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UnityLauncherPro/UnityLauncherPro/Data/Project.cs at master · feipinxiang/UnityLauncherPro · GitHub
feipinxiang
UnityLauncherPro
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UnityLauncherPro
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UnityLauncherPro
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Data
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Project.cs
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62 lines (55 loc) · 2.28 KB
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UnityLauncherPro
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UnityLauncherPro
/
Data
/
Project.cs
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using
System
;
using
System
.
ComponentModel
;
using
System
.
Globalization
;
using
System
.
Windows
.
Data
;
namespace
UnityLauncherPro
{
public
class
Project
:
IValueConverter
,
INotifyPropertyChanged
{
public
string
Title
{
set
;
get
;
}
public
string
Version
{
set
;
get
;
}
public
string
Path
{
set
;
get
;
}
public
DateTime
?
Modified
{
set
;
get
;
}
public
string
Arguments
{
set
;
get
;
}
public
string
GITBranch
{
set
;
get
;
}
// TODO rename to Branch
//public string TargetPlatform { set; get; }
public
string
TargetPlatform
{
set
;
get
;
}
// TODO rename to Platform
public
string
[
]
TargetPlatforms
{
set
;
get
;
}
public
bool
folderExists
{
set
;
get
;
}
public
string
SRP
{
set
;
get
;
}
// Scriptable Render Pipeline, TODO add version info?
//public string InfoLabel { set; get; } // this is additional info from Releases API (like vulnerabilities..)
private
string
_infoLabel
;
public
string
InfoLabel
{
get
=>
_infoLabel
;
set
{
if
(
_infoLabel
==
value
)
return
;
_infoLabel
=
value
;
OnPropertyChanged
(
nameof
(
InfoLabel
)
)
;
}
}
// WPF keeps calling this method from AppendFormatHelper, GetNameCore..? not sure if need to return something else or default would be faster?
public
override
string
ToString
(
)
{
return
Path
;
}
// for debugging
//public override string ToString()
//{
// return $"{Title} {Version} {Path} {Modified} {Arguments} {GITBranch} {TargetPlatform}";
//}
// change datagrid colors based on value using converter https://stackoverflow.com/a/5551986/5452781
public
object
Convert
(
object
value
,
Type
targetType
,
object
parameter
,
CultureInfo
culture
)
{
bool
b
=
(
bool
)
value
;
return
b
;
}
public
object
ConvertBack
(
object
value
,
Type
targetType
,
object
parameter
,
CultureInfo
culture
)
{
throw
new
NotSupportedException
(
)
;
}
public
event
PropertyChangedEventHandler
PropertyChanged
;
protected
void
OnPropertyChanged
(
string
name
)
=>
PropertyChanged
?
.
Invoke
(
this
,
new
PropertyChangedEventArgs
(
name
)
)
;
}
}
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