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aima-python/gui/genetic_algorithm_example.py at master · jColeChanged/aima-python · GitHub
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# author: ad71
# A simple program that implements the solution to the phrase generation problem using
# genetic algorithms as given in the search.ipynb notebook.
#
# Type on the home screen to change the target phrase
# Click on the slider to change genetic algorithm parameters
# Click 'GO' to run the algorithm with the specified variables
# Displays best individual of the current generation
# Displays a progress bar that indicates the amount of completion of the algorithm
# Displays the first few individuals of the current generation
import
sys
import
time
import
random
import
os
.
path
sys
.
path
.
append
(
os
.
path
.
join
(
os
.
path
.
dirname
(
__file__
),
'..'
))
from
tkinter
import
*
from
tkinter
import
ttk
import
search
from
utils
import
argmax
LARGE_FONT
=
(
'Verdana'
,
12
)
EXTRA_LARGE_FONT
=
(
'Consolas'
,
36
,
'bold'
)
canvas_width
=
800
canvas_height
=
600
black
=
'#000000'
white
=
'#ffffff'
p_blue
=
'#042533'
lp_blue
=
'#0c394c'
# genetic algorithm variables
# feel free to play around with these
target
=
'Genetic Algorithm'
# the phrase to be generated
max_population
=
100
# number of samples in each population
mutation_rate
=
0.1
# probability of mutation
f_thres
=
len
(
target
)
# fitness threshold
ngen
=
1200
# max number of generations to run the genetic algorithm
generation
=
0
# counter to keep track of generation number
u_case
=
[
chr
(
x
)
for
x
in
range
(
65
,
91
)]
# list containing all uppercase characters
l_case
=
[
chr
(
x
)
for
x
in
range
(
97
,
123
)]
# list containing all lowercase characters
punctuations1
=
[
chr
(
x
)
for
x
in
range
(
33
,
48
)]
# lists containing punctuation symbols
punctuations2
=
[
chr
(
x
)
for
x
in
range
(
58
,
65
)]
punctuations3
=
[
chr
(
x
)
for
x
in
range
(
91
,
97
)]
numerals
=
[
chr
(
x
)
for
x
in
range
(
48
,
58
)]
# list containing numbers
# extend the gene pool with the required lists and append the space character
gene_pool
=
[]
gene_pool
.
extend
(
u_case
)
gene_pool
.
extend
(
l_case
)
gene_pool
.
append
(
' '
)
# callbacks to update global variables from the slider values
def
update_max_population
(
slider_value
):
global
max_population
max_population
=
slider_value
def
update_mutation_rate
(
slider_value
):
global
mutation_rate
mutation_rate
=
slider_value
def
update_f_thres
(
slider_value
):
global
f_thres
f_thres
=
slider_value
def
update_ngen
(
slider_value
):
global
ngen
ngen
=
slider_value
# fitness function
def
fitness_fn
(
_list
):
fitness
=
0
# create string from list of characters
phrase
=
''
.
join
(
_list
)
# add 1 to fitness value for every matching character
for
i
in
range
(
len
(
phrase
)):
if
target
[
i
]
==
phrase
[
i
]:
fitness
+=
1
return
fitness
# function to bring a new frame on top
def
raise_frame
(
frame
,
init
=
False
,
update_target
=
False
,
target_entry
=
None
,
f_thres_slider
=
None
):
frame
.
tkraise
()
global
target
if
update_target
and
target_entry
is
not
None
:
target
=
target_entry
.
get
()
f_thres_slider
.
config
(
to
=
len
(
target
))
if
init
:
population
=
search
.
init_population
(
max_population
,
gene_pool
,
len
(
target
))
genetic_algorithm_stepwise
(
population
)
# defining root and child frames
root
=
Tk
()
f1
=
Frame
(
root
)
f2
=
Frame
(
root
)
# pack frames on top of one another
for
frame
in
(
f1
,
f2
):
frame
.
grid
(
row
=
0
,
column
=
0
,
sticky
=
'news'
)
# Home Screen (f1) widgets
target_entry
=
Entry
(
f1
,
font
=
(
'Consolas 46 bold'
),
exportselection
=
0
,
foreground
=
p_blue
,
justify
=
CENTER
)
target_entry
.
insert
(
0
,
target
)
target_entry
.
pack
(
expand
=
YES
,
side
=
TOP
,
fill
=
X
,
padx
=
50
)
target_entry
.
focus_force
()
max_population_slider
=
Scale
(
f1
,
from_
=
3
,
to
=
1000
,
orient
=
HORIZONTAL
,
label
=
'Max population'
,
command
=
lambda
value
:
update_max_population
(
int
(
value
)))
max_population_slider
.
set
(
max_population
)
max_population_slider
.
