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processing/core/src/processing/event/Event.java at master · dimr/processing · GitHub
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core
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src
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processing
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event
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Event.java
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125 lines (86 loc) · 2.95 KB
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processing
/
core
/
src
/
processing
/
event
/
Event.java
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2012 The Processing Foundation
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation, version 2.1.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
package
processing
.
event
;
public
class
Event
{
protected
Object
nativeObject
;
protected
long
millis
;
protected
int
action
;
// These correspond to the java.awt.Event modifiers (not to be confused with
// the newer getModifiersEx), though they're not guaranteed to in the future.
static
public
final
int
SHIFT
=
1
<<
0
;
static
public
final
int
CTRL
=
1
<<
1
;
static
public
final
int
META
=
1
<<
2
;
static
public
final
int
ALT
=
1
<<
3
;
protected
int
modifiers
;
// Types of events. As with all constants in Processing, brevity's preferred.
static
public
final
int
KEY
=
1
;
static
public
final
int
MOUSE
=
2
;
static
public
final
int
TOUCH
=
3
;
protected
int
flavor
;
public
Event
(
Object
nativeObject
,
long
millis
,
int
action
,
int
modifiers
) {
this
.
nativeObject
=
nativeObject
;
this
.
millis
=
millis
;
this
.
action
=
action
;
this
.
modifiers
=
modifiers
;
}
public
int
getFlavor
() {
return
flavor
;
}
/**
* Get the platform-native event object. This might be the java.awt event
* on the desktop, though if you're using OpenGL on the desktop it'll be a
* NEWT event that JOGL uses. Android events are something else altogether.
* Bottom line, use this only if you know what you're doing, and don't make
* assumptions about the class type.
*/
public
Object
getNative
() {
return
nativeObject
;
}
// public void setNative(Object nativeObject) {
// this.nativeObject = nativeObject;
// }
public
long
getMillis
() {
return
millis
;
}
// public void setMillis(long millis) {
// this.millis = millis;
// }
public
int
getAction
() {
return
action
;
}
// public void setAction(int action) {
// this.action = action;
// }
public
int
getModifiers
() {
return
modifiers
;
}
// public void setModifiers(int modifiers) {
// this.modifiers = modifiers;
// }
public
boolean
isShiftDown
() {
return
(
modifiers
&
SHIFT
) !=
0
;
}
public
boolean
isControlDown
() {
return
(
modifiers
&
CTRL
) !=
0
;
}
public
boolean
isMetaDown
() {
return
(
modifiers
&
META
) !=
0
;
}
public
boolean
isAltDown
() {
return
(
modifiers
&
ALT
) !=
0
;
}
}
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