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SFML/src/SFML/Graphics/Transformable.cpp at master · githubhy/SFML · GitHub
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Transformable.cpp
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//
//////////////////////////////////////////////////////////
//
//
SFML - Simple and Fast Multimedia Library
//
Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
//
//
This software is provided 'as-is', without any express or implied warranty.
//
In no event will the authors be held liable for any damages arising from the use of this software.
//
//
Permission is granted to anyone to use this software for any purpose,
//
including commercial applications, and to alter it and redistribute it freely,
//
subject to the following restrictions:
//
//
1. The origin of this software must not be misrepresented;
//
you must not claim that you wrote the original software.
//
If you use this software in a product, an acknowledgment
//
in the product documentation would be appreciated but is not required.
//
//
2. Altered source versions must be plainly marked as such,
//
and must not be misrepresented as being the original software.
//
//
3. This notice may not be removed or altered from any source distribution.
//
//
//////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////
//
Headers
//
//////////////////////////////////////////////////////////
#
include
<
SFML/Graphics/Transformable.hpp
>
#
include
<
cmath
>
namespace
sf
{
//
//////////////////////////////////////////////////////////
void
Transformable::setPosition
(
const
Vector2f& position)
{
m_position = position;
m_transformNeedUpdate =
true
;
m_inverseTransformNeedUpdate =
true
;
}
//
//////////////////////////////////////////////////////////
void
Transformable::setRotation
(Angle angle)
{
m_rotation = angle.
wrapUnsigned
();
m_transformNeedUpdate =
true
;
m_inverseTransformNeedUpdate =
true
;
}
//
//////////////////////////////////////////////////////////
void
Transformable::setScale
(
const
Vector2f& factors)
{
m_scale = factors;
m_transformNeedUpdate =
true
;
m_inverseTransformNeedUpdate =
true
;
}
//
//////////////////////////////////////////////////////////
void
Transformable::setOrigin
(
const
Vector2f& origin)
{
m_origin = origin;
m_transformNeedUpdate =
true
;
m_inverseTransformNeedUpdate =
true
;
}
//
//////////////////////////////////////////////////////////
const
Vector2f&
Transformable::getPosition
()
const
{
return
m_position;
}
//
//////////////////////////////////////////////////////////
Angle
Transformable::getRotation
()
const
{
return
m_rotation;
}
//
//////////////////////////////////////////////////////////
const
Vector2f&
Transformable::getScale
()
const
{
return
m_scale;
}
//
//////////////////////////////////////////////////////////
const
Vector2f&
Transformable::getOrigin
()
const
{
return
m_origin;
}
//
//////////////////////////////////////////////////////////
void
Transformable::move
(
const
Vector2f& offset)
{
setPosition
(m_position + offset);
}
//
//////////////////////////////////////////////////////////
void
Transformable::rotate
(Angle angle)
{
setRotation
(m_rotation + angle);
}
//
//////////////////////////////////////////////////////////
void
Transformable::scale
(
const
Vector2f& factor)
{
setScale
({m_scale.
x
* factor.
x
, m_scale.
y
* factor.
y
});
}
//
//////////////////////////////////////////////////////////
const
Transform&
Transformable::getTransform
()
const
{
//
Recompute the combined transform if needed
if
(m_transformNeedUpdate)
{
const
float
angle = -m_rotation.
asRadians
();
const
float
cosine =
std::cos
(angle);
const
float
sine =
std::sin
(angle);
const
float
sxc = m_scale.
x
* cosine;
const
float
syc = m_scale.
y
* cosine;
const
float
sxs = m_scale.
x
* sine;
const
float
sys = m_scale.
y
* sine;
const
float
tx = -m_origin.
x
* sxc - m_origin.
y
* sys + m_position.
x
;
const
float
ty = m_origin.
x
* sxs - m_origin.
y
* syc + m_position.
y
;
//
clang-format off
m_transform =
Transform
( sxc, sys, tx,
-sxs, syc, ty,
0
.
f
,
0
.
f
,
1
.
f
);
//
clang-format on
m_transformNeedUpdate =
false
;
}
return
m_transform;
}
//
//////////////////////////////////////////////////////////
const
Transform&
Transformable::getInverseTransform
()
const
{
//
Recompute the inverse transform if needed
if
(m_inverseTransformNeedUpdate)
{
m_inverseTransform =
getTransform
().
getInverse
();
m_inverseTransformNeedUpdate =
false
;
}
return
m_inverseTransform;
}
}
//
namespace sf
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