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This repository was archived by the owner on Apr 14, 2024. It is now read-only.
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# Copyright (C) 2010, 2011 Sebastian Thiel (byronimo@gmail.com) and contributors
#
# This module is part of async and is released under
# the New BSD License: http://www.opensource.org/licenses/bsd-license.php
"""Module with utilities related to async operations"""
from
threading
import
(
Lock
,
_allocate_lock
,
_time
,
)
try
:
from
queue
import
Empty
except
ImportError
:
from
Queue
import
Empty
from
collections
import
deque
import
sys
import
os
import
time
#{ Routines
def
cpu_count
():
""":return:number of CPUs in the system
:note: inspired by multiprocessing"""
num
=
0
try
:
if
sys
.
platform
==
'win32'
:
num
=
int
(
os
.
environ
[
'NUMBER_OF_PROCESSORS'
])
elif
'bsd'
in
sys
.
platform
or
sys
.
platform
==
'darwin'
:
num
=
int
(
os
.
popen
(
'sysctl -n hw.ncpu'
).
read
())
else
:
num
=
os
.
sysconf
(
'SC_NPROCESSORS_ONLN'
)
except
(
ValueError
,
KeyError
,
OSError
,
AttributeError
):
pass
# END exception handling
if
num
==
0
:
raise
NotImplementedError
(
'cannot determine number of cpus'
)
return
num
#} END routines
class
DummyLock
(
object
):
"""An object providing a do-nothing lock interface for use in sync mode"""
__slots__
=
tuple
()
def
acquire
(
self
):
pass
def
release
(
self
):
pass
class
SyncQueue
(
deque
):
"""Adapter to allow using a deque like a queue, without locking"""
def
get
(
self
,
block
=
True
,
timeout
=
None
):
try
:
return
self
.
popleft
()
except
IndexError
:
raise
Empty
# END raise empty
def
empty
(
self
):
return
len
(
self
)
==
0
def
set_writable
(
self
,
state
):
pass
def
writable
(
self
):
return
True
def
put
(
self
,
item
,
block
=
True
,
timeout
=
None
):
self
.
append
(
item
)
class
HSCondition
(
deque
):
"""Cleaned up code of the original condition object in order
to make it run and respond faster."""
__slots__
=
(
"_lock"
)
delay
=
0.0002
# reduces wait times, but increases overhead
def
__init__
(
self
,
lock
=
None
):
if
lock
is
None
:
lock
=
Lock
()
self
.
_lock
=
lock
def
release
(
self
):
self
.
_lock
.
release
()
def
acquire
(
self
,
block
=
None
):
if
block
is
None
:
self
.
_lock
.
acquire
()
else
:
self
.
_lock
.
acquire
(
block
)
def
wait
(
self
,
timeout
=
None
):
waiter
=
_allocate_lock
()
waiter
.
acquire
()
# get it the first time, no blocking
self
.
append
(
waiter
)
try
:
# restore state no matter what (e.g., KeyboardInterrupt)
# now we block, as we hold the lock already
# in the momemnt we release our lock, someone else might actually resume
self
.
_lock
.
release
()
if
timeout
is
None
:
waiter
.
acquire
()
else
:
# Balancing act: We can't afford a pure busy loop, because of the
# GIL, so we have to sleep
# We try to sleep only tiny amounts of time though to be very responsive
# NOTE: this branch is not used by the async system anyway, but
# will be hit when the user reads with timeout
endtime
=
_time
()
+
timeout
delay
=
self
.
delay
acquire
=
waiter
.
acquire
while
True
:
gotit
=
acquire
(
0
)
if
gotit
:
break
remaining
=
endtime
-
_time
()
if
remaining
<=
0
:
break
# this makes 4 threads working as good as two, but of course
# it causes more frequent micro-sleeping
#delay = min(delay * 2, remaining, .05)
time
.
sleep
(
delay
)
# END endless loop
if
not
gotit
:
try
:
self
.
remove
(
waiter
)
except
AttributeError
:
# handle python 2.4 - actually this should be made thread-safe
# but lets see ...
try
:
# lets hope we pop the right one - we don't loop over it
# yet-we just keep minimal compatability with py 2.4
item
=
self
.
pop
()
if
item
!=
waiter
:
self
.
append
(
item
)
except
IndexError
:
pass
except
ValueError
:
pass
# END didn't ever get it
finally
:
# reacquire the lock
self
.
