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/*
** $Id: loadlib.c,v 1.52.1.3 2008/08/06 13:29:28 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Darwin (Mac OS X), an
** implementation for Windows, and a stub for other systems.
*/
#include
<stdlib.h>
#include
<string.h>
#define
loadlib_c
#define
LUA_LIB
#include
"lua.h"
#include
"lauxlib.h"
#include
"lualib.h"
/* prefix for open functions in C libraries */
#define
LUA_POF
"luaopen_"
/* separator for open functions in C libraries */
#define
LUA_OFSEP
"_"
#define
LIBPREFIX
"LOADLIB: "
#define
POF
LUA_POF
#define
LIB_FAIL
"open"
/* error codes for ll_loadfunc */
#define
ERRLIB
1
#define
ERRFUNC
2
static
void
ll_unloadlib
(
void
*
lib
);
static
void
*
ll_load
(
lua_State
*
L
,
const
char
*
path
);
static
lua_CFunction
ll_sym
(
lua_State
*
L
,
void
*
lib
,
const
char
*
sym
);
static
void
setprogdir
(
lua_State
*
L
);
/*
** {=========================================================================
** This determines the location of the executable for relative module loading
** Modified by the LuaDist project for UNIX platforms
** ==========================================================================
*/
#if
defined(
_WIN32
)
#include
<windows.h>
#define
_PATH_MAX
MAX_PATH
#else
#define
_PATH_MAX
PATH_MAX
#endif
#if
defined(
__CYGWIN__
)
#include
<sys/cygwin.h>
#endif
#if
defined(
__linux__
)
||
defined(
__sun
)
#include
<unistd.h>
/* readlink */
#endif
#if
defined(
__APPLE__
)
#include
<sys/param.h>
#include
<mach-o/dyld.h>
#endif
#if
defined(
__FreeBSD__
)
#include
<sys/types.h>
#include
<sys/sysctl.h>
#endif
static
void
setprogdir
(
lua_State
*
L
) {
char
progdir
[
_PATH_MAX
+
1
];
char
*
lb
;
int
nsize
=
sizeof
(
progdir
)/
sizeof
(
char
);
int
n
=
0
;
#if
defined(
__CYGWIN__
)
char
win_buff
[
_PATH_MAX
+
1
];
GetModuleFileNameA
(
NULL
,
win_buff
,
nsize
);
cygwin_conv_path
(
CCP_WIN_A_TO_POSIX
,
win_buff
,
progdir
,
nsize
);
n
=
strlen
(
progdir
);
#elif
defined(
_WIN32
)
n
=
GetModuleFileNameA
(
NULL
,
progdir
,
nsize
);
#elif
defined(
__linux__
)
n
=
readlink
(
"/proc/self/exe"
,
progdir
,
nsize
);
if
(
n
>
0
)
progdir
[
n
]
=
0
;
#elif
defined(
__sun
)
pid_t
pid
=
getpid
();
char
linkname
[
256
];
sprintf
(
linkname
,
"/proc/%d/path/a.out"
,
pid
);
n
=
readlink
(
linkname
,
progdir
,
nsize
);
if
(
n
>
0
)
progdir
[
n
]
=
0
;
#elif
defined(
__FreeBSD__
)
int
mib
[
4
];
mib
[
0
]
=
CTL_KERN
;
mib
[
1
]
=
KERN_PROC
;
mib
[
2
]
=
KERN_PROC_PATHNAME
;
mib
[
3
]
=
-1
;
size_t
cb
=
nsize
;
sysctl
(
mib
,
4
,
progdir
,
&
cb
,
NULL
,
0
);
n
=
cb
;
#elif
defined(
__BSD__
)
n
=
readlink
(
"/proc/curproc/file"
,
progdir
,
nsize
);
if
(
n
>
0
)
progdir
[
n
]
=
0
;
#elif
defined(
__APPLE__
)
uint32_t
nsize_apple
=
nsize
;
if
(
_NSGetExecutablePath
(
progdir
,
&
nsize_apple
)
==
0
)
n
=
strlen
(
progdir
);
#else
// FALLBACK
// Use 'lsof' ... should work on most UNIX systems (incl. OSX)
// lsof will list open files, this captures the 1st file listed (usually the executable)
int
pid
;
FILE
*
fd
;
char
cmd
[
80
];
pid
=
getpid
();
sprintf
(
cmd
,
"lsof -p %d | awk '{if ($5==\"REG\") { print $9 ; exit}}' 2> /dev/null"
,
pid
);
fd
=
popen
(
cmd
,
"r"
);
n
=
fread
(
progdir
,
1
,
nsize
,
fd
);
pclose
(
fd
);
// remove newline
if
(
n
>
1
)
progdir
