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//
This file contains implementation of error APIs exposed in node.h
#
include
"
env-inl.h
"
#
include
"
node.h
"
#
include
"
node_errors.h
"
#
include
"
util-inl.h
"
#
include
"
uv.h
"
#
include
"
v8.h
"
#
include
<
cstring
>
namespace
node
{
using
v8::Context;
using
v8::Exception;
using
v8::Integer;
using
v8::Isolate;
using
v8::Local;
using
v8::Object;
using
v8::String;
using
v8::Value;
Local<Value>
ErrnoException
(Isolate* isolate,
int
errorno,
const
char
* syscall,
const
char
* msg,
const
char
* path) {
Environment* env =
Environment::GetCurrent
(isolate);
CHECK_NOT_NULL
(env);
Local<Value> e;
Local<String> estring =
OneByteString
(isolate,
errors::errno_string
(errorno));
if
(msg ==
nullptr
|| msg[
0
] ==
'
\0
'
) {
msg =
strerror
(errorno);
}
Local<String> message =
OneByteString
(isolate, msg);
Local<String> cons =
String::Concat
(isolate, estring,
FIXED_ONE_BYTE_STRING
(isolate,
"
,
"
));
cons =
String::Concat
(isolate, cons, message);
Local<String> path_string;
if
(path !=
nullptr
) {
//
FIXME(bnoordhuis) It's questionable to interpret the file path as UTF-8.
path_string =
String::NewFromUtf8
(isolate, path).
ToLocalChecked
();
}
if
(path_string.
IsEmpty
() ==
false
) {
cons =
String::Concat
(isolate, cons,
FIXED_ONE_BYTE_STRING
(isolate,
"
'
"
));
cons =
String::Concat
(isolate, cons, path_string);
cons =
String::Concat
(isolate, cons,
FIXED_ONE_BYTE_STRING
(isolate,
"
'
"
));
}
e =
Exception::Error
(cons);
Local<Context> context = env->
context
();
Local<Object> obj = e.
As
<Object>();
obj->
Set
(context,
env->
errno_string
(),
Integer::New
(isolate, errorno)).
Check
();
obj->
Set
(context, env->
code_string
(), estring).
Check
();
if
(path_string.
IsEmpty
() ==
false
) {
obj->
Set
(context, env->
path_string
(), path_string).
Check
();
}
if
(syscall !=
nullptr
) {
obj->
Set
(context,
env->
syscall_string
(),
OneByteString
(isolate, syscall)).
Check
();
}
return
e;
}
static
Local<String>
StringFromPath
(Isolate* isolate,
const
char
* path) {
#
ifdef
_WIN32
if
(
strncmp
(path,
"
\\\\
?
\\
UNC
\\
"
,
8
) ==
0
) {
return
String::Concat
(
isolate,
FIXED_ONE_BYTE_STRING
(isolate,
"
\\\\
"
),
String::NewFromUtf8
(isolate, path +
8
).
ToLocalChecked
());
}
else
if
(
strncmp
(path,
"
\\\\
?
\\
"
,
4
) ==
0
) {
return
String::NewFromUtf8
(isolate, path +
4
).
ToLocalChecked
();
}
#
endif
return
String::NewFromUtf8
(isolate, path).
ToLocalChecked
();
}
Local<Value>
UVException
(Isolate* isolate,
int
errorno,
const
char
* syscall,
const
char
* msg,
const
char
* path,
const
char
* dest) {
Environment* env =
Environment::GetCurrent
(isolate);
CHECK_NOT_NULL
(env);
if
(!msg || !msg[
0
])
msg =
uv_strerror
(errorno);
Local<String> js_code =
OneByteString
(isolate,
uv_err_name
(errorno));
Local<String> js_syscall =
OneByteString
(isolate, syscall);
Local<String> js_path;
Local<String> js_dest;
Local<String> js_msg = js_code;
js_msg =
String::Concat
(isolate, js_msg,
FIXED_ONE_BYTE_STRING
(isolate,
"
:
"
));
js_msg =
String::Concat
(isolate, js_msg,
OneByteString
(isolate, msg));
js_msg =
String::Concat
(isolate, js_msg,
FIXED_ONE_BYTE_STRING
(isolate,
"
,
"
));
js_msg =
String::Concat
(isolate, js_msg, js_syscall);
if
(path !=
nullptr
) {
js_path =
StringFromPath
(isolate, path);
js_msg =
String::Concat
(isolate, js_msg,
FIXED_ONE_BYTE_STRING
(isolate,
"
'
"
));
js_msg =
String::Concat
(isolate, js_msg, js_path);
js_msg =
String::Concat
(isolate, js_msg,
FIXED_ONE_BYTE_STRING
(isolate,
"
'
"
));
}
if
(dest !=
nullptr
) {
js_dest =
StringFromPath
(isolate, dest);
js_msg =
String::Concat
(
isolate, js_msg,
FIXED_ONE_BYTE_STRING
(isolate,
"
-> '
"
));
js_msg =
String::Concat
(isolate, js_msg, js_dest);
js_msg =
String::Concat
(isolate, js_msg,
FIXED_ONE_BYTE_STRING
(isolate,
"
'
"
));
}
Local<Object> e =
Exception::Error
(js_msg)->
ToObject
(isolate->
GetCurrentContext
())
.
