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livecode/libscript/include/libscript/script.h at develop · livecodeali/livecode · GitHub
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/* Copyright (C) 2003-2015 LiveCode Ltd.
This file is part of LiveCode.
LiveCode is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License v3 as published by the Free
Software Foundation.
LiveCode is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with LiveCode. If not see <http://www.gnu.org/licenses/>. */
#ifndef
__MC_SCRIPT__
#define
__MC_SCRIPT__
////////////////////////////////////////////////////////////////////////////////
#ifndef
__MC_FOUNDATION__
#include
<foundation.h>
#endif
#ifndef
__MC_FOUNDATION_SYSTEM__
#include
<foundation-system.h>
#endif
////////////////////////////////////////////////////////////////////////////////
struct
MCScriptPackage
;
struct
MCScriptModule
;
struct
MCScriptInstance
;
typedef
MCScriptPackage
*
MCScriptPackageRef
;
typedef
MCScriptModule
*
MCScriptModuleRef
;
typedef
MCScriptInstance
*
MCScriptInstanceRef
;
////////////////////////////////////////////////////////////////////////////////
typedef
bool
(
*
MCScriptForEachBuiltinModuleCallback
)(
void
*
p_context
,
MCScriptModuleRef
p_module
);
typedef
bool
(
*
MCScriptLoadLibraryCallback
)(
MCScriptModuleRef
module
,
MCStringRef
name
,
MCSLibraryRef
&
r_library
);
typedef
void
*
(
*
MCScriptWidgetEnterCallback
)(
MCScriptInstanceRef
instance
,
void
*
host_ptr
);
typedef
void
(
*
MCScriptWidgetLeaveCallback
)(
MCScriptInstanceRef
instance
,
void
*
host_ptr
,
void
*
p_cookie
);
bool
MCScriptInitialize
(
void
);
void
MCScriptFinalize
(
void
);
bool
MCScriptForEachBuiltinModule
(
MCScriptForEachBuiltinModuleCallback
p_callback
,
void
*
p_context
);
void
MCScriptSetLoadLibraryCallback
(
MCScriptLoadLibraryCallback
callback
);
MCSLibraryRef
MCScriptGetLibrary
(
void
);
void
MCScriptSetWidgetBarrierCallbacks
(
MCScriptWidgetEnterCallback
entry_callback
,
MCScriptWidgetLeaveCallback
leave_callback
);
////////////////////////////////////////////////////////////////////////////////
// Packages are a collection of modules which share a common set of foreign
// code and resources.
//
// When a package is loaded into memory, all its modules are loaded also making
// them available in the module namespace and accessible through the module
// functions.
//
// A package loaded from a particular file, or with a particular name can only
// be loaded once - if an attempt is made to load a package from a file and that
// package has the same name as a loaded package it is an error. If an attempt
// is made to load a package by name and such a package is already loaded it just
// returns that package.
//
// Ensuring modules are usable is done lazily - either by an attempt to create
// a module instance, or by explicitly ensuring via the appropriate API.
//
// Packages can be unloaded from memory, however they are not completely removed
// until it is possible to do so - i.e. until there are no instances of any module
// within the package in use.
//
// Packages are a zip archive with the following structure:
// <root>/
// manifest.xml
// module.lcm
// support/
// <files for the IDE / store etc.>
// modules/
// <compiled submodule files>
// symbols/
// <compiled module debug info>
// resources/
// <shared resources>
// code/
// <compiled foriegn code>
// source/
// <original source code>
// docs/
// <docs tree>
//
// The manifest file describes the contents of the package along with any other
// metadata. Most of the information is inferable from the rest of the archive,
// however it is repeated in the manifest to make it easier for simple introspection.
//
// The module file is the top-level compiled module for the package. Its contents is
// described by the manifest file.
//
// The manifest.xml file has the following schema:
// <package version="1.0">
// <label>Human Readable Foo</label>
// <author>Mr Magoo</author>
// <description>Foo is a super amazing widget that will do everything for you.</description>
// <license>commercial|dual|community</license>
// <name>com.livecode.foo</name>
// <version>X.Y.Z</version>
// <type>widget|library</type>
// <requires name="com.livecode.bar" version="X.Y.Z" />
// <requires name="com.livecode.baz" version="X.Y.Z" />
// <property name="foo" get="optional(integer)" set="optional(integer)" />
// <property name="bar" get="string" />
// <event name="click" parameters="in(integer),out(real)" return="optional(any)" />
// <handler name="magic" parameters="in(integer),inout(string)" return="undefined" />
// </package>
// Here the 'version' field in the package tag is the version of the package manifest
// XML.
