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#ifndef
lint
static
char
*
RCSid
() {
return
RCSid
(
"$Id: pm3d.c,v 1.77 2009/03/26 00:49:16 sfeam Exp $"
); }
#endif
/* GNUPLOT - pm3d.c */
/*[
*
* Petr Mikulik, since December 1998
* Copyright: open source as much as possible
*
* What is here: global variables and routines for the pm3d splotting mode.
* This file is included only if PM3D is defined.
*
]*/
#ifdef
HAVE_CONFIG_H
# include
"config.h"
#endif
#include
"pm3d.h"
#include
"alloc.h"
#include
"axis.h"
#include
"graphics.h"
#include
"graph3d.h"
#include
"hidden3d.h"
/* p_vertex & map3d_xyz() */
#include
"plot2d.h"
#include
"plot3d.h"
#include
"setshow.h"
/* for surface_rot_z */
#include
"term_api.h"
/* for lp_use_properties() */
#include
"command.h"
/* for c_token */
#include
<stdlib.h>
/* qsort() */
/*
Global options for pm3d algorithm (to be accessed by set / show).
*/
pm3d_struct
pm3d
=
{
"s"
,
/* where[6] */
PM3D_FLUSH_BEGIN
,
/* flush */
0
,
/* no flushing triangles */
PM3D_SCANS_AUTOMATIC
,
/* scans direction is determined automatically */
PM3D_CLIP_4IN
,
/* clipping: all 4 points in ranges */
0
,
/* no pm3d hidden3d is drawn */
PM3D_EXPLICIT
,
/* implicit */
PM3D_WHICHCORNER_MEAN
,
/* color from which corner(s) */
1
,
/* interpolate along scanline */
1
/* interpolate between scanlines */
};
typedef
struct
{
double
gray
;
double
z
;
/* maximal z value after rotation to graph coordinate system */
gpdPoint
corners
[
4
];
gpiPoint
icorners
[
4
];
/* also if EXTENDED_COLOR_SPECS is not defined */
}
quadrangle
;
static
int
allocated_quadrangles
=
0
;
static
int
current_quadrangle
=
0
;
static
quadrangle
*
quadrangles
=
(
quadrangle
*
)
0
;
/* Internal prototypes for this module */
static
TBOOLEAN
plot_has_palette
;
static
double
geomean4
__PROTO
((
double
,
double
,
double
,
double
));
static
double
median4
__PROTO
((
double
,
double
,
double
,
double
));
static
void
pm3d_plot
__PROTO
((
struct
surface_points
*
,
int
));
static
void
pm3d_option_at_error
__PROTO
((
void
));
static
void
pm3d_rearrange_part
__PROTO
((
struct
iso_curve
*
,
const
int
,
struct
iso_curve
*
*
*
,
int
*
));
static
void
filled_color_contour_plot
__PROTO
((
struct
surface_points
*
,
int
));
/*
* Utility routines.
*/
/* Geometrical mean = pow( prod(x_i > 0) x_i, 1/N )
* Sign of the result: result is positive if 3 or 4 x_i are positive,
* it is negative if 3 or all 4 x_i are negative. Helps to splot surface
* with all color coordinates negative.
*/
static
double
geomean4
(
double
x1
,
double
x2
,
double
x3
,
double
x4
)
{
#if
0
/* return 0 if any of the number is negative */
if
(
x1
<=
0
)
x1
=
1
;
if
(
x2
>
0
)
x1
*=
x2
;
if
(
x3
>
0
)
x1
*=
x3
;
if
(
x4
>
0
)
x1
*=
x4
;
return
pow
(
x1
,
0.25
);
#else
/* honor signess, i.e. sign(geomean) = sign(prod(x_i)) */
int
neg
=
(
x1
<
0
)
+
(
x2
<
0
)
+
(
x3
<
0
)
+
(
x4
<
0
);
x1
*=
x2
*
x3
*
x4
;
if
(
x1
==
0
)
return
0
;
/* pow(x, 0.25) is slightly faster than sqrt(sqrt(x)) */
x1
=
sqrt
(
sqrt
(
fabs
(
x1
)));
#if
0
/* such a warning could be helpful, but under normal usage it is just an overhead */
if
(
neg
>
1
&&
interactive
&&
notwarned
) {
int
notwarned
=
1
; ...
to
be
set
on
every
new
splot
if
(
notwarned
)
int_warn
(
NO_CARET
,
"corners2color geomean with negative data points"
);
notwarned
=
0
;
}
#endif
return
(
neg
<=
2
) ?
x1
:
-
x1
;
#endif
}
/* Median: sort values, and then: for N odd, it is the middle value; for N even,
* it is mean of the two middle values.
*/
static
double
median4
(
double
x1
,
double
x2
,
double
x3
,
double
x4
)
{
double
tmp
;
/* sort them: x1 < x2 and x3 < x4 */
if
(
x1
>
x2
) {
tmp
=
x2
;
x2
=
x1
;
x1
=
tmp
; }
if
(
x3
>
x4
) {
tmp
=
x3
;
x3
=
x4
;
x4
=
tmp
; }
/* sum middle numbers */
tmp
=
(
x1
<
x3
) ?
x3
:
x1
;
tmp
+=
(
x2
<
x4
) ?
x2
:
x4
;
return
tmp
*
0.5
;
}
/* Minimum of 4 numbers.
*/
static
double
minimum4
(
double
x1
,
double
x2
,
double
x3
,
double
x4
)
{
x1
=
GPMIN
(
x1
,
x2
);
x3
=
GPMIN
(
x3
,
x4
);
return
GPMIN
(
x1
,
x3
);
}
/* Maximum of 4 numbers.
*/
static
double
maximum4
(
double
x1
,
double
x2
,
double
x3
,
double
x4
)
{
x1
=
GPMAX
(
x1
,
x2
);
x3
=
GPMAX
(
x3
,
x4
);
return
GPMAX
(
x1
,
x3
);
}
/*
* Now the routines which are really just those for pm3d.c
*/
/*
* Rescale z to cb values. Nothing to do if both z and cb are linear or log of the
* same base, other it has to un-log z and subsequently log it again.