[
--
n
]
=
'\0'
;
#endif
if
(
n
==
0
||
n
==
nsize
||
(
lb
=
strrchr
(
progdir
, (
int
)
LUA_DIRSEP
[
0
]))
==
NULL
)
luaL_error
(
L
,
"unable to get process executable path"
);
else
{
*
lb
=
'\0'
;
// Replace the relative path placeholder
luaL_gsub
(
L
,
lua_tostring
(
L
,
-1
),
LUA_EXECDIR
,
progdir
);
lua_remove
(
L
,
-2
);
}
}
/* }====================================================== */
#if
defined(
LUA_DL_DLOPEN
)
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include
<dlfcn.h>
#include
<sys/stat.h>
static
void
ll_unloadlib
(
void
*
lib
) {
dlclose
(
lib
);
}
static
void
*
ll_load
(
lua_State
*
L
,
const
char
*
path
) {
void
*
lib
=
dlopen
(
path
,
RTLD_NOW
);
if
(
lib
==
NULL
)
lua_pushstring
(
L
,
dlerror
());
return
lib
;
}
static
lua_CFunction
ll_sym
(
lua_State
*
L
,
void
*
lib
,
const
char
*
sym
) {
lua_CFunction
f
=
(
lua_CFunction
)
dlsym
(
lib
,
sym
);
if
(
f
==
NULL
)
lua_pushstring
(
L
,
dlerror
());
return
f
;
}
/* }====================================================== */
#elif
defined(
LUA_DL_DLL
)
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include
<windows.h>
static
void
pusherror
(
lua_State
*
L
) {
int
error
=
GetLastError
();
char
buffer
[
128
];
if
(
FormatMessageA
(
FORMAT_MESSAGE_IGNORE_INSERTS
|
FORMAT_MESSAGE_FROM_SYSTEM
,
NULL
,
error
,
0
,
buffer
,
sizeof
(
buffer
),
NULL
))
lua_pushstring
(
L
,
buffer
);
else
lua_pushfstring
(
L
,
"system error %d\n"
,
error
);
}
static
void
ll_unloadlib
(
void
*
lib
) {
FreeLibrary
((
HINSTANCE
)
lib
);
}
static
void
*
ll_load
(
lua_State
*
L
,
const
char
*
path
) {
HINSTANCE
lib
=
LoadLibraryA
(
path
);
if
(
lib
==
NULL
)
pusherror
(
L
);
return
lib
;
}
static
lua_CFunction
ll_sym
(
lua_State
*
L
,
void
*
lib
,
const
char
*
sym
) {
lua_CFunction
f
=
(
lua_CFunction
)
GetProcAddress
((
HINSTANCE
)
lib
,
sym
);
if
(
f
==
NULL
)
pusherror
(
L
);
return
f
;
}
/* }====================================================== */
#elif
defined(
LUA_DL_DYLD
)
/*
** {======================================================================
** Native Mac OS X / Darwin Implementation
** =======================================================================
*/
#include
<mach-o/dyld.h>
/* Mac appends a `_' before C function names */
#undef
POF
#define
POF
"_" LUA_POF
static
void
pusherror
(
lua_State
*
L
) {
const
char
*
err_str
;
const
char
*
err_file
;
NSLinkEditErrors
err
;
int
err_num
;
NSLinkEditError
(
&
err
,
&
err_num
,
&
err_file
,
&
err_str
);
lua_pushstring
(
L
,
err_str
);
}
static
const
char
*
errorfromcode
(
NSObjectFileImageReturnCode
ret
) {
switch
(
ret
) {
case
NSObjectFileImageInappropriateFile
:
return
"file is not a bundle"
;
case
NSObjectFileImageArch
:
return
"library is for wrong CPU type"
;
case
NSObjectFileImageFormat
:
return
"bad format"
;
case
NSObjectFileImageAccess
:
return
"cannot access file"
;
case
NSObjectFileImageFailure
:
default
:
return
"unable to load library"
;
}
}
static
void
ll_unloadlib
(
void
*
lib
) {
NSUnLinkModule
((
NSModule
)
lib
,
NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES
);
}
static
void
*
ll_load
(
lua_State
*
L
,
const
char
*
path
) {
NSObjectFileImage
img
;
NSObjectFileImageReturnCode
ret
;
/* this would be a rare case, but prevents crashing if it happens */
if
(!
