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using
Microsoft
.
VisualStudio
.
TestTools
.
UnitTesting
;
using
Newtonsoft
.
Json
.
Linq
;
using
Tensorflow
.
NumPy
;
using
System
.
Collections
;
using
Tensorflow
;
using
static
Tensorflow
.
Binding
;
namespace
TensorFlowNET
.
UnitTest
{
/// <summary>
/// Use as base class for test classes to get additional assertions
/// </summary>
public
class
PythonTest
{
#region python compatibility layer
protected
PythonTest
self
{
get
=>
this
;
}
protected
int
None
=>
-
1
;
#endregion
#region pytest assertions
public
void
assertItemsEqual
(
ICollection
given
,
ICollection
expected
)
{
if
(
given
is
Hashtable
&&
expected
is
Hashtable
)
{
Assert
.
AreEqual
(
JObject
.
FromObject
(
expected
)
.
ToString
(
)
,
JObject
.
FromObject
(
given
)
.
ToString
(
)
)
;
return
;
}
Assert
.
IsNotNull
(
expected
)
;
Assert
.
IsNotNull
(
given
)
;
var
e
=
expected
.
OfType
<
object
>
(
)
.
ToArray
(
)
;
var
g
=
given
.
OfType
<
object
>
(
)
.
ToArray
(
)
;
Assert
.
AreEqual
(
e
.
Length
,
g
.
Length
,
$
"The collections differ in length expected
{
e
.
Length
}
but got
{
g
.
Length
}
"
)
;
for
(
int
i
=
0
;
i
<
e
.
Length
;
i
++
)
{
/*if (g[i] is NDArray && e[i] is NDArray)
assertItemsEqual((g[i] as NDArray).GetData<object>(), (e[i] as NDArray).GetData<object>());
else*/
if
(
e
[
i
]
is
ICollection
&&
g
[
i
]
is
ICollection
)
assertEqual
(
g
[
i
]
,
e
[
i
]
)
;
else
Assert
.
AreEqual
(
e
[
i
]
,
g
[
i
]
,
$
"Items differ at index
{
i
}
, expected
{
e
[
i
]
}
but got
{
g
[
i
]
}
"
)
;
}
}
public
void
assertAllEqual
(
ICollection
given
,
ICollection
expected
)
{
assertItemsEqual
(
given
,
expected
)
;
}
public
void
assertFloat32Equal
(
float
expected
,
float
actual
,
string
msg
)
{
float
eps
=
1e-6f
;
Assert
.
IsTrue
(
Math
.
Abs
(
expected
-
actual
)
<
eps
*
Math
.
Max
(
1.0f
,
Math
.
Abs
(
expected
)
)
,
$
"
{
msg
}
: expected
{
expected
}
vs actual
{
actual
}
"
)
;
}
public
void
assertFloat64Equal
(
double
expected
,
double
actual
,
string
msg
)
{
double
eps
=
1e-16f
;
Assert
.
IsTrue
(
Math
.
Abs
(
expected
-
actual
)
<
eps
*
Math
.
Max
(
1.0f
,
Math
.
Abs
(
expected
)
)
,
$
"
{
msg
}
: expected
{
expected
}
vs actual
{
actual
}
"
)
;
}
public
void
AssetSequenceEqual
(
float
[
]
expected
,
float
[
]
actual
)
{
float
eps
=
1e-5f
;
for
(
int
i
=
0
;
i
<
expected
.
Length
;
i
++
)
Assert
.
IsTrue
(
Math
.
Abs
(
expected
[
i
]
-
actual
[
i
]
)
<
eps
*
Math
.
Max
(
1.0f
,
Math
.
Abs
(
expected
[
i
]
)
)
,
$
"expected
{
expected
}
vs actual
{
actual
}
"
)
;
}
public
void
AssetSequenceEqual
(
double
[
]
expected
,
double
[
]
actual
)
{
double
eps
=
1e-5f
;
for
(
int
i
=
0
;
i
<
expected
.
Length
;
i
++
)
Assert
.
IsTrue
(
Math
.
Abs
(
expected
[
i
]
-
actual
[
i
]
)
<
eps
*
Math
.
Max
(
1.0f
,
Math
.