*/
double
z2cb
(
double
z
)
{
if
(!
Z_AXIS
.
log
&&
!
CB_AXIS
.
log
)
/* both are linear */
return
z
;
if
(
Z_AXIS
.
log
&&
!
CB_AXIS
.
log
)
/* log z, linear cb */
return
exp
(
z
*
Z_AXIS
.
log_base
);
/* unlog(z) */
if
(!
Z_AXIS
.
log
&&
CB_AXIS
.
log
)
/* linear z, log cb */
return
(
log
(
z
) /
CB_AXIS
.
log_base
);
/* both are log */
if
(
Z_AXIS
.
base
==
CB_AXIS
.
base
)
/* can we compare double numbers like that? */
return
z
;
return
z
*
Z_AXIS
.
log_base
/
CB_AXIS
.
log_base
;
/* log_cb(unlog_z(z)) */
}
/*
* Rescale cb (color) value into the interval of grays [0,1], taking care
* of palette being positive or negative.
* Note that it is OK for logarithmic cb-axis too.
*/
double
cb2gray
(
double
cb
)
{
if
(
cb
<=
CB_AXIS
.
min
)
return
(
sm_palette
.
positive
==
SMPAL_POSITIVE
) ?
0
:
1
;
if
(
cb
>=
CB_AXIS
.
max
)
return
(
sm_palette
.
positive
==
SMPAL_POSITIVE
) ?
1
:
0
;
cb
=
(
cb
-
CB_AXIS
.
min
)
/ (
CB_AXIS
.
max
-
CB_AXIS
.
min
);
return
(
sm_palette
.
positive
==
SMPAL_POSITIVE
) ?
cb
:
1
-
cb
;
}
/*
* Rearrange...
*/
static
void
pm3d_rearrange_part
(
struct
iso_curve
*
src
,
const
int
len
,
struct
iso_curve
*
*
*
dest
,
int
*
invert
)
{
struct
iso_curve
*
scanA
;
struct
iso_curve
*
scanB
;
struct
iso_curve
*
*
scan_array
;
int
i
,
scan
;
int
invert_order
=
0
;
/* loop over scans in one surface
Scans are linked from this_plot->iso_crvs in the opposite order than
they are in the datafile.
Therefore it is necessary to make vector scan_array of iso_curves.
Scans are sorted in scan_array according to pm3d.direction (this can
be PM3D_SCANS_FORWARD or PM3D_SCANS_BACKWARD).
*/
scan_array
=
*
dest
=
gp_alloc
(
len
*
sizeof
(
scanA
),
"pm3d scan array"
);
if
(
pm3d
.
direction
==
PM3D_SCANS_AUTOMATIC
) {
int
cnt
;
int
len2
=
len
;
TBOOLEAN
exit_outer_loop
=
0
;
for
(
scanA
=
src
;
scanA
&&
0
==
exit_outer_loop
;
scanA
=
scanA
->
next
,
len2
--
) {
int
from
,
i
;
vertex
vA
,
vA2
;
if
((
cnt
=
scanA
->
p_count
-
1
) <=
0
)
continue
;
/* ordering within one scan */
for
(
from
=
0
;
from
<=
cnt
;
from
++
)
/* find 1st non-undefined point */
if
(
scanA
->
points
[
from
].
type
!=
UNDEFINED
) {
map3d_xyz
(
scanA
->
points
[
from
].
x
,
scanA
->
points
[
from
].
y
,
0
,
&
vA
);
break
;
}
for
(
i
=
cnt
;
i
>
from
;
i
--
)
/* find the last non-undefined point */
if
(
scanA
->
points
[
i
].
type
!=
UNDEFINED
) {
map3d_xyz
(
scanA
->
points
[
i
].
x
,
scanA
->
points
[
i
].
y
,
0
,
&
vA2
);
break
;
}
if
(
i
-
from
>
cnt
*
0.1
)
/* it is completely arbitrary to request at least
* 10% valid samples in this scan. (joze Jun-05-2002) */
*
invert
=
(
vA2
.
z
>
vA
.
z
) ?
0
:
1
;
else
continue
;
/* all points were undefined, so check next scan */
/* check the z ordering between scans
* Find last scan. If this scan has all points undefined,
* find last but one scan, an so on. */
for
(;
len2
>=
3
&&
!
exit_outer_loop
;
len2
--
) {
for
(
scanB
=
scanA
->
next
,
i
=
len2
-
2
;
i
&&
scanB
;
i
--
)
scanB
=
scanB
->
next
;
/* skip over to last scan */
if
(
scanB
&&
scanB
->
p_count
) {
vertex
vB
;
for
(
i
=
from
/* we compare vA.z with vB.z */
;
i
<
scanB
->
p_count
;
i
++
) {
/* find 1st non-undefined point */
if
(
scanB
->
points
[
i
].
type
!=
UNDEFINED
) {
map3d_xyz
(
scanB
->
points
[
i
].
x
,
scanB
->
points
[
i
].
y
,
0
,
&
vB
);
invert_order
=
(
vB
.
z
>
vA
.
z
) ?
0
:
1
;
exit_outer_loop
=
1
;
break
;
}
}
}
}
}
}
FPRINTF
((
stderr
,
"(pm3d_rearrange_part) invert = %d\n"
,
*
invert
));
FPRINTF
((
stderr
,
"(pm3d_rearrange_part) invert_order = %d\n"
,
invert_order
));
for
(
scanA
=
src
,
scan
=
len
-
1
,
i
=
0
;
scan
>=
0
;
--
scan
,
i
++
) {
if
(
pm3d
.
direction
==
PM3D_SCANS_AUTOMATIC
) {
switch
(
invert_order
) {
case
1
:
scan_array
[
scan
]
=
scanA
;
break
;
case
0
:
default
:
scan_array
[
i
]
=
scanA
;
break
;
}
}
else
if
(
pm3d
.