_lock
.
acquire
()
# END assure release lock
def
notify
(
self
,
n
=
1
):
"""Its vital that this method is threadsafe - we absolutely have to
get a lock at the beginning of this method to be sure we get the
correct amount of waiters back. If we bail out, although a waiter
is about to be added, it will miss its wakeup notification, and block
forever (possibly)"""
self
.
_lock
.
acquire
()
try
:
if
not
self
:
# len(self) == 0, but this should be faster
return
if
n
==
1
:
try
:
self
.
popleft
().
release
()
except
IndexError
:
pass
else
:
for
i
in
range
(
min
(
n
,
len
(
self
))):
self
.
popleft
().
release
()
# END for each waiter to resume
# END handle n = 1 case faster
finally
:
self
.
_lock
.
release
()
# END assure lock is released
def
notify_all
(
self
):
self
.
notify
(
len
(
self
))
class
ReadOnly
(
Exception
):
"""Thrown when trying to write to a read-only queue"""
class
AsyncQueue
(
deque
):
"""A queue using different condition objects to gain multithreading performance.
Additionally it has a threadsafe writable flag, which will alert all readers
that there is nothing more to get here.
All default-queue code was cleaned up for performance."""
__slots__
=
(
'mutex'
,
'not_empty'
,
'_writable'
)
def
__init__
(
self
,
maxsize
=
0
):
self
.
mutex
=
Lock
()
self
.
not_empty
=
HSCondition
(
self
.
mutex
)
self
.
_writable
=
True
def
qsize
(
self
):
self
.
mutex
.
acquire
()
try
:
return
len
(
self
)
finally
:
self
.
mutex
.
release
()
def
writable
(
self
):
self
.
mutex
.
acquire
()
try
:
return
self
.
_writable
finally
:
self
.
mutex
.
release
()
def
set_writable
(
self
,
state
):
"""Set the writable flag of this queue to True or False
:return: The previous state"""
self
.
mutex
.
acquire
()
try
:
old
=
self
.
_writable
self
.
_writable
=
state
return
old
finally
:
self
.
mutex
.
release
()
# if we won't receive anymore items, inform the getters
if
not
state
:
self
.
not_empty
.
notify_all
()
# END tell everyone
# END handle locking
def
empty
(
self
):
self
.
mutex
.
acquire
()
try
:
return
not
len
(
self
)
finally
:
self
.
mutex
.
release
()
def
put
(
self
,
item
,
block
=
True
,
timeout
=
None
):
self
.
mutex
.
acquire
()
# NOTE: we explicitly do NOT check for our writable state
# Its just used as a notification signal, and we need to be able
# to continue writing to prevent threads ( easily ) from failing
# to write their computed results, which we want in fact
# NO: we want them to fail and stop processing, as the one who caused
# the channel to close had a reason and wants the threads to
# stop on the task as soon as possible
if
not
self
.
_writable
:
self
.
mutex
.
release
()
raise
ReadOnly
# END handle read-only
self
.
append
(
item
)
self
.
mutex
.
release
()
self
.
not_empty
.
notify
()
def
get
(
self
,
block
=
True
,
timeout
=
None
):
self
.
mutex
.
acquire
()
try
:
if
block
:
if
timeout
is
None
:
while
not
len
(
self
)
and
self
.
_writable
:
self
.
not_empty
.
wait
()
else
:
endtime
=
_time
()
+
timeout
while
not
len
(
self
)
and
self
.
_writable
:
remaining
=
endtime
-
_time
()
if
remaining
<=
0.0
:
raise
Empty
self
.
not_empty
.
wait
(
remaining
)
# END handle timeout mode
# END handle block
# can throw if we woke up because we are not writable anymore
try
:
return
self
.
popleft
()
except
IndexError
:
raise
Empty
# END handle unblocking reason
finally
:
self
.
mutex
.
release
()
# END assure lock is released
#} END utilities
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