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node/src/node_zlib.cc at master · magicmonkey/node · GitHub
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//
Copyright Joyent, Inc. and other Node contributors.
//
//
Permission is hereby granted, free of charge, to any person obtaining a
//
copy of this software and associated documentation files (the
//
"Software"), to deal in the Software without restriction, including
//
without limitation the rights to use, copy, modify, merge, publish,
//
distribute, sublicense, and/or sell copies of the Software, and to permit
//
persons to whom the Software is furnished to do so, subject to the
//
following conditions:
//
//
The above copyright notice and this permission notice shall be included
//
in all copies or substantial portions of the Software.
//
//
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
//
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
//
NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
//
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
//
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
//
USE OR OTHER DEALINGS IN THE SOFTWARE.
#
include
"
v8.h
"
#
include
<
errno.h
>
#
include
<
string.h
>
#
include
<
stdlib.h
>
#
include
<
sys/types.h
>
#
include
"
zlib.h
"
#
include
"
node.h
"
#
include
"
node_buffer.h
"
namespace
node
{
using
namespace
v8
;
static
Persistent<String> callback_sym;
static
Persistent<String> onerror_sym;
enum
node_zlib_mode {
DEFLATE
=
1
,
INFLATE
,
GZIP
,
GUNZIP
,
DEFLATERAW
,
INFLATERAW
,
UNZIP
};
void
InitZlib
(v8::Handle<v8::Object> target);
/*
*
* Deflate/Inflate
*/
class
ZCtx
:
public
ObjectWrap
{
public:
ZCtx
(node_zlib_mode mode) : ObjectWrap(), dictionary_(
NULL
), mode_(mode) {}
~ZCtx
() {
if
(mode_ ==
DEFLATE
|| mode_ ==
GZIP
|| mode_ ==
DEFLATERAW
) {
(
void
)
deflateEnd
(&strm_);
}
else
if
(mode_ ==
INFLATE
|| mode_ ==
GUNZIP
|| mode_ ==
INFLATERAW
||
mode_ ==
UNZIP
) {
(
void
)
inflateEnd
(&strm_);
}
if
(dictionary_ !=
NULL
)
delete[]
dictionary_;
}
//
write(flush, in, in_off, in_len, out, out_off, out_len)
static
Handle<Value>
Write
(
const
Arguments& args) {
HandleScope scope;
assert
(args.
Length
() ==
7
);
ZCtx *ctx = ObjectWrap::Unwrap<ZCtx>(args.
This
());
assert
(ctx->
init_done_
&&
"
write before init
"
);
assert
(!ctx->
write_in_progress_
&&
"
write already in progress
"
);
ctx->
write_in_progress_
=
true
;
unsigned
int
flush = args[
0
]->
Uint32Value
();
Bytef *in;
Bytef *out;
size_t
in_off, in_len, out_off, out_len;
if
(args[
1
]->
IsNull
()) {
//
just a flush
Bytef nada[
1
] = {
0
};
in = nada;
in_len =
0
;
in_off =
0
;
}
else
{
assert
(
Buffer::HasInstance
(args[
1
]));
Local<Object> in_buf;
in_buf = args[
1
]->
ToObject
();
in_off = args[
2
]->
Uint32Value
();
in_len = args[
3
]->
Uint32Value
();
assert
(in_off + in_len <=
Buffer::Length
(in_buf));
in =
reinterpret_cast
<Bytef *>(
Buffer::Data
(in_buf) + in_off);
}
assert
(
Buffer::HasInstance
(args[
4
]));
Local<Object> out_buf = args[
4
]->
ToObject
();
out_off = args[
5
]->
Uint32Value
();
out_len = args[
6
]->
Uint32Value
();
assert
(out_off + out_len <=
Buffer::Length
(out_buf));
out =
reinterpret_cast
<Bytef *>(
Buffer::Data
(out_buf) + out_off);
//
build up the work request
uv_work_t
* work_req = &(ctx->
work_req_
);
ctx->
strm_
.
avail_in
= in_len;
ctx->
strm_
.
next_in
= in;
ctx->
strm_
.
avail_out
= out_len;
ctx->
strm_
.
next_out
= out;
ctx->
flush_
= flush;
//
set this so that later on, I can easily tell how much was written.
ctx->
chunk_size_
= out_len;
uv_queue_work
(
uv_default_loop
(),
work_req,
ZCtx::Process,
ZCtx::After);
ctx->
Ref
();
return
ctx->
handle_
;
}
//
thread pool!
