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// Macros and other things needed by ceval.c, executor.c, and bytecodes.c
/* Computed GOTOs, or
the-optimization-commonly-but-improperly-known-as-"threaded code"
using gcc's labels-as-values extension
(http://gcc.gnu.org/onlinedocs/gcc/Labels-as-Values.html).
The traditional bytecode evaluation loop uses a "switch" statement, which
decent compilers will optimize as a single indirect branch instruction
combined with a lookup table of jump addresses. However, since the
indirect jump instruction is shared by all opcodes, the CPU will have a
hard time making the right prediction for where to jump next (actually,
it will be always wrong except in the uncommon case of a sequence of
several identical opcodes).
"Threaded code" in contrast, uses an explicit jump table and an explicit
indirect jump instruction at the end of each opcode. Since the jump
instruction is at a different address for each opcode, the CPU will make a
separate prediction for each of these instructions, which is equivalent to
predicting the second opcode of each opcode pair. These predictions have
a much better chance to turn out valid, especially in small bytecode loops.
A mispredicted branch on a modern CPU flushes the whole pipeline and
can cost several CPU cycles (depending on the pipeline depth),
and potentially many more instructions (depending on the pipeline width).
A correctly predicted branch, however, is nearly free.
At the time of this writing, the "threaded code" version is up to 15-20%
faster than the normal "switch" version, depending on the compiler and the
CPU architecture.
NOTE: care must be taken that the compiler doesn't try to "optimize" the
indirect jumps by sharing them between all opcodes. Such optimizations
can be disabled on gcc by using the -fno-gcse flag (or possibly
-fno-crossjumping).
*/
/* Use macros rather than inline functions, to make it as clear as possible
* to the C compiler that the tracing check is a simple test then branch.
* We want to be sure that the compiler knows this before it generates
* the CFG.
*/
#ifdef
WITH_DTRACE
#define
OR_DTRACE_LINE
| (PyDTrace_LINE_ENABLED() ? 255 : 0)
#else
#define
OR_DTRACE_LINE
#endif
#ifdef
HAVE_COMPUTED_GOTOS
#ifndef
USE_COMPUTED_GOTOS
#define
USE_COMPUTED_GOTOS
1
#endif
#else
#if
defined(
USE_COMPUTED_GOTOS
)
&&
USE_COMPUTED_GOTOS
#error
"Computed gotos are not supported on this compiler."
#endif
#undef
USE_COMPUTED_GOTOS
#define
USE_COMPUTED_GOTOS
0
#endif
#ifdef
Py_STATS
#define
INSTRUCTION_START
(
op
) \
do { \
frame->instr_ptr = next_instr++; \
OPCODE_EXE_INC(op); \
if (_Py_stats) _Py_stats->opcode_stats[lastopcode].pair_count[op]++; \
lastopcode = op; \
} while (0)
#else
#define
INSTRUCTION_START
(
op
) \
do { \
frame->instr_ptr = next_instr++; \
} while(0)
#endif
#if
USE_COMPUTED_GOTOS
# define
TARGET
(
op
) TARGET_##op: INSTRUCTION_START(op);
# define
DISPATCH_GOTO
() goto *opcode_targets[opcode]
#else
# define
TARGET
(
op
) case op: TARGET_##op: INSTRUCTION_START(op);
# define
DISPATCH_GOTO
() goto dispatch_opcode
#endif
/* PRE_DISPATCH_GOTO() does lltrace if enabled. Normally a no-op */
#ifdef
LLTRACE
#define
PRE_DISPATCH_GOTO
() if (lltrace) { \
