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import
{
field
,
Logger
,
logger
}
from
"@coder/logger"
import
*
as
cp
from
"child_process"
import
*
as
path
from
"path"
import
*
as
rfs
from
"rotating-file-stream"
import
{
Emitter
}
from
"../common/emitter"
import
{
DefaultedArgs
}
from
"./cli"
import
{
paths
}
from
"./util"
const
timeoutInterval
=
10000
// 10s, matches VS Code's timeouts.
/**
* Listen to a single message from a process. Reject if the process errors,
* exits, or times out.
*
* `fn` is a function that determines whether the message is the one we're
* waiting for.
*/
export
function
onMessage
<
M
,
T
extends
M
>
(
proc
:
cp
.
ChildProcess
|
NodeJS
.
Process
,
fn
:
(
message
:
M
)
=>
message
is
T
,
customLogger
?:
Logger
,
)
:
Promise
<
T
>
{
return
new
Promise
(
(
resolve
,
reject
)
=>
{
const
cleanup
=
(
)
=>
{
proc
.
off
(
"error"
,
onError
)
proc
.
off
(
"exit"
,
onExit
)
proc
.
off
(
"message"
,
onMessage
)
clearTimeout
(
timeout
)
}
const
timeout
=
setTimeout
(
(
)
=>
{
cleanup
(
)
reject
(
new
Error
(
"timed out"
)
)
}
,
timeoutInterval
)
const
onError
=
(
error
:
Error
)
=>
{
cleanup
(
)
reject
(
error
)
}
const
onExit
=
(
code
:
number
)
=>
{
cleanup
(
)
reject
(
new
Error
(
`exited unexpectedly with code
${
code
}
`
)
)
}
const
onMessage
=
(
message
:
M
)
=>
{
;
(
customLogger
||
logger
)
.
trace
(
"got message"
,
field
(
"message"
,
message
)
)
if
(
fn
(
message
)
)
{
cleanup
(
)
resolve
(
message
)
}
}
proc
.
on
(
"message"
,
onMessage
)
// NodeJS.Process doesn't have `error` but binding anyway shouldn't break
// anything. It does have `exit` but the types aren't working.
;
(
proc
as
cp
.
ChildProcess
)
.
on
(
"error"
,
onError
)
;
(
proc
as
cp
.
ChildProcess
)
.
on
(
"exit"
,
onExit
)
}
)
}
interface
ParentHandshakeMessage
{
type
:
"handshake"
args
:
DefaultedArgs
}
interface
ChildHandshakeMessage
{
type
:
"handshake"
}
interface
RelaunchMessage
{
type
:
"relaunch"
version
:
string
}
type
ChildMessage
=
RelaunchMessage
|
ChildHandshakeMessage
type
ParentMessage
=
ParentHandshakeMessage
class
ProcessError
extends
Error
{
public
constructor
(
message
:
string
,
public
readonly
code
:
number
|
undefined
)
{
super
(
message
)
this
.
name
=
this
.
constructor
.
name
Error
.
captureStackTrace
(
this
,
this
.
constructor
)
}
}
/**
* Wrapper around a process that tries to gracefully exit when a process exits
* and provides a way to prevent `process.exit`.
*/
abstract
class
Process
{
/**
* Emit this to trigger a graceful exit.
*/
protected
readonly
_onDispose
=
new
Emitter
<
NodeJS
.
Signals
|
undefined
>
(
)
/**
* Emitted when the process is about to be disposed.
*/
public
readonly
onDispose
=
this
.
_onDispose
.
event
/**
* Uniquely named logger for the process.
*/
public
abstract
logger
:
Logger
public
constructor
(
)
{
process
.
on
(
"SIGINT"
,
(
)
=>
this
.
_onDispose
.
emit
(
"SIGINT"
)
)
process
.
on
(
"SIGTERM"
,
(
)
=>
this
.
_onDispose
.
emit
(
"SIGTERM"
)
)
process
.
on
(
"exit"
,
(
)
=>
this
.
_onDispose
.
emit
(
undefined
)
)
this
.
onDispose
(
(
signal
,
wait
)
=>
{
// Remove listeners to avoid possibly triggering disposal again.
process
.
removeAllListeners
(
)
// Try waiting for other handlers to run first then exit.
this
.
logger
.
debug
(
"disposing"
,
field
(
"code"
,
signal
)
)
wait
.
then
(
(
)
=>
this
.
exit
(
0
)
)
setTimeout
(
(
)
=>
this
.
exit
(
0
)
,
5000
)
}
)
}
/**
* Ensure control over when the process exits.
