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node/lib/string_decoder.js at master · greenjava/node · GitHub
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string_decoder.js
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'use strict'
;
const
Buffer
=
require
(
'buffer'
)
.
Buffer
;
function
assertEncoding
(
encoding
)
{
// Do not cache `Buffer.isEncoding`, some modules monkey-patch it to support
// additional encodings
if
(
encoding
&&
!
Buffer
.
isEncoding
(
encoding
)
)
{
throw
new
Error
(
'Unknown encoding: '
+
encoding
)
;
}
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters. CESU-8 is handled as part of the UTF-8 encoding.
//
//
@TODO
Handling all encodings inside a single object makes it very difficult
// to reason about this code, so it should be split up in the future.
//
@TODO
There should be a utf8-strict encoding that rejects invalid UTF-8 code
// points as used by CESU-8.
const
StringDecoder
=
exports
.
StringDecoder
=
function
(
encoding
)
{
this
.
encoding
=
(
encoding
||
'utf8'
)
.
toLowerCase
(
)
.
replace
(
/
[
-
_
]
/
,
''
)
;
assertEncoding
(
encoding
)
;
switch
(
this
.
encoding
)
{
case
'utf8'
:
// CESU-8 represents each of Surrogate Pair by 3-bytes
this
.
surrogateSize
=
3
;
break
;
case
'ucs2'
:
case
'utf16le'
:
// UTF-16 represents each of Surrogate Pair by 2-bytes
this
.
surrogateSize
=
2
;
this
.
detectIncompleteChar
=
utf16DetectIncompleteChar
;
break
;
case
'base64'
:
// Base-64 stores 3 bytes in 4 chars, and pads the remainder.
this
.
surrogateSize
=
3
;
this
.
detectIncompleteChar
=
base64DetectIncompleteChar
;
break
;
default
:
this
.
write
=
passThroughWrite
;
return
;
}
// Enough space to store all bytes of a single character. UTF-8 needs 4
// bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
this
.
charBuffer
=
new
Buffer
(
6
)
;
// Number of bytes received for the current incomplete multi-byte character.
this
.
charReceived
=
0
;
// Number of bytes expected for the current incomplete multi-byte character.
this
.
charLength
=
0
;
}
;
// write decodes the given buffer and returns it as JS string that is
// guaranteed to not contain any partial multi-byte characters. Any partial
// character found at the end of the buffer is buffered up, and will be
// returned when calling write again with the remaining bytes.
//
// Note: Converting a Buffer containing an orphan surrogate to a String
// currently works, but converting a String to a Buffer (via `new Buffer`, or
// Buffer#write) will replace incomplete surrogates with the unicode
// replacement character. See https://codereview.chromium.org/121173009/ .
StringDecoder
.
prototype
.
write
=
function
(
buffer
)
{
var
charStr
=
''
;
var
buflen
=
buffer
.
length
;
var
charBuffer
=
this
.
charBuffer
;
var
charLength
=
this
.
charLength
;
var
charReceived
=
this
.
charReceived
;
var
surrogateSize
=
this
.
surrogateSize
;
var
encoding
=
this
.
encoding
;
// if our last write ended with an incomplete multibyte character
while
(
charLength
)
{
// determine how many remaining bytes this buffer has to offer for this char
var
diff
=
charLength
-
charReceived
;
var
available
=
(
buflen
>=
diff
)
?
diff
:
buflen
;
// add the new bytes to the char buffer
buffer
.
copy
(
charBuffer
,
charReceived
,
0
,
available
)
;
charReceived
+=
available
;
if
(
charReceived
<
charLength
)
{
// still not enough chars in this buffer? wait for more ...
this
.
charLength
=
charLength
;
this
.
charReceived
=
charReceived
;
return
''
;
}
// remove bytes belonging to the current character from the buffer
buffer
=
buffer
.
slice
(
available
,
buflen
)
;
buflen
=
buffer
.
length
;
// get the character that was split
charStr
=
charBuffer
.
toString
(
encoding
,
0
,
charLength
)
;
// CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
var
charCode
=
charStr
.
charCodeAt
(
charStr
.