_dyld_present
()) {
lua_pushliteral
(
L
,
"dyld not present"
);
return
NULL
;
}
ret
=
NSCreateObjectFileImageFromFile
(
path
,
&
img
);
if
(
ret
==
NSObjectFileImageSuccess
) {
NSModule
mod
=
NSLinkModule
(
img
,
path
,
NSLINKMODULE_OPTION_PRIVATE
|
NSLINKMODULE_OPTION_RETURN_ON_ERROR
);
NSDestroyObjectFileImage
(
img
);
if
(
mod
==
NULL
)
pusherror
(
L
);
return
mod
;
}
lua_pushstring
(
L
,
errorfromcode
(
ret
));
return
NULL
;
}
static
lua_CFunction
ll_sym
(
lua_State
*
L
,
void
*
lib
,
const
char
*
sym
) {
NSSymbol
nss
=
NSLookupSymbolInModule
((
NSModule
)
lib
,
sym
);
if
(
nss
==
NULL
) {
lua_pushfstring
(
L
,
"symbol "
LUA_QS
" not found"
,
sym
);
return
NULL
;
}
return
(
lua_CFunction
)
NSAddressOfSymbol
(
nss
);
}
/* }====================================================== */
#else
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef
LIB_FAIL
#define
LIB_FAIL
"absent"
#define
DLMSG
"dynamic libraries not enabled; check your Lua installation"
static
void
ll_unloadlib
(
void
*
lib
) {
(
void
)
lib
;
/* to avoid warnings */
}
static
void
*
ll_load
(
lua_State
*
L
,
const
char
*
path
) {
(
void
)
path
;
/* to avoid warnings */
lua_pushliteral
(
L
,
DLMSG
);
return
NULL
;
}
static
lua_CFunction
ll_sym
(
lua_State
*
L
,
void
*
lib
,
const
char
*
sym
) {
(
void
)
lib
; (
void
)
sym
;
/* to avoid warnings */
lua_pushliteral
(
L
,
DLMSG
);
return
NULL
;
}
/* }====================================================== */
#endif
static
void
*
*
ll_register
(
lua_State
*
L
,
const
char
*
path
) {
void
*
*
plib
;
lua_pushfstring
(
L
,
"%s%s"
,
LIBPREFIX
,
path
);
lua_gettable
(
L
,
LUA_REGISTRYINDEX
);
/* check library in registry? */
if
(!
lua_isnil
(
L
,
-1
))
/* is there an entry? */
plib
=
(
void
*
*
)
lua_touserdata
(
L
,
-1
);
else
{
/* no entry yet; create one */
lua_pop
(
L
,
1
);
plib
=
(
void
*
*
)
lua_newuserdata
(
L
,
sizeof
(
const
void
*
));
*
plib
=
NULL
;
luaL_getmetatable
(
L
,
"_LOADLIB"
);
lua_setmetatable
(
L
,
-2
);
lua_pushfstring
(
L
,
"%s%s"
,
LIBPREFIX
,
path
);
lua_pushvalue
(
L
,
-2
);
lua_settable
(
L
,
LUA_REGISTRYINDEX
);
}
return
plib
;
}
/*
** __gc tag method: calls library's `ll_unloadlib' function with the lib
** handle
*/
static
int
gctm
(
lua_State
*
L
) {
void
*
*
lib
=
(
void
*
*
)
luaL_checkudata
(
L
,
1
,
"_LOADLIB"
);
if
(
*
lib
)
ll_unloadlib
(
*
lib
);
*
lib
=
NULL
;
/* mark library as closed */
return
0
;
}
static
int
ll_loadfunc
(
lua_State
*
L
,
const
char
*
path
,
const
char
*
sym
) {
void
*
*
reg
=
ll_register
(
L
,
path
);
if
(
*
reg
==
NULL
)
*
reg
=
ll_load
(
L
,
path
);
if
(
*
reg
==
NULL
)
return
ERRLIB
;
/* unable to load library */
else
{
lua_CFunction
f
=
ll_sym
(
L
,
*
reg
,
sym
);
if
(
f
==
NULL
)
return
ERRFUNC
;
/* unable to find function */
lua_pushcfunction
(
L
,
f
);
return
0
;
/* return function */
}
}
static
int
ll_loadlib
(
lua_State
*
L
) {
const
char
*
path
=
luaL_checkstring
(
L
,
1
);
const
char
*
init
=
luaL_checkstring
(
L
,
2
);
int
stat
=
ll_loadfunc
(
L
,
path
,
init
);
if
(
stat
==
0
)
/* no errors? */
return
1
;
/* return the loaded function */
else
{
/* error; error message is on stack top */
lua_pushnil
(
L
);
lua_insert
(
L
,
-2
);
lua_pushstring
(
L
, (
stat
==
ERRLIB
) ?