*/
public
preventExit
(
)
:
void
{
;
(
process
.
exit
as
any
)
=
(
code
?:
number
)
=>
{
this
.
logger
.
warn
(
`process.exit() was prevented:
${
code
||
"unknown code"
}
.`
)
}
}
private
readonly
processExit
:
(
code
?:
number
)
=>
never
=
process
.
exit
/**
* Will always exit even if normal exit is being prevented.
*/
public
exit
(
error
?:
number
|
ProcessError
)
:
never
{
if
(
error
&&
typeof
error
!==
"number"
)
{
this
.
processExit
(
typeof
error
.
code
===
"number"
?
error
.
code
:
1
)
}
else
{
this
.
processExit
(
error
)
}
}
}
/**
* Child process that will clean up after itself if the parent goes away and can
* perform a handshake with the parent and ask it to relaunch.
*/
class
ChildProcess
extends
Process
{
public
logger
=
logger
.
named
(
`child:
${
process
.
pid
}
`
)
public
constructor
(
private
readonly
parentPid
:
number
)
{
super
(
)
// Kill the inner process if the parent dies. This is for the case where the
// parent process is forcefully terminated and cannot clean up.
setInterval
(
(
)
=>
{
try
{
// process.kill throws an exception if the process doesn't exist.
process
.
kill
(
this
.
parentPid
,
0
)
}
catch
(
_
)
{
// Consider this an error since it should have been able to clean up
// the child process unless it was forcefully killed.
this
.
logger
.
error
(
`parent process
${
parentPid
}
died`
)
this
.
_onDispose
.
emit
(
undefined
)
}
}
,
5000
)
}
/**
* Initiate the handshake and wait for a response from the parent.
*/
public
async
handshake
(
)
:
Promise
<
DefaultedArgs
>
{
this
.
send
(
{
type
:
"handshake"
}
)
const
message
=
await
onMessage
<
ParentMessage
,
ParentHandshakeMessage
>
(
process
,
(
message
)
:
message
is
ParentHandshakeMessage
=>
{
return
message
.
type
===
"handshake"
}
,
this
.
logger
,
)
return
message
.
args
}
/**
* Notify the parent process that it should relaunch the child.
*/
public
relaunch
(
version
:
string
)
:
void
{
this
.
send
(
{
type
:
"relaunch"
,
version
}
)
}
/**
* Send a message to the parent.
*/
private
send
(
message
:
ChildMessage
)
:
void
{
if
(
!
process
.
send
)
{
throw
new
Error
(
"not spawned with IPC"
)
}
process
.
send
(
message
)
}
}
/**
* Parent process wrapper that spawns the child process and performs a handshake
* with it. Will relaunch the child if it receives a SIGUSR1 or is asked to by
* the child. If the child otherwise exits the parent will also exit.
*/
export
class
ParentProcess
extends
Process
{
public
logger
=
logger
.
named
(
`parent:
${
process
.
pid
}
`
)
private
child
?:
cp
.
ChildProcess
private
started
?:
Promise
<
void
>
private
readonly
logStdoutStream
:
rfs
.
RotatingFileStream
private
readonly
logStderrStream
:
rfs
.
RotatingFileStream
protected
readonly
_onChildMessage
=
new
Emitter
<
ChildMessage
>
(
)
protected
readonly
onChildMessage
=
this
.
_onChildMessage
.
event
private
args
?:
DefaultedArgs
public
constructor
(
private
currentVersion
:
string
)
{
super
(
)
process
.
on
(
"SIGUSR1"
,
async
(
)
=>
{
this
.
logger
.
info
(
"Received SIGUSR1; hotswapping"
)
this
.
relaunch
(
)
}
)
const
opts
=
{
size
:
"10M"
,
maxFiles
:
10
,
}
this
.
logStdoutStream
=
rfs
.
createStream
(
path
.
join
(
paths
.
data
,
"coder-logs"
,
"code-server-stdout.log"
)
,
opts
)
this
.
logStderrStream
=
rfs
.
createStream
(
path
.
join
(
paths
.
data
,
"coder-logs"
,
"code-server-stderr.log"
)
,
opts
)
this
.
onDispose
(
(
)
=>
this
.
disposeChild
(
)
)
this
.
onChildMessage
(
(
message
)
=>
{
switch
(
message
.
type
)
{
case
"relaunch"
:
this
.
logger
.
info
(
`Relaunching:
${
this
.
currentVersion
}
->
${
message
.
version
}
`
)
this
.
currentVersion
=
message
.
version
this
.
relaunch
(
)
break
default
:
this
.
logger
.
error
(
`Unrecognized message
${
message
}
`
)
break
}
}
)
}
private
async
disposeChild
(
)
:
Promise
<
void
>
{
this
.
started
=
undefined
if
(
this
.
child
)
{
const
child
=
this
.
child
child
.
removeAllListeners
(
)
child
.
kill
(
)
// Wait for the child to exit otherwise its output will be lost which can
// be especially problematic if you're trying to debug why cleanup failed.
await
new
Promise
(
(
r
)
=>
child
!
