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//
Copyright Joyent, Inc. and other Node contributors.
//
//
Permission is hereby granted, free of charge, to any person obtaining a
//
copy of this software and associated documentation files (the
//
"Software"), to deal in the Software without restriction, including
//
without limitation the rights to use, copy, modify, merge, publish,
//
distribute, sublicense, and/or sell copies of the Software, and to permit
//
persons to whom the Software is furnished to do so, subject to the
//
following conditions:
//
//
The above copyright notice and this permission notice shall be included
//
in all copies or substantial portions of the Software.
//
//
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
//
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
//
NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
//
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
//
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
//
USE OR OTHER DEALINGS IN THE SOFTWARE.
#
include
<
node.h
>
#
include
<
node_script.h
>
#
include
<
assert.h
>
namespace
node
{
using
v8::Context;
using
v8::Script;
using
v8::Value;
using
v8::Handle;
using
v8::HandleScope;
using
v8::Object;
using
v8::Arguments;
using
v8::ThrowException;
using
v8::TryCatch;
using
v8::String;
using
v8::Exception;
using
v8::Local;
using
v8::Array;
using
v8::Persistent;
using
v8::Integer;
using
v8::FunctionTemplate;
class
WrappedContext
: ObjectWrap {
public:
static
void
Initialize
(Handle<Object> target);
static
Handle<Value>
New
(
const
Arguments& args);
Persistent<Context>
GetV8Context
();
static
Local<Object>
NewInstance
();
static
bool
InstanceOf
(Handle<Value> value);
protected:
static
Persistent<FunctionTemplate> constructor_template;
WrappedContext
();
~WrappedContext
();
Persistent<Context> context_;
};
Persistent<FunctionTemplate> WrappedContext::constructor_template;
class
WrappedScript
: ObjectWrap {
public:
static
void
Initialize
(Handle<Object> target);
enum
EvalInputFlags { compileCode, unwrapExternal };
enum
EvalContextFlags { thisContext, newContext, userContext };
enum
EvalOutputFlags { returnResult, wrapExternal };
template
<EvalInputFlags input_flag,
EvalContextFlags context_flag,
EvalOutputFlags output_flag>
static
Handle<Value>
EvalMachine
(
const
Arguments& args);
protected:
static
Persistent<FunctionTemplate> constructor_template;
WrappedScript
() : ObjectWrap() {}
~WrappedScript
();
static
Handle<Value>
New
(
const
Arguments& args);
static
Handle<Value>
CreateContext
(
const
Arguments& arg);
static
Handle<Value>
RunInContext
(
const
Arguments& args);
static
Handle<Value>
RunInThisContext
(
const
Arguments& args);
static
Handle<Value>
RunInNewContext
(
const
Arguments& args);
static
Handle<Value>
CompileRunInContext
(
const
Arguments& args);
static
Handle<Value>
CompileRunInThisContext
(
const
Arguments& args);
static
Handle<Value>
CompileRunInNewContext
(
const
Arguments& args);
Persistent<Script> script_;
};
void
WrappedContext::Initialize
(Handle<Object> target) {
HandleScope scope;
Local<FunctionTemplate> t =
FunctionTemplate::New
(WrappedContext::New);
constructor_template = Persistent<FunctionTemplate>::
New
(t);
constructor_template->
InstanceTemplate
()->
SetInternalFieldCount
(
1
);
constructor_template->
SetClassName
(
String::NewSymbol
(
"
Context
"
));
target->
Set
(
String::NewSymbol
(
"
Context
"
),
constructor_template->
GetFunction
());
}
bool
WrappedContext::InstanceOf
(Handle<Value> value) {
return
!value.
IsEmpty
() && constructor_template->
HasInstance
(value);
}
Handle<Value>
WrappedContext::New
(
const
Arguments& args) {
HandleScope scope;
WrappedContext *t =
new
WrappedContext
();
t->
Wrap
(args.
This
());
return
args.
This
();
}
WrappedContext::WrappedContext
() : ObjectWrap() {
context_ =
Context::New
();
}
WrappedContext::~WrappedContext
() {
context_.