direction
==
PM3D_SCANS_FORWARD
)
scan_array
[
scan
]
=
scanA
;
else
/* PM3D_SCANS_BACKWARD: i counts scans */
scan_array
[
i
]
=
scanA
;
scanA
=
scanA
->
next
;
}
}
/*
* Rearrange scan array
*
* Allocates *first_ptr (and eventually *second_ptr)
* which must be freed by the caller
*/
void
pm3d_rearrange_scan_array
(
struct
surface_points
*
this_plot
,
struct
iso_curve
*
*
*
first_ptr
,
int
*
first_n
,
int
*
first_invert
,
struct
iso_curve
*
*
*
second_ptr
,
int
*
second_n
,
int
*
second_invert
)
{
if
(
first_ptr
) {
pm3d_rearrange_part
(
this_plot
->
iso_crvs
,
this_plot
->
num_iso_read
,
first_ptr
,
first_invert
);
*
first_n
=
this_plot
->
num_iso_read
;
}
if
(
second_ptr
) {
struct
iso_curve
*
icrvs
=
this_plot
->
iso_crvs
;
struct
iso_curve
*
icrvs2
;
int
i
;
/* advance until second part */
for
(
i
=
0
;
i
<
this_plot
->
num_iso_read
;
i
++
)
icrvs
=
icrvs
->
next
;
/* count the number of scans of second part */
for
(
i
=
0
,
icrvs2
=
icrvs
;
icrvs2
;
icrvs2
=
icrvs2
->
next
)
i
++
;
if
(
i
>
0
) {
*
second_n
=
i
;
pm3d_rearrange_part
(
icrvs
,
i
,
second_ptr
,
second_invert
);
}
else
{
*
second_ptr
=
(
struct
iso_curve
*
*
)
0
;
}
}
}
static
int
compare_quadrangles
(
const
void
*
v1
,
const
void
*
v2
)
{
const
quadrangle
*
q1
=
(
const
quadrangle
*
)
v1
;
const
quadrangle
*
q2
=
(
const
quadrangle
*
)
v2
;
if
(
q1
->
z
>
q2
->
z
)
return
1
;
else
if
(
q1
->
z
<
q2
->
z
)
return
-1
;
else
return
0
;
}
void
pm3d_depth_queue_clear
(
void
)
{
if
(
pm3d
.
direction
!=
PM3D_DEPTH
)
return
;
if
(
quadrangles
)
free
(
quadrangles
);
quadrangles
=
(
quadrangle
*
)
0
;
allocated_quadrangles
=
0
;
current_quadrangle
=
0
;
}
void
pm3d_depth_queue_flush
(
void
)
{
if
(
pm3d
.
direction
!=
PM3D_DEPTH
)
return
;
if
(
current_quadrangle
>
0
&&
quadrangles
) {
quadrangle
*
qp
;
quadrangle
*
qe
;
gpdPoint
*
gpdPtr
;
gpiPoint
*
gpiPtr
;
vertex
out
;
double
z
=
0
;
/* assignment keeps the compiler happy */
double
w
=
trans_mat
[
3
][
3
];
int
i
;
for
(
qp
=
quadrangles
,
qe
=
quadrangles
+
current_quadrangle
;
qp
!=
qe
;
qp
++
) {
gpdPtr
=
qp
->
corners
;
gpiPtr
=
qp
->
icorners
;
for
(
i
=
0
;
i
<
4
;
i
++
,
gpdPtr
++
,
gpiPtr
++
) {
map3d_xyz
(
gpdPtr
->
x
,
gpdPtr
->
y
,
gpdPtr
->
z
,
&
out
);
if
(
i
==
0
||
out
.
z
>
z
)
z
=
out
.
z
;
gpiPtr
->
x
=
(
unsigned
int
) ((
out
.
x
*
xscaler
/
w
)
+
xmiddle
);
gpiPtr
->
y
=
(
unsigned
int
) ((
out
.
y
*
yscaler
/
w
)
+
ymiddle
);
}
qp
->
z
=
z
;
/* maximal z value of all four corners */
}
qsort
(
quadrangles
,
current_quadrangle
,
sizeof
(
quadrangle
),
compare_quadrangles
);
for
(
qp
=
quadrangles
,
qe
=
quadrangles
+
current_quadrangle
;
qp
!=
qe
;
qp
++
) {
set_color
(
qp
->
gray
);
ifilled_quadrangle
(
qp
->
icorners
);
}
}
pm3d_depth_queue_clear
();
}
/*
* Now the implementation of the pm3d (s)plotting mode
*
* Note: the input parameter at_which_z is char, but an old HP cc requires
* ANSI C K&R routines with int only.
*/
static
void
pm3d_plot
(
struct
surface_points
*
this_plot
,
int
at_which_z
)
{
int
j
,
i
,
i1
,
ii
,
ii1
,
from
,
curve
,
scan
,
up_to
,
up_to_minus
,
invert
=
0
;
int
go_over_pts
,
max_pts
;
int
are_ftriangles
,
ftriangles_low_pt
=
-999
,
ftriangles_high_pt
=
-999
;
struct
iso_curve
*
scanA
,
*
scanB
;
struct
coordinate
GPHUGE
*
pointsA
,
*
pointsB
;
struct
iso_curve
*
*
scan_array
;
int
scan_array_n
;
double
avgC
,
gray
;
double
cb1
,
cb2
,
cb3
,
cb4
;
gpdPoint
corners
[
4
];
int
interp_i
,
interp_j
;
#ifdef
EXTENDED_COLOR_SPECS
gpiPoint
icorners
[
4
];
#endif
gpdPoint
*
*
bl_point
=
NULL
;
/* used for bilinear interpolation */
/* just a shortcut */
TBOOLEAN
color_from_column
=
this_plot
->
pm3d_color_from_column
;
if
(
this_plot
==
NULL
)
return
;
if
(
at_which_z
!=
PM3D_AT_BASE
&&
at_which_z
!=
PM3D_AT_TOP
&&
at_which_z
!=
PM3D_AT_SURFACE
)
return
;
/* return if the terminal does not support filled polygons */
if
(!
term
->
filled_polygon
)
return
;
switch
(
at_which_z
) {
case
PM3D_AT_BASE
:
corners
[
0
].
z
=
corners
[
1
].
z
=
corners
[
2
].
z
=
corners
[
3
].
z
=
base_z
;
break
;
case
PM3D_AT_TOP
:
corners
[
0
].
z
=
corners
[
1
].
z
=
corners
[
2
].
z
=
corners
[
3
].
z
=
ceiling_z
;
break
;
/* the 3rd possibility is surface, PM3D_AT_SURFACE, coded below */
}
scanA
=
this_plot
->
iso_crvs
;
curve
=
0
;
pm3d_rearrange_scan_array
(
this_plot
,
&
scan_array
,
&
scan_array_n
,
&
invert
, (
struct
iso_curve
*
*
*
)
0
, (
int
*
)
0
, (
int
*
)
0
);
interp_i
=
pm3d
.
interp_i
;
interp_j
=
pm3d
.
interp_j
;
if
(
interp_i
<=
0
||
interp_j
<=
0
) {
/* Number of interpolations will be determined from desired number of points.