//
This function may be called multiple times on the uv_work pool
//
for a single write() call, until all of the input bytes have
//
been consumed.
static
void
Process
(
uv_work_t
* work_req) {
ZCtx *ctx =
container_of
(work_req, ZCtx, work_req_);
//
If the avail_out is left at 0, then it means that it ran out
//
of room. If there was avail_out left over, then it means
//
that all of the input was consumed.
switch
(ctx->
mode_
) {
case
DEFLATE
:
case
GZIP
:
case
DEFLATERAW
:
ctx->
err_
=
deflate
(&ctx->
strm_
, ctx->
flush_
);
break
;
case
UNZIP
:
case
INFLATE
:
case
GUNZIP
:
case
INFLATERAW
:
ctx->
err_
=
inflate
(&ctx->
strm_
, ctx->
flush_
);
//
If data was encoded with dictionary
if
(ctx->
err_
==
Z_NEED_DICT
) {
assert
(ctx->
dictionary_
!=
NULL
&&
"
Stream has no dictionary
"
);
if
(ctx->
dictionary_
!=
NULL
) {
//
Load it
ctx->
err_
=
inflateSetDictionary
(&ctx->
strm_
,
ctx->
dictionary_
,
ctx->
dictionary_len_
);
assert
(ctx->
err_
==
Z_OK
&&
"
Failed to set dictionary
"
);
if
(ctx->
err_
==
Z_OK
) {
//
And try to decode again
ctx->
err_
=
inflate
(&ctx->
strm_
, ctx->
flush_
);
}
}
}
break
;
default
:
assert
(
0
&&
"
wtf?
"
);
}
//
pass any errors back to the main thread to deal with.
//
now After will emit the output, and
//
either schedule another call to Process,
//
or shift the queue and call Process.
}
//
v8 land!
static
void
After
(
uv_work_t
* work_req) {
HandleScope scope;
ZCtx *ctx =
container_of
(work_req, ZCtx, work_req_);
//
Acceptable error states depend on the type of zlib stream.
switch
(ctx->
err_
) {
case
Z_OK
:
case
Z_STREAM_END
:
case
Z_BUF_ERROR
:
//
normal statuses, not fatal
break
;
default
:
//
something else.
ZCtx::Error
(ctx,
"
Zlib error
"
);
return
;
}
Local<Integer> avail_out =
Integer::New
(ctx->
strm_
.
avail_out
);
Local<Integer> avail_in =
Integer::New
(ctx->
strm_
.
avail_in
);
ctx->
write_in_progress_
=
false
;
//
call the write() cb
assert
(ctx->
handle_
->
Get
(callback_sym)->
IsFunction
() &&
"
Invalid callback
"
);
Local<Value> args[
2
] = { avail_in, avail_out };
MakeCallback
(ctx->
handle_
, callback_sym,
ARRAY_SIZE
(args), args);
ctx->
Unref
();
}
static
void
Error
(ZCtx *ctx,
const
char
*msg_) {
const
char
*msg;
if
(ctx->
strm_
.
msg
!=
NULL
) {
msg = ctx->
strm_
.
msg
;
}
else
{
msg = msg_;
}
assert
(ctx->
handle_
->
Get
(onerror_sym)->
IsFunction
() &&
"
Invalid error handler
"
);
HandleScope scope;
Local<Value> args[
2
] = {
String::New
(msg),
Local<Value>::
New
(
Number::New
(ctx->
err_
)) };
MakeCallback
(ctx->
handle_
, onerror_sym,
ARRAY_SIZE
(args), args);
//
no hope of rescue.
ctx->
Unref
();
}
static
Handle<Value>
New
(
const
Arguments& args) {
HandleScope scope;
if
(args.
Length
() <
1
|| !args[
0
]->
IsInt32
()) {
return
ThrowException
(
Exception::TypeError
(
String::New
(
"
Bad argument
"
)));
}
node_zlib_mode mode = (node_zlib_mode) args[
0
]->
Int32Value
();
if
(mode <
DEFLATE
|| mode >
UNZIP
) {
return
ThrowException
(
Exception::TypeError
(
String::New
(
"
Bad argument
"
)));
}
ZCtx *ctx =
new
ZCtx
(mode);
ctx->
Wrap
(args.
This
());
return
args.
This
();
}
//
just pull the ints out of the args and call the other Init
static
Handle<Value>
Init
(
const
Arguments& args) {
HandleScope scope;
assert
((args.
Length
() ==
4
|| args.
Length
() ==
5
) &&
"
init(windowBits, level, memLevel, strategy, [dictionary])
"
);
ZCtx *ctx = ObjectWrap::Unwrap<ZCtx>(args.
