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libhttpserver/examples/hello_world.cpp at master · commshare/libhttpserver · GitHub
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examples
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hello_world.cpp
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/*
This file is part of libhttpserver
Copyright (C) 2011, 2012, 2013, 2014, 2015 Sebastiano Merlino
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
*/
#
include
<
httpserver.hpp
>
#
include
<
iostream
>
using
namespace
httpserver
;
class
hello_world_resource
:
public
http_resource
<hello_world_resource> {
public:
void
render
(
const
http_request&, http_response**);
void
set_some_data
(
const
std::string &s) {data = s;}
std::string data;
};
//
using the render method you are able to catch each type of request you receive
void
hello_world_resource::render
(
const
http_request& req, http_response** res)
{
//
it is possible to store data inside the resource object that can be altered
//
through the requests
std::cout <<
"
Data was:
"
<< data << std::endl;
std::string datapar = req.
get_arg
(
"
data
"
);
set_some_data
(datapar ==
"
"
?
"
no data passed!!!
"
: datapar);
std::cout <<
"
Now data is:
"
<< data << std::endl;
//
it is possible to send a response initializing an http_string_response
//
that reads the content to send in response from a string.
*res =
new
http_response
(
http_response_builder
(
"
Hello World!!!
"
,
200
).
string_response
());
}
int
main
()
{
//
it is possible to create a webserver passing a great number of parameters.
//
In this case we are just passing the port and the number of thread running.
webserver ws =
create_webserver
(
8080
).
max_threads
(
5
);
hello_world_resource hwr;
//
this way we are registering the hello_world_resource to answer for the endpoint
//
"/hello". The requested method is called (if the request is a GET we call the render_GET
//
method. In case that the specific render method is not implemented, the generic "render"
//
method is called.
ws.
register_resource
(
"
/hello
"
, &hwr,
true
);
//
This way we are putting the created webserver in listen. We pass true in order to have
//
a blocking call; if we want the call to be non-blocking we can just pass false to the
//
method.
ws.
start
(
true
);
return
0
;
}
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