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obs-studio-ftl/UI/platform-windows.cpp at develop · mixer/obs-studio-ftl · GitHub
This repository was archived by the owner on Jul 21, 2020. It is now read-only.
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/*
*****************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************
*/
#
include
<
algorithm
>
#
include
<
sstream
>
#
include
"
obs-config.h
"
#
include
"
obs-app.hpp
"
#
include
"
platform.hpp
"
using
namespace
std
;
#
include
<
util/windows/win-version.h
>
#
include
<
util/platform.h
>
#
define
WIN32_LEAN_AND_MEAN
#
include
<
windows.h
>
#
include
<
shellapi.h
>
#
include
<
shlobj.h
>
#
include
<
Dwmapi.h
>
#
include
<
psapi.h
>
#
include
<
mmdeviceapi.h
>
#
include
<
audiopolicy.h
>
#
include
<
util/windows/WinHandle.hpp
>
#
include
<
util/windows/HRError.hpp
>
#
include
<
util/windows/ComPtr.hpp
>
static
inline
bool
check_path
(
const
char
* data,
const
char
*path,
string &output)
{
ostringstream str;
str << path << data;
output = str.
str
();
printf
(
"
Attempted path: %s
\n
"
, output.
c_str
());
return
os_file_exists
(output.
c_str
());
}
bool
GetDataFilePath
(
const
char
*data, string &output)
{
if
(
check_path
(data,
"
data/obs-studio/
"
, output))
return
true
;
return
check_path
(data,
OBS_DATA_PATH
"
/obs-studio/
"
, output);
}
bool
InitApplicationBundle
()
{
return
true
;
}
string
GetDefaultVideoSavePath
()
{
wchar_t
path_utf16[
MAX_PATH
];
char
path_utf8[
MAX_PATH
] = {};
SHGetFolderPathW
(
NULL
,
CSIDL_MYVIDEO
,
NULL
,
SHGFP_TYPE_CURRENT
,
path_utf16);
os_wcs_to_utf8
(path_utf16,
wcslen
(path_utf16), path_utf8,
MAX_PATH
);
return
string
(path_utf8);
}
static
vector<string>
GetUserPreferredLocales
()
{
vector<string> result;
ULONG
num, length =
0
;
if
(!
GetUserPreferredUILanguages
(
MUI_LANGUAGE_NAME
, &num,
nullptr
, &length))
return
result;
vector<
wchar_t
>
buffer
(length);
if
(!
GetUserPreferredUILanguages
(
MUI_LANGUAGE_NAME
, &num,
&buffer.
front
(), &length))
return
result;
result.
reserve
(num);
auto
start =
begin
(buffer);
auto
end_ =
end
(buffer);
decltype
(start) separator;
while
((separator =
find
(start, end_,
0
)) != end_) {
if
(result.
size
() == num)
break
;
char
conv[
MAX_PATH
] = {};
os_wcs_to_utf8
(&*start, separator - start, conv,
MAX_PATH
);
result.
emplace_back
(conv);
start = separator +
1
;
}
return
result;
}
vector<string>
GetPreferredLocales
()
{
vector<string> windows_locales =
GetUserPreferredLocales
();
auto
obs_locales =
GetLocaleNames
();
auto
windows_to_obs = [&obs_locales](string windows) {
string lang_match;
for
(
auto
&locale_pair : obs_locales) {
auto
&locale = locale_pair.
first
;
if
(locale == windows.
substr
(
0
, locale.
size
()))
return
locale;
if
(lang_match.
size
())
continue
;
if
(locale.
substr
(
0
,
2
) == windows.
substr
(
0
,
2
))
lang_match = locale;
}
return
lang_match;
};
vector<string> result;
result.
reserve
(obs_locales.
size
());
for
(
const
string &locale : windows_locales) {
string match =
windows_to_obs
(locale);
if
(!match.
size
())
continue
;
if
(
find
(
begin
(result),
end
(result), match) !=
end
(result))
continue
;
result.
emplace_back
(match);
}
return
result;
}
uint32_t
GetWindowsVersion
()
{
static
uint32_t
ver =
0
;
if
(ver ==
0
) {
struct
win_version_info
ver_info;
get_win_ver
(&ver_info);
ver = (ver_info.
major
<<
8
) | ver_info.
minor
;
}
return
ver;
}
void
SetAeroEnabled
(
bool
enable)
{
static
HRESULT
(
WINAPI
*func)(
UINT
) =
nullptr
;
static
bool
failed =
false
;
if
(!func) {
if
(failed) {
return
;
}
HMODULE
dwm =
LoadLibraryW
(
L"
dwmapi
"
);
if
(!dwm) {
failed =
true
;
return
;
}
func =
reinterpret_cast
<
decltype
(func)>(
GetProcAddress
(dwm,
"
DwmEnableComposition
"
));
if
(!func) {
failed =
true
;
return
;
}
}
func
(enable ?
DWM_EC_ENABLECOMPOSITION
:
DWM_EC_DISABLECOMPOSITION
);
}
bool
IsAlwaysOnTop
(QWidget *window)
{
DWORD
exStyle =
GetWindowLong
((
HWND
)window->
winId
(),
GWL_EXSTYLE
);
return
(exStyle &
WS_EX_TOPMOST
) !=
0
;
}
void
SetAlwaysOnTop
(QWidget *window,
bool
enable)
{
HWND
hwnd = (
HWND
)window->
winId
();
SetWindowPos
(hwnd, enable ?