//
// There is either a widget or a library node. Widgets can have properties and events,
// libraries only handlers.
//
// The support folder is for resources required by things like the IDE and Marketplace.
// For example, icons for the tools palette and such.
//
// The module files are compiled bytecode for both the principal and child modules
// within the package. These files contain no debug information, instead all debug
// infomation is present in separate files in a separate folder of the archive. This
// makes it easy to strip such information out of the packages.
//
// The resources folder is the tree of file-based resources described in the package.
// It is constructed directly from the referenced files in the structure specified
// at the time of creation.
//
// The code folder contains the collection of foreign code resources required by the
// modules within the package.
//
// The source folder contains the original source for the compiled module. This is
// removed when a commercial module is built, but is required for an open-source
// module.
//
// The docs folder contains a tree of documentation resources.
// PONDERINGS:
// Q: packages are zip files containing resources, if they are changed or 'go away'
// behind the back of the IDE then it could cause horrendous problems. Therefore
// should loading from file cause some kind of lock?
// A: No - this wouldn't really help. A standalone will have everything embedded
// so there's no problem there. The IDE will have to copy a package to a place
// it manages and then index it. It can then load and unload packages on demand.
// Loads a package into memory from a file - this might result in multiple modules
// being loaded if the package is an umbrella. The caller must release the package
// ref when finished with it.
bool
MCScriptLoadPackageFromFile
(
MCStringRef
filename
,
MCScriptPackageRef
&
r_package
);
// Loads a package into memory by name - this uses the standard search path. The
// caller must release the package ref when finished with it.
bool
MCScriptLoadPackageWithName
(
MCNameRef
name
,
MCScriptPackageRef
&
r_package
);
// Marks a package so it unloads from memory as soon as it can. This occurs when
// there are no more (external) references to the package object, any of its
// modules, or any instances of those modules.
bool
MCScriptUnloadPackage
(
MCScriptPackageRef
package
);
////////////////////////////////////////////////////////////////////////////////
// Load a module from a stream.
bool
MCScriptCreateModuleFromStream
(
MCStreamRef
stream
,
MCScriptModuleRef
&
r_module
);
// Load a module from a blob
MC_DLLEXPORT
bool
MCScriptCreateModuleFromData
(
MCDataRef
data
,
MCScriptModuleRef
&
r_module
);
// Set initializer / finalizer / builtins
void
MCScriptConfigureBuiltinModule
(
MCScriptModuleRef
module
,
bool
(
*
initializer
)(
void
),
void
(
*
finalizer
)(
void
),
void
*
*
builtins
);
// Lookup the module with the given name. Returns false if no such module exists.
bool
MCScriptLookupModule
(
MCNameRef
name
,
MCScriptModuleRef
&
r_module
);
// Ensure that the module is valid and has resolved all its dependencies.
bool
MCScriptEnsureModuleIsUsable
(
MCScriptModuleRef
module
);
// Get the name of the module.
MCNameRef
MCScriptGetNameOfModule
(
MCScriptModuleRef
module
);
// Returns true if the module is a library.
bool
MCScriptIsModuleALibrary
(
MCScriptModuleRef
module
);
// Returns true if the module is a widget.
bool
MCScriptIsModuleAWidget
(
MCScriptModuleRef
module
);
// List the module's direct dependencies.
bool
MCScriptListDependencyNamesOfModule
(
MCScriptModuleRef
module
,
/* copy */
MCProperListRef
&
r_module_names
);
// Returns a list of the constants defined by the module.
bool
MCScriptListConstantNamesOfModule
(
MCScriptModuleRef
module
,
/* copy */
MCProperListRef
&
r_constant_names
);
// Queries the value of the given constant. If the constant doesn't exist, or
// module is not usable, false is returned.
bool
MCScriptQueryConstantOfModule
(
MCScriptModuleRef
module
,
MCNameRef
name
,
/* get */
MCValueRef
&
r_constant_value
);
// Returns a list of properties implemented by the module.