Search for number of scans and maximal number of points in a scan for points
which will be plotted (INRANGE). Then set interp_i,j so that number of points
will be a bit larger than |interp_i,j|.
If (interp_i,j==0) => set this number of points according to DEFAULT_OPTIMAL_NB_POINTS.
Ideally this should be comparable to the resulution of the output device, which
can hardly by done at this high level instead of the driver level.
*/
#define
DEFAULT_OPTIMAL_NB_POINTS
200
int
max_scan_pts
=
0
;
int
max_scans
=
0
;
int
pts
;
for
(
scan
=
0
;
scan
<
this_plot
->
num_iso_read
-
1
;
scan
++
) {
scanA
=
scan_array
[
scan
];
pointsA
=
scanA
->
points
;
pts
=
0
;
for
(
j
=
0
;
j
<
scanA
->
p_count
;
j
++
)
if
(
pointsA
[
j
].
type
==
INRANGE
)
pts
++
;
if
(
pts
>
0
) {
max_scan_pts
=
GPMAX
(
max_scan_pts
,
pts
);
max_scans
++
;
}
}
if
(
interp_i
<=
0
) {
ii
=
(
interp_i
==
0
) ?
DEFAULT_OPTIMAL_NB_POINTS
:
-
interp_i
;
interp_i
=
floor
(
ii
/
max_scan_pts
)
+
1
;
}
if
(
interp_j
<=
0
) {
ii
=
(
interp_j
==
0
) ?
DEFAULT_OPTIMAL_NB_POINTS
:
-
interp_j
;
interp_j
=
floor
(
ii
/
max_scans
)
+
1
;
}
#if
0
fprintf
(
stderr
,
"pm3d.interp_i=%i\t pm3d.interp_j=%i\n"
,
pm3d
.
interp_i
,
pm3d
.
interp_j
);
fprintf
(
stderr
,
"INRANGE: max_scans=%i max_scan_pts=%i\n"
,
max_scans
,
max_scan_pts
);
fprintf
(
stderr
,
"seting interp_i=%i\t interp_j=%i => there will be %i and %i points\n"
,
interp_i
,
interp_j
,
interp_i
*
max_scan_pts
,
interp_j
*
max_scans
);
#endif
}
if
(
pm3d
.
direction
==
PM3D_DEPTH
) {
for
(
scan
=
0
;
scan
<
this_plot
->
num_iso_read
-
1
;
scan
++
) {
scanA
=
scan_array
[
scan
];
scanB
=
scan_array
[
scan
+
1
];
are_ftriangles
=
pm3d
.
ftriangles
&&
(
scanA
->
p_count
!=
scanB
->
p_count
);
if
(!
are_ftriangles
)
allocated_quadrangles
+=
GPMIN
(
scanA
->
p_count
,
scanB
->
p_count
)
-
1
;
else
{
allocated_quadrangles
+=
GPMAX
(
scanA
->
p_count
,
scanB
->
p_count
)
-
1
;
}
}
allocated_quadrangles
*= (
interp_i
>
1
) ?
interp_i
:
1
;
allocated_quadrangles
*= (
interp_j
>
1
) ?
interp_j
:
1
;
quadrangles
=
(
quadrangle
*
)
gp_realloc
(
quadrangles
,
allocated_quadrangles
*
sizeof
(
quadrangle
),
"pm3d_plot->quadrangles"
);
/* DEBUG: fprintf(stderr, "allocated_quadrangles = %d\n", allocated_quadrangles); */
}
/* pm3d_rearrange_scan_array(this_plot, (struct iso_curve***)0, (int*)0, &scan_array, &invert); */
#if
0
/* debugging: print scan_array */
for
(
scan
=
0
;
scan
<
this_plot
->
num_iso_read
;
scan
++
) {
printf
(
"**** SCAN=%d points=%d\n"
,
scan
,
scan_array
[
scan
]
->
p_count
);
}
#endif
#if
0
/* debugging: this loop prints properties of all scans */
for
(
scan
=
0
;
scan
<
this_plot
->
num_iso_read
;
scan
++
) {
struct
coordinate
GPHUGE
*
points
;
scanA
=
scan_array
[
scan
];
printf
(
"\n#IsoCurve = scan nb %d, %d points\n#x y z type(in,out,undef)\n"
,
scan
,
scanA
->
p_count
);
for
(
i
=
0
,
points
=
scanA
->
points
;
i
<
scanA
->
p_count
;
i
++
) {
printf
(
"%g %g %g %c\n"
,
points
[
i
].
x
,
points
[
i
].
y
,
points
[
i
].
z
,
points
[
i
].
type
==
INRANGE
?
'i'
:
points
[
i
].
type
==
OUTRANGE
?