Abs
(
expected
[
i
]
)
)
,
$
"expected
{
expected
}
vs actual
{
actual
}
"
)
;
}
public
void
assertEqual
(
object
given
,
object
expected
)
{
/*if (given is NDArray && expected is NDArray)
{
assertItemsEqual((given as NDArray).GetData<object>(), (expected as NDArray).GetData<object>());
return;
}*/
if
(
given
is
Hashtable
&&
expected
is
Hashtable
)
{
Assert
.
AreEqual
(
JObject
.
FromObject
(
expected
)
.
ToString
(
)
,
JObject
.
FromObject
(
given
)
.
ToString
(
)
)
;
return
;
}
if
(
given
is
ICollection
collectionGiven
&&
expected
is
ICollection
collectionExpected
)
{
assertItemsEqual
(
collectionGiven
,
collectionExpected
)
;
return
;
}
if
(
given
is
float
&&
expected
is
float
)
{
assertFloat32Equal
(
(
float
)
expected
,
(
float
)
given
,
""
)
;
return
;
}
if
(
given
is
double
&&
expected
is
double
)
{
assertFloat64Equal
(
(
double
)
expected
,
(
double
)
given
,
""
)
;
return
;
}
Assert
.
AreEqual
(
expected
,
given
)
;
}
public
void
assertEquals
(
object
given
,
object
expected
)
{
assertEqual
(
given
,
expected
)
;
}
public
void
assert
(
object
given
)
{
if
(
given
is
bool
)
Assert
.
IsTrue
(
(
bool
)
given
)
;
Assert
.
IsNotNull
(
given
)
;
}
public
void
assertIsNotNone
(
object
given
)
{
Assert
.
IsNotNull
(
given
)
;
}
public
void
assertFalse
(
bool
cond
)
{
Assert
.
IsFalse
(
cond
)
;
}
public
void
assertTrue
(
bool
cond
)
{
Assert
.
IsTrue
(
cond
)
;
}
public
void
assertAllClose
(
NDArray
array1
,
NDArray
array2
,
double
eps
=
1e-5
)
{
CollectionAssert
.
AreEqual
(
array1
.
ToArray
(
)
,
array2
.
ToArray
(
)
,
new
CollectionComparer
(
eps
)
)
;
//TODO: Assert.IsTrue(np.allclose(array1, array2, rtol: eps));
}
public
void
assertAllClose
(
double
value
,
NDArray
array2
,
double
eps
=
1e-5
)
{
if
(
array2
.
shape
.
IsScalar
)
{
double
value2
=
array2
;
Assert
.
AreEqual
(
value
,
value2
,
eps
)
;
return
;
}
var
array1
=
np
.
ones_like
(
array2
)
*
value
;
CollectionAssert
.
AreEqual
(
array1
.
ToArray
(
)
,
array2
.
ToArray
(
)
,
new
CollectionComparer
(
eps
)
)
;
//TODO: Assert.IsTrue(np.allclose(array1, array2, rtol: eps));
}
private
class
CollectionComparer
:
IComparer
{
private
readonly
double
_epsilon
;
public
CollectionComparer
(
double
eps
=
1e-06
)
{
_epsilon
=
eps
;
}
public
int
Compare
(
object
?
x
,
object
?
y
)
{
if
(
x
==
null
&&
y
==
null
)
{
return
0
;
}
else
if
(
x
==
null
)
{
return
-
1
;
}
else
if
(
y
==
null
)
{
return
1
;
}
var
a
=
Convert
.
ToDouble
(
x
)
;
var
b
=
Convert
.
ToDouble
(
y
)
;
double
delta
=
Math
.
Abs
(
a
-
b
)
;
if
(
delta
<
_epsilon
)
{
return
0
;
}
return
a
.
CompareTo
(
b
)
;
}
}
public
void
assertAllCloseAccordingToType
<
T
>
(
double
[
,
]
expected
,
T
[
,
]
given
,
double
eps
=
1e-6
,
float
float_eps
=
1e-6f
)
{
Assert
.
AreEqual
(
expected
.
GetLength
(
0
)
,
given
.
GetLength
(
0
)
)
;
Assert
.
AreEqual
(
expected
.