length
-
1
)
;
if
(
charCode
>=
0xD800
&&
charCode
<=
0xDBFF
)
{
charLength
+=
surrogateSize
;
charStr
=
''
;
continue
;
}
charReceived
=
charLength
=
0
;
// if there are no more bytes in this buffer, just emit our char
if
(
buflen
===
0
)
{
this
.
charLength
=
charLength
;
this
.
charReceived
=
charReceived
;
return
charStr
;
}
}
// determine and set charLength / charReceived
if
(
this
.
detectIncompleteChar
(
buffer
)
)
charLength
=
this
.
charLength
;
charReceived
=
this
.
charReceived
;
var
end
=
buflen
;
if
(
charLength
)
{
// buffer the incomplete character bytes we got
buffer
.
copy
(
charBuffer
,
0
,
buflen
-
charReceived
,
end
)
;
end
-=
charReceived
;
}
this
.
charLength
=
charLength
;
charStr
+=
buffer
.
toString
(
encoding
,
0
,
end
)
;
var
end
=
charStr
.
length
-
1
;
var
charCode
=
charStr
.
charCodeAt
(
end
)
;
// CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
if
(
charCode
>=
0xD800
&&
charCode
<=
0xDBFF
)
{
charLength
+=
surrogateSize
;
charReceived
+=
surrogateSize
;
charBuffer
.
copy
(
charBuffer
,
surrogateSize
,
0
,
surrogateSize
)
;
buffer
.
copy
(
charBuffer
,
0
,
0
,
surrogateSize
)
;
this
.
charLength
=
charLength
;
this
.
charReceived
=
charReceived
;
return
charStr
.
substring
(
0
,
end
)
;
}
// or just emit the charStr
return
charStr
;
}
;
// detectIncompleteChar determines if there is an incomplete UTF-8 character at
// the end of the given buffer. If so, it sets this.charLength to the byte
// length that character, and sets this.charReceived to the number of bytes
// that are available for this character.
StringDecoder
.
prototype
.
detectIncompleteChar
=
function
(
buffer
)
{
var
buflen
=
buffer
.
length
;
// determine how many bytes we have to check at the end of this buffer
var
i
=
(
buflen
>=
3
)
?
3
:
buflen
;
var
newlen
=
false
;
// Figure out if one of the last i bytes of our buffer announces an
// incomplete char.
for
(
;
i
>
0
;
i
--
)
{
var
c
=
buffer
[
buflen
-
i
]
;
// See http://en.wikipedia.org/wiki/UTF-8#Description
// 110XXXXX
if
(
i
===
1
&&
c
>>
5
===
0x06
)
{
this
.
charLength
=
2
;
newlen
=
true
;
break
;
}
// 1110XXXX
if
(
i
<=
2
&&
c
>>
4
===
0x0E
)
{
this
.
charLength
=
3
;
newlen
=
true
;
break
;
}
// 11110XXX
if
(
i
<=
3
&&
c
>>
3
===
0x1E
)
{
this
.
charLength
=
4
;
newlen
=
true
;
break
;
}
}
this
.
charReceived
=
i
;
return
newlen
;
}
;
StringDecoder
.
prototype
.
end
=
function
(
buffer
)
{
var
res
=
''
;
if
(
buffer
&&
buffer
.
length
)
res
=
this
.
write
(
buffer
)
;
var
charReceived
=
this
.
charReceived
;
if
(
charReceived
)
{
var
cr
=
charReceived
;
var
buf
=
this
.
charBuffer
;
var
enc
=
this
.
encoding
;
res
+=
buf
.
toString
(
enc
,
0
,
cr
)
;
}
return
res
;
}
;
function
passThroughWrite
(
buffer
)
{
return
buffer
.
toString
(
this
.
encoding
)
;
}
function
utf16DetectIncompleteChar
(
buffer
)
{
var
charReceived
=
this
.
charReceived
=
buffer
.
length
%
2
;
this
.
charLength
=
charReceived
?
2
:
0
;
return
true
;
}
function
base64DetectIncompleteChar
(
buffer
)
{
var
charReceived
=
this
.
charReceived
=
buffer
.
length
%
3
;
this
.
charLength
=
charReceived
?
3
:
0
;
return
true
;
}
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