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SFML/src/SFML/Graphics/BlendMode.cpp at master · githubhy/SFML · GitHub
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src
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SFML
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Graphics
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BlendMode.cpp
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SFML
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SFML
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Graphics
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BlendMode.cpp
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//
//////////////////////////////////////////////////////////
//
//
SFML - Simple and Fast Multimedia Library
//
Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
//
//
This software is provided 'as-is', without any express or implied warranty.
//
In no event will the authors be held liable for any damages arising from the use of this software.
//
//
Permission is granted to anyone to use this software for any purpose,
//
including commercial applications, and to alter it and redistribute it freely,
//
subject to the following restrictions:
//
//
1. The origin of this software must not be misrepresented;
//
you must not claim that you wrote the original software.
//
If you use this software in a product, an acknowledgment
//
in the product documentation would be appreciated but is not required.
//
//
2. Altered source versions must be plainly marked as such,
//
and must not be misrepresented as being the original software.
//
//
3. This notice may not be removed or altered from any source distribution.
//
//
//////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////
//
Headers
//
//////////////////////////////////////////////////////////
#
include
<
SFML/Graphics/BlendMode.hpp
>
namespace
sf
{
//
//////////////////////////////////////////////////////////
//
Commonly used blending modes
//
//////////////////////////////////////////////////////////
const
BlendMode
BlendAlpha
(BlendMode::Factor::SrcAlpha,
BlendMode::Factor::OneMinusSrcAlpha,
BlendMode::Equation::Add,
BlendMode::Factor::One,
BlendMode::Factor::OneMinusSrcAlpha,
BlendMode::Equation::Add);
const
BlendMode
BlendAdd
(BlendMode::Factor::SrcAlpha,
BlendMode::Factor::One,
BlendMode::Equation::Add,
BlendMode::Factor::One,
BlendMode::Factor::One,
BlendMode::Equation::Add);
const
BlendMode
BlendMultiply
(BlendMode::Factor::DstColor, BlendMode::Factor::Zero, BlendMode::Equation::Add);
const
BlendMode
BlendMin
(BlendMode::Factor::One, BlendMode::Factor::One, BlendMode::Equation::Min);
const
BlendMode
BlendMax
(BlendMode::Factor::One, BlendMode::Factor::One, BlendMode::Equation::Max);
const
BlendMode
BlendNone
(BlendMode::Factor::One, BlendMode::Factor::Zero, BlendMode::Equation::Add);
//
//////////////////////////////////////////////////////////
BlendMode::BlendMode
(Factor sourceFactor, Factor destinationFactor, Equation blendEquation) :
colorSrcFactor
(sourceFactor),
colorDstFactor
(destinationFactor),
colorEquation
(blendEquation),
alphaSrcFactor
(sourceFactor),
alphaDstFactor
(destinationFactor),
alphaEquation
(blendEquation)
{
}
//
//////////////////////////////////////////////////////////
BlendMode::BlendMode
(Factor colorSourceFactor,
Factor colorDestinationFactor,
Equation colorBlendEquation,
Factor alphaSourceFactor,
Factor alphaDestinationFactor,
Equation alphaBlendEquation) :
colorSrcFactor
(colorSourceFactor),
colorDstFactor
(colorDestinationFactor),
colorEquation
(colorBlendEquation),
alphaSrcFactor
(alphaSourceFactor),
alphaDstFactor
(alphaDestinationFactor),
alphaEquation
(alphaBlendEquation)
{
}
//
//////////////////////////////////////////////////////////
bool
operator
==(
const
BlendMode& left,
const
BlendMode& right)
{
return
(left.
colorSrcFactor
== right.
colorSrcFactor
) && (left.
colorDstFactor
== right.
colorDstFactor
) &&
(left.
colorEquation
== right.
colorEquation
) && (left.
alphaSrcFactor
== right.
alphaSrcFactor
) &&
(left.
alphaDstFactor
== right.
alphaDstFactor
) && (left.
alphaEquation
== right.
alphaEquation
);
}
//
//////////////////////////////////////////////////////////
bool
operator
!=(
const
BlendMode& left,
const
BlendMode& right)
{
return
!(left == right);
}
}
//
namespace sf
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