GetLength
(
1
)
,
given
.
GetLength
(
1
)
)
;
var
flattenGiven
=
given
.
Cast
<
T
>
(
)
.
ToArray
(
)
;
assertAllCloseAccordingToType
(
expected
,
flattenGiven
,
eps
,
float_eps
)
;
}
public
void
assertAllCloseAccordingToType
<
T
>
(
ICollection
expected
,
ICollection
<
T
>
given
,
double
eps
=
1e-6
,
float
float_eps
=
1e-6f
)
{
// TODO: check if any of arguments is not double and change toletance
// remove givenAsDouble and cast expected instead
var
givenAsDouble
=
given
.
Select
(
x
=>
Convert
.
ToDouble
(
x
)
)
.
ToArray
(
)
;
CollectionAssert
.
AreEqual
(
expected
,
givenAsDouble
,
new
CollectionComparer
(
eps
)
)
;
}
public
void
assertProtoEquals
(
object
toProto
,
object
o
)
{
throw
new
NotImplementedException
(
)
;
}
#endregion
#region tensor evaluation and test session
private
Session
?
_cached_session
=
null
;
private
Graph
?
_cached_graph
=
null
;
private
object
?
_cached_config
=
null
;
private
bool
_cached_force_gpu
=
false
;
private
void
_ClearCachedSession
(
)
{
if
(
self
.
_cached_session
!=
null
)
{
self
.
_cached_session
.
Dispose
(
)
;
self
.
_cached_session
=
null
;
}
}
//protected object _eval_helper(Tensor[] tensors)
//{
// if (tensors == null)
// return null;
// return nest.map_structure(self._eval_tensor, tensors);
//}
protected
object
?
_eval_tensor
(
object
tensor
)
{
if
(
tensor
==
null
)
return
None
;
//else if (callable(tensor))
// return self._eval_helper(tensor())
else
{
try
{
//TODO:
// if sparse_tensor.is_sparse(tensor):
// return sparse_tensor.SparseTensorValue(tensor.indices, tensor.values,
// tensor.dense_shape)
//return (tensor as Tensor).numpy();
}
catch
(
Exception
)
{
throw
new
ValueError
(
"Unsupported type: "
+
tensor
.
GetType
(
)
)
;
}
return
null
;
}
}
/// <summary>
/// This function is used in many original tensorflow unit tests to evaluate tensors
/// in a test session with special settings (for instance constant folding off)
///
/// </summary>
public
T
evaluate
<
T
>
(
Tensor
tensor
)
{
object
?
result
=
null
;
// if context.executing_eagerly():
// return self._eval_helper(tensors)
// else:
{
var
sess
=
tf
.
get_default_session
(
)
;
var
ndarray
=
tensor
.
eval
(
sess
)
;
if
(
typeof
(
T
)
==
typeof
(
int
)
)
{
int
i
=
ndarray
;
result
=
i
;
}
else
if
(
typeof
(
T
)
==
typeof
(
float
)
)
{
float
f
=
ndarray
;
result
=
f
;
}
else
if
(
typeof
(
T
)
==
typeof
(
double
)
)
{
double
d
=
ndarray
;
result
=
d
;
}
else
if
(
typeof
(
T
)
==
typeof
(
double
[
]
)
||
typeof
(
T
)
==
typeof
(
double
[
,
]
)
)
{
result
=
ndarray
.
ToMultiDimArray
<
double
>
(
)
;
}
else
if
(
typeof
(
T
)
==
typeof
(
float
[
]
)
||
typeof
(
T
)
==
typeof
(
float
[
,
]
)
)
{
result
=
ndarray
.
ToMultiDimArray
<
float
>
(
)
;
}
else
if
(
typeof
(
T
)
==
typeof
(
int
[
]
)
||
typeof
(
T
)
==
typeof
(
int
[
,
]
)
)
{
result
=
ndarray
.
ToMultiDimArray
<
int
>
(
)
;
}
else
{
result
=
ndarray
;
}
return
(
T
)
result
;
}
}
///Returns a TensorFlow Session for use in executing tests.
public
Session
?
cached_session
(
Graph
?
graph
=
null
,
object
?
config
=
null
,
bool
use_gpu
=
false
,
bool
force_gpu
=
false
)
{
// This method behaves differently than self.session(): for performance reasons
// `cached_session` will by default reuse the same session within the same
// test.The session returned by this function will only be closed at the end
// of the test(in the TearDown function).