bool
MCScriptListPropertyNamesOfModule
(
MCScriptModuleRef
module
,
/* copy */
MCProperListRef
&
r_property_names
);
// Queries the type of the given property. If the setting type is nil, then the
// property is read-only. If the property doesn't exist, or module is not
// usable, false is returned.
bool
MCScriptQueryPropertyOfModule
(
MCScriptModuleRef
module
,
MCNameRef
property
,
/* get */
MCTypeInfoRef
&
r_getter
,
/* get */
MCTypeInfoRef
&
r_setter
);
// Returns a list of the events declared by the module.
bool
MCScriptListEventNamesOfModule
(
MCScriptModuleRef
module
,
/* copy */
MCProperListRef
&
r_event_names
);
// Query the signature of the given event. If the event doesn't exist, or
// module is not usable, false is returned.
bool
MCScriptQueryEventOfModule
(
MCScriptModuleRef
module
,
MCNameRef
event
,
/* get */
MCTypeInfoRef
&
r_signature
);
// Returns a list of the handlers declared by the module.
bool
MCScriptListHandlerNamesOfModule
(
MCScriptModuleRef
module
,
/* copy */
MCProperListRef
&
r_handler_names
);
// Query the signature of the given handler. If the handler doesn't exist, or
// module is not usable, false is returned.
bool
MCScriptQueryHandlerSignatureOfModule
(
MCScriptModuleRef
module
,
MCNameRef
handler
,
/* get */
MCTypeInfoRef
&
r_signature
);
// Copy the names of the parameters in the signature of the given handler.
// Note: If the module has had debugging info stripped, the list will be all
// empty names. If the handler doesn't exist, or module is not usable, false is
// returned.
bool
MCScriptListHandlerParameterNamesOfModule
(
MCScriptModuleRef
module
,
MCNameRef
handler
,
/* copy */
MCProperListRef
&
r_names
);
// Emit an interface definition for the module.
bool
MCScriptWriteInterfaceOfModule
(
MCScriptModuleRef
module
,
MCStreamRef
stream
);
// Retain a module.
MCScriptModuleRef
MCScriptRetainModule
(
MCScriptModuleRef
module
);
// Release a module.
void
MCScriptReleaseModule
(
MCScriptModuleRef
module
);
// Return the reference count of the given module.
uint32_t
MCScriptGetRetainCountOfModule
(
MCScriptModuleRef
module
);
// Gets the module ptr for the most recent LCB stack frame on the current thread's stack.
MCScriptModuleRef
MCScriptGetCurrentModule
(
void
);
// Sets the licensed state of a module
void
MCScriptSetModuleLicensed
(
MCScriptModuleRef
self
,
bool
p_licensed
);
// Gets the licensed state of a module
bool
MCScriptIsModuleLicensed
(
MCScriptModuleRef
self
);
// Attempt to load the named library using any context provided by the module
bool
MCScriptLoadModuleLibrary
(
MCScriptModuleRef
self
,
MCStringRef
p_library
,
MCSLibraryRef
&
r_library
);
////////////////////////////////////////////////////////////////////////////////
// Create an instance of the given module. If the module is single-instance it
// returns that instance. Otherwise it returns a new instance. If the method
// fails, false is returned. In the case of success, the caller must release the
// instance.
bool
MCScriptCreateInstanceOfModule
(
MCScriptModuleRef
module
,
MCScriptInstanceRef
&
r_instance
);
// Retain a instance.
MCScriptInstanceRef
MCScriptRetainInstance
(
MCScriptInstanceRef
instance
);
// Release a instance.
void
MCScriptReleaseInstance
(
MCScriptInstanceRef
instance
);
// Sets a private pointer unused by libscript, but passed to the entry/exit
// callbacks.
void
MCScriptSetInstanceHostPtr
(
MCScriptInstanceRef
instance
,
void
*
state_ptr
);
// Gets the host ptr.
void
*
MCScriptGetInstanceHostPtr
(
MCScriptInstanceRef
instance
);
// Get the module of an instance.
