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--
$Id: code.lua,v 1.41 2014/12/26 17:18:43 roberto Exp $
--
See Copyright Notice in file all.lua
if
T
==
nil
then
(
Message
or
print
)(
'
\n
>>> testC not active: skipping opcode tests <<<
\n
'
)
return
end
print
"
testing code generation and optimizations
"
--
this code gave an error for the code checker
do
local
function
f
(
a
)
for
k
,
v
,
w
in
a
do
end
end
end
--
testing reuse in constant table
local
function
checkKlist
(
func
,
list
)
local
k
=
T
.
listk
(
func
)
assert
(
#
k
==
#
list
)
for
i
=
1
,
#
k
do
assert
(
k
[
i
]
==
list
[
i
]
and
math.type
(
k
[
i
])
==
math.type
(
list
[
i
]))
end
end
local
function
foo
()
local
a
a
=
3
;
a
=
0
;
a
=
0.0
;
a
=
-
7
+
7
a
=
3.78
/
4
;
a
=
3.78
/
4
a
=
-
3.78
/
4
;
a
=
3.78
/
4
;
a
=
-
3.78
/
4
a
=
-
3.79
/
4
;
a
=
0.0
;
a
=
-
0
;
a
=
3
;
a
=
3.0
;
a
=
3
;
a
=
3.0
end
checkKlist
(
foo
, {
3
,
0
,
0.0
,
3.78
/
4
,
-
3.78
/
4
,
-
3.79
/
4
,
3.0
})
--
testing opcodes
function
check
(
f
, ...)
local
arg
=
{
...
}
local
c
=
T
.
listcode
(
f
)
for
i
=
1
,
#
arg
do
--
print(arg[i], c[i])
assert
(
string.find
(
c
[
i
],
'
-
'
..
arg
[
i
]
..
'
*%d
'
))
end
assert
(
c
[
#
arg
+
2
]
==
nil
)
end
function
checkequal
(
a
,
b
)
a
=
T
.
listcode
(
a
)
b
=
T
.
listcode
(
b
)
for
i
=
1
,
#
a
do
a
[
i
]
=
string.gsub
(
a
[
i
],
'
%b()
'
,
'
'
)
--
remove line number
b
[
i
]
=
string.gsub
(
b
[
i
],
'
%b()
'
,
'
'
)
--
remove line number
assert
(
a
[
i
]
==
b
[
i
])
end
end
--
some basic instructions
check
(
function
()
(
function
()
end
){
f
()}
end
,
'
CLOSURE
'
,
'
NEWTABLE
'
,
'
GETTABUP
'
,
'
CALL
'
,
'
SETLIST
'
,
'
CALL
'
,
'
RETURN
'
)
--
sequence of LOADNILs
check
(
function
()
local
a
,
b
,
c
local
d
;
local
e
;
local
f
,
g
,
h
;
d
=
nil
;
d
=
nil
;
b
=
nil
;
a
=
nil
;
c
=
nil
;
end
,
'
LOADNIL
'
,
'
RETURN
'
)
check
(
function
()
local
a
,
b
,
c
,
d
=
1
,
1
,
1
,
1
d
=
nil
;
c
=
nil
;
b
=
nil
;
a
=
nil
end
,
'
LOADK
'
,
'
LOADK
'
,
'
LOADK
'
,
'
LOADK
'
,
'
LOADNIL
'
,
'
RETURN
'
)
do
local
a
,
b
,
c
,
d
=
1
,
1
,
1
,
1
d
=
nil
;
c
=
nil
;
b
=
nil
;
a
=
nil
assert
(
a
==
nil
and
b
==
nil
and
c
==
nil
and
d
==
nil
)
end
--
single return
check
(
function
(
a
,
b
,
c
)
return
a
end
,
'
RETURN
'
)
--
infinite loops
check
(
function
()
while
true
do
local
a
=
-
1
end
end
,
'
LOADK
'
,
'
JMP
'
,
'
RETURN
'
)
check
(
function
()
while
1
do
local
a
=
-
1
end
end
,
'
LOADK
'
,
'
JMP
'
,
'
RETURN
'
)
check
(
function
()
repeat
local
x
=
1
until
true
end
,
'
LOADK
'
,
'
RETURN
'
)
--
concat optimization
check
(
function
(
a
,
b
,
c
,
d
)
return
a
..
b
..
c
..
d
end
,
'
MOVE
'
,
'
MOVE
'
,
'
MOVE
'
,
'
MOVE
'
,
'
CONCAT
'
,
'
RETURN
'
)
--
not
check
(
function
()
return
not
not
nil
end
,
'
LOADBOOL
'
,
'
RETURN
'
)
check
(
function
()
return
not
not
false
end
,
'
LOADBOOL
'
,
'
RETURN
'
)
check
(
function
()
return
not
not
true
end
,
'
LOADBOOL
'
,
'
RETURN
'
)
check
(
function
()
return
not
not
1
end
,
'
LOADBOOL
'
,
'
RETURN
'
)
--
direct access to locals
check
(
function
()
local
a
,
b
,
c
,
d
a
=
b
*
2
c
[
2
],
a
[
b
]
=
-
((
a
+
d
/
2
-
a
[
b
])
^
a
.
x
),
b
end
,
'
LOADNIL
'
,
'
MUL
'
,
'
DIV
'
,
'
ADD
'
,
'
GETTABLE
'
,
'
SUB
'
,
'
GETTABLE
'
,
'
POW
'
,
'
UNM
'
,
'
SETTABLE
'
,
'
SETTABLE
'
,
'
RETURN
'
)
--
direct access to constants
check
(
function
()
local
a
,
b
a
.
x
=
3.2
a
.