lltrace_instruction(frame, stack_pointer, next_instr); }
#else
#define
PRE_DISPATCH_GOTO
() ((void)0)
#endif
/* Do interpreter dispatch accounting for tracing and instrumentation */
#define
DISPATCH
() \
{ \
NEXTOPARG(); \
PRE_DISPATCH_GOTO(); \
DISPATCH_GOTO(); \
}
#define
DISPATCH_SAME_OPARG
() \
{ \
opcode = next_instr->op.code; \
PRE_DISPATCH_GOTO(); \
DISPATCH_GOTO(); \
}
#define
DISPATCH_INLINED
(
NEW_FRAME
) \
do { \
assert(tstate->interp->eval_frame == NULL); \
_PyFrame_SetStackPointer(frame, stack_pointer); \
(NEW_FRAME)->previous = frame; \
frame = tstate->current_frame = (NEW_FRAME); \
CALL_STAT_INC(inlined_py_calls); \
goto start_frame; \
} while (0)
#define
CHECK_EVAL_BREAKER
() \
_Py_CHECK_EMSCRIPTEN_SIGNALS_PERIODICALLY(); \
if (_Py_atomic_load_uintptr_relaxed(&tstate->interp->ceval.eval_breaker) & _PY_EVAL_EVENTS_MASK) { \
if (_Py_HandlePending(tstate) != 0) { \
goto error; \
} \
}
/* Tuple access macros */
#ifndef
Py_DEBUG
#define
GETITEM
(
v
,
i
) PyTuple_GET_ITEM((v), (i))
#else
static
inline
PyObject
*
GETITEM
(
PyObject
*
v
,
Py_ssize_t
i
) {
assert
(
PyTuple_Check
(
v
));
assert
(
i
>=
0
);
assert
(
i
<
PyTuple_GET_SIZE
(
v
));
return
PyTuple_GET_ITEM
(
v
,
i
);
}
#endif
/* Code access macros */
/* The integer overflow is checked by an assertion below. */
#define
INSTR_OFFSET
() ((int)(next_instr - _PyCode_CODE(_PyFrame_GetCode(frame))))
#define
NEXTOPARG
() do { \
_Py_CODEUNIT word = *next_instr; \
opcode = word.op.code; \
oparg = word.op.arg; \
} while (0)
/* JUMPBY makes the generator identify the instruction as a jump. SKIP_OVER is
* for advancing to the next instruction, taking into account cache entries
* and skipped instructions.
*/
#define
JUMPBY
(
x
) (next_instr += (x))
#define
SKIP_OVER
(
x
) (next_instr += (x))
/* OpCode prediction macros
Some opcodes tend to come in pairs thus making it possible to
predict the second code when the first is run. For example,
COMPARE_OP is often followed by POP_JUMP_IF_FALSE or POP_JUMP_IF_TRUE.
Verifying the prediction costs a single high-speed test of a register
variable against a constant. If the pairing was good, then the
processor's own internal branch predication has a high likelihood of
success, resulting in a nearly zero-overhead transition to the
next opcode. A successful prediction saves a trip through the eval-loop
including its unpredictable switch-case branch. Combined with the
processor's internal branch prediction, a successful PREDICT has the
effect of making the two opcodes run as if they were a single new opcode
with the bodies combined.
If collecting opcode statistics, your choices are to either keep the
predictions turned-on and interpret the results as if some opcodes
had been combined or turn-off predictions so that the opcode frequency
counter updates for both opcodes.
Opcode prediction is disabled with threaded code, since the latter allows
the CPU to record separate branch prediction information for each
opcode.
*/
#define
PREDICT_ID
(
op
) PRED_##op
#define
PREDICTED
(
op
) PREDICT_ID(op):
/* Stack manipulation macros */
/* The stack can grow at most MAXINT deep, as co_nlocals and
co_stacksize are ints. */
#define
STACK_LEVEL
() ((int)(stack_pointer - _PyFrame_Stackbase(frame)))
#define
STACK_SIZE
