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cpp.react/include/react/common/SourceIdSet.h at master · mnpk/cpp.react · GitHub
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SourceIdSet.h
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//
Copyright Sebastian Jeckel 2014.
//
Distributed under the Boost Software License, Version 1.0.
//
(See accompanying file LICENSE_1_0.txt or copy at
//
http://www.boost.org/LICENSE_1_0.txt)
#
ifndef
REACT_COMMON_SOURCEIDSET_H_INCLUDED
#
define
REACT_COMMON_SOURCEIDSET_H_INCLUDED
#
pragma
once
#
include
"
react/detail/Defs.h
"
#
include
<
algorithm
>
#
include
<
vector
>
#
include
"
tbb/queuing_mutex.h
"
/*
*************************************
*/
REACT_IMPL_BEGIN
/*
************************************
*/
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ SourceIdSet
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
T>
class
SourceIdSet
{
private:
using
MutexT = tbb::queuing_mutex;
using
DataT = std::vector<T>;
public:
void
Insert
(
const
T& e)
{
MutexT::scoped_lock
lock
(mutex_);
data_.
push_back
(e);
isSorted_ =
false
;
}
void
Insert
(SourceIdSet<T>& other)
{
MutexT::scoped_lock
myLock
(mutex_);
MutexT::scoped_lock
otherLock
(other.
mutex_
);
sort
();
other.
sort
();
auto
l = data_.
begin
();
auto
r = data_.
end
();
auto
offset =
std::distance
(l,r);
//
For each element in other, check if it's already contained in this
//
if not, add it
for
(
const
auto
& e : other.
data_
)
{
l =
std::lower_bound
(l, r, e);
//
Already in the set?
if
(l < r && *l == e)
continue
;
auto
d =
std::distance
(data_.
begin
(), l);
data_.
push_back
(e);
//
push_back invalidates iterators
l = data_.
begin
() + d;
r = data_.
begin
() + offset;
}
std::inplace_merge
(data_.
begin
(), data_.
begin
() + offset, data_.
end
());
}
void
Erase
(
const
T& e)
{
MutexT::scoped_lock
lock
(mutex_);
data_.
erase
(
std::find
(data_.
begin
(), data_.
end
(), e));
}
void
Clear
()
{
MutexT::scoped_lock
lock
(mutex_);
data_.
clear
();
isSorted_ =
true
;
}
bool
IntersectsWith
(SourceIdSet<T>& other)
{
MutexT::scoped_lock
myLock
(mutex_);
MutexT::scoped_lock
otherLock
(other.
mutex_
);
sort
();
other.
sort
();
auto
l1 = data_.
begin
();
const
auto
r1 = data_.
end
();
auto
l2 = other.
data_
.
begin
();
const
auto
r2 = other.
data_
.
end
();
//
Is intersection of turn sourceIds and node sourceIds non-empty?
while
(l1 != r1 && l2 != r2)
{
if
(*l1 < *l2)
l1++;
else
if
(*l2 < *l1)
l2++;
//
Equals => Intersect
else
return
true
;
}
return
false
;
}
private:
MutexT mutex_;
DataT data_;
bool
isSorted_ =
false
;
void
sort
()
{
if
(isSorted_)
return
;
std::sort
(data_.
begin
(), data_.
end
());
isSorted_ =
true
;
}
};
/*
**************************************
*/
REACT_IMPL_END
/*
*************************************
*/
#
endif
//
REACT_COMMON_SOURCEIDSET_H_INCLUDED
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