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Commits · ivanleo/com.unity.netcode.gameobjects · GitHub
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Commits on Jun 13, 2022
chore: add 2022.2 into the testing matrix (#2012)
ashwinimurt
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399ab96
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Commits on Jun 10, 2022
fix: observers not being cleared on despawning NetworkObject (#2009)
NoelStephensUnity
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352db12
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Commits on Jun 9, 2022
chore: Add .buginfo [skip ci] (#2008)
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ashwinimurt
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1c4f3ef
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fix: NetworkAnimator does not work using the server authoritative model [MTT-3745] (#2003)
NoelStephensUnity
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d23f93d
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feat: Allow passing an allocator for FastBufferReader's internal handle when using Allocator.None [MTT-3534] (#1966)
Cosmin-B
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a0b6aa1
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fix: soft synchronization error occurs on late-joining client when an in-scene placed NetworkObject has been parented to another dynamically spawned NetworkObject [MTT-3615] (#1985)
NoelStephensUnity
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c0c6b02
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style: fixing spelling issue `OnIsServerAuthoritatitive()` -> `OnIsServerAuthoritative` (#2006)
NoelStephensUnity
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79ab5b6
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Commits on Jun 8, 2022
fix: Packet loss now returns the value of the current frame instead of connection lifetime (#2004)
JS Fauteux
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7f5dc1c
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fix: NetcodeIntegrationTest remove extra OnNewClientCreated call (#2005)
NoelStephensUnity
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6d7c00e
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Commits on Jun 7, 2022
chore: update `testproject/.gitignore`
0xFA11
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9199f82
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refactor!: connection approval (#2002)
jeffreyrainy
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55c1e62
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fix: mono cecil compatibility and UNET removal fixes for 2022.2.0a13 and above (#2000)
ShadauxCat
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fd816c5
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Commits on Jun 6, 2022
fix: update api xmldoc for SendNamedMessage [skip ci] (#2001)
ashwinimurt
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472d51b
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fix: NetworkSceneManager Data Pool Test failures on console - switch (#1986)
NoelStephensUnity
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fef6b19
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fix: Fixed enum networkvariables throwing exceptions (#1999)
ShadauxCat
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98d190e
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Commits on May 27, 2022
fix: Removing useless drawline from NetworkTransform that shouldn't have ended up here for so long (#1988)
SamuelBellomo
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9f950ce
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Commits on May 25, 2022
test: remote config support for multiprocesstestscene (#1931)
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zain-mecklai
and
NoelStephensUnity
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5e76d8e
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fix: remove ilpp for network variable [MTT-3438] (#1976)
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ShadauxCat
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0xFA11
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ae28805
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fix: OnSceneEvent should raise Unload events for all scenes not just additive scenes [MTT-3580] (#1975)
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NoelStephensUnity
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71b76e7
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fix: NetworkAnimator does not update animator's parameters unless the animator's layer changes [MTT-3492] (#1946)
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NoelStephensUnity
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39a2448
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fix: NetworkBehaviourReference throws type case exception when using TryGet [NCCBUG-167] (#1984)
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NoelStephensUnity
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b9946cd
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Commits on May 23, 2022
fix: LoadEventCompleted scene event not invoked when a client disconnects before finishing loading a scene [MTT-3396] (#1973)
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NoelStephensUnity
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LPLafontaineB
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75c646a
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Commits on May 20, 2022
chore: making NetworkTransform's interpolation bounds configurable. (#1979)
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jeffreyrainy
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8a109fa
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Commits on May 19, 2022
test: Nested NetworkObjects in prefabs throws a warning [MTT-2976] (#1969)
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TwoTenPvP
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0xFA11
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a4edf18
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Commits on May 18, 2022
feat: Add "RemoveNetworkPrefab" which is necessary for certain addressables implementations (#1950)
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ShadauxCat
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0xFA11
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e58355d
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fix: restore native fixed string support (#1961)
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ShadauxCat
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7b7ab49
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Commits on May 17, 2022
fix: NetworkSceneManager add do not load during callback note in xml documentation [MTT-3495] (#1974)
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NoelStephensUnity
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0xFA11
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c09a3de
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fix: preventing issues with game code registering multiple `ConnectionApprovalCallback`s [MTT-3496] (#1972)
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jeffreyrainy
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0xFA11
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eaf781e
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Commits on May 11, 2022
feat: Addressables tests (#1895)
ShadauxCat
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6d54e28
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fix: DestroyGameObject message changes updated for NetworkObject.NetworkHide - MTT-3552 (#1960)
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NoelStephensUnity
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3b853e0
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Commits on May 10, 2022
chore: Bump package version to pre.9 (#1957)
ashwinimurt
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d078654
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chore: Add Standalone Tests for IL2CPP backend (#1923)
ashwinimurt
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b42ea68
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fix: Endless warning dialogs when NetworkBehaviour is added to NetworkManager - MTT-3252 (#1947)
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NoelStephensUnity
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netcode-ci-service
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d949e99
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Commits on May 9, 2022
fix: Fixed compile failure when compiled against com.unity.nuget.mono-cecil >= 1.11.4 (#1920)
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ShadauxCat
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9a8cb26
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fix: NetworkSceneManager does not synchronize despawned in-scene placed NetworkObjects [MTT-2924] (#1898)
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NoelStephensUnity
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b712d1c
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