() (_PyFrame_GetCode(frame)->co_stacksize)
#define
EMPTY
() (STACK_LEVEL() == 0)
#define
TOP
() (stack_pointer[-1])
#define
SECOND
() (stack_pointer[-2])
#define
THIRD
() (stack_pointer[-3])
#define
FOURTH
() (stack_pointer[-4])
#define
PEEK
(
n
) (stack_pointer[-(n)])
#define
POKE
(
n
,
v
) (stack_pointer[-(n)] = (v))
#define
SET_TOP
(
v
) (stack_pointer[-1] = (v))
#define
SET_SECOND
(
v
) (stack_pointer[-2] = (v))
#define
BASIC_STACKADJ
(
n
) (stack_pointer += n)
#define
BASIC_PUSH
(
v
) (*stack_pointer++ = (v))
#define
BASIC_POP
() (*--stack_pointer)
#ifdef
Py_DEBUG
#define
PUSH
(
v
) do { \
BASIC_PUSH(v); \
assert(STACK_LEVEL() <= STACK_SIZE()); \
} while (0)
#define
POP
() (assert(STACK_LEVEL() > 0), BASIC_POP())
#define
STACK_GROW
(
n
) do { \
assert(n >= 0); \
BASIC_STACKADJ(n); \
assert(STACK_LEVEL() <= STACK_SIZE()); \
} while (0)
#define
STACK_SHRINK
(
n
) do { \
assert(n >= 0); \
assert(STACK_LEVEL() >= n); \
BASIC_STACKADJ(-(n)); \
} while (0)
#else
#define
PUSH
(
v
) BASIC_PUSH(v)
#define
POP
() BASIC_POP()
#define
STACK_GROW
(
n
) BASIC_STACKADJ(n)
#define
STACK_SHRINK
(
n
) BASIC_STACKADJ(-(n))
#endif
/* Data access macros */
#define
FRAME_CO_CONSTS
(_PyFrame_GetCode(frame)->co_consts)
#define
FRAME_CO_NAMES
(_PyFrame_GetCode(frame)->co_names)
/* Local variable macros */
#define
LOCALS_ARRAY
(frame->localsplus)
#define
GETLOCAL
(
i
) (frame->localsplus[i])
/* The SETLOCAL() macro must not DECREF the local variable in-place and
then store the new value; it must copy the old value to a temporary
value, then store the new value, and then DECREF the temporary value.
This is because it is possible that during the DECREF the frame is
accessed by other code (e.g. a __del__ method or gc.collect()) and the
variable would be pointing to already-freed memory. */
#define
SETLOCAL
(
i
,
value
) do { PyObject *tmp = GETLOCAL(i); \
GETLOCAL(i) = value; \
Py_XDECREF(tmp); } while (0)
#define
GO_TO_INSTRUCTION
(
op
) goto PREDICT_ID(op)
#ifdef
Py_STATS
#define
UPDATE_MISS_STATS
(
INSTNAME
) \
do { \
STAT_INC(opcode, miss); \
STAT_INC((INSTNAME), miss); \
/* The counter is always the first cache entry: */
\
if
(
ADAPTIVE_COUNTER_IS_ZERO
(
next_instr
->
cache
)) { \
STAT_INC
((
INSTNAME
),
deopt
); \
} \
else
{ \
/* This is about to be (incorrectly) incremented: */
\
STAT_DEC
((
INSTNAME
),
deferred
); \
} \
}
while
(
0
)
#else
#define
UPDATE_MISS_STATS
(
INSTNAME
) ((void)0)
#endif
#define
DEOPT_IF
(
COND
,
INSTNAME
) \
if ((COND)) { \
/* This is only a single jump on release builds! */
\
UPDATE_MISS_STATS
((
INSTNAME
)); \
assert
(
_PyOpcode_Deopt
[
opcode
]
==
(
INSTNAME
)); \
GO_TO_INSTRUCTION
(
INSTNAME
); \
}
#define
GLOBALS
() frame->f_globals
#define
BUILTINS
() frame->f_builtins
#define
LOCALS
() frame->f_locals
#define
CONSTS
() _PyFrame_GetCode(frame)->co_consts
#define
NAMES
() _PyFrame_GetCode(frame)->co_names
#define
DTRACE_FUNCTION_ENTRY
() \
if (PyDTrace_FUNCTION_ENTRY_ENABLED()) { \
dtrace_function_entry(frame); \
}
#define
ADAPTIVE_COUNTER_IS_ZERO
(
COUNTER
) \
(((COUNTER) >> ADAPTIVE_BACKOFF_BITS) == 0)
#define
ADAPTIVE_COUNTER_IS_MAX
(
COUNTER
) \
(((COUNTER) >> ADAPTIVE_BACKOFF_BITS) == ((1 << MAX_BACKOFF_VALUE) - 1))
#define
DECREMENT_ADAPTIVE_COUNTER
(
COUNTER
) \
do { \
