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gitattributes
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#
Define macros (only works in top-level gitattributes files)
[
attr
]
lfs
filter
=
lfs
diff
=
lfs
merge
=
lfs
-
text
[
attr
]
unity-json
eol
=
lf
linguist-language
=
json
[
attr
]
unity-yaml
merge
=
unityyamlmerge
eol
=
lf
linguist-language
=
yaml
#
Optionally collapse Unity YAML files on GitHub diffs
#
[attr]unity-yaml merge=unityyamlmerge text linguist-language=yaml linguist-generated
#
Unity source files
*
.cginc
text
*
.compute
text
linguist-language
=
hlsl
*
.cs
text
diff
=
csharp
*
.hlsl
text
linguist-language
=
hlsl
*
.raytrace
text
linguist-language
=
hlsl
*
.shader
text
#
Unity JSON files
*
.asmdef
unity-json
*
.asmref
unity-json
*
.index
unity-json
*
.inputactions
unity-json
*
.shadergraph
unity-json
*
.shadersubgraph
unity-json
#
Unity UI Toolkit files
*
.tss
text
diff
=
css
linguist-language
=
css
*
.uss
text
diff
=
css
linguist-language
=
css
*
.uxml
text
linguist-language
=
xml
linguist-detectable
#
Unity YAML files
*
.anim
unity-yaml
*
.asset
unity-yaml
*
.brush
unity-yaml
*
.controller
unity-yaml
*
.flare
unity-yaml
*
.fontsettings
unity-yaml
*
.giparams
unity-yaml
*
.guiskin
unity-yaml
*
.lighting
unity-yaml
*
.mask
unity-yaml
*
.mat
unity-yaml
*
.meta
unity-yaml
*
.mixer
unity-yaml
*
.overrideController
unity-yaml
*
.playable
unity-yaml
*
.prefab
unity-yaml
*
.preset
unity-yaml
*
.renderTexture
unity-yaml
*
.scenetemplate
unity-yaml
*
.shadervariants
unity-yaml
*
.signal
unity-yaml
*
.spriteatlas
unity-yaml
*
.spriteatlasv2
unity-yaml
*
.terrainlayer
unity-yaml
*
.unity
unity-yaml
#
"physic" for 3D but "physics" for 2D
*
.physicMaterial
unity-yaml
*
.physicsMaterial2D
unity-yaml
#
Exclude from GitHub stats and diffs: third-party plugins, packages lock file
Assets
/
Plugins
/
**
linguist-generated
Packages
/
packages-lock.json
linguist-generated
#
Unity LFS
*
.cubemap
lfs
*
.unitypackage
lfs
#
3D models
*
.3dm
lfs
*
.3ds
lfs
*
.blend
lfs
*
.blend1
lfs
*
.c4d
lfs
*
.collada
lfs
*
.dae
lfs
*
.dxf
lfs
*
.FBX
lfs
*
.fbx
lfs
*
.jas
lfs
*
.lws
lfs
*
.lxo
lfs
*
.ma
lfs
*
.max
lfs
*
.mb
lfs
*
.obj
lfs
*
.ply
lfs
*
.skp
lfs
*
.stl
lfs
*
.ztl
lfs
#
Audio
*
.aif
lfs
*
.aiff
lfs
*
.it
lfs
*
.mod
lfs
*
.mp3
lfs
*
.ogg
lfs
*
.s3m
lfs
*
.wav
lfs
*
.xm
lfs
#
Video
*
.asf
lfs
*
.avi
lfs
*
.flv
lfs
*
.mov
lfs
*
.mp4
lfs
*
.mpeg
lfs
*
.mpg
lfs
*
.ogv
lfs
*
.wmv
lfs
#
Images
*
.bmp
lfs
*
.exr
lfs
*
.gif
lfs
*
.hdr
lfs
*
.iff
lfs
*
.jpeg
lfs
*
.jpg
lfs
*
.pict
lfs
*
.png
lfs
*
.psd
lfs
*
.tga
lfs
*
.tif
lfs
*
.tiff
lfs
*
.webp
lfs
#
Compressed Archive
*
.7z
lfs
*
.bz2
lfs
*
.gz
lfs
*
.rar
lfs
*
.tar
lfs
*
.zip
lfs
#
Compiled Dynamic Library
*
.dll
lfs
*
.pdb
lfs
*
.so
lfs
#
Fonts
*
.otf
lfs
*
.ttf
lfs
#
Executable/Installer
*
.apk
lfs
*
.exe
lfs
#
Documents
*
.pdf
lfs
#
ETC
*
.a
lfs
*
.reason
lfs
*
.rns
lfs
#
Spine export file for Unity
*
.skel.bytes
lfs
#
Exceptions for .asset files such as lightning pre-baking
LightingData.asset
binary
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