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#
ifndef
SRC_NODE_CONTEXTIFY_H_
#
define
SRC_NODE_CONTEXTIFY_H_
#
if
defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#
include
"
base_object-inl.h
"
#
include
"
node_context_data.h
"
#
include
"
node_errors.h
"
namespace
node
{
namespace
contextify
{
class
MicrotaskQueueWrap
:
public
BaseObject
{
public:
MicrotaskQueueWrap
(Environment* env, v8::Local<v8::Object> obj);
const
std::shared_ptr<v8::MicrotaskQueue>&
microtask_queue
()
const
;
static
void
Init
(Environment* env, v8::Local<v8::Object> target);
static
void
New
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
//
This could have methods for running the microtask queue, if we ever decide
//
to make that fully customizable from userland.
SET_NO_MEMORY_INFO
()
SET_MEMORY_INFO_NAME
(MicrotaskQueueWrap)
SET_SELF_SIZE
(MicrotaskQueueWrap)
private:
std::shared_ptr<v8::MicrotaskQueue> microtask_queue_;
};
struct
ContextOptions
{
v8::Local<v8::String> name;
v8::Local<v8::String> origin;
v8::Local<v8::Boolean> allow_code_gen_strings;
v8::Local<v8::Boolean> allow_code_gen_wasm;
BaseObjectPtr<MicrotaskQueueWrap> microtask_queue_wrap;
};
class
ContextifyContext
{
public:
enum
InternalFields {
kSlot
,
kInternalFieldCount
};
ContextifyContext
(Environment* env,
v8::Local<v8::Object> sandbox_obj,
const
ContextOptions& options);
~ContextifyContext
();
static
void
CleanupHook
(
void
* arg);
v8::MaybeLocal<v8::Object>
CreateDataWrapper
(Environment* env);
v8::MaybeLocal<v8::Context>
CreateV8Context
(Environment* env,
v8::Local<v8::Object> sandbox_obj,
const
ContextOptions& options);
static
void
Init
(Environment* env, v8::Local<v8::Object> target);
static
ContextifyContext*
ContextFromContextifiedSandbox
(
Environment* env,
const
v8::Local<v8::Object>& sandbox);
inline
Environment*
env
()
const
{
return
env_;
}
inline
v8::Local<v8::Context>
context
()
const
{
return
PersistentToLocal::Default
(
env
()->
isolate
(), context_);
}
inline
v8::Local<v8::Object>
global_proxy
()
const
{
return
context
()->
Global
();
}
inline
v8::Local<v8::Object>
sandbox
()
const
{
return
v8::Local<v8::Object>::
Cast
(
context
()->
GetEmbedderData
(ContextEmbedderIndex::
kSandboxObject
));
}
inline
std::shared_ptr<v8::MicrotaskQueue>
microtask_queue
()
const
{
if
(!microtask_queue_wrap_)
return
{};
return
microtask_queue_wrap_->
microtask_queue
();
}
template
<
typename
T>
static
ContextifyContext*
Get
(
const
v8::PropertyCallbackInfo<T>& args);
private:
static
void
MakeContext
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
static
void
IsContext
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
static
void
CompileFunction
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
static
void
WeakCallback
(
const
v8::WeakCallbackInfo<ContextifyContext>& data);
static
void
PropertyGetterCallback
(
v8::Local<v8::Name> property,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
PropertySetterCallback
(
v8::Local<v8::Name> property,
v8::Local<v8::Value> value,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
PropertyDescriptorCallback
(
v8::Local<v8::Name> property,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
PropertyDefinerCallback
(
v8::Local<v8::Name> property,
const
v8::PropertyDescriptor& desc,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
PropertyDeleterCallback
(
v8::Local<v8::Name> property,
const
v8::PropertyCallbackInfo<v8::Boolean>& args);
static
void
PropertyEnumeratorCallback
(
const
v8::PropertyCallbackInfo<v8::Array>& args);
static
void
IndexedPropertyGetterCallback
(
uint32_t
index,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
IndexedPropertySetterCallback
(
uint32_t
index,
v8::Local<v8::Value> value,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
IndexedPropertyDescriptorCallback
(
uint32_t
index,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
IndexedPropertyDefinerCallback
(
uint32_t
index,
const
v8::PropertyDescriptor& desc,
const
v8::PropertyCallbackInfo<v8::Value>& args);
static
void
IndexedPropertyDeleterCallback
(
uint32_t
index,
const
v8::PropertyCallbackInfo<v8::Boolean>& args);
Environment*
const
env_;
v8::Global<v8::Context> context_;
BaseObjectPtr<MicrotaskQueueWrap> microtask_queue_wrap_;
};
class
ContextifyScript
:
public
BaseObject
{
public:
SET_NO_MEMORY_INFO
()
SET_MEMORY_INFO_NAME
(ContextifyScript)
SET_SELF_SIZE
(ContextifyScript)
ContextifyScript
(Environment* env, v8::Local<v8::Object> object);
~ContextifyScript
()
override
;
static
void
Init
(Environment* env, v8::Local<v8::Object> target);
static
void
New
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
static
bool
InstanceOf
(Environment* env,
const
v8::Local<v8::Value>& args);
static
void
CreateCachedData
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
static
void
RunInThisContext
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
static
void
RunInContext
(
const
v8::FunctionCallbackInfo<v8::Value>& args);
static
bool
EvalMachine
(Environment* env,
const
int64_t
timeout,
const
bool
display_errors,
const
bool
break_on_sigint,
const
bool
break_on_first_line,
std::shared_ptr<v8::MicrotaskQueue> microtask_queue,
const
v8::FunctionCallbackInfo<v8::Value>& args);
inline
uint32_t
id
() {
return
id_; }
private:
v8::Global<v8::UnboundScript> script_;
uint32_t
id_;
};
class
CompiledFnEntry
final
: public BaseObject {
public:
SET_NO_MEMORY_INFO
()
SET_MEMORY_INFO_NAME
(CompiledFnEntry)
SET_SELF_SIZE
(CompiledFnEntry)
CompiledFnEntry
(Environment* env,
v8::Local<v8::Object> object,
uint32_t
id,
v8::Local<v8::ScriptOrModule> script);
~CompiledFnEntry
();
bool
IsNotIndicativeOfMemoryLeakAtExit
()
const
override
{
return
true
; }
private:
uint32_t
id_;
v8::Global<v8::ScriptOrModule> script_;
static
void
WeakCallback
(
const
v8::WeakCallbackInfo<CompiledFnEntry>& data);
};
}
//
namespace contextify
}
//
namespace node
#
endif
//
defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#
endif
//
SRC_NODE_CONTEXTIFY_H_
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