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# Tic Tac Toe
import
random
def
drawBoard
(
board
):
# This function prints out the board that it was passed.
# "board" is a list of 10 strings representing the board (ignore index 0)
print
(
' '
+
board
[
7
]
+
' | '
+
board
[
8
]
+
' | '
+
board
[
9
])
print
(
'-----------'
)
print
(
' '
+
board
[
4
]
+
' | '
+
board
[
5
]
+
' | '
+
board
[
6
])
print
(
'-----------'
)
print
(
' '
+
board
[
1
]
+
' | '
+
board
[
2
]
+
' | '
+
board
[
3
])
def
inputPlayerLetter
():
# Lets the player type which letter they want to be.
# Returns a list with the player's letter as the first item, and the computer's letter as the second.
letter
=
''
while
not
(
letter
==
'X'
or
letter
==
'O'
):
print
(
'Do you want to be X or O?'
)
letter
=
input
().
upper
()
# the first element in the tuple is the player's letter, the second is the computer's letter.
if
letter
==
'X'
:
return
[
'X'
,
'O'
]
else
:
return
[
'O'
,
'X'
]
def
whoGoesFirst
():
# Randomly choose the player who goes first.
if
random
.
randint
(
0
,
1
)
==
0
:
return
'computer'
else
:
return
'player'
def
playAgain
():
# This function returns True if the player wants to play again, otherwise it returns False.
print
(
'Do you want to play again? (yes or no)'
)
return
input
().
lower
().
startswith
(
'y'
)
def
makeMove
(
board
,
letter
,
move
):
board
[
move
]
=
letter
def
isWinner
(
bo
,
le
):
# Given a board and a player's letter, this function returns True if that player has won.
# We use bo instead of board and le instead of letter so we don't have to type as much.
return
((
bo
[
7
]
==
le
and
bo
[
8
]
==
le
and
bo
[
9
]
==
le
)
or
# across the top
(
bo
[
4
]
==
le
and
bo
[
5
]
==
le
and
bo
[
6
]
==
le
)
or
# across the middle
(
bo
[
1
]
==
le
and
bo
[
2
]
==
le
and
bo
[
3
]
==
le
)
or
# across the bottom
(
bo
[
7
]
==
le
and
bo
[
4
]
==
le
and
bo
[
1
]
==
le
)
or
# down the left side
(
bo
[
8
]
==
le
and
bo
[
5
]
==
le
and
bo
[
2
]
==
le
)
or
# down the middle
(
bo
[
9
]
==
le
and
bo
[
6
]
==
le
and
bo
[
3
]
==
le
)
or
# down the right side
(
bo
[
7
]
==
le
and
bo
[
5
]
==
le
and
bo
[
3
]
==
le
)
or
# diagonal
(
bo
[
9
]
==
le
and
bo
[
5
]
==
le
and
bo
[
1
]
==
le
))
# diagonal
def
getBoardCopy
(
board
):
# Make a duplicate of the board list and return it the duplicate.
dupeBoard
=
[]
for
i
in
board
:
dupeBoard
.
append
(
i
)
return
dupeBoard
def
isSpaceFree
(
board
,
move
):
# Return true if the passed move is free on the passed board.
return
board
[
move
]
==
' '
def
getPlayerMove
(
board
):
# Let the player type in his move.
move
=
' '
while
move
not
in
'1 2 3 4 5 6 7 8 9'
.
split
()
or
not
isSpaceFree
(
board
,
int
(
move
)):
print
(
'What is your next move? (1-9)'
)
move
=
input
()
return
int
(
move
)
def
chooseRandomMoveFromList
(
board
,
movesList
):
# Returns a valid move from the passed list on the passed board.
# Returns None if there is no valid move.
possibleMoves
=
[]
for
i
in
movesList
:
if
isSpaceFree
(
board
,
i
):
possibleMoves
.
append
(
i
)
if
len
(
possibleMoves
)
!=
0
:
return
random
.
choice
(
possibleMoves
)
else
:
return
None
def
getComputerMove
(
board
,
computerLetter
):
# Given a board and the computer's letter, determine where to move and return that move.
if
computerLetter
==
'X'
:
playerLetter
=
'O'
else
:
playerLetter
=
'X'
# Here is our algorithm for our Tic Tac Toe AI:
# First, check if we can win in the next move
for
i
in
range
(
1
,
10
):
copy
=
getBoardCopy
(
board
)
if
isSpaceFree
(
copy
,
i
):
makeMove
(
copy
,
computerLetter
,
i
)
if
isWinner
(
copy
,
computerLetter
):
return
i
# Check if the player could win on his next move, and block them.
for
i
in
range
(
1
,
10
):
copy
=
getBoardCopy
(
board
)
if
isSpaceFree
(
copy
,
i
):
makeMove
(
copy
,
playerLetter
,
i
)
if
isWinner
(
copy
,
playerLetter
):
return
i
# Try to take one of the corners, if they are free.
move
=
chooseRandomMoveFromList
(
board
, [
1
,
3
,
7
,
9
])
if
move
!=
None
:
return
move
# Try to take the center, if it is free.
if
isSpaceFree
(
board
,
5
):
return
5
# Move on one of the sides.
return
chooseRandomMoveFromList
(
board
, [
2
,
4
,
6
,
8
])
def
isBoardFull
(
board
):
# Return True if every space on the board has been taken. Otherwise return False.
for
i
in
range
(
1
,
10
):
if
isSpaceFree
(
board
,
i
):
return
False
return
True
print
(
'Welcome to Tic Tac Toe!'
)
while
True
:
# Reset the board
theBoard
=
[
' '
]
*
10
playerLetter
,
computerLetter
=
inputPlayerLetter
()
turn
=
whoGoesFirst
()
print
(
'The '
+
turn
+
' will go first.'
)
gameIsPlaying
=
True
while
gameIsPlaying
:
if
turn
==
'player'
:
# Player's turn.
drawBoard
(
theBoard
)
move
=
getPlayerMove
(
theBoard
)
makeMove
(
theBoard
,
playerLetter
,
move
)
if
isWinner
(
theBoard
,
playerLetter
):
drawBoard
(
theBoard
)
print
(
'Hooray! You have won the game!'
)
gameIsPlaying
=
False
else
:
if
isBoardFull
(
theBoard
):
drawBoard
(
theBoard
)
print
(
'The game is a tie!'
)
break
else
:
turn
=
'computer'
else
:
# Computer's turn.
move
=
getComputerMove
(
theBoard
,
computerLetter
)
makeMove
(
theBoard
,
computerLetter
,
move
)
if
isWinner
(
theBoard
,
computerLetter
):
drawBoard
(
theBoard
)
print
(
'The computer has beaten you! You lose.'
)
gameIsPlaying
=
False
else
:
if
isBoardFull
(
theBoard
):
drawBoard
(
theBoard
)
print
(
'The game is a tie!'
)
break
else
:
turn
=
'player'
if
not
playAgain
():
break
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