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SFML/src/SFML/System/Sleep.cpp at master · githubhy/SFML · GitHub
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//
//////////////////////////////////////////////////////////
//
//
SFML - Simple and Fast Multimedia Library
//
Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
//
//
This software is provided 'as-is', without any express or implied warranty.
//
In no event will the authors be held liable for any damages arising from the use of this software.
//
//
Permission is granted to anyone to use this software for any purpose,
//
including commercial applications, and to alter it and redistribute it freely,
//
subject to the following restrictions:
//
//
1. The origin of this software must not be misrepresented;
//
you must not claim that you wrote the original software.
//
If you use this software in a product, an acknowledgment
//
in the product documentation would be appreciated but is not required.
//
//
2. Altered source versions must be plainly marked as such,
//
and must not be misrepresented as being the original software.
//
//
3. This notice may not be removed or altered from any source distribution.
//
//
//////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////
//
Headers
//
//////////////////////////////////////////////////////////
#
include
<
SFML/System/Sleep.hpp
>
#
include
<
SFML/System/Time.hpp
>
#
if
defined(SFML_SYSTEM_WINDOWS)
#
include
<
SFML/System/Win32/SleepImpl.hpp
>
#
else
#
include
<
SFML/System/Unix/SleepImpl.hpp
>
#
endif
namespace
sf
{
//
//////////////////////////////////////////////////////////
void
sleep
(Time duration)
{
//
Note that 'std::this_thread::sleep_for' is intentionally not used here
//
as it results in inconsistent sleeping times under MinGW-w64.
if
(duration >= Time::Zero)
priv::sleepImpl
(duration);
}
}
//
namespace sf
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