MCScriptModuleRef
MCScriptGetModuleOfInstance
(
MCScriptInstanceRef
instance
);
// Get a property of an instance.
bool
MCScriptGetPropertyInInstance
(
MCScriptInstanceRef
instance
,
MCNameRef
property
,
MCValueRef
&
r_value
);
// Set a property of an instance.
bool
MCScriptSetPropertyInInstance
(
MCScriptInstanceRef
instance
,
MCNameRef
property
,
MCValueRef
value
);
// Call a handler of an instance.
bool
MCScriptCallHandlerInInstance
(
MCScriptInstanceRef
instance
,
MCNameRef
handler
,
MCValueRef
*
arguments
,
uindex_t
argument_count
,
MCValueRef
&
r_value
);
// Call a handler of an instance if found, it doesn't throw an error if not.
bool
MCScriptCallHandlerInInstanceIfFound
(
MCScriptInstanceRef
instance
,
MCNameRef
handler
,
MCValueRef
*
arguments
,
uindex_t
argument_count
,
MCValueRef
&
r_value
);
// Create a handler-ref for the given handler in the instance.
bool
MCScriptEvaluateHandlerBindingInInstance
(
MCScriptInstanceRef
instance
,
MCNameRef
handler
,
/* copy */
MCHandlerRef
&
r_handler
);
////////////////////////////////////////////////////////////////////////////////
enum
MCScriptBytecodeParameterType
{
// Invalid index was passed to describe
kMCScriptBytecodeParameterTypeUnknown
,
// The parameter should be a label index
kMCScriptBytecodeParameterTypeLabel
,
// The parameter should be a register
kMCScriptBytecodeParameterTypeRegister
,
// The parameter should be a constant pool index
kMCScriptBytecodeParameterTypeConstant
,
// The parameter should be a fetchable definition (variable, constant, handler)
kMCScriptBytecodeParameterTypeDefinition
,
// The parameter should be a variable definition
kMCScriptBytecodeParameterTypeVariable
,
// The parameter should be a handler definition
kMCScriptBytecodeParameterTypeHandler
,
};
bool
MCScriptCopyBytecodeNames
(
MCProperListRef
&
r_proper_list
);
bool
MCScriptLookupBytecode
(
const
char
*
opname
,
uindex_t
&
r_opcode
);
const
char
*
MCScriptDescribeBytecode
(
uindex_t
opcode
);
MCScriptBytecodeParameterType
MCScriptDescribeBytecodeParameter
(
uindex_t
opcode
,
uindex_t
index
);
bool
MCScriptCheckBytecodeParameterCount
(
uindex_t
opcode
,
uindex_t
proposed_count
);
////////////////////////////////////////////////////////////////////////////////
typedef
struct
MCScriptModuleBuilder
*
MCScriptModuleBuilderRef
;
enum
MCScriptModuleKind
{
kMCScriptModuleKindNone
,
kMCScriptModuleKindApplication
,
kMCScriptModuleKindLibrary
,
kMCScriptModuleKindWidget
,
kMCScriptModuleKind__Last
,
};
enum
MCScriptDefinitionKind
{
kMCScriptDefinitionKindNone
,
kMCScriptDefinitionKindExternal
,
kMCScriptDefinitionKindType
,
kMCScriptDefinitionKindConstant
,
kMCScriptDefinitionKindVariable
,
kMCScriptDefinitionKindHandler
,
kMCScriptDefinitionKindForeignHandler
,
kMCScriptDefinitionKindProperty
,
kMCScriptDefinitionKindEvent
,
kMCScriptDefinitionKindSyntax
,
kMCScriptDefinitionKindDefinitionGroup
,
kMCScriptDefinitionKind__Last
,
};
enum
MCScriptHandlerTypeParameterMode
{
kMCScriptHandlerTypeParameterModeIn
,
kMCScriptHandlerTypeParameterModeOut
,
kMCScriptHandlerTypeParameterModeInOut
,
kMCScriptHandlerTypeParameterModeVariadic
,
kMCScriptHandlerTypeParameterMode__Last
};
enum
MCScriptHandlerAttributes
{
kMCScriptHandlerAttributeSafe
=
0
<<
0
,
kMCScriptHandlerAttributeUnsafe
=
1
<<
0
,
};
void
MCScriptBeginModule
(
MCScriptModuleKind
kind
,
MCNameRef
name
,
MCScriptModuleBuilderRef
&
r_builder
);
bool
MCScriptEndModule
(
MCScriptModuleBuilderRef
builder
,
MCStreamRef
stream
);
void
MCScriptAddDependencyToModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
dependency
,
uindex_t
&
r_index
);
void
MCScriptAddExportToModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
index
);
