
for
x
in
range
(
self
.
cols
)]
for
y
in
range
(
self
.
rows
)]))
def
to_arrows
(
self
,
policy
):
chars
=
{
(
1
,
0
):
'>'
, (
0
,
1
):
'^'
, (
-
1
,
0
):
'<'
, (
0
,
-
1
):
'v'
,
None
:
'.'
}
return
self
.
to_grid
({
s
:
chars
[
a
]
for
(
s
,
a
)
in
policy
.
items
()})
# ______________________________________________________________________________
""" [Figure 17.1]
A 4x3 grid environment that presents the agent with a sequential decision problem.
"""
sequential_decision_environment
=
GridMDP
([[
-
0.04
,
-
0.04
,
-
0.04
,
+
1
],
[
-
0.04
,
None
,
-
0.04
,
-
1
],
[
-
0.04
,
-
0.04
,
-
0.04
,
-
0.04
]],
terminals
=
[(
3
,
2
), (
3
,
1
)])
# ______________________________________________________________________________
def
value_iteration
(
mdp
,
epsilon
=
0.001
):
"Solving an MDP by value iteration. [Figure 17.4]"
U1
=
{
s
:
0
for
s
in
mdp
.
states
}
R
,
T
,
gamma
=
mdp
.
R
,
mdp
.
T
,
mdp
.
gamma
while
True
:
U
=
U1
.
copy
()
delta
=
0
for
s
in
mdp
.
states
:
U1
[
s
]
=
R
(
s
)
+
gamma
*
max
([
sum
([
p
*
U
[
s1
]
for
(
p
,
s1
)
in
T
(
s
,
a
)])
for
a
in
mdp
.
actions
(
s
)])
delta
=
max
(
delta
,
abs
(
U1
[
s
]
-
U
[
s
]))
if
delta
<
epsilon
*
(
1
-
gamma
)
/
gamma
:
return
U
def
best_policy
(
mdp
,
U
):
"""Given an MDP and a utility function U, determine the best policy,
as a mapping from state to action. (Equation 17.4)"""
pi
=
{}
for
s
in
mdp
.
states
:
pi
[
s
]
=
argmax
(
mdp
.
actions
(
s
),
key
=
lambda
a
:
expected_utility
(
a
,
s
,
U
,
mdp
))
return
pi
def
expected_utility
(
a
,
s
,
U
,
mdp
):
"The expected utility of doing a in state s, according to the MDP and U."
return
sum
([
p
*
U
[
s1
]
for
(
p
,
s1
)
in
mdp
.
T
(
s
,
a
)])
# ______________________________________________________________________________
def
policy_iteration
(
mdp
):
"Solve an MDP by policy iteration [Figure 17.7]"
U
=
{
s
:
0
for
s
in
mdp
.
states
}
pi
=
{
s
:
random
.
choice
(
mdp
.
actions
(
s
))
for
s
in
mdp
.
states
}
while
True
:
U
=
policy_evaluation
(
pi
,
U
,
mdp
)
unchanged
=
True
for
s
in
mdp
.
states
:
a
=
argmax
(
mdp
.
actions
(
s
),
key
=
lambda
a
:
expected_utility
(
a
,
s
,
U
,
mdp
))
if
a
!=
pi
[
s
]:
pi
[
s
]
=
a
unchanged
=
False
if
unchanged
:
return
pi
def
policy_evaluation
(
pi
,
U
,
mdp
,
k
=
20
):
"""Return an updated utility mapping U from each state in the MDP to its
utility, using an approximation (modified policy iteration)."""
R
,
T
,
gamma
=
mdp
.
R
,
mdp
.
T
,
mdp
.
gamma
for
i
in
range
(
k
):
for
s
in
mdp
.
states
:
U
[
s
]
=
R
(
s
)
+
gamma
*
sum
([
p
*
U
[
s1
]
for
(
p
,
s1
)
in
T
(
s
,
pi
[
s
])])
return
U
__doc__
+=
"""
>>> pi = best_policy(sequential_decision_environment, value_iteration(sequential_decision_environment, .01))
>>> sequential_decision_environment.to_arrows(pi)
[['>', '>', '>', '.'], ['^', None, '^', '.'], ['^', '>', '^', '<']]
>>> print_table(sequential_decision_environment.to_arrows(pi))
> > > .
^ None ^ .
^ > ^ <
>>> print_table(sequential_decision_environment.to_arrows(policy_iteration(sequential_decision_environment)))
> > > .
^ None ^ .
^ > ^ <
"""
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