Dispose
();
}
Local<Object>
WrappedContext::NewInstance
() {
Local<Object> context = constructor_template->
GetFunction
()->
NewInstance
();
return
context;
}
Persistent<Context>
WrappedContext::GetV8Context
() {
return
context_;
}
Persistent<FunctionTemplate> WrappedScript::constructor_template;
void
WrappedScript::Initialize
(Handle<Object> target) {
HandleScope scope;
Local<FunctionTemplate> t =
FunctionTemplate::New
(WrappedScript::New);
constructor_template = Persistent<FunctionTemplate>::
New
(t);
constructor_template->
InstanceTemplate
()->
SetInternalFieldCount
(
1
);
//
Note: We use 'NodeScript' instead of 'Script' so that we do not
//
conflict with V8's Script class defined in v8/src/messages.js
//
See GH-203 https://github.com/joyent/node/issues/203
constructor_template->
SetClassName
(
String::NewSymbol
(
"
NodeScript
"
));
NODE_SET_PROTOTYPE_METHOD
(constructor_template,
"
createContext
"
,
WrappedScript::CreateContext);
NODE_SET_PROTOTYPE_METHOD
(constructor_template,
"
runInContext
"
,
WrappedScript::RunInContext);
NODE_SET_PROTOTYPE_METHOD
(constructor_template,
"
runInThisContext
"
,
WrappedScript::RunInThisContext);
NODE_SET_PROTOTYPE_METHOD
(constructor_template,
"
runInNewContext
"
,
WrappedScript::RunInNewContext);
NODE_SET_METHOD
(constructor_template,
"
createContext
"
,
WrappedScript::CreateContext);
NODE_SET_METHOD
(constructor_template,
"
runInContext
"
,
WrappedScript::CompileRunInContext);
NODE_SET_METHOD
(constructor_template,
"
runInThisContext
"
,
WrappedScript::CompileRunInThisContext);
NODE_SET_METHOD
(constructor_template,
"
runInNewContext
"
,
WrappedScript::CompileRunInNewContext);
target->
Set
(
String::NewSymbol
(
"
NodeScript
"
),
constructor_template->
GetFunction
());
}
Handle<Value>
WrappedScript::New
(
const
Arguments& args) {
if
(!args.
IsConstructCall
()) {
return
FromConstructorTemplate
(constructor_template, args);
}
HandleScope scope;
WrappedScript *t =
new
WrappedScript
();
t->
Wrap
(args.
Holder
());
return
WrappedScript::EvalMachine<compileCode, thisContext, wrapExternal>(args);
}
WrappedScript::~WrappedScript
() {
script_.
Dispose
();
}
Handle<Value>
WrappedScript::CreateContext
(
const
Arguments& args) {
HandleScope scope;
Local<Object> context =
WrappedContext::NewInstance
();
if
(args.
Length
() >
0
) {
Local<Object> sandbox = args[
0
]->
ToObject
();
Local<Array> keys = sandbox->
GetPropertyNames
();
for
(
uint32_t
i =
0
; i < keys->
Length
(); i++) {
Handle<String> key = keys->
Get
(
Integer::New
(i))->
ToString
();
Handle<Value> value = sandbox->
Get
(key);
if
(value == sandbox) { value = context; }
context->
Set
(key, value);
}
}
return
scope.
Close
(context);
}
Handle<Value>
WrappedScript::RunInContext
(
const
Arguments& args) {
return
WrappedScript::EvalMachine<unwrapExternal, userContext, returnResult>(args);
}
Handle<Value>
WrappedScript::RunInThisContext
(
const
Arguments& args) {
return
WrappedScript::EvalMachine<unwrapExternal, thisContext, returnResult>(args);
}
Handle<Value>
WrappedScript::RunInNewContext
(
const
Arguments& args) {
return
WrappedScript::EvalMachine<unwrapExternal, newContext, returnResult>(args);
}
Handle<Value>
WrappedScript::CompileRunInContext
(
const
Arguments& args) {
return
WrappedScript::EvalMachine<compileCode, userContext, returnResult>(args);
}
Handle<Value>
WrappedScript::CompileRunInThisContext
(
const
Arguments& args) {
return
WrappedScript::EvalMachine<compileCode, thisContext, returnResult>(args);
}
Handle<Value>
WrappedScript::CompileRunInNewContext
(
const
Arguments& args) {
return
WrappedScript::EvalMachine<compileCode, newContext, returnResult>(args);
}
template
<WrappedScript::EvalInputFlags input_flag,
WrappedScript::EvalContextFlags context_flag,
WrappedScript::EvalOutputFlags output_flag>
Handle<Value>
WrappedScript::EvalMachine
(
const
Arguments& args) {
HandleScope scope;
if
(input_flag == compileCode && args.
Length
() <
1
) {
return
ThrowException
(
Exception::TypeError
(
String::New
(
"
needs at least 'code' argument.
"
)));
}
const
int
sandbox_index = input_flag == compileCode ?
1
:
0
;
if
(context_flag == userContext
&& !
WrappedContext::InstanceOf
(args[sandbox_index]))
{
return
ThrowException
(
Exception::TypeError
(
String::New
(
"
needs a 'context' argument.