LIB_FAIL
:
"init"
);
return
3
;
/* return nil, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static
int
readable
(
const
char
*
filename
) {
FILE
*
f
=
fopen
(
filename
,
"r"
);
/* try to open file */
if
(
f
==
NULL
)
return
0
;
/* open failed */
fclose
(
f
);
return
1
;
}
static
const
char
*
pushnexttemplate
(
lua_State
*
L
,
const
char
*
path
) {
const
char
*
l
;
while
(
*
path
==
*
LUA_PATHSEP
)
path
++
;
/* skip separators */
if
(
*
path
==
'\0'
)
return
NULL
;
/* no more templates */
l
=
strchr
(
path
,
*
LUA_PATHSEP
);
/* find next separator */
if
(
l
==
NULL
)
l
=
path
+
strlen
(
path
);
lua_pushlstring
(
L
,
path
,
l
-
path
);
/* template */
return
l
;
}
static
const
char
*
findfile
(
lua_State
*
L
,
const
char
*
name
,
const
char
*
pname
) {
const
char
*
path
;
name
=
luaL_gsub
(
L
,
name
,
"."
,
LUA_DIRSEP
);
lua_getfield
(
L
,
LUA_ENVIRONINDEX
,
pname
);
path
=
lua_tostring
(
L
,
-1
);
if
(
path
==
NULL
)
luaL_error
(
L
,
LUA_QL
(
"package.%s"
)
" must be a string"
,
pname
);
lua_pushliteral
(
L
,
""
);
/* error accumulator */
while
((
path
=
pushnexttemplate
(
L
,
path
))
!=
NULL
) {
const
char
*
filename
;
filename
=
luaL_gsub
(
L
,
lua_tostring
(
L
,
-1
),
LUA_PATH_MARK
,
name
);
lua_remove
(
L
,
-2
);
/* remove path template */
if
(
readable
(
filename
))
/* does file exist and is readable? */
return
filename
;
/* return that file name */
lua_pushfstring
(
L
,
"\n\tno file "
LUA_QS
,
filename
);
lua_remove
(
L
,
-2
);
/* remove file name */
lua_concat
(
L
,
2
);
/* add entry to possible error message */
}
return
NULL
;
/* not found */
}
static
void
loaderror
(
lua_State
*
L
,
const
char
*
filename
) {
luaL_error
(
L
,
"error loading module "
LUA_QS
" from file "
LUA_QS
":\n\t%s"
,
lua_tostring
(
L
,
1
),
filename
,
lua_tostring
(
L
,
-1
));
}
static
int
loader_Lua
(
lua_State
*
L
) {
const
char
*
filename
;
const
char
*
name
=
luaL_checkstring
(
L
,
1
);
filename
=
findfile
(
L
,
name
,
"path"
);
if
(
filename
==
NULL
)
return
1
;
/* library not found in this path */
if
(
luaL_loadfile
(
L
,
filename
)
!=
0
)
loaderror
(
L
,
filename
);
return
1
;
/* library loaded successfully */
}
static
const
char
*
mkfuncname
(
lua_State
*
L
,
const
char
*
modname
) {
const
char
*
funcname
;
const
char
*
mark
=
strchr
(
modname
,
*
LUA_IGMARK
);
if
(
mark
)
modname
=
mark
+
1
;
funcname
=
luaL_gsub
(
L
,
modname
,
"."