void
MCScriptAddImportToModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
module_index
,
MCNameRef
definition
,
MCScriptDefinitionKind
kind
,
uindex_t
type
,
uindex_t
&
r_index
);
void
MCScriptAddImportToModuleWithIndex
(
MCScriptModuleBuilderRef
builder
,
uindex_t
module_index
,
MCNameRef
definition
,
MCScriptDefinitionKind
kind
,
uindex_t
type
,
uindex_t
p_index
);
void
MCScriptAddValueToModule
(
MCScriptModuleBuilderRef
builder
,
MCValueRef
value
,
uindex_t
&
r_index
);
void
MCScriptBeginListValueInModule
(
MCScriptModuleBuilderRef
builder
);
void
MCScriptContinueListValueInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
index
);
void
MCScriptEndListValueInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
&
r_index
);
void
MCScriptBeginArrayValueInModule
(
MCScriptModuleBuilderRef
builder
);
void
MCScriptContinueArrayValueInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
key_index
,
uindex_t
value_index
);
void
MCScriptEndArrayValueInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
&
r_index
);
void
MCScriptAddDefinedTypeToModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
index
,
uindex_t
&
r_type
);
void
MCScriptAddForeignTypeToModule
(
MCScriptModuleBuilderRef
builder
,
MCStringRef
p_binding
,
uindex_t
&
r_type
);
void
MCScriptAddOptionalTypeToModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
type
,
uindex_t
&
r_new_type
);
void
MCScriptBeginHandlerTypeInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
return_type
);
void
MCScriptBeginForeignHandlerTypeInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
return_type
);
void
MCScriptContinueHandlerTypeInModule
(
MCScriptModuleBuilderRef
builder
,
MCScriptHandlerTypeParameterMode
mode
,
MCNameRef
name
,
uindex_t
type
);
void
MCScriptEndHandlerTypeInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
&
r_new_type
);
void
MCScriptBeginRecordTypeInModule
(
MCScriptModuleBuilderRef
builder
);
void
MCScriptContinueRecordTypeInModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
type
);
void
MCScriptEndRecordTypeInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
&
r_new_type
);
void
MCScriptAddDefinitionToModule
(
MCScriptModuleBuilderRef
builder
,
MCScriptDefinitionKind
kind
,
uindex_t
&
r_index
);
void
MCScriptAddTypeToModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
type
,
uindex_t
index
);
void
MCScriptAddConstantToModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
const_idx
,
uindex_t
index
);
void
MCScriptAddVariableToModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
type
,
uindex_t
index
);
void
MCScriptBeginHandlerInModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
signature
,
MCScriptHandlerAttributes
attributes
,
uindex_t
index
);
void
MCScriptAddParameterToHandlerInModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
type
,
uindex_t
&
r_index
);
void
MCScriptAddVariableToHandlerInModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
type
,
uindex_t
&
r_index
);
void
MCScriptEndHandlerInModule
(
MCScriptModuleBuilderRef
builder
);
void
MCScriptBeginSyntaxInModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
index
);
void
MCScriptBeginSyntaxMethodInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
handler
);
void
MCScriptAddBuiltinArgumentToSyntaxMethodInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
index
);
void
MCScriptAddConstantArgumentToSyntaxMethodInModule
(
MCScriptModuleBuilderRef
builder
,
MCValueRef
value
);
void
MCScriptAddVariableArgumentToSyntaxMethodInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
index
);
void
MCScriptAddIndexedVariableArgumentToSyntaxMethodInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
var_index
,
uindex_t