.
on
(
"exit"
,
r
)
)
}
}
private
async
relaunch
(
)
:
Promise
<
void
>
{
this
.
disposeChild
(
)
try
{
this
.
started
=
this
.
_start
(
)
await
this
.
started
}
catch
(
error
)
{
this
.
logger
.
error
(
error
.
message
)
this
.
exit
(
typeof
error
.
code
===
"number"
?
error
.
code
:
1
)
}
}
public
start
(
args
:
DefaultedArgs
)
:
Promise
<
void
>
{
// Store for relaunches.
this
.
args
=
args
if
(
!
this
.
started
)
{
this
.
started
=
this
.
_start
(
)
}
return
this
.
started
}
private
async
_start
(
)
:
Promise
<
void
>
{
const
child
=
this
.
spawn
(
)
this
.
child
=
child
// Log both to stdout and to the log directory.
if
(
child
.
stdout
)
{
child
.
stdout
.
pipe
(
this
.
logStdoutStream
)
child
.
stdout
.
pipe
(
process
.
stdout
)
}
if
(
child
.
stderr
)
{
child
.
stderr
.
pipe
(
this
.
logStderrStream
)
child
.
stderr
.
pipe
(
process
.
stderr
)
}
this
.
logger
.
debug
(
`spawned inner process
${
child
.
pid
}
`
)
await
this
.
handshake
(
child
)
child
.
once
(
"exit"
,
(
code
)
=>
{
this
.
logger
.
debug
(
`inner process
${
child
.
pid
}
exited unexpectedly`
)
this
.
exit
(
code
||
0
)
}
)
}
private
spawn
(
)
:
cp
.
ChildProcess
{
// Use spawn (instead of fork) to use the new binary in case it was updated.
return
cp
.
spawn
(
process
.
argv
[
0
]
,
process
.
argv
.
slice
(
1
)
,
{
env
:
{
...
process
.
env
,
CODE_SERVER_PARENT_PID
:
process
.
pid
.
toString
(
)
,
NODE_OPTIONS
:
`--max-old-space-size=2048
${
process
.
env
.
NODE_OPTIONS
||
""
}
`
,
}
,
stdio
:
[
"inherit"
,
"inherit"
,
"inherit"
,
"ipc"
]
,
}
)
}
/**
* Wait for a handshake from the child then reply.
*/
private
async
handshake
(
child
:
cp
.
ChildProcess
)
:
Promise
<
void
>
{
if
(
!
this
.
args
)
{
throw
new
Error
(
"started without args"
)
}
await
onMessage
<
ChildMessage
,
ChildHandshakeMessage
>
(
child
,
(
message
)
:
message
is
ChildHandshakeMessage
=>
{
return
message
.
type
===
"handshake"
}
,
this
.
logger
,
)
this
.
send
(
child
,
{
type
:
"handshake"
,
args
:
this
.
args
}
)
}
/**
* Send a message to the child.
*/
private
send
(
child
:
cp
.
ChildProcess
,
message
:
ParentMessage
)
:
void
{
child
.
send
(
message
)
}
}
/**
* Process wrapper.
*/
export
const
wrapper
=
typeof
process
.
env
.
CODE_SERVER_PARENT_PID
!==
"undefined"
?
new
ChildProcess
(
parseInt
(
process
.
env
.
CODE_SERVER_PARENT_PID
)
)
:
new
ParentProcess
(
require
(
"../../package.json"
)
.
version
)
export
function
isChild
(
proc
:
ChildProcess
|
ParentProcess
)
:
proc
is
ChildProcess
{
return
proc
instanceof
ChildProcess
}
// It's possible that the pipe has closed (for example if you run code-server
// --version | head -1). Assume that means we're done.
if
(
!
process
.
stdout
.
isTTY
)
{
process
.
stdout
.
on
(
"error"
,
(
)
=>
wrapper
.
exit
(
)
)
}
// Don't let uncaught exceptions crash the process.
process
.
on
(
"uncaughtException"
,
(
error
)
=>
{
wrapper
.
logger
.
error
(
`Uncaught exception:
${
error
.
message
}
`
)
if
(
typeof
error
.
stack
!==
"undefined"
)
{
wrapper
.
logger
.
error
(
error
.
stack
)
}
}
)
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