assert(!ADAPTIVE_COUNTER_IS_ZERO((COUNTER))); \
(COUNTER) -= (1 << ADAPTIVE_BACKOFF_BITS); \
} while (0);
#define
INCREMENT_ADAPTIVE_COUNTER
(
COUNTER
) \
do { \
(COUNTER) += (1 << ADAPTIVE_BACKOFF_BITS); \
} while (0);
#define
UNBOUNDLOCAL_ERROR_MSG
\
"cannot access local variable '%s' where it is not associated with a value"
#define
UNBOUNDFREE_ERROR_MSG
\
"cannot access free variable '%s' where it is not associated with a value" \
" in enclosing scope"
#define
NAME_ERROR_MSG
"name '%.200s' is not defined"
#define
DECREF_INPUTS_AND_REUSE_FLOAT
(
left
,
right
,
dval
,
result
) \
do { \
if (Py_REFCNT(left) == 1) { \
((PyFloatObject *)left)->ob_fval = (dval); \
_Py_DECREF_SPECIALIZED(right, _PyFloat_ExactDealloc);\
result = (left); \
} \
else if (Py_REFCNT(right) == 1) {\
((PyFloatObject *)right)->ob_fval = (dval); \
_Py_DECREF_NO_DEALLOC(left); \
result = (right); \
}\
else { \
result = PyFloat_FromDouble(dval); \
if ((result) == NULL) goto error; \
_Py_DECREF_NO_DEALLOC(left); \
_Py_DECREF_NO_DEALLOC(right); \
} \
} while (0)
// If a trace function sets a new f_lineno and
// *then* raises, we use the destination when searching
// for an exception handler, displaying the traceback, and so on
#define
INSTRUMENTED_JUMP
(
src
,
dest
,
event
) \
do { \
_PyFrame_SetStackPointer(frame, stack_pointer); \
next_instr = _Py_call_instrumentation_jump(tstate, event, frame, src, dest); \
stack_pointer = _PyFrame_GetStackPointer(frame); \
if (next_instr == NULL) { \
next_instr = (dest)+1; \
goto error; \
} \
} while (0);
typedef
PyObject
*
(
*
convertion_func_ptr
)(
PyObject
*
);
static
const
convertion_func_ptr
CONVERSION_FUNCTIONS
[
4
]
=
{
[
FVC_STR
]
=
PyObject_Str
,
[
FVC_REPR
]
=
PyObject_Repr
,
[
FVC_ASCII
]
=
PyObject_ASCII
};
// GH-89279: Force inlining by using a macro.
#if
defined(
_MSC_VER
)
&&
SIZEOF_INT
==
4
#define
_Py_atomic_load_relaxed_int32
(
ATOMIC_VAL
) (assert(sizeof((ATOMIC_VAL)->_value) == 4), *((volatile int*)&((ATOMIC_VAL)->_value)))
#else
#define
_Py_atomic_load_relaxed_int32
(
ATOMIC_VAL
) _Py_atomic_load_relaxed(ATOMIC_VAL)
#endif
static
inline
int
_Py_EnterRecursivePy
(
PyThreadState
*
tstate
) {
return
(
tstate
->
py_recursion_remaining
--
<=
0
)
&&
_Py_CheckRecursiveCallPy
(
tstate
);
}
static
inline
void
_Py_LeaveRecursiveCallPy
(
PyThreadState
*
tstate
) {
tstate
->
py_recursion_remaining
++
;
}
/* Marker to specify tier 1 only instructions */
#define
TIER_ONE_ONLY
/* Marker to specify tier 2 only instructions */
#define
TIER_TWO_ONLY
/* Implementation of "macros" that modify the instruction pointer,
* stack pointer, or frame pointer.
* These need to treated differently by tier 1 and 2. */
#if
TIER_ONE
#define
LOAD_IP
(
OFFSET
) do { \
next_instr = frame->instr_ptr + (OFFSET); \
} while (0)
#define
STORE_SP
() \
_PyFrame_SetStackPointer(frame, stack_pointer)
#define
LOAD_SP
() \
stack_pointer = _PyFrame_GetStackPointer(frame);
#endif
#if
TIER_TWO
#define
LOAD_IP
(
UNUSED
) \
do { ip_offset = (_Py_CODEUNIT *)_PyFrame_GetCode(frame)->co_code_adaptive; } while (0)
#define
STORE_SP
() \
_PyFrame_SetStackPointer(frame, stack_pointer)
#define
LOAD_SP
() \
stack_pointer = _PyFrame_GetStackPointer(frame);
#endif
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