element_index
);
void
MCScriptEndSyntaxMethodInModule
(
MCScriptModuleBuilderRef
builder
);
void
MCScriptEndSyntaxInModule
(
MCScriptModuleBuilderRef
builder
);
void
MCScriptBeginDefinitionGroupInModule
(
MCScriptModuleBuilderRef
builder
);
void
MCScriptAddHandlerToDefinitionGroupInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
index
);
void
MCScriptEndDefinitionGroupInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
&
r_index
);
void
MCScriptAddForeignHandlerToModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
signature
,
MCStringRef
binding
,
uindex_t
index
);
void
MCScriptAddPropertyToModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
getter
,
uindex_t
setter
,
uindex_t
index
);
void
MCScriptAddEventToModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
name
,
uindex_t
signature
,
uindex_t
index
);
void
MCScriptDeferLabelForBytecodeInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
&
r_label
);
void
MCScriptResolveLabelForBytecodeInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
label
);
void
MCScriptEmitBytecodeInModule
(
MCScriptModuleBuilderRef
builder
,
uindex_t
opcode
, ...);
void
MCScriptEmitBytecodeInModuleV
(
MCScriptModuleBuilderRef
builder
,
uindex_t
opcode
,
va_list
args
);
void
MCScriptEmitBytecodeInModuleA
(
MCScriptModuleBuilderRef
builder
,
uindex_t
opcode
,
uindex_t
*
arguments
,
uindex_t
argument_count
);
void
MCScriptEmitPositionForBytecodeInModule
(
MCScriptModuleBuilderRef
builder
,
MCNameRef
file
,
uindex_t
line
);
/* These methods are used to build shims for builtin foreign handlers. They
allow lc-compiles 'emit' module to get the details of a handler type. The
types returned are the raw types of the arguments after taking into account
mode which means we only (currently) need void, pointer, bool and the number
types (both fixed and C). We need to enumerate them all separately, as some
int types change depending on the architecture. */
enum
MCScriptForeignPrimitiveType
{
kMCScriptForeignPrimitiveTypeUnknown
,
kMCScriptForeignPrimitiveTypeVoid
,
kMCScriptForeignPrimitiveTypePointer
,
kMCScriptForeignPrimitiveTypeSInt8
,
kMCScriptForeignPrimitiveTypeUInt8
,
kMCScriptForeignPrimitiveTypeSInt16
,
kMCScriptForeignPrimitiveTypeUInt16
,
kMCScriptForeignPrimitiveTypeSInt32
,
kMCScriptForeignPrimitiveTypeUInt32
,
kMCScriptForeignPrimitiveTypeSInt64
,
kMCScriptForeignPrimitiveTypeUInt64
,
kMCScriptForeignPrimitiveTypeSIntSize
,
kMCScriptForeignPrimitiveTypeUIntSize
,
kMCScriptForeignPrimitiveTypeSIntPtr
,
kMCScriptForeignPrimitiveTypeUIntPtr
,
kMCScriptForeignPrimitiveTypeFloat32
,
kMCScriptForeignPrimitiveTypeFloat64
,
kMCScriptForeignPrimitiveTypeCBool
,
kMCScriptForeignPrimitiveTypeCChar
,
kMCScriptForeignPrimitiveTypeCSChar
,
kMCScriptForeignPrimitiveTypeCUChar
,
kMCScriptForeignPrimitiveTypeCSShort
,
kMCScriptForeignPrimitiveTypeCUShort
,
kMCScriptForeignPrimitiveTypeCSInt
,
kMCScriptForeignPrimitiveTypeCUInt
,
kMCScriptForeignPrimitiveTypeCSLong
,
kMCScriptForeignPrimitiveTypeCULong
,
kMCScriptForeignPrimitiveTypeCSLongLong
,
kMCScriptForeignPrimitiveTypeCULongLong
,
kMCScriptForeignPrimitiveTypeCFloat
,
kMCScriptForeignPrimitiveTypeCDouble
,
kMCScriptForeignPrimitiveTypeSInt
,
kMCScriptForeignPrimitiveTypeUInt
,
kMCScriptForeignPrimitiveTypeNaturalUInt
,
kMCScriptForeignPrimitiveTypeNaturalSInt
,
kMCScriptForeignPrimitiveTypeNaturalFloat
,
};
MCScriptForeignPrimitiveType
MCScriptQueryForeignHandlerReturnTypeInModule
(
MCScriptModuleBuilderRef
build
,
uindex_t
type_index
);
uindex_t
MCScriptQueryForeignHandlerParameterCountInModule
(
MCScriptModuleBuilderRef
build
,
uindex_t
type_index
);
MCScriptForeignPrimitiveType
MCScriptQueryForeignHandlerParameterTypeInModule
