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Let's try to make a Wii U Toolchain / SDK for creating rpx/rpl.
Licensed under the terms of the zlib License (see LICENSE.txt).
It is recommended to follow devkitPro's Getting Started guide, which will guide you through setting up a suitable homebrew development environment. devkitPro Pacman is exclusively used to manage installed homebrew development components.
The following command installs all necessary packages for Wii U homebrew development, including wut:
(sudo) (dkp-)pacman -Syu --needed wiiu-dev
See samples for examples of how to use wut.
devkitPro CMake provides some helpers for your build:
You can easily build any devkitPro Makefile based wut project with the following commands:
cd samples/make/helloworld make
You can easily build any devkitPro CMake based wut project with the following commands:
cd samples/cmake/helloworld mkdir build && cd build /opt/devkitpro/portlibs/wiiu/bin/powerpc-eabi-cmake ../ make
A minimal CMakeLists.txt file for a C++ project might look like:
cmake_minimum_required(VERSION 3.7) project(helloworld_cpp CXX) add_executable(helloworld_cpp main.cpp) wut_create_rpx(helloworld_cpp)
It is strongly recommended to stick to stable released packages installed with devkitPro Pacman.
Building wut is simple as running the following commands:
make (sudo -E) make install
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