This
());
int
windowBits = args[
0
]->
Uint32Value
();
assert
((windowBits >=
8
&& windowBits <=
15
) &&
"
invalid windowBits
"
);
int
level = args[
1
]->
Uint32Value
();
assert
((level >= -
1
&& level <=
9
) &&
"
invalid compression level
"
);
int
memLevel = args[
2
]->
Uint32Value
();
assert
((memLevel >=
1
&& memLevel <=
9
) &&
"
invalid memlevel
"
);
int
strategy = args[
3
]->
Uint32Value
();
assert
((strategy ==
Z_FILTERED
||
strategy ==
Z_HUFFMAN_ONLY
||
strategy ==
Z_RLE
||
strategy ==
Z_FIXED
||
strategy ==
Z_DEFAULT_STRATEGY
) &&
"
invalid strategy
"
);
char
* dictionary =
NULL
;
size_t
dictionary_len =
0
;
if
(args.
Length
() >=
5
&&
Buffer::HasInstance
(args[
4
])) {
Local<Object> dictionary_ = args[
4
]->
ToObject
();
dictionary_len =
Buffer::Length
(dictionary_);
dictionary =
new
char
[dictionary_len];
memcpy
(dictionary,
Buffer::Data
(dictionary_), dictionary_len);
}
Init
(ctx, level, windowBits, memLevel, strategy,
dictionary, dictionary_len);
SetDictionary
(ctx);
return
Undefined
();
}
static
Handle<Value>
Reset
(
const
Arguments &args) {
HandleScope scope;
ZCtx *ctx = ObjectWrap::Unwrap<ZCtx>(args.
This
());
Reset
(ctx);
SetDictionary
(ctx);
return
Undefined
();
}
static
void
Init
(ZCtx *ctx,
int
level,
int
windowBits,
int
memLevel,
int
strategy,
char
* dictionary,
size_t
dictionary_len) {
ctx->
level_
= level;
ctx->
windowBits_
= windowBits;
ctx->
memLevel_
= memLevel;
ctx->
strategy_
= strategy;
ctx->
strm_
.
zalloc
=
Z_NULL
;
ctx->
strm_
.
zfree
=
Z_NULL
;
ctx->
strm_
.
opaque
=
Z_NULL
;
ctx->
flush_
=
Z_NO_FLUSH
;
ctx->
err_
=
Z_OK
;
if
(ctx->
mode_
==
GZIP
|| ctx->
mode_
==
GUNZIP
) {
ctx->
windowBits_
+=
16
;
}
if
(ctx->
mode_
==
UNZIP
) {
ctx->
windowBits_
+=
32
;
}
if
(ctx->
mode_
==
DEFLATERAW
|| ctx->
mode_
==
INFLATERAW
) {
ctx->
windowBits_
*= -
1
;
}
switch
(ctx->
mode_
) {
case
DEFLATE
:
case
GZIP
:
case
DEFLATERAW
:
ctx->
err_
=
deflateInit2
(&ctx->
strm_
,
ctx->
level_
,
Z_DEFLATED
,
ctx->
windowBits_
,
ctx->
memLevel_
,
ctx->
strategy_
);
break
;
case
INFLATE
:
case
GUNZIP
:
case
INFLATERAW
:
case
UNZIP
:
ctx->
err_
=
inflateInit2
(&ctx->
strm_
, ctx->
windowBits_
);
break
;
default
:
assert
(
0
&&
"
wtf?