pack
(
expand
=
YES
,
side
=
TOP
,
fill
=
X
,
padx
=
40
)
mutation_rate_slider
=
Scale
(
f1
,
from_
=
0
,
to
=
1
,
orient
=
HORIZONTAL
,
label
=
'Mutation rate'
,
resolution
=
0.0001
,
command
=
lambda
value
:
update_mutation_rate
(
float
(
value
)))
mutation_rate_slider
.
set
(
mutation_rate
)
mutation_rate_slider
.
pack
(
expand
=
YES
,
side
=
TOP
,
fill
=
X
,
padx
=
40
)
f_thres_slider
=
Scale
(
f1
,
from_
=
0
,
to
=
len
(
target
),
orient
=
HORIZONTAL
,
label
=
'Fitness threshold'
,
command
=
lambda
value
:
update_f_thres
(
int
(
value
)))
f_thres_slider
.
set
(
f_thres
)
f_thres_slider
.
pack
(
expand
=
YES
,
side
=
TOP
,
fill
=
X
,
padx
=
40
)
ngen_slider
=
Scale
(
f1
,
from_
=
1
,
to
=
5000
,
orient
=
HORIZONTAL
,
label
=
'Max number of generations'
,
command
=
lambda
value
:
update_ngen
(
int
(
value
)))
ngen_slider
.
set
(
ngen
)
ngen_slider
.
pack
(
expand
=
YES
,
side
=
TOP
,
fill
=
X
,
padx
=
40
)
button
=
ttk
.
Button
(
f1
,
text
=
'RUN'
,
command
=
lambda
:
raise_frame
(
f2
,
init
=
True
,
update_target
=
True
,
target_entry
=
target_entry
,
f_thres_slider
=
f_thres_slider
)).
pack
(
side
=
BOTTOM
,
pady
=
50
)
# f2 widgets
canvas
=
Canvas
(
f2
,
width
=
canvas_width
,
height
=
canvas_height
)
canvas
.
pack
(
expand
=
YES
,
fill
=
BOTH
,
padx
=
20
,
pady
=
15
)
button
=
ttk
.
Button
(
f2
,
text
=
'EXIT'
,
command
=
lambda
:
raise_frame
(
f1
)).
pack
(
side
=
BOTTOM
,
pady
=
15
)
# function to run the genetic algorithm and update text on the canvas
def
genetic_algorithm_stepwise
(
population
):
root
.
title
(
'Genetic Algorithm'
)
for
generation
in
range
(
ngen
):
# generating new population after selecting, recombining and mutating the existing population
population
=
[
search
.
mutate
(
search
.
recombine
(
*
search
.
select
(
2
,
population
,
fitness_fn
)),
gene_pool
,
mutation_rate
)
for
i
in
range
(
len
(
population
))]
# genome with the highest fitness in the current generation
current_best
=
''
.
join
(
argmax
(
population
,
key
=
fitness_fn
))
# collecting first few examples from the current population
members
=
[
''
.
join
(
x
)
for
x
in
population
][:
48
]
# clear the canvas
canvas
.
delete
(
'all'
)
# displays current best on top of the screen
canvas
.
create_text
(
canvas_width
/
2
,
40
,
fill
=
p_blue
,
font
=
'Consolas 46 bold'
,
text
=
current_best
)
# displaying a part of the population on the screen
for
i
in
range
(
len
(
members
)
//
3
):
canvas
.
create_text
((
canvas_width
*
.175
), (
canvas_height
*
.25
+
(
25
*
i
)),
fill
=
lp_blue
,
font
=
'Consolas 16'
,
text
=
members
[
3
*
i
])
canvas
.
create_text
((
canvas_width
*
.500
), (
canvas_height
*
.25
+
(
25
*
i
)),
fill
=
lp_blue
,
font
=
'Consolas 16'
,
text
=
members
[
3
*
i
+
1
])
canvas
.
create_text
((
canvas_width
*
.825
), (
canvas_height
*
.25
+
(
25
*
i
)),
fill
=
lp_blue
,
font
=
'Consolas 16'
,
text
=
members
[
3
*
i
+
2
])
# displays current generation number
canvas
.
create_text
((
canvas_width
*
.5
), (
canvas_height
*
0.95
),
fill
=
p_blue
,
font
=
'Consolas 18 bold'
,
text
=
f'Generation
{
generation
}
'
)
# displays blue bar that indicates current maximum fitness compared to maximum possible fitness
scaling_factor
=
fitness_fn
(
current_best
)
/
len
(
target
)
canvas
.
create_rectangle
(
canvas_width
*
0.1
,
90
,
canvas_width
*
0.9
,
100
,
outline
=
p_blue
)
canvas
.
create_rectangle
(
canvas_width
*
0.1
,
90
,
canvas_width
*
0.1
+
scaling_factor
*
canvas_width
*
0.8
,
100
,
fill
=
lp_blue
)
canvas
.
update
()
# checks for completion
fittest_individual
=
search
.
fitness_threshold
(
fitness_fn
,
f_thres
,
population
)
if
fittest_individual
:
break
raise_frame
(
f1
)
root
.
mainloop
()
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