"
)));
}
Local<String> code;
if
(input_flag == compileCode) code = args[
0
]->
ToString
();
Local<Object> sandbox;
if
(context_flag == newContext) {
sandbox = args[sandbox_index]->
IsObject
() ? args[sandbox_index]->
ToObject
()
:
Object::New
();
}
else
if
(context_flag == userContext) {
sandbox = args[sandbox_index]->
ToObject
();
}
const
int
filename_index = sandbox_index +
(context_flag == newContext ?
1
:
0
);
Local<String> filename = args.
Length
() > filename_index
? args[filename_index]->
ToString
()
:
String::New
(
"
evalmachine.<anonymous>
"
);
const
int
display_error_index = args.
Length
() -
1
;
bool
display_error =
false
;
if
(args.
Length
() > display_error_index &&
args[display_error_index]->
IsBoolean
() &&
args[display_error_index]->
BooleanValue
() ==
true
) {
display_error =
true
;
}
Persistent<Context> context;
Local<Array> keys;
unsigned
int
i;
if
(context_flag == newContext) {
//
Create the new context
context =
Context::New
();
}
else
if
(context_flag == userContext) {
//
Use the passed in context
Local<Object> contextArg = args[sandbox_index]->
ToObject
();
WrappedContext *nContext = ObjectWrap::Unwrap<WrappedContext>(sandbox);
context = nContext->
GetV8Context
();
}
//
New and user context share code. DRY it up.
if
(context_flag == userContext || context_flag == newContext) {
//
Enter the context
context->
Enter
();
//
Copy everything from the passed in sandbox (either the persistent
//
context for runInContext(), or the sandbox arg to runInNewContext()).
keys = sandbox->
GetPropertyNames
();
for
(i =
0
; i < keys->
Length
(); i++) {
Handle<String> key = keys->
Get
(
Integer::New
(i))->
ToString
();
Handle<Value> value = sandbox->
Get
(key);
if
(value == sandbox) { value = context->
Global
(); }
context->
Global
()->
Set
(key, value);
}
}
//
Catch errors
TryCatch try_catch;
Handle<Value> result;
Handle<Script> script;
if
(input_flag == compileCode) {
//
well, here WrappedScript::New would suffice in all cases, but maybe
//
Compile has a little better performance where possible
script = output_flag == returnResult ?
Script::Compile
(code, filename)
:
Script::New
(code, filename);
if
(script.
IsEmpty
()) {
//
FIXME UGLY HACK TO DISPLAY SYNTAX ERRORS.
if
(display_error)
DisplayExceptionLine
(try_catch);
//
Hack because I can't get a proper stacktrace on SyntaxError
return
try_catch.
ReThrow
();
}
}
else
{
WrappedScript *n_script = ObjectWrap::Unwrap<WrappedScript>(args.
Holder
());
if
(!n_script) {
return
ThrowException
(
Exception::Error
(
String::New
(
"
Must be called as a method of Script.
"
)));
}
else
if
(n_script->
script_
.
IsEmpty
()) {
return
ThrowException
(
Exception::Error
(
String::New
(
"
'this' must be a result of previous
"
"
new Script(code) call.
"
)));
}
script = n_script->
script_
;
}
if
(output_flag == returnResult) {
result = script->
Run
();
if
(result.
IsEmpty
()) {
if
(context_flag == newContext) {
context->
DetachGlobal
();
context->
Exit
();
context.
Dispose
();
}
return
try_catch.
ReThrow
();
}
}
else
{
WrappedScript *n_script = ObjectWrap::Unwrap<WrappedScript>(args.
Holder
());
if
(!n_script) {
return
ThrowException
(
Exception::Error
(
String::New
(
"
Must be called as a method of Script.
"
)));
}
n_script->
script_
= Persistent<Script>::
New
(script);
result = args.
This
();
}
if
(context_flag == userContext || context_flag == newContext) {
//
success! copy changes back onto the sandbox object.
keys = context->
Global
()->
GetPropertyNames
();
for
(i =
0
; i < keys->
Length
(); i++) {
Handle<String> key = keys->
Get
(
Integer::New
(i))->
ToString
();
Handle<Value> value = context->
Global
()->
Get
(key);
if
(value == context->
Global
()) { value = sandbox; }
sandbox->
Set
(key, value);
}
}
if
(context_flag == newContext) {
//
Clean up, clean up, everybody everywhere!
context->
DetachGlobal
();
context->
Exit
();
context.
Dispose
();
}
else
if
(context_flag == userContext) {
//
Exit the passed in context.
context->
Exit
();
}
return
result == args.
This
() ? result : scope.
Close
(result);
}
void
InitEvals
(Handle<Object> target) {
HandleScope scope;
WrappedContext::Initialize
(target);
WrappedScript::Initialize
(target);
}
}
//
namespace node
NODE_MODULE
(node_evals, node::InitEvals);
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