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Note that uv_async_init is not thread-safe. You should initialize it from the loop thread. Only uv_async_send is thread-safe. |
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Ahhh interesting. That probably should be a note for that method. I'll fix that in this PR. Thanks for the heads up @saghul! |
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@tjfontaine was saying that we should be doing something like this. I think I'm going to merge this for right now and tackle that later. |
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uv_queue_work is not thread safe
This means that all callbacks are in a highly unstable
state and can bring the system down at any time.
Now we're using an Async handle
That should make out callbacks thread safe and consistent
across platforms again