"
);
}
if
(ctx->
err_
!=
Z_OK
) {
ZCtx::Error
(ctx,
"
Init error
"
);
}
ctx->
dictionary_
=
reinterpret_cast
<Bytef *>(dictionary);
ctx->
dictionary_len_
= dictionary_len;
ctx->
write_in_progress_
=
false
;
ctx->
init_done_
=
true
;
}
static
void
SetDictionary
(ZCtx* ctx) {
if
(ctx->
dictionary_
==
NULL
)
return
;
ctx->
err_
=
Z_OK
;
switch
(ctx->
mode_
) {
case
DEFLATE
:
case
DEFLATERAW
:
ctx->
err_
=
deflateSetDictionary
(&ctx->
strm_
,
ctx->
dictionary_
,
ctx->
dictionary_len_
);
break
;
default
:
break
;
}
if
(ctx->
err_
!=
Z_OK
) {
ZCtx::Error
(ctx,
"
Failed to set dictionary
"
);
}
}
static
void
Reset
(ZCtx* ctx) {
ctx->
err_
=
Z_OK
;
switch
(ctx->
mode_
) {
case
DEFLATE
:
case
DEFLATERAW
:
ctx->
err_
=
deflateReset
(&ctx->
strm_
);
break
;
case
INFLATE
:
case
INFLATERAW
:
ctx->
err_
=
inflateReset
(&ctx->
strm_
);
break
;
default
:
break
;
}
if
(ctx->
err_
!=
Z_OK
) {
ZCtx::Error
(ctx,
"
Failed to reset stream
"
);
}
}
private:
bool
init_done_;
z_stream strm_;
int
level_;
int
windowBits_;
int
memLevel_;
int
strategy_;
int
err_;
Bytef* dictionary_;
size_t
dictionary_len_;
int
flush_;
int
chunk_size_;
bool
write_in_progress_;
uv_work_t
work_req_;
node_zlib_mode mode_;
};
void
InitZlib
(Handle<Object> target) {
HandleScope scope;
Local<FunctionTemplate> z =
FunctionTemplate::New
(ZCtx::New);
z->
InstanceTemplate
()->
SetInternalFieldCount
(
1
);
NODE_SET_PROTOTYPE_METHOD
(z,
"
write
"
, ZCtx::Write);
NODE_SET_PROTOTYPE_METHOD
(z,
"
init
"
, ZCtx::Init);
NODE_SET_PROTOTYPE_METHOD
(z,
"
reset
"
, ZCtx::Reset);
z->
SetClassName
(
String::NewSymbol
(
"
Zlib
"
));
target->
Set
(
String::NewSymbol
(
"
Zlib
"
), z->
GetFunction
());
callback_sym =
NODE_PSYMBOL
(
"
callback
"
);
onerror_sym =
NODE_PSYMBOL
(
"
onerror
"
);
NODE_DEFINE_CONSTANT
(target,
Z_NO_FLUSH
);
NODE_DEFINE_CONSTANT
(target,
Z_PARTIAL_FLUSH
);
NODE_DEFINE_CONSTANT
(target,
Z_SYNC_FLUSH
);
NODE_DEFINE_CONSTANT
(target,
Z_FULL_FLUSH
);
NODE_DEFINE_CONSTANT
(target,
Z_FINISH
);
NODE_DEFINE_CONSTANT
(target,
Z_BLOCK
);
//
return/error codes
NODE_DEFINE_CONSTANT
(target,
Z_OK
);
NODE_DEFINE_CONSTANT
(target,
Z_STREAM_END
);
NODE_DEFINE_CONSTANT
(target,
Z_NEED_DICT
);
NODE_DEFINE_CONSTANT
(target,
Z_ERRNO
);
NODE_DEFINE_CONSTANT
(target,
Z_STREAM_ERROR
);
NODE_DEFINE_CONSTANT
(target,
Z_DATA_ERROR
);
NODE_DEFINE_CONSTANT
(target,
Z_MEM_ERROR
);
NODE_DEFINE_CONSTANT
(target,
Z_BUF_ERROR
);
NODE_DEFINE_CONSTANT
(target,
Z_VERSION_ERROR
);
NODE_DEFINE_CONSTANT
(target,
Z_NO_COMPRESSION
);
NODE_DEFINE_CONSTANT
(target,
Z_BEST_SPEED
);
NODE_DEFINE_CONSTANT
(target,
Z_BEST_COMPRESSION
);
NODE_DEFINE_CONSTANT
(target,
Z_DEFAULT_COMPRESSION
);
NODE_DEFINE_CONSTANT
(target,
Z_FILTERED
);
NODE_DEFINE_CONSTANT
(target,
Z_HUFFMAN_ONLY
);
NODE_DEFINE_CONSTANT
(target,
Z_RLE
);
NODE_DEFINE_CONSTANT
(target,
Z_FIXED
);
NODE_DEFINE_CONSTANT
(target,
Z_DEFAULT_STRATEGY
);
NODE_DEFINE_CONSTANT
(target,
ZLIB_VERNUM
);
NODE_DEFINE_CONSTANT
(target,
DEFLATE
);
NODE_DEFINE_CONSTANT
(target,
INFLATE
);
NODE_DEFINE_CONSTANT
(target,
GZIP
);
NODE_DEFINE_CONSTANT
(target,
GUNZIP
);
NODE_DEFINE_CONSTANT
(target,
DEFLATERAW
);
NODE_DEFINE_CONSTANT
(target,
INFLATERAW
);
NODE_DEFINE_CONSTANT
(target,
UNZIP
);
target->
Set
(
String::NewSymbol
(
"
ZLIB_VERSION
"
),
String::New
(
ZLIB_VERSION
));
}
}
//
namespace node
NODE_MODULE
(node_zlib, node::InitZlib)
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