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| 1 | + # Adding V8 Fast API | ||
| 2 | + | ||
| 3 | + Node.js uses [V8](https://v8.dev/) as its JavaScript engine. | ||
| 4 | + Embedding functions implemented in C++ incur a high overhead, so V8 | ||
| 5 | + provides an API to implement native functions which may be invoked directly | ||
| 6 | + from JITted code. These functions also come with additional constraints, | ||
| 7 | + for example, they may not trigger garbage collection. | ||
| 8 | + | ||
| 9 | + ## Limitations | ||
| 10 | + | ||
| 11 | + * Fast API functions may not trigger garbage collection. This means by proxy | ||
| 12 | + that JavaScript execution and heap allocation are also forbidden, including | ||
| 13 | + `v8::Array::Get()` or `v8::Number::New()`. | ||
| 14 | + * Throwing errors is not available from within a fast API call, but can be done | ||
| 15 | + through the fallback to the slow API. | ||
| 16 | + * Not all parameter and return types are supported in fast API calls. | ||
| 17 | + For a full list, please look into | ||
| 18 | + [`v8-fast-api-calls.h`](../../deps/v8/include/v8-fast-api-calls.h). | ||
| 19 | + | ||
| 20 | + ## Requirements | ||
| 21 | + | ||
| 22 | + * Any function passed to `CFunction::Make`, including fast API function | ||
| 23 | + declarations, should have their signature registered in | ||
| 24 | + [`node_external_reference.h`](../../src/node_external_reference.h) file. | ||
| 25 | + Although, it would not start failing or crashing until the function ends up | ||
| 26 | + in a snapshot (either the built-in or a user-land one). Please refer to the | ||
| 27 | + [binding functions documentation](../../src#binding-functions) for more | ||
| 28 | + information. | ||
| 29 | + * To test fast APIs, make sure to run the tests in a loop with a decent | ||
| 30 | + iterations count to trigger relevant optimizations that prefer the fast API | ||
| 31 | + over the slow one. | ||
| 32 | + * The fast callback must be idempotent up to the point where error and fallback | ||
| 33 | + conditions are checked, because otherwise executing the slow callback might | ||
| 34 | + produce visible side effects twice. | ||
| 35 | + | ||
| 36 | + ## Fallback to slow path | ||
| 37 | + | ||
| 38 | + Fast API supports fallback to slow path for when it is desirable to do so, | ||
| 39 | + for example, when throwing a custom error or executing JavaScript code is | ||
| 40 | + needed. The fallback mechanism can be enabled and changed from the C++ | ||
| 41 | + implementation of the fast API function declaration. | ||
| 42 | + | ||
| 43 | + Passing `true` to the `fallback` option will force V8 to run the slow path | ||
| 44 | + with the same arguments. | ||
| 45 | + | ||
| 46 | + In V8, the options fallback is defined as `FastApiCallbackOptions` inside | ||
| 47 | + [`v8-fast-api-calls.h`](../../deps/v8/include/v8-fast-api-calls.h). | ||
| 48 | + | ||
| 49 | + * C++ land | ||
| 50 | + | ||
| 51 | + Example of a conditional fast path on C++ | ||
| 52 | + | ||
| 53 | + ```cpp | ||
| 54 | + // Anywhere in the execution flow, you can set fallback and stop the execution. | ||
| 55 | + static double divide(const int32_t a, | ||
| 56 | + const int32_t b, | ||
| 57 | + v8::FastApiCallbackOptions& options) { | ||
| 58 | + if (b == 0) { | ||
| 59 | + options.fallback = true; | ||
| 60 | + return 0; | ||
| 61 | + } else { | ||
| 62 | + return a / b; | ||
| 63 | + } | ||
| 64 | + } | ||
| 65 | + ``` | ||
| 66 | + | ||
| 67 | + ## Example | ||
| 68 | + | ||
| 69 | + A typical function that communicates between JavaScript and C++ is as follows. | ||
| 70 | + | ||
| 71 | + * On the JavaScript side: | ||
| 72 | + | ||
| 73 | + ```js | ||
| 74 | + const { divide } = internalBinding('custom_namespace'); | ||
| 75 | + ``` | ||
| 76 | + | ||
| 77 | + * On the C++ side: | ||
| 78 | + | ||
| 79 | + ```cpp | ||
| 80 | + #include "v8-fast-api-calls.h" | ||
