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frozenbubbleandroid/andmodplug_PlayerThread.h at master · githubth/frozenbubbleandroid · GitHub
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andmodplug_PlayerThread.h
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/* DO NOT EDIT THIS FILE - it is machine generated */
#include
<jni.h>
/* Header for class com_peculiargames_andmodplug_PlayerThread */
#ifndef
_Included_com_peculiargames_andmodplug_PlayerThread
#define
_Included_com_peculiargames_andmodplug_PlayerThread
#ifdef
__cplusplus
extern
"C"
{
#endif
#undef
com_peculiargames_andmodplug_PlayerThread_MIN_PRIORITY
#define
com_peculiargames_andmodplug_PlayerThread_MIN_PRIORITY
1L
#undef
com_peculiargames_andmodplug_PlayerThread_NORM_PRIORITY
#define
com_peculiargames_andmodplug_PlayerThread_NORM_PRIORITY
5L
#undef
com_peculiargames_andmodplug_PlayerThread_MAX_PRIORITY
#define
com_peculiargames_andmodplug_PlayerThread_MAX_PRIORITY
10L
#undef
com_peculiargames_andmodplug_PlayerThread_PATTERN_CHANGE_IMMEDIATE
#define
com_peculiargames_andmodplug_PlayerThread_PATTERN_CHANGE_IMMEDIATE
1L
#undef
com_peculiargames_andmodplug_PlayerThread_PATTERN_CHANGE_AFTER_CURRENT
#define
com_peculiargames_andmodplug_PlayerThread_PATTERN_CHANGE_AFTER_CURRENT
2L
#undef
com_peculiargames_andmodplug_PlayerThread_PATTERN_CHANGE_AFTER_GROUP
#define
com_peculiargames_andmodplug_PlayerThread_PATTERN_CHANGE_AFTER_GROUP
3L
#undef
com_peculiargames_andmodplug_PlayerThread_BUFFERSIZE
#define
com_peculiargames_andmodplug_PlayerThread_BUFFERSIZE
20000L
#undef
com_peculiargames_andmodplug_PlayerThread_NUM_RATES
#define
com_peculiargames_andmodplug_PlayerThread_NUM_RATES
5L
#undef
com_peculiargames_andmodplug_PlayerThread_EVENT_PLAYER_STARTED
#define
com_peculiargames_andmodplug_PlayerThread_EVENT_PLAYER_STARTED
1L
#undef
com_peculiargames_andmodplug_PlayerThread_EVENT_PATTERN_CHANGE
#define
com_peculiargames_andmodplug_PlayerThread_EVENT_PATTERN_CHANGE
2L
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_Init
* Signature: (I)Z
*/
JNIEXPORT
jboolean
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1Init
(
JNIEnv
*
,
jclass
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_JLoad
* Signature: ([BI)Z
*/
JNIEXPORT
jboolean
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1JLoad
(
JNIEnv
*
,
jobject
,
jbyteArray
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_JGetName
* Signature: ()Ljava/lang/String;
*/
JNIEXPORT
jstring
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1JGetName
(
JNIEnv
*
,
jobject
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_JNumChannels
* Signature: ()I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1JNumChannels
(
JNIEnv
*
,
jobject
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_JGetSoundData
* Signature: ([SI)I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1JGetSoundData
(
JNIEnv
*
,
jobject
,
jshortArray
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_JUnload
* Signature: ()Z
*/
JNIEXPORT
jboolean
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1JUnload
(
JNIEnv
*
,
jclass
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_CloseDown
* Signature: ()Z
*/
JNIEXPORT
jboolean
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1CloseDown
(
JNIEnv
*
,
jclass
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_GetNativeTempo
* Signature: ()I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1GetNativeTempo
(
JNIEnv
*
,
jclass
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_ChangeTempo
* Signature: (I)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1ChangeTempo
(
JNIEnv
*
,
jclass
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_SetTempo
* Signature: (I)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1SetTempo
(
JNIEnv
*
,
jclass
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_ChangePattern
* Signature: (I)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1ChangePattern
(
JNIEnv
*
,
jclass
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_RepeatPattern
* Signature: (I)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1RepeatPattern
(
JNIEnv
*
,
jclass
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_CheckPatternChange
* Signature: ()Z
*/
JNIEXPORT
jboolean
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1CheckPatternChange
(
JNIEnv
*
,
jclass
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_SetPatternLoopMode
* Signature: (Z)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1SetPatternLoopMode
(
JNIEnv
*
,
jclass
,
jboolean
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_SetCurrentPattern
* Signature: (I)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1SetCurrentPattern
(
JNIEnv
*
,
jobject
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_SetNextPattern
* Signature: (I)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1SetNextPattern
(
JNIEnv
*
,
jobject
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_GetCurrentPos
* Signature: ()I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1GetCurrentPos
(
JNIEnv
*
,
jobject
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_GetMaxPos
* Signature: ()I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1GetMaxPos
(
JNIEnv
*
,
jobject
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_GetCurrentOrder
* Signature: ()I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1GetCurrentOrder
(
JNIEnv
*
,
jobject
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_GetCurrentPattern
* Signature: ()I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1GetCurrentPattern
(
JNIEnv
*
,
jobject
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_GetCurrentRow
* Signature: ()I
*/
JNIEXPORT
jint
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1GetCurrentRow
(
JNIEnv
*
,
jobject
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_SetPatternLoopRange
* Signature: (III)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1SetPatternLoopRange
(
JNIEnv
*
,
jclass
,
jint
,
jint
,
jint
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_LogOutput
* Signature: (Z)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1LogOutput
(
JNIEnv
*
,
jclass
,
jboolean
);
/*
* Class: com_peculiargames_andmodplug_PlayerThread
* Method: ModPlug_SetLoopCount
* Signature: (I)V
*/
JNIEXPORT
void
JNICALL
Java_com_peculiargames_andmodplug_PlayerThread_ModPlug_1SetLoopCount
(
JNIEnv
*
,
jclass
,
jint
);
#ifdef
__cplusplus
}
#endif
#endif
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