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<?
xml
version
=
"
1.0
"
encoding
=
"
UTF-8
"
standalone
=
"
yes
"
?>
<
examples
>
<
cat
label
=
"
Geometry
"
>
<
ex
file
=
"
Vertices.html
"
>Vertices</
ex
>
<
ex
file
=
"
RGBCube.html
"
>RGB Cube</
ex
>
<
ex
file
=
"
SpaceJunk.html
"
>Space Junk</
ex
>
<
ex
file
=
"
ShapeTransform.html
"
>Shape Transform</
ex
>
<
ex
file
=
"
Toroid.html
"
>Toroid</
ex
>
<
ex
file
=
"
Icosahedra.html
"
>Icosahedra</
ex
>
</
cat
>
<
cat
label
=
"
Drawing
"
>
<
ex
p5
=
"
true
"
file
=
"
ContinuousLines.html
"
>Continuous Lines</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Pattern.html
"
>Pattern</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Pulses.html
"
>Pulses</
ex
>
</
cat
>
<
cat
label
=
"
Animation
"
>
<
ex
p5
=
"
true
"
file
=
"
Sequential.html
"
>Sequential</
ex
>
<
ex
p5
=
"
true
"
file
=
"
AnimatedSprite.html
"
>Animated Sprite</
ex
>
</
cat
>
<
cat
label
=
"
GUI
"
>
<
ex
p5
=
"
true
"
file
=
"
Rollover.html
"
>Rollover</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Button.html
"
>Button</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Handles.html
"
>Handles</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Scrollbar.html
"
>Scrollbar</
ex
>
</
cat
>
<
cat
label
=
"
Motion
"
>
<
ex
p5
=
"
true
"
file
=
"
Linear.html
"
>Linear</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Bounce.html
"
>Bounce</
ex
>
<
ex
p5
=
"
true
"
file
=
"
BouncyBubbles.html
"
>Bouncy Bubbles</
ex
>
<
ex
p5
=
"
true
"
file
=
"
MovingOnCurves.html
"
>Moving On Curves</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Brownian.html
"
>Brownian</
ex
>
<
ex
p5
=
"
true
"
file
=
"
CircleCollision.html
"
>Circle Collision</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Morph.html
"
>Morph</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Reflection1.html
"
>Reflection 1</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Reflection2.html
"
>Reflection 2</
ex
>
</
cat
>
<
cat
label
=
"
Interaction
"
>
<
ex
p5
=
"
true
"
file
=
"
Tickle.html
"
>Tickle</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Follow1.html
"
>Follow 1</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Follow2.html
"
>Follow 2</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Follow3.html
"
>Follow 3</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Reach1.html
"
>Reach 1</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Reach2.html
"
>Reach 2</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Reach3.html
"
>Reach 3</
ex
>
</
cat
>
<
cat
label
=
"
Image Processing
"
>
<
ex
p5
=
"
true
"
file
=
"
PixelArray.html
"
>Pixel Array</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Brightness.html
"
>Brightness</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Blur.html
"
>Blur</
ex
>
<
ex
p5
=
"
true
"
file
=
"
EdgeDetection.html
"
>Edge Detection</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Convolution.html
"
>Convolution</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Histogram.html
"
>Histogram</
ex
>
<
ex
file
=
"
LinearImage.html
"
>Linear Image</
ex
>
<
ex
file
=
"
Zoom.html
"
>Zoom</
ex
>
<
ex
file
=
"
Explode.html
"
>Explode</
ex
>
</
cat
>
<
cat
label
=
"
Advanced Data
"
>
<
ex
p5
=
"
true
"
file
=
"
ArrayListClass.html
"
>Array List Class</
ex
>
<
ex
p5
=
"
true
"
file
=
"
IntListLottery.html
"
>Int List Lottery</
ex
>
<
ex
p5
=
"
true
"
file
=
"
LoadSaveJSON.html
"
>Load Save JSON</
ex
>
<
ex
p5
=
"
true
"
file
=
"
LoadSaveTable.html
"
>Load Save Table</
ex
>
<
ex
file
=
"
LoadSaveXML.html
"
>Load Save XML</
ex
>
<
ex
file
=
"
XMLYahooWeather.html
"
>XML Yahoo Weather</
ex
>
</
cat
>
<
cat
label
=
"
File IO
"
>
<
ex
p5
=
"
true
"
file
=
"
LoadFile1.html
"
>Load File 1</
ex
>
<
ex
p5
=
"
true
"
file
=
"
LoadFile2.html
"
>Load File 2</
ex
>
<
ex
file
=
"
SaveFile1.html
"
>Save File 1</
ex
>
<
ex
p5
=
"
true
"
file
=
"
SaveOneFrame.html
"
>Save One Frame</