,
LUA_OFSEP
);
funcname
=
lua_pushfstring
(
L
,
POF
"%s"
,
funcname
);
lua_remove
(
L
,
-2
);
/* remove 'gsub' result */
return
funcname
;
}
static
int
loader_C
(
lua_State
*
L
) {
const
char
*
funcname
;
const
char
*
name
=
luaL_checkstring
(
L
,
1
);
const
char
*
filename
=
findfile
(
L
,
name
,
"cpath"
);
if
(
filename
==
NULL
)
return
1
;
/* library not found in this path */
funcname
=
mkfuncname
(
L
,
name
);
if
(
ll_loadfunc
(
L
,
filename
,
funcname
)
!=
0
)
loaderror
(
L
,
filename
);
return
1
;
/* library loaded successfully */
}
static
int
loader_Croot
(
lua_State
*
L
) {
const
char
*
funcname
;
const
char
*
filename
;
const
char
*
name
=
luaL_checkstring
(
L
,
1
);
const
char
*
p
=
strchr
(
name
,
'.'
);
int
stat
;
if
(
p
==
NULL
)
return
0
;
/* is root */
lua_pushlstring
(
L
,
name
,
p
-
name
);
filename
=
findfile
(
L
,
lua_tostring
(
L
,
-1
),
"cpath"
);
if
(
filename
==
NULL
)
return
1
;
/* root not found */
funcname
=
mkfuncname
(
L
,
name
);
if
((
stat
=
ll_loadfunc
(
L
,
filename
,
funcname
))
!=
0
) {
if
(
stat
!=
ERRFUNC
)
loaderror
(
L
,
filename
);
/* real error */
lua_pushfstring
(
L
,
"\n\tno module "
LUA_QS
" in file "
LUA_QS
,
name
,
filename
);
return
1
;
/* function not found */
}
return
1
;
}
static
int
loader_preload
(
lua_State
*
L
) {
const
char
*
name
=
luaL_checkstring
(
L
,
1
);
lua_getfield
(
L
,
LUA_ENVIRONINDEX
,
"preload"
);
if
(!
lua_istable
(
L
,
-1
))
luaL_error
(
L
,
LUA_QL
(
"package.preload"
)
" must be a table"
);
lua_getfield
(
L
,
-1
,
name
);
if
(
lua_isnil
(
L
,
-1
))
/* not found? */
lua_pushfstring
(
L
,
"\n\tno field package.preload['%s']"
,
name
);
return
1
;
}
static
const
int
sentinel_
=
0
;
#define
sentinel
((void *)&sentinel_)
static
int
ll_require
(
lua_State
*
L
) {
const
char
*
name
=
luaL_checkstring
(
L
,
1
);
int
i
;
lua_settop
(
L
,
1
);
/* _LOADED table will be at index 2 */
lua_getfield
(
L
,
LUA_REGISTRYINDEX
,
"_LOADED"
);
lua_getfield
(
L
,
2
,
name
);
if
(
lua_toboolean
(
L
,
-1
)) {
/* is it there? */
if
(
lua_touserdata
(
L
,
-1
)
==
sentinel
)
/* check loops */
luaL_error
(
L
,
"loop or previous error loading module "
LUA_QS
,
name
);
return
1
;
/* package is already loaded */
}
/* else must load it; iterate over available loaders */
lua_getfield
(
L
,
LUA_ENVIRONINDEX
,
"loaders"
);
if
(!
lua_istable
(
L
,
-1
))
luaL_error
(
L
,
LUA_QL
(
"package.loaders"
)
" must be a table"
);
lua_pushliteral
(
L
,
""
);
/* error message accumulator */
for
(
i
=
1
; ;
i
++
) {
lua_rawgeti
(
L
,
-2
,
i
);
/* get a loader */
if
(
lua_isnil
(
L
,
-1
))
luaL_error
(
L
,
"module "
LUA_QS
" not found:%s"
,
name
,
lua_tostring
(
L
,
-2
));
lua_pushstring
(
L
,
name
);
lua_call
(
L
,
1
,
1
);
/* call it */
if
(
lua_isfunction
(
L
,
-1
))
/* did it find module? */
break
;
/* module loaded successfully */
else
if
(
lua_isstring
(
L
,
-1
))
/* loader returned error message? */
lua_concat
(
L
,
2
);
/* accumulate it */
else
lua_pop
(
L
,
1
);
}
lua_pushlightuserdata
(
L
,
sentinel
);
lua_setfield
(
L
,
2
,
name
);
/* _LOADED[name] = sentinel */
lua_pushstring
(
L
,
name
);
/* pass name as argument to module */
lua_call
(
L
,
1
,
1
);
/* run loaded module */
if
(!