'o'
:
'u'
);
/* Note: INRANGE, OUTRANGE, UNDEFINED */
}
}
printf
(
"\n"
);
#endif
/*
* if bilinear interpolation is enabled, allocate memory for the
* interpolated points here
*/
if
(
interp_i
>
1
||
interp_j
>
1
) {
bl_point
=
(
gpdPoint
*
*
)
gp_alloc
(
sizeof
(
gpdPoint
*
)
*
(
interp_i
+
1
),
"bl-interp along scan"
);
for
(
i1
=
0
;
i1
<=
interp_i
;
i1
++
)
bl_point
[
i1
]
=
(
gpdPoint
*
)
gp_alloc
(
sizeof
(
gpdPoint
)
*
(
interp_j
+
1
),
"bl-interp between scan"
);
}
/*
* this loop does the pm3d draw of joining two curves
*
* How the loop below works:
* - scanB = scan last read; scanA = the previous one
* - link the scan from A to B, then move B to A, then read B, then draw
*/
for
(
scan
=
0
;
scan
<
this_plot
->
num_iso_read
-
1
;
scan
++
) {
scanA
=
scan_array
[
scan
];
scanB
=
scan_array
[
scan
+
1
];
FPRINTF
((
stderr
,
"\n#IsoCurveA = scan nb %d has %d points ScanB has %d points\n"
,
scan
,
scanA
->
p_count
,
scanB
->
p_count
));
pointsA
=
scanA
->
points
;
pointsB
=
scanB
->
points
;
/* if the number of points in both scans is not the same, then the
* starting index (offset) of scan B according to the flushing setting
* has to be determined
*/
from
=
0
;
/* default is pm3d.flush==PM3D_FLUSH_BEGIN */
if
(
pm3d
.
flush
==
PM3D_FLUSH_END
)
from
=
abs
(
scanA
->
p_count
-
scanB
->
p_count
);
else
if
(
pm3d
.
flush
==
PM3D_FLUSH_CENTER
)
from
=
abs
(
scanA
->
p_count
-
scanB
->
p_count
) /
2
;
/* find the minimal number of points in both scans */
up_to
=
GPMIN
(
scanA
->
p_count
,
scanB
->
p_count
)
-
1
;
up_to_minus
=
up_to
-
1
;
/* calculate only once */
are_ftriangles
=
pm3d
.
ftriangles
&&
(
scanA
->
p_count
!=
scanB
->
p_count
);
if
(!
are_ftriangles
)
go_over_pts
=
up_to
;
else
{
max_pts
=
GPMAX
(
scanA
->
p_count
,
scanB
->
p_count
);
go_over_pts
=
max_pts
-
1
;
/* the j-subrange of quadrangles; in the remaing of the interval
* [0..up_to] the flushing triangles are to be drawn */
ftriangles_low_pt
=
from
;
ftriangles_high_pt
=
from
+
up_to_minus
;
}
/* Go over
* - the minimal number of points from both scans, if only quadrangles.
* - the maximal number of points from both scans if flush triangles
* (the missing points in the scan of lower nb of points will be
* duplicated from the begin/end points).
*
* Notice: if it would be once necessary to go over points in `backward'
* direction, then the loop body below would require to replace the data
* point indices `i' by `up_to-i' and `i+1' by `up_to-i-1'.
*/
for
(
j
=
0
;
j
<
go_over_pts
;
j
++
) {
/* Now i be the index of the scan with smaller number of points,
* ii of the scan with larger number of points. */
if
(
are_ftriangles
&&
(
j
<
ftriangles_low_pt
||
j
>
ftriangles_high_pt
)) {
i
=
(
j
<=
ftriangles_low_pt
) ?
0
:
ftriangles_high_pt
-
from
+
1
;
ii
=
j
;
i1
=
i
;
ii1
=
ii
+
1
;
}
else
{
int
jj
=
are_ftriangles
?
j
-
from
:
j
;
i
=
jj
;
if
(
PM3D_SCANS_AUTOMATIC
==
pm3d
.
direction
&&
invert
)
i
=
up_to_minus
-
jj
;
ii
=
i
+
from
;
i1
=
i
+
1
;
ii1
=
ii
+
1
;
}
/* From here, i is index to scan A, ii to scan B */
if
(
scanA
->
p_count
>
scanB
->
p_count
) {
int
itmp
=
i
;
i
=
ii
;
ii
=
itmp
;
itmp
=
i1
;
i1
=
ii1
;
ii1
=
itmp
;
}
FPRINTF
((
stderr
,
"j=%i: i=%i i1=%i [%i] ii=%i ii1=%i [%i]\n"
,
j
,
i
,
i1
,
scanA
->
p_count
,
ii
,
ii1
,
scanB
->
p_count
));
/* choose the clipping method */
if
(
pm3d
.
clip
==
PM3D_CLIP_4IN
) {
/* (1) all 4 points of the quadrangle must be in x and y range */
if
(!(
pointsA
[
i
].
type
==
INRANGE
&&
pointsA
[
i1
].
type
==
INRANGE
&&
pointsB
[
ii
].
type
==
INRANGE
&&
pointsB
[
ii1
].
type
==
INRANGE
))
continue
;
}
else
{
/* (pm3d.clip == PM3D_CLIP_1IN) */
/* (2) all 4 points of the quadrangle must be defined */
if
(
pointsA
[
i
].
type
==
UNDEFINED
||
pointsA
[
i1
].
type
==
UNDEFINED
||
pointsB
[
ii
].
type
==
UNDEFINED
||
pointsB
[
ii1
].
type
==
UNDEFINED
)
continue
;
/* and at least 1 point of the quadrangle must be in x and y range */
if
(
pointsA
[
i
].
type
==
OUTRANGE
&&
pointsA
[
i1
].
type
==
OUTRANGE
&&
pointsB
[
ii
].
type
==
OUTRANGE
&&
pointsB
[
ii1
].
type
==
OUTRANGE
)
continue
;
}
if
((
interp_i
<=
1
&&
interp_j
<=
1
)
||
pm3d
.
direction
==
PM3D_DEPTH
) {
#ifdef
EXTENDED_COLOR_SPECS
if
(!
supply_extended_color_specs
) {
#endif
/* Get the gray as the average of the corner z- or gray-positions
(note: log scale is already included). The average is calculated here
if there is no interpolation (including the "pm3d depthorder" option),
otherwise it is done for each interpolated quadrangle later.
I always wonder what is faster: d*0.25 or d/4? Someone knows? -- 0.25 (joze) */
if
(
color_from_column
) {
/* color is set in plot3d.c:get_3ddata() */
cb1
=
pointsA
[
i
].
CRD_COLOR
;
cb2
=
pointsA
[
i1
].
CRD_COLOR
;
cb3
=
pointsB
[
ii
].
CRD_COLOR
;
cb4
=
pointsB
[
ii1
].