(
MCScriptModuleBuilderRef
build
,
uindex_t
type_index
,
uindex_t
arg_index
);
////////////////////////////////////////////////////////////////////////////////
enum
MCJavaCallType
{
MCJavaCallTypeInstance
,
MCJavaCallTypeStatic
,
MCJavaCallTypeNonVirtual
,
MCJavaCallTypeConstructor
,
MCJavaCallTypeInterfaceProxy
,
MCJavaCallTypeGetter
,
MCJavaCallTypeSetter
,
MCJavaCallTypeStaticGetter
,
MCJavaCallTypeStaticSetter
,
/* This value is used to indicate that the call type was not known - it is
* only used internally in libscript. */
MCJavaCallTypeUnknown
=
-1
,
};
/* MCScriptForeignHandlerLanguage describes the type of foreign handler which
* has been bound - based on language. */
enum
MCScriptForeignHandlerLanguage
{
/* The handler has not yet been bound, or failed to bind */
kMCScriptForeignHandlerLanguageUnknown
,
/* The handler should be called using libffi */
kMCScriptForeignHandlerLanguageC
,
/* The handler has a lc-compile generated shim, so can be called directly */
kMCScriptForeignHandlerLanguageBuiltinC
,
/* The handler should be called using objc_msgSend */
kMCScriptForeignHandlerLanguageObjC
,
/* The handler should be called using the JNI */
kMCScriptForeignHandlerLanguageJava
,
};
/* MCScriptThreadAffinity describes which thread a foreign handler should be
* executed on. This applies to Android and iOS, where a handler can either be
* run on the default (engine) thread, or the UI (main) thread. */
enum
MCScriptThreadAffinity
{
kMCScriptThreadAffinityDefault
,
kMCScriptThreadAffinityUI
,
};
/* MCScriptForeignHandlerObjcCallType describes how to call the objective-c
* method. */
enum
MCScriptForeignHandlerObjcCallType
{
/* Call the method using method_invoke on the instance (on the default
* thread) */
kMCScriptForeignHandlerObjcCallTypeInstanceMethod
,
/* Call the method using method_invoke on the class instance (on the default
* thread) */
kMCScriptForeignHandlerObjcCallTypeClassMethod
,
};
struct
MCScriptForeignHandlerInfo
{
MCScriptForeignHandlerLanguage
language
:
8
;
MCScriptThreadAffinity
thread_affinity
:
8
;
union
{
struct
{
int
call_type
;
MCStringRef
library
;
MCStringRef
function
;
}
c
;
struct
{
MCScriptForeignHandlerObjcCallType
call_type
:
8
;
MCStringRef
library
;
MCStringRef
class_name
;
MCStringRef
method_name
;
}
objc
;
struct
{
MCJavaCallType
call_type
:
8
;
MCStringRef
class_name
;
MCStringRef
method_name
;
MCStringRef
arguments
;
MCStringRef
return_type
;
}
java
;
};
};
typedef
struct
MCScriptForeignHandlerInfo
*
MCScriptForeignHandlerInfoRef
;
bool
MCScriptForeignHandlerInfoParse
(
MCStringRef
p_binding
,
MCScriptForeignHandlerInfoRef
&
r_info
);
void
MCScriptForeignHandlerInfoRelease
(
MCScriptForeignHandlerInfoRef
p_info
);
////////////////////////////////////////////////////////////////////////////////
// Compiled modules are serialized to disk in the following format:
//
// byte magic[0] = 'L'
// byte magic[1] = 'C'
// byte version[0]
// byte version[1]
// <pickle of module struct>
// The module version will be incremented for every public release of the libscript
// which occurs in which the module binary format changes.
//
// We will only aim to support module formats which have been released as final and
// stable.
//
// The following constants keep track of, and should be updated to reflect the meaning
// of each module version.
#define
kMCScriptModuleVersion_8_0_0_DP_1
0
#define
kMCScriptModuleVersion_8_1_0_DP_2
1
#define
kMCScriptModuleVersion_9_0_0_DP_4
2
#define
kMCScriptCurrentModuleVersion
kMCScriptModuleVersion_9_0_0_DP_4
////////////////////////////////////////////////////////////////////////////////
#endif
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