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base is the foundation for creating modular, unit testable and highly pluggable node.js applications, starting with a handful of common methods, like set, get, del and use.
Install with npm:
$ npm install --save baseBase is a framework for rapidly creating high quality node.js applications, using plugins like building blocks.
The core team follows these principles to help guide API decisions:
The API was designed to provide only the minimum necessary functionality for creating a useful application, with or without plugins.
Base core
Base itself ships with only a handful of useful methods, such as:
Be generic
When deciding on method to add or remove, we try to answer these questions:
Plugin system
It couldn't be easier to extend Base with any features or custom functionality you can think of.
Base plugins are just functions that take an instance of Base:
var base = new Base();
function plugin(base) {
// do plugin stuff, in pure JavaScript
}
// use the plugin
base.use(plugin);Inheritance
Easily inherit Base using .extend:
var Base = require('base');
function MyApp() {
Base.call(this);
}
Base.extend(MyApp);
var app = new MyApp();
app.set('a', 'b');
app.get('a');
//=> 'b';Inherit or instantiate with a namespace
By default, the .get, .set and .has methods set and get values from the root of the base instance. You can customize this using the .namespace method exposed on the exported function. For example:
var Base = require('base');
// get and set values on the `base.cache` object
var base = Base.namespace('cache');
var app = base();
app.set('foo', 'bar');
console.log(app.cache.foo);
//=> 'bar'Usage
var Base = require('base');
var app = new Base();
app.set('foo', 'bar');
console.log(app.foo);
//=> 'bar'Create an instance of Base with the given config and options.
Params
Example
// initialize with `config` and `options`
var app = new Base({isApp: true}, {abc: true});
app.set('foo', 'bar');
// values defined with the given `config` object will be on the root of the instance
console.log(app.baz); //=> undefined
console.log(app.foo); //=> 'bar'
// or use `.get`
console.log(app.get('isApp')); //=> true
console.log(app.get('foo')); //=> 'bar'
// values defined with the given `options` object will be on `app.options
console.log(app.options.abc); //=> trueSet the given name on app._name and app.is* properties. Used for doing lookups in plugins.
Params
Example
app.is('foo');
console.log(app._name);
//=> 'foo'
console.log(app.isFoo);
//=> true
app.is('bar');
console.log(app.isFoo);
//=> true
console.log(app.isBar);
//=> true
console.log(app._name);
//=> 'bar'Returns true if a plugin has already been registered on an instance.
Plugin implementors are encouraged to use this first thing in a plugin to prevent the plugin from being called more than once on the same instance.
Params
Events
Example
var base = new Base();
base.use(function(app) {
if (app.isRegistered('myPlugin')) return;
// do stuff to `app`
});
// to also record the plugin as being registered
base.use(function(app) {
if (app.isRegistered('myPlugin', true)) return;
// do stuff to `app`
});Define a plugin function to be called immediately upon init. Plugins are chainable and expose the following arguments to the plugin function:
Params
Example
var app = new Base()
.use(foo)
.use(bar)
.use(baz)The .define method is used for adding non-enumerable property on the instance. Dot-notation is not supported with define.
Params
Example
// arbitrary `render` function using lodash `template`
app.define('render', function(str, locals) {
return _.template(str)(locals);
});Mix property key onto the Base prototype. If base is inherited using Base.extend this method will be overridden by a new mixin method that will only add properties to the prototype of the inheriting application.
Params
Example
app.mixin('foo', function() {
// do stuff
});Getter/setter used when creating nested instances of Base, for storing a reference to the first ancestor instance. This works by setting an instance of Base on the parent property of a "child" instance. The base property defaults to the current instance if no parent property is defined.
Example
// create an instance of `Base`, this is our first ("base") instance
var first = new Base();
first.foo = 'bar'; // arbitrary property, to make it easier to see what's happening later
// create another instance
var second = new Base();
// create a reference to the first instance (`first`)
second.parent = first;
// create another instance
var third = new Base();
// create a reference to the previous instance (`second`)
// repeat this pattern every time a "child" instance is created
third.parent = second;
// we can always access the first instance using the `base` property
console.log(first.base.foo);
//=> 'bar'
console.log(second.base.foo);
//=> 'bar'
console.log(third.base.foo);
//=> 'bar'
// and now you know how to get to third base ;)Static method for adding global plugin functions that will be added to an instance when created.
Params
Example
Base.use(function(app) {
app.foo = 'bar';
});
var app = new Base();
console.log(app.foo);
//=> 'bar'Static method for inheriting the prototype and static methods of the Base class. This method greatly simplifies the process of creating inheritance-based applications. See static-extend for more details.
Params
Example
var extend = cu.extend(Parent);
Parent.extend(Child);
// optional methods
Parent.extend(Child, {
foo: function() {},
bar: function() {}
});Used for adding methods to the Base prototype, and/or to the prototype of child instances. When a mixin function returns a function, the returned function is pushed onto the .mixins array, making it available to be used on inheriting classes whenever Base.mixins() is called (e.g. Base.mixins(Child)).
Params
Example
Base.mixin(function(proto) {
proto.foo = function(msg) {
return 'foo ' + msg;
};
});Static method for running global mixin functions against a child constructor. Mixins must be registered before calling this method.
Params
Example
Base.extend(Child);
Base.mixins(Child);Similar to util.inherit, but copies all static properties, prototype properties, and getters/setters from Provider to Receiver. See class-utils for more details.
Params
Example
Base.inherit(Foo, Bar);The following node.js applications were built with Base:
Statements : 98.91% ( 91/92 ) Branches : 92.86% ( 26/28 ) Functions : 100% ( 17/17 ) Lines : 98.9% ( 90/91 )
Breaking changes
Breaking changes
Pull requests and stars are always welcome. For bugs and feature requests, please create an issue.
| Commits | Contributor |
|---|---|
| 141 | jonschlinkert |
| 30 | doowb |
| 3 | charlike |
| 1 | criticalmash |
| 1 | wtgtybhertgeghgtwtg |
(This project's readme.md is generated by verb, please don't edit the readme directly. Any changes to the readme must be made in the .verb.md readme template.)
To generate the readme, run the following command:
$ npm install -g verbose/verb#dev verb-generate-readme && verbRunning and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command:
$ npm install && npm testJon Schlinkert
Copyright © 2017, Jon Schlinkert. Released under the MIT License.
This file was generated by verb-generate-readme, v0.6.0, on September 07, 2017.
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