CRD_COLOR
;
}
else
{
cb1
=
z2cb
(
pointsA
[
i
].
z
);
cb2
=
z2cb
(
pointsA
[
i1
].
z
);
cb3
=
z2cb
(
pointsB
[
ii
].
z
);
cb4
=
z2cb
(
pointsB
[
ii1
].
z
);
}
switch
(
pm3d
.
which_corner_color
) {
case
PM3D_WHICHCORNER_MEAN
:
avgC
=
(
cb1
+
cb2
+
cb3
+
cb4
)
*
0.25
;
break
;
case
PM3D_WHICHCORNER_GEOMEAN
:
avgC
=
geomean4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_MEDIAN
:
avgC
=
median4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_MIN
:
avgC
=
minimum4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_MAX
:
avgC
=
maximum4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_C1
:
avgC
=
cb1
;
break
;
case
PM3D_WHICHCORNER_C2
:
avgC
=
cb2
;
break
;
case
PM3D_WHICHCORNER_C3
:
avgC
=
cb3
;
break
;
case
PM3D_WHICHCORNER_C4
:
avgC
=
cb4
;
break
;
default
:
int_error
(
NO_CARET
,
"cannot be here"
);
avgC
=
0
;
}
/* transform z value to gray, i.e. to interval [0,1] */
gray
=
cb2gray
(
avgC
);
/* print the quadrangle with the given color */
FPRINTF
((
stderr
,
"averageColor %g\tgray=%g\tM %g %g L %g %g L %g %g L %g %g\n"
,
avgC
,
gray
,
pointsA
[
i
].
x
,
pointsA
[
i
].
y
,
pointsB
[
ii
].
x
,
pointsB
[
ii
].
y
,
pointsB
[
ii1
].
x
,
pointsB
[
ii1
].
y
,
pointsA
[
i1
].
x
,
pointsA
[
i1
].
y
));
/* set the color */
if
(
pm3d
.
direction
!=
PM3D_DEPTH
)
set_color
(
gray
);
#ifdef
EXTENDED_COLOR_SPECS
}
#endif
}
corners
[
0
].
x
=
pointsA
[
i
].
x
;
corners
[
0
].
y
=
pointsA
[
i
].
y
;
corners
[
1
].
x
=
pointsB
[
ii
].
x
;
corners
[
1
].
y
=
pointsB
[
ii
].
y
;
corners
[
2
].
x
=
pointsB
[
ii1
].
x
;
corners
[
2
].
y
=
pointsB
[
ii1
].
y
;
corners
[
3
].
x
=
pointsA
[
i1
].
x
;
corners
[
3
].
y
=
pointsA
[
i1
].
y
;
if
(
interp_i
>
1
||
interp_j
>
1
||
at_which_z
==
PM3D_AT_SURFACE
) {
/* always supply the z value if
* EXTENDED_COLOR_SPECS is defined
*/
corners
[
0
].
z
=
pointsA
[
i
].
z
;
corners
[
1
].
z
=
pointsB
[
ii
].
z
;
corners
[
2
].
z
=
pointsB
[
ii1
].
z
;
corners
[
3
].
z
=
pointsA
[
i1
].
z
;
if
(
color_from_column
) {
corners
[
0
].
c
=
pointsA
[
i
].
CRD_COLOR
;
corners
[
1
].
c
=
pointsB
[
ii
].
CRD_COLOR
;
corners
[
2
].
c
=
pointsB
[
ii1
].
CRD_COLOR
;
corners
[
3
].
c
=
pointsA
[
i1
].
CRD_COLOR
;
}
}
#ifdef
EXTENDED_COLOR_SPECS
if
(
supply_extended_color_specs
) {
if
(
color_from_column
) {
icorners
[
0
].
z
=
pointsA
[
i
].
CRD_COLOR
;
icorners
[
1
].
z
=
pointsB
[
ii
].
CRD_COLOR
;
icorners
[
2
].
z
=
pointsB
[
ii1
].
CRD_COLOR
;
icorners
[
3
].
z
=
pointsA
[
i1
].
CRD_COLOR
;
}
else
{
/* the target wants z and gray value */
icorners
[
0
].
z
=
pointsA
[
i
].
z
;
icorners
[
1
].
z
=
pointsB
[
ii
].
z
;
icorners
[
2
].
z
=
pointsB
[
ii1
].
z
;
icorners
[
3
].
z
=
pointsA
[
i1
].
z
;
}
for
(
i
=
0
;
i
<
4
;
i
++
) {
icorners
[
i
].
spec
.
gray
=
cb2gray
(
color_from_column
?
icorners
[
i
].
z
:
z2cb
(
icorners
[
i
].
z
) );
}
}
if
(
pm3d
.
direction
==
PM3D_DEPTH
) {
/* copy quadrangle */
quadrangle
*
qp
=
quadrangles
+
current_quadrangle
;
memcpy
(
qp
->
corners
,
corners
,
4
*
sizeof
(
gpdPoint
));
qp
->
gray
=
gray
;
for
(
i
=
0
;
i
<
4
;
i
++
) {
qp
->
icorners
[
i
].
z
=
icorners
[
i
].
z
;
qp
->
icorners
[
i
].
spec
.
gray
=
icorners
[
i
].
spec
.
gray
;
}
current_quadrangle
++
;
}
else
filled_quadrangle
(
corners
,
icorners
);
#else
if
(
interp_i
>
1
||
interp_j
>
1
) {
/* Interpolation is enabled.