x
=
b
a
[
b
]
=
'
x
'
end
,
'
LOADNIL
'
,
'
SETTABLE
'
,
'
SETTABLE
'
,
'
SETTABLE
'
,
'
RETURN
'
)
check
(
function
()
local
a
,
b
a
=
1
-
a
b
=
1
/
a
b
=
5
-
4
end
,
'
LOADNIL
'
,
'
SUB
'
,
'
DIV
'
,
'
LOADK
'
,
'
RETURN
'
)
check
(
function
()
local
a
,
b
a
[
true
]
=
false
end
,
'
LOADNIL
'
,
'
SETTABLE
'
,
'
RETURN
'
)
--
constant folding
local
function
checkK
(
func
,
val
)
check
(
func
,
'
LOADK
'
,
'
RETURN
'
)
local
k
=
T
.
listk
(
func
)
assert
(
#
k
==
1
and
k
[
1
]
==
val
and
math.type
(
k
[
1
])
==
math.type
(
val
))
assert
(
func
()
==
val
)
end
checkK
(
function
()
return
0.0
end
,
0.0
)
checkK
(
function
()
return
0
end
,
0
)
checkK
(
function
()
return
-
0
//
1
end
,
0
)
checkK
(
function
()
return
3
^-
1
end
,
1
/
3
)
checkK
(
function
()
return
(
1
+
1
)
^
(
50
+
50
)
end
,
2
^
100
)
checkK
(
function
()
return
(
-
2
)
^
(
31
-
2
)
end
,
-
0x20000000
+
0.0
)
checkK
(
function
()
return
(
-
3
^
0
+
5
)
//
3.0
end
,
1.0
)
checkK
(
function
()
return
-
3
%
5
end
,
2
)
checkK
(
function
()
return
-
((
2.0
^
8
+
-
(
-
1
))
%
8
)
/
2
*
4
-
3
end
,
-
5.0
)
checkK
(
function
()
return
-
((
2
^
8
+
-
(
-
1
))
%
8
)
//
2
*
4
-
3
end
,
-
7.0
)
checkK
(
function
()
return
0xF0.0
|
0xCC.0
~
0xAA
&
0xFD
end
,
0xF4
)
checkK
(
function
()
return
~(~
0xFF0
|
0xFF0
)
end
,
0
)
checkK
(
function
()
return
~~
-
100024.0
end
,
-
100024
)
checkK
(
function
()
return
((
100
<<
6
)
<<
-
4
)
>>
2
end
,
100
)
--
no foldings
check
(
function
()
return
-
0.0
end
,
'
LOADK
'
,
'
UNM
'
,
'
RETURN
'
)
check
(
function
()
return
3
/
0
end
,
'
DIV
'
,
'
RETURN
'
)
check
(
function
()
return
0
%
0
end
,
'
MOD
'
,
'
RETURN
'
)
check
(
function
()
return
-
4
//
0
end
,
'
IDIV
'
,
'
RETURN
'
)
--
bug in constant folding for 5.1
check
(
function
()
return
-
nil
end
,
'
LOADNIL
'
,
'
UNM
'
,
'
RETURN
'
)
check
(
function
()
local
a
,
b
,
c
b
[
c
],
a
=
c
,
b
b
[
a
],
a
=
c
,
b
a
,
b
=
c
,
a
a
=
a
end
,
'
LOADNIL
'
,
'
MOVE
'
,
'
MOVE
'
,
'
SETTABLE
'
,
'
MOVE
'
,
'
MOVE
'
,
'
MOVE
'
,
'
SETTABLE
'
,
'
MOVE
'
,
'
MOVE
'
,
'
MOVE
'
,
--
no code for a = a
'
RETURN
'
)
--
x == nil , x ~= nil
checkequal
(
function
()
if
(
a
==
nil
)
then
a
=
1
end
;
if
a
~=
nil
then
a
=
1
end
end
,
function
()
if
(
a
==
9
)
then
a
=
1
end
;
if
a
~=
9
then
a
=
1
end
end
)
check
(
function
()
if
a
==
nil
then
a
=
'
a
'
end
end
,
'
GETTABUP
'
,
'
EQ
'
,
'
JMP
'
,
'
SETTABUP
'
,
'
RETURN
'
)
--
de morgan
checkequal
(
function
()
local
a
;
if
not
(
a
or
b
)
then
b
=
a
end
end
,
function
()
local
a
;
if
(
not
a
and
not
b
)
then
b
=
a
end
end
)
checkequal
(
function
(
l
)
local
a
;
return
0
<=
a
and
a
<=
l
end
,
function
(
l
)
local
a
;
return
not
(
not
(
a
>=
0
)
or
not
(
a
<=
l
))
end
)
--
if-goto optimizations
check
(
function
(
a
,
b
,
c
,
d
,
e
)
if
a
==
b
then
goto
l1
elseif
a
==
c
then
goto
l2
elseif
a
==
d
then
goto
l2
else
if
a
==
e
then
goto
l3
else
goto
l3
end
end
::
l1
::
::
l2
::
::
l3
::
::
l4
::
end
,
'
EQ
'
,
'
JMP
'
,
'
EQ
'
,
'
JMP
'
,
'
EQ
'
,
'
JMP
'
,
'
EQ
'
,
'
JMP
'
,
'
JMP
'
,
'
RETURN
'
)
checkequal
(
function
(
a
)
while
a
<
10
do
a
=
a
+
1
end
end
,
function
(
a
)
::
L2
::
if
not
(
a
<
10
)
then
goto
L1
end
;
a
=
a
+
1
;
goto
L2
;
::
L1
::
end
)
checkequal
(
function
(
a
)
while
a
<
10
do
a
=
a
+
1
end
end
,
function
(
a
)
while
true
do
if
not
(
a
<
10
)
then
break
end
;
a
=
a
+
1
;
end
end
)
print
'
OK
'
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