// Use the `use_gpu` and `force_gpu` options to control where ops are run.If
// `force_gpu` is True, all ops are pinned to `/ device:GPU:0`. Otherwise, if
// `use_gpu` is True, TensorFlow tries to run as many ops on the GPU as
// possible.If both `force_gpu and `use_gpu` are False, all ops are pinned to
// the CPU.
// Example:
// python
// class MyOperatorTest(test_util.TensorFlowTestCase) :
// def testMyOperator(self):
// with self.cached_session() as sess:
// valid_input = [1.0, 2.0, 3.0, 4.0, 5.0]
// result = MyOperator(valid_input).eval()
// self.assertEqual(result, [1.0, 2.0, 3.0, 5.0, 8.0]
// invalid_input = [-1.0, 2.0, 7.0]
// with self.assertRaisesOpError("negative input not supported"):
// MyOperator(invalid_input).eval()
// Args:
// graph: Optional graph to use during the returned session.
// config: An optional config_pb2.ConfigProto to use to configure the
// session.
// use_gpu: If True, attempt to run as many ops as possible on GPU.
// force_gpu: If True, pin all ops to `/device:GPU:0`.
// Yields:
// A Session object that should be used as a context manager to surround
// the graph building and execution code in a test case.
// TODO:
// if context.executing_eagerly():
// return self._eval_helper(tensors)
// else:
{
var
sess
=
self
.
_get_cached_session
(
graph
,
config
,
force_gpu
,
crash_if_inconsistent_args
:
true
)
;
using
var
cached
=
self
.
_constrain_devices_and_set_default
(
sess
,
use_gpu
,
force_gpu
)
;
return
cached
;
}
}
//Returns a TensorFlow Session for use in executing tests.
public
Session
session
(
Graph
?
graph
=
null
,
object
?
config
=
null
,
bool
use_gpu
=
false
,
bool
force_gpu
=
false
)
{
//Note that this will set this session and the graph as global defaults.
//Use the `use_gpu` and `force_gpu` options to control where ops are run.If
//`force_gpu` is True, all ops are pinned to `/device:GPU:0`. Otherwise, if
//`use_gpu` is True, TensorFlow tries to run as many ops on the GPU as
//possible.If both `force_gpu and `use_gpu` are False, all ops are pinned to
//the CPU.
//Example:
//```python
//class MyOperatorTest(test_util.TensorFlowTestCase):
// def testMyOperator(self):
// with self.session(use_gpu= True):
// valid_input = [1.0, 2.0, 3.0, 4.0, 5.0]
// result = MyOperator(valid_input).eval()
// self.assertEqual(result, [1.0, 2.0, 3.0, 5.0, 8.0]
// invalid_input = [-1.0, 2.0, 7.0]
// with self.assertRaisesOpError("negative input not supported"):
// MyOperator(invalid_input).eval()
//```
//Args:
// graph: Optional graph to use during the returned session.
// config: An optional config_pb2.ConfigProto to use to configure the
// session.
// use_gpu: If True, attempt to run as many ops as possible on GPU.
// force_gpu: If True, pin all ops to `/device:GPU:0`.
//Yields:
// A Session object that should be used as a context manager to surround
// the graph building and execution code in a test case.
Session
?
s
=
null
;
//if (context.executing_eagerly())
// yield None
//else
//{
s
=
self
.
_create_session
(
graph
,
config
,
force_gpu
)
;
//}
return
s
.
as_default
(
)
;
}
private
Session
?