* interp_i is the # of points along scan lines
* interp_j is the # of points between scan lines
* Algorithm is to first sample i points along the scan lines
* defined by corners[3],corners[0] and corners[2],corners[1]. */
int
j1
;
for
(
i1
=
0
;
i1
<=
interp_i
;
i1
++
) {
bl_point
[
i1
][
0
].
x
=
((
corners
[
3
].
x
-
corners
[
0
].
x
) /
interp_i
)
*
i1
+
corners
[
0
].
x
;
bl_point
[
i1
][
interp_j
].
x
=
((
corners
[
2
].
x
-
corners
[
1
].
x
) /
interp_i
)
*
i1
+
corners
[
1
].
x
;
bl_point
[
i1
][
0
].
y
=
((
corners
[
3
].
y
-
corners
[
0
].
y
) /
interp_i
)
*
i1
+
corners
[
0
].
y
;
bl_point
[
i1
][
interp_j
].
y
=
((
corners
[
2
].
y
-
corners
[
1
].
y
) /
interp_i
)
*
i1
+
corners
[
1
].
y
;
bl_point
[
i1
][
0
].
z
=
((
corners
[
3
].
z
-
corners
[
0
].
z
) /
interp_i
)
*
i1
+
corners
[
0
].
z
;
bl_point
[
i1
][
interp_j
].
z
=
((
corners
[
2
].
z
-
corners
[
1
].
z
) /
interp_i
)
*
i1
+
corners
[
1
].
z
;
if
(
color_from_column
) {
bl_point
[
i1
][
0
].
c
=
((
corners
[
3
].
c
-
corners
[
0
].
c
) /
interp_i
)
*
i1
+
corners
[
0
].
c
;
bl_point
[
i1
][
interp_j
].
c
=
((
corners
[
2
].
c
-
corners
[
1
].
c
) /
interp_i
)
*
i1
+
corners
[
1
].
c
;
}
/* Next we sample j points between each of the new points
* created in the previous step (this samples between
* scan lines) in the same manner. */
for
(
j1
=
1
;
j1
<
interp_j
;
j1
++
) {
bl_point
[
i1
][
j1
].
x
=
((
bl_point
[
i1
][
interp_j
].
x
-
bl_point
[
i1
][
0
].
x
) /
interp_j
)
*
j1
+
bl_point
[
i1
][
0
].
x
;
bl_point
[
i1
][
j1
].
y
=
((
bl_point
[
i1
][
interp_j
].
y
-
bl_point
[
i1
][
0
].
y
) /
interp_j
)
*
j1
+
bl_point
[
i1
][
0
].
y
;
bl_point
[
i1
][
j1
].
z
=
((
bl_point
[
i1
][
interp_j
].
z
-
bl_point
[
i1
][
0
].
z
) /
interp_j
)
*
j1
+
bl_point
[
i1
][
0
].
z
;
if
(
color_from_column
)
bl_point
[
i1
][
j1
].
c
=
((
bl_point
[
i1
][
interp_j
].
c
-
bl_point
[
i1
][
0
].
c
) /
interp_j
)
*
j1
+
bl_point
[
i1
][
0
].
c
;
}
}
/* Once all points are created, move them into an appropriate
* structure and call set_color on each to retrieve the
* correct color mapping for this new sub-sampled quadrangle. */
for
(
i1
=
0
;
i1
<
interp_i
;
i1
++
) {
for
(
j1
=
0
;
j1
<
interp_j
;
j1
++
) {
corners
[
0
].
x
=
bl_point
[
i1
][
j1
].
x
;
corners
[
0
].
y
=
bl_point
[
i1
][
j1
].
y
;
corners
[
0
].
z
=
bl_point
[
i1
][
j1
].
z
;
corners
[
1
].
x
=
bl_point
[
i1
+
1
][
j1
].
x
;
corners
[
1
].
y
=
bl_point
[
i1
+
1
][
j1
].
y
;
corners
[
1
].
z
=
bl_point
[
i1
+
1
][
j1
].
z
;
corners
[
2
].
x
=
bl_point
[
i1
+
1
][
j1
+
1
].
x
;
corners
[
2
].
y
=
bl_point
[
i1
+
1
][
j1
+
1
].
y
;
corners
[
2
].
z
=
bl_point
[
i1
+
1
][
j1
+
1
].
z
;
corners
[
3
].
x
=
bl_point
[
i1
][
j1
+
1
].
x
;
corners
[
3
].
y
=
bl_point
[
i1
][
j1
+
1
].
y
;
corners
[
3
].
z
=
bl_point
[
i1
][
j1
+
1
].
z
;
if
(
color_from_column
) {
corners
[
0
].
c
=
bl_point
[
i1
][
j1
].
c
;
corners
[
1
].
c
=
bl_point
[
i1
+
1
][
j1
].
c
;
corners
[
2
].
c
=
bl_point
[
i1
+
1
][
j1
+
1
].
c
;
corners
[
3
].
c
=
bl_point
[
i1
][
j1
+
1
].
c
;
}
FPRINTF
((
stderr
,
"(%g,%g),(%g,%g),(%g,%g),(%g,%g)\n"
,
corners
[
0
].
x
,
corners
[
0
].
y
,
corners
[
1
].
x
,
corners
[
1
].
y
,
corners
[
2
].
x
,
corners
[
2
].
y
,
corners
[
3
].
x
,
corners
[
3
].
y
));
/* If the colors are given separately, we already loaded them above */
if
(!
color_from_column
) {
cb1
=
z2cb
(
corners
[
0
].
z
);
cb2
=
z2cb
(
corners
[
1
].
z
);
cb3
=
z2cb
(
corners
[
2
].
z
);
cb4
=
z2cb
(
corners
[
3
].
z
);
}
else
{
cb1
=
corners
[
0
].
c
;
cb2
=
corners
[
1
].
c
;
cb3
=
corners
[
2
].
c
;
cb4
=
corners
[
3
].
c
;
}
switch
(
pm3d
.
which_corner_color
) {
case
PM3D_WHICHCORNER_MEAN
:
avgC
=
(
cb1
+
cb2
+
cb3
+
cb4
)
*
0.25
;
break
;
case
PM3D_WHICHCORNER_GEOMEAN
:
avgC
=
geomean4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_MEDIAN
:
avgC
=
median4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_MIN
:
avgC
=
minimum4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_MAX
:
avgC
=
maximum4
(
cb1
,
cb2
,
cb3
,
cb4
);
break
;
case
PM3D_WHICHCORNER_C1
:
avgC
=
cb1
;
break
;
case
PM3D_WHICHCORNER_C2
:
avgC
=
cb2
;
break
;
case
PM3D_WHICHCORNER_C3
:
avgC
=
cb3
;
break
;
case
PM3D_WHICHCORNER_C4
:
avgC
=
cb4
;
break
;
default
:
int_error
(
NO_CARET
,
"cannot be here"
);
avgC
=
0
;
}
/* transform z value to gray, i.e. to interval [0,1] */
gray
=
cb2gray
(
avgC
);
if
(
pm3d
.