ToLocalChecked
();
Local<Context> context = env->
context
();
e->
Set
(context,
env->
errno_string
(),
Integer::New
(isolate, errorno)).
Check
();
e->
Set
(context, env->
code_string
(), js_code).
Check
();
e->
Set
(context, env->
syscall_string
(), js_syscall).
Check
();
if
(!js_path.
IsEmpty
())
e->
Set
(context, env->
path_string
(), js_path).
Check
();
if
(!js_dest.
IsEmpty
())
e->
Set
(context, env->
dest_string
(), js_dest).
Check
();
return
e;
}
#
ifdef
_WIN32
//
Does about the same as strerror(),
//
but supports all windows error messages
static
const
char
*
winapi_strerror
(
const
int
errorno,
bool
* must_free) {
char
* errmsg =
nullptr
;
FormatMessageA
(
FORMAT_MESSAGE_ALLOCATE_BUFFER
|
FORMAT_MESSAGE_FROM_SYSTEM
|
FORMAT_MESSAGE_IGNORE_INSERTS
,
nullptr
,
errorno,
MAKELANGID
(
LANG_NEUTRAL
,
SUBLANG_DEFAULT
),
reinterpret_cast
<
LPSTR
>(&errmsg),
0
,
nullptr
);
if
(errmsg) {
*must_free =
true
;
//
Remove trailing newlines
for
(
int
i =
strlen
(errmsg) -
1
;
i >=
0
&& (errmsg[i] ==
'
\n
'
|| errmsg[i] ==
'
\r
'
);
i--) {
errmsg[i] =
'
\0
'
;
}
return
errmsg;
}
else
{
//
FormatMessage failed
*must_free =
false
;
return
"
Unknown error
"
;
}
}
Local<Value>
WinapiErrnoException
(Isolate* isolate,
int
errorno,
const
char
* syscall,
const
char
* msg,
const
char
* path) {
Environment* env =
Environment::GetCurrent
(isolate);
CHECK_NOT_NULL
(env);
Local<Value> e;
bool
must_free =
false
;
if
(!msg || !msg[
0
]) {
msg =
winapi_strerror
(errorno, &must_free);
}
Local<String> message =
OneByteString
(isolate, msg);
if
(path) {
Local<String> cons1 =
String::Concat
(isolate, message,
FIXED_ONE_BYTE_STRING
(isolate,
"
'
"
));
Local<String> cons2 =
String::Concat
(
isolate,
cons1,
String::NewFromUtf8
(isolate, path).
ToLocalChecked
());
Local<String> cons3 =
String::Concat
(isolate, cons2,
FIXED_ONE_BYTE_STRING
(isolate,
"
'
"
));
e =
Exception::Error
(cons3);
}
else
{
e =
Exception::Error
(message);
}
Local<Context> context = env->
context
();
Local<Object> obj = e.
As
<Object>();
obj->
Set
(context, env->
errno_string
(),
Integer::New
(isolate, errorno))
.
Check
();
if
(path !=
nullptr
) {
obj->
Set
(context,
env->
path_string
(),
String::NewFromUtf8
(isolate, path).
ToLocalChecked
())
.
Check
();
}
if
(syscall !=
nullptr
) {
obj->
Set
(context,
env->
syscall_string
(),
OneByteString
(isolate, syscall))
.
Check
();
}
if
(must_free) {
LocalFree
(
const_cast
<
char
*>(msg));
}
return
e;
}
#
endif
//
_WIN32
//
Implement the legacy name exposed in node.h. This has not been in fact
//
fatal any more, as the user can handle the exception in the
//
TryCatch by listening to `uncaughtException`.
//
TODO(joyeecheung): deprecate it in favor of a more accurate name.
void
FatalException
(Isolate* isolate,
const
v8::TryCatch& try_catch) {
errors::TriggerUncaughtException
(isolate, try_catch);
}
}
//
namespace node
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