HWND_TOPMOST
:
HWND_NOTOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOMOVE
|
SWP_NOSIZE
|
SWP_NOACTIVATE
);
}
void
SetProcessPriority
(
const
char
*priority)
{
if
(!priority)
return
;
if
(
strcmp
(priority,
"
High
"
) ==
0
)
SetPriorityClass
(
GetCurrentProcess
(),
HIGH_PRIORITY_CLASS
);
else
if
(
strcmp
(priority,
"
AboveNormal
"
) ==
0
)
SetPriorityClass
(
GetCurrentProcess
(),
ABOVE_NORMAL_PRIORITY_CLASS
);
else
if
(
strcmp
(priority,
"
Normal
"
) ==
0
)
SetPriorityClass
(
GetCurrentProcess
(),
NORMAL_PRIORITY_CLASS
);
else
if
(
strcmp
(priority,
"
BelowNormal
"
) ==
0
)
SetPriorityClass
(
GetCurrentProcess
(),
BELOW_NORMAL_PRIORITY_CLASS
);
else
if
(
strcmp
(priority,
"
Idle
"
) ==
0
)
SetPriorityClass
(
GetCurrentProcess
(),
IDLE_PRIORITY_CLASS
);
}
void
SetWin32DropStyle
(QWidget *window)
{
HWND
hwnd = (
HWND
)window->
winId
();
LONG_PTR
ex_style =
GetWindowLongPtr
(hwnd,
GWL_EXSTYLE
);
ex_style |=
WS_EX_ACCEPTFILES
;
SetWindowLongPtr
(hwnd,
GWL_EXSTYLE
, ex_style);
}
bool
DisableAudioDucking
(
bool
disable)
{
ComPtr<IMMDeviceEnumerator> devEmum;
ComPtr<IMMDevice> device;
ComPtr<IAudioSessionManager2> sessionManager2;
ComPtr<IAudioSessionControl> sessionControl;
ComPtr<IAudioSessionControl2> sessionControl2;
HRESULT
result =
CoCreateInstance
(
__uuidof
(MMDeviceEnumerator),
nullptr
,
CLSCTX_INPROC_SERVER
,
__uuidof
(IMMDeviceEnumerator),
(
void
**)&devEmum);
if
(
FAILED
(result))
return
false
;
result = devEmum->
GetDefaultAudioEndpoint
(eRender, eConsole, &device);
if
(
FAILED
(result))
return
false
;
result = device->
Activate
(
__uuidof
(IAudioSessionManager2),
CLSCTX_INPROC_SERVER
,
nullptr
,
(
void
**)&sessionManager2);
if
(
FAILED
(result))
return
false
;
result = sessionManager2->
GetAudioSessionControl
(
nullptr
,
0
,
&sessionControl);
if
(
FAILED
(result))
return
false
;
result = sessionControl->
QueryInterface
(&sessionControl2);
if
(
FAILED
(result))
return
false
;
result = sessionControl2->
SetDuckingPreference
(disable);
return
SUCCEEDED
(result);
}
uint64_t
CurrentMemoryUsage
()
{
PROCESS_MEMORY_COUNTERS
pmc = {};
pmc.
cb
=
sizeof
(pmc);
if
(!
GetProcessMemoryInfo
(
GetCurrentProcess
(), &pmc,
sizeof
(pmc)))
return
0
;
return
(
uint64_t
)pmc.
WorkingSetSize
;
}
struct
RunOnceMutexData
{
WinHandle handle;
inline
RunOnceMutexData
(
HANDLE
h) : handle(h) {}
};
RunOnceMutex::RunOnceMutex
(RunOnceMutex &&rom)
{
delete
data;
data = rom.
data
;
rom.
data
=
nullptr
;
}
RunOnceMutex::~RunOnceMutex
()
{
delete
data;
}
RunOnceMutex &RunOnceMutex::
operator
=(RunOnceMutex &&rom)
{
delete
data;
data = rom.
data
;
rom.
data
=
nullptr
;
return
*
this
;
}
RunOnceMutex
GetRunOnceMutex
(
bool
&already_running)
{
string name;
if
(!portable_mode) {
name =
"
OBSStudioCore
"
;
}
else
{
char
path[
500
];
*path =
0
;
GetConfigPath
(path,
sizeof
(path),
"
"
);
name =
"
OBSStudioPortable
"
;
name += path;
}
BPtr<
wchar_t
> wname;
os_utf8_to_wcs_ptr
(name.
c_str
(), name.
size
(), &wname);
if
(wname) {
wchar_t
*temp = wname;
while
(*temp) {
if
(!
iswalnum
(*temp))
*temp = L
'
_
'
;
temp++;
}
}
HANDLE
h =
OpenMutexW
(
SYNCHRONIZE
,
false
, wname.
Get
());
already_running = !!h;
if
(!already_running)
h =
CreateMutexW
(
nullptr
,
false
, wname.
Get
());
RunOnceMutex
rom
(h ?
new
RunOnceMutexData
(h) :
nullptr
);
return
rom;
}
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