direction
!=
PM3D_DEPTH
) {
set_color
(
gray
);
filled_quadrangle
(
corners
);
}
else
{
/* copy quadrangle */
quadrangle
*
qp
=
quadrangles
+
current_quadrangle
;
memcpy
(
qp
->
corners
,
corners
,
4
*
sizeof
(
gpdPoint
));
qp
->
gray
=
gray
;
current_quadrangle
++
;
}
}
}
}
else
{
/* thus (interp_i == 1 && interp_j == 1) */
if
(
pm3d
.
direction
!=
PM3D_DEPTH
) {
filled_quadrangle
(
corners
);
}
else
{
/* copy quadrangle */
quadrangle
*
qp
=
quadrangles
+
current_quadrangle
;
memcpy
(
qp
->
corners
,
corners
,
4
*
sizeof
(
gpdPoint
));
qp
->
gray
=
gray
;
current_quadrangle
++
;
}
}
/* interpolate between points */
#endif
}
/* loop quadrangles over points of two subsequent scans */
}
/* loop over scans */
if
(
bl_point
) {
for
(
i1
=
0
;
i1
<=
interp_i
;
i1
++
)
free
(
bl_point
[
i1
]);
free
(
bl_point
);
}
/* free memory allocated by scan_array */
free
(
scan_array
);
}
/* end of pm3d splotting mode */
/*
* Now the implementation of the filled color contour plot
*/
static
void
filled_color_contour_plot
(
struct
surface_points
*
this_plot
,
int
contours_where
)
{
double
gray
;
struct
gnuplot_contours
*
cntr
;
/* just a shortcut */
TBOOLEAN
color_from_column
=
this_plot
->
pm3d_color_from_column
;
if
(
this_plot
==
NULL
||
this_plot
->
contours
==
NULL
)
return
;
if
(
contours_where
!=
CONTOUR_SRF
&&
contours_where
!=
CONTOUR_BASE
)
return
;
/* return if the terminal does not support filled polygons */
if
(!
term
->
filled_polygon
)
return
;
/* TODO: CHECK FOR NUMBER OF POINTS IN CONTOUR: IF TOO SMALL, THEN IGNORE! */
cntr
=
this_plot
->
contours
;
while
(
cntr
) {
printf
(
"# Contour: points %i, z %g, label: %s\n"
,
cntr
->
num_pts
,
cntr
->
coords
[
0
].
z
, (
cntr
->
label
) ?
cntr
->
label
:
"<no>"
);
if
(
cntr
->
isNewLevel
) {
printf
(
"\t...it isNewLevel\n"
);
/* contour split across chunks */
/* fprintf(gpoutfile, "\n# Contour %d, label: %s\n", number++, c->label); */
/* What is the color? */
/* get the z-coordinate */
/* transform contour z-coordinate value to gray, i.e. to interval [0,1] */
if
(
color_from_column
)
gray
=
cb2gray
(
cntr
->
coords
[
0
].
CRD_COLOR
);
else
gray
=
cb2gray
(
z2cb
(
cntr
->
coords
[
0
].
z
) );
set_color
(
gray
);
}
/* draw one countour */
if
(
contours_where
==
CONTOUR_SRF
)
/* at CONTOUR_SRF */
filled_polygon_3dcoords
(
cntr
->
num_pts
,
cntr
->
coords
);
else
/* at CONTOUR_BASE */
filled_polygon_3dcoords_zfixed
(
cntr
->
num_pts
,
cntr
->
coords
,
base_z
);
/* next contour */
cntr
=
cntr
->
next
;
}
}
/* end of filled color contour plot splot mode */
/*
* unset pm3d for the reset command
*/
void
pm3d_reset
()
{
strcpy
(
pm3d
.
where
,
"s"
);
pm3d
.
flush
=
PM3D_FLUSH_BEGIN
;
pm3d
.
ftriangles
=
0
;
pm3d
.
direction
=
PM3D_SCANS_AUTOMATIC
;
pm3d
.
clip
=
PM3D_CLIP_4IN
;
pm3d
.
hidden3d_tag
=
0
;
pm3d
.
implicit
=
PM3D_EXPLICIT
;
pm3d
.
which_corner_color
=
PM3D_WHICHCORNER_MEAN
;
pm3d
.
interp_i
=
1
;
pm3d
.
interp_j
=
1
;
}
/*
* Draw (one) PM3D color surface.
*/
void
pm3d_draw_one
(
struct
surface_points
*
plot
)
{
int
i
=
0
;
char
*
where
=
plot
->
pm3d_where
[
0
] ?
plot
->
pm3d_where
:
pm3d
.
where
;
/* Draw either at 'where' option of the given surface or at pm3d.where
* global option. */
if
(!
where
[
0
]) {
return
;
}
/* for pm3dCompress.awk */
if
(
gppsfile
&&
(
pm3d
.
direction
!=
PM3D_DEPTH
))
fputs
(
"%pm3d_map_begin\n"
,
gppsfile
);
for
(;
where
[
i
];
i
++
) {
pm3d_plot
(
plot
,
where
[
i
]);
}
if
(
strchr
(
where
,
'C'
)
!=
NULL
) {
/* !!!!! FILLED COLOR CONTOURS, *UNDOCUMENTED*
!!!!! LATER CHANGE TO STH LIKE
!!!!! (if_filled_contours_requested)
!!!!! ...
Currently filled color contours do not work because gnuplot generates
open contour lines, i.e. not closed on the graph boundary.
*/
if
(
draw_contour
&
CONTOUR_SRF
)
filled_color_contour_plot
(
plot
,
CONTOUR_SRF
);
if
(
draw_contour
&
CONTOUR_BASE
)
filled_color_contour_plot
(
plot
,
CONTOUR_BASE
);
}
/* for pm3dCompress.awk */
if
(
gppsfile
&&
(
pm3d
.
direction
!=
PM3D_DEPTH
))
View remainder of file in raw view
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