lua_isnil
(
L
,
-1
))
/* non-nil return? */
lua_setfield
(
L
,
2
,
name
);
/* _LOADED[name] = returned value */
lua_getfield
(
L
,
2
,
name
);
if
(
lua_touserdata
(
L
,
-1
)
==
sentinel
) {
/* module did not set a value? */
lua_pushboolean
(
L
,
1
);
/* use true as result */
lua_pushvalue
(
L
,
-1
);
/* extra copy to be returned */
lua_setfield
(
L
,
2
,
name
);
/* _LOADED[name] = true */
}
return
1
;
}
/* }====================================================== */
/*
** {======================================================
** 'module' function
** =======================================================
*/
static
void
setfenv
(
lua_State
*
L
) {
lua_Debug
ar
;
if
(
lua_getstack
(
L
,
1
,
&
ar
)
==
0
||
lua_getinfo
(
L
,
"f"
,
&
ar
)
==
0
||
/* get calling function */
lua_iscfunction
(
L
,
-1
))
luaL_error
(
L
,
LUA_QL
(
"module"
)
" not called from a Lua function"
);
lua_pushvalue
(
L
,
-2
);
lua_setfenv
(
L
,
-2
);
lua_pop
(
L
,
1
);
}
static
void
dooptions
(
lua_State
*
L
,
int
n
) {
int
i
;
for
(
i
=
2
;
i
<=
n
;
i
++
) {
lua_pushvalue
(
L
,
i
);
/* get option (a function) */
lua_pushvalue
(
L
,
-2
);
/* module */
lua_call
(
L
,
1
,
0
);
}
}
static
void
modinit
(
lua_State
*
L
,
const
char
*
modname
) {
const
char
*
dot
;
lua_pushvalue
(
L
,
-1
);
lua_setfield
(
L
,
-2
,
"_M"
);
/* module._M = module */
lua_pushstring
(
L
,
modname
);
lua_setfield
(
L
,
-2
,
"_NAME"
);
dot
=
strrchr
(
modname
,
'.'
);
/* look for last dot in module name */
if
(
dot
==
NULL
)
dot
=
modname
;
else
dot
++
;
/* set _PACKAGE as package name (full module name minus last part) */
lua_pushlstring
(
L
,
modname
,
dot
-
modname
);
lua_setfield
(
L
,
-2
,
"_PACKAGE"
);
}
static
int
ll_module
(
lua_State
*
L
) {
const
char
*
modname
=
luaL_checkstring
(
L
,
1
);
int
loaded
=
lua_gettop
(
L
)
+
1
;
/* index of _LOADED table */
lua_getfield
(
L
,
LUA_REGISTRYINDEX
,
"_LOADED"
);
lua_getfield
(
L
,
loaded
,
modname
);
/* get _LOADED[modname] */
if
(!
lua_istable
(
L
,
-1
)) {
/* not found? */
lua_pop
(
L
,
1
);
/* remove previous result */
/* try global variable (and create one if it does not exist) */
if
(
luaL_findtable
(
L
,
LUA_GLOBALSINDEX
,
modname
,
1
)
!=
NULL
)
return
luaL_error
(
L
,
"name conflict for module "
LUA_QS
,
modname
);
lua_pushvalue
(
L
,
-1
);
lua_setfield
(
L
,
loaded
,
modname
);
/* _LOADED[modname] = new table */
}
/* check whether table already has a _NAME field */
lua_getfield
(
L
,
-1
,
"_NAME"
);
if
(!
lua_isnil
(
L
,
-1
))
/* is table an initialized module? */
lua_pop
(
L
,
1
);
else
{
/* no; initialize it */
lua_pop
(
L
,
1
);
modinit
(
L
,
modname
);
}
lua_pushvalue
(
L
,
-1
);
setfenv
(
L
);
dooptions
(
L
,
loaded
-
1
);
return
0
;
}
static
int
ll_seeall
(
lua_State
*
L
) {
luaL_checktype
(
L
,
1
,
LUA_TTABLE
);
if
(!