| 81 | + | ||
| 82 | + namespace node { | ||
| 83 | + namespace custom_namespace { | ||
| 84 | + | ||
| 85 | + static void SlowDivide(const FunctionCallbackInfo<Value>& args) { | ||
| 86 | + Environment* env = Environment::GetCurrent(args); | ||
| 87 | + CHECK_GE(args.Length(), 2); | ||
| 88 | + CHECK(args[0]->IsInt32()); | ||
| 89 | + CHECK(args[1]->IsInt32()); | ||
| 90 | + auto a = args[0].As<v8::Int32>(); | ||
| 91 | + auto b = args[1].As<v8::Int32>(); | ||
| 92 | + | ||
| 93 | + if (b->Value() == 0) { | ||
| 94 | + return node::THROW_ERR_INVALID_STATE(env, "Error"); | ||
| 95 | + } | ||
| 96 | + | ||
| 97 | + double result = a->Value() / b->Value(); | ||
| 98 | + args.GetReturnValue().Set(v8::Number::New(env->isolate(), result)); | ||
| 99 | + } | ||
| 100 | + | ||
| 101 | + static double FastDivide(const int32_t a, | ||
| 102 | + const int32_t b, | ||
| 103 | + v8::FastApiCallbackOptions& options) { | ||
| 104 | + if (b == 0) { | ||
| 105 | + options.fallback = true; | ||
| 106 | + return 0; | ||
| 107 | + } else { | ||
| 108 | + return a / b; | ||
| 109 | + } | ||
| 110 | + } | ||
| 111 | + | ||
| 112 | + CFunction fast_divide_(CFunction::Make(FastDivide)); | ||
| 113 | + | ||
| 114 | + static void Initialize(Local<Object> target, | ||
| 115 | + Local<Value> unused, | ||
| 116 | + Local<Context> context, | ||
| 117 | + void* priv) { | ||
| 118 | + SetFastMethod(context, target, "divide", SlowDivide, &fast_divide_); | ||
| 119 | + } | ||
| 120 | + | ||
| 121 | + void RegisterExternalReferences(ExternalReferenceRegistry* registry) { | ||
| 122 | + registry->Register(SlowDivide); | ||
| 123 | + registry->Register(FastDivide); | ||
| 124 | + registry->Register(fast_divide_.GetTypeInfo()); | ||
| 125 | + } | ||
| 126 | + | ||
| 127 | + } // namespace custom_namespace | ||
| 128 | + } // namespace node | ||
| 129 | + | ||
| 130 | + NODE_BINDING_CONTEXT_AWARE_INTERNAL(custom_namespace, | ||
| 131 | + node::custom_namespace::Initialize); | ||
| 132 | + NODE_BINDING_EXTERNAL_REFERENCE( | ||
| 133 | + custom_namespace, | ||
| 134 | + node::custom_namespace::RegisterExternalReferences); | ||
| 135 | + ``` | ||
| 136 | + | ||
| 137 | + * Update external references ([`node_external_reference.h`](../../src/node_external_reference.h)) | ||
| 138 | + | ||
| 139 | + Since our implementation used | ||
| 140 | + `double(const int32_t a, const int32_t b, v8::FastApiCallbackOptions& options)` | ||
| 141 | + signature, we need to add it to external references and in | ||
| 142 | + `ALLOWED_EXTERNAL_REFERENCE_TYPES`. | ||
| 143 | + | ||
| 144 | + Example declaration: | ||
| 145 | + | ||
| 146 | + ```cpp | ||
| 147 | + using CFunctionCallbackReturningDouble = double (*)(const int32_t a, | ||
| 148 | + const int32_t b, | ||
| 149 | + v8::FastApiCallbackOptions& options); | ||
| 150 | + ``` | ||
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@@ -31,6 +31,9 @@ embedder API. | |||
| 31 | 31 | Important concepts when using V8 are the ones of [`Isolate`][]s and | |
| 32 | 32 | [JavaScript value handles][]. | |
| 33 | 33 | ||
| 34 | + V8 supports [fast API calls][], which can be useful for improving the | ||
| 35 | + performance in certain cases. | ||
| 36 | + | ||
| 34 | 37 | ## libuv API documentation | |
| 35 | 38 | ||
| 36 | 39 | The other major dependency of Node.js is [libuv][], providing | |
@@ -1055,6 +1058,7 @@ static void GetUserInfo(const FunctionCallbackInfo<Value>& args) { | |||
| 1055 | 1058 | [cleanup hooks]: #cleanup-hooks | |
| 1056 | 1059 | [event loop]: #event-loop | |
| 1057 | 1060 | [exception handling]: #exception-handling | |
| 1061 | + [fast API calls]: ../doc/contributing/adding-v8-fast-api.md | ||
| 1058 | 1062 | [internal field]: #internal-fields | |
| 1059 | 1063 | [introduction for V8 embedders]: https://v8.dev/docs/embed | |
| 1060 | 1064 | [libuv]: https://libuv.org/ | |
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