_constrain_devices_and_set_default
(
Session
sess
,
bool
use_gpu
,
bool
force_gpu
)
{
// Set the session and its graph to global default and constrain devices."""
if
(
tf
.
executing_eagerly
(
)
)
return
null
;
else
{
sess
.
graph
.
as_default
(
)
;
sess
.
as_default
(
)
;
{
if
(
force_gpu
)
{
// TODO:
// Use the name of an actual device if one is detected, or
// '/device:GPU:0' otherwise
/* var gpu_name = gpu_device_name();
if (!gpu_name)
gpu_name = "/device:GPU:0"
using (sess.graph.device(gpu_name)) {
yield return sess;
}*/
return
sess
;
}
else
if
(
use_gpu
)
return
sess
;
else
using
(
sess
.
graph
.
device
(
"/device:CPU:0"
)
)
return
sess
;
}
}
}
// See session() for details.
private
Session
_create_session
(
Graph
?
graph
,
object
?
cfg
,
bool
forceGpu
)
{
var
prepare_config
=
new
Func
<
object
,
object
>
(
(
config
)
=>
{
// """Returns a config for sessions.
// Args:
// config: An optional config_pb2.ConfigProto to use to configure the
// session.
// Returns:
// A config_pb2.ConfigProto object.
//TODO: config
// # use_gpu=False. Currently many tests rely on the fact that any device
// # will be used even when a specific device is supposed to be used.
// allow_soft_placement = not force_gpu
// if config is None:
// config = config_pb2.ConfigProto()
// config.allow_soft_placement = allow_soft_placement
// config.gpu_options.per_process_gpu_memory_fraction = 0.3
// elif not allow_soft_placement and config.allow_soft_placement:
// config_copy = config_pb2.ConfigProto()
// config_copy.CopyFrom(config)
// config = config_copy
// config.allow_soft_placement = False
// # Don't perform optimizations for tests so we don't inadvertently run
// # gpu ops on cpu
// config.graph_options.optimizer_options.opt_level = -1
// # Disable Grappler constant folding since some tests & benchmarks
// # use constant input and become meaningless after constant folding.
// # DO NOT DISABLE GRAPPLER OPTIMIZERS WITHOUT CONSULTING WITH THE
// # GRAPPLER TEAM.
// config.graph_options.rewrite_options.constant_folding = (
// rewriter_config_pb2.RewriterConfig.OFF)
// config.graph_options.rewrite_options.pin_to_host_optimization = (
// rewriter_config_pb2.RewriterConfig.OFF)
return
config
;
}
)
;
//TODO: use this instead of normal session
//return new ErrorLoggingSession(graph = graph, config = prepare_config(config))
return
new
Session
(
graph
)
;
//, config = prepare_config(config))
}
private
Session
_get_cached_session
(
Graph
?
graph
=
null
,
object
?
config
=
null
,
bool
force_gpu
=
false
,
bool
crash_if_inconsistent_args
=
true
)
{
// See cached_session() for documentation.
if
(
self
.
_cached_session
==
null
)
{
var
sess
=
self
.
_create_session
(
graph
,
config
,
force_gpu
)
;
self
.
_cached_session
=
sess
;
self
.
_cached_graph
=
graph
;
self
.
_cached_config
=
config
;
self
.
_cached_force_gpu
=
force_gpu
;
return
sess
;
}
else
{
if
(
crash_if_inconsistent_args
&&
self
.
_cached_graph
!=
null
&&
!
self
.
_cached_graph
.
Equals
(
graph
)
)
throw
new
ValueError
(
@"The graph used to get the cached session is
different than the one that was used to create the
session. Maybe create a new session with
self.session()"
)
;
if
(
crash_if_inconsistent_args
&&
self
.
_cached_config
!=
null
&&
!
self
.
_cached_config
.
Equals
(
config
)
)
{
throw
new
ValueError
(
@"The config used to get the cached session is
different than the one that was used to create the
session. Maybe create a new session with
self.session()"
)
;
}
if
(
crash_if_inconsistent_args
&&
!
self
.
_cached_force_gpu
.
Equals
(
force_gpu
)
)
{
throw
new
ValueError
(
@"The force_gpu value used to get the cached session is
different than the one that was used to create the
session. Maybe create a new session with
self.session()"
)
;
}
return
self
.
_cached_session
;
}
}
[
TestCleanup
]
public
void
Cleanup
(
)
{
_ClearCachedSession
(
)
;
}
#endregion
public
void
AssetSequenceEqual
<
T
>
(
T
[
]
a
,
T
[
]
b
)
{
Assert
.
IsTrue
(
Enumerable
.
SequenceEqual
(
a
,
b
)
)
;
}
}
}
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