lua_getmetatable
(
L
,
1
)) {
lua_createtable
(
L
,
0
,
1
);
/* create new metatable */
lua_pushvalue
(
L
,
-1
);
lua_setmetatable
(
L
,
1
);
}
lua_pushvalue
(
L
,
LUA_GLOBALSINDEX
);
lua_setfield
(
L
,
-2
,
"__index"
);
/* mt.__index = _G */
return
0
;
}
/* }====================================================== */
/* auxiliary mark (for internal use) */
#define
AUXMARK
"\1"
static
void
setpath
(
lua_State
*
L
,
const
char
*
fieldname
,
const
char
*
envname
,
const
char
*
def
) {
const
char
*
path
=
getenv
(
envname
);
if
(
path
==
NULL
)
/* no environment variable? */
lua_pushstring
(
L
,
def
);
/* use default */
else
{
/* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
path
=
luaL_gsub
(
L
,
path
,
LUA_PATHSEP
LUA_PATHSEP
,
LUA_PATHSEP
AUXMARK
LUA_PATHSEP
);
luaL_gsub
(
L
,
path
,
AUXMARK
,
def
);
lua_remove
(
L
,
-2
);
}
setprogdir
(
L
);
lua_setfield
(
L
,
-2
,
fieldname
);
}
static
const
luaL_Reg
pk_funcs
[]
=
{
{
"loadlib"
,
ll_loadlib
},
{
"seeall"
,
ll_seeall
},
{
NULL
,
NULL
}
};
static
const
luaL_Reg
ll_funcs
[]
=
{
{
"module"
,
ll_module
},
{
"require"
,
ll_require
},
{
NULL
,
NULL
}
};
static
const
lua_CFunction
loaders
[]
=
{
loader_preload
,
loader_Lua
,
loader_C
,
loader_Croot
,
NULL
};
LUALIB_API
int
luaopen_package
(
lua_State
*
L
) {
int
i
;
/* create new type _LOADLIB */
luaL_newmetatable
(
L
,
"_LOADLIB"
);
lua_pushcfunction
(
L
,
gctm
);
lua_setfield
(
L
,
-2
,
"__gc"
);
/* create `package' table */
luaL_register
(
L
,
LUA_LOADLIBNAME
,
pk_funcs
);
#if
defined(
LUA_COMPAT_LOADLIB
)
lua_getfield
(
L
,
-1
,
"loadlib"
);
lua_setfield
(
L
,
LUA_GLOBALSINDEX
,
"loadlib"
);
#endif
lua_pushvalue
(
L
,
-1
);
lua_replace
(
L
,
LUA_ENVIRONINDEX
);
/* create `loaders' table */
lua_createtable
(
L
,
sizeof
(
loaders
)/
sizeof
(
loaders
[
0
])
-
1
,
0
);
/* fill it with pre-defined loaders */
for
(
i
=
0
;
loaders
[
i
]
!=
NULL
;
i
++
) {
lua_pushcfunction
(
L
,
loaders
[
i
]);
lua_rawseti
(
L
,
-2
,
i
+
1
);
}
lua_setfield
(
L
,
-2
,
"loaders"
);
/* put it in field `loaders' */
setpath
(
L
,
"path"
,
LUA_PATH
,
LUA_PATH_DEFAULT
);
/* set field `path' */
setpath
(
L
,
"cpath"
,
LUA_CPATH
,
LUA_CPATH_DEFAULT
);
/* set field `cpath' */
/* store config information */
lua_pushliteral
(
L
,
LUA_DIRSEP
"\n"
LUA_PATHSEP
"\n"
LUA_PATH_MARK
"\n"
LUA_EXECDIR
"\n"
LUA_IGMARK
);
lua_setfield
(
L
,
-2
,
"config"
);
/* set field `loaded' */
luaL_findtable
(
L
,
LUA_REGISTRYINDEX
,
"_LOADED"
,
2
);
lua_setfield
(
L
,
-2
,
"loaded"
);
/* set field `preload' */
lua_newtable
(
L
);
lua_setfield
(
L
,
-2
,
"preload"
);
lua_pushvalue
(
L
,
LUA_GLOBALSINDEX
);
luaL_register
(
L
,
NULL
,
ll_funcs
);
/* open lib into global table */
lua_pop
(
L
,
1
);
return
1
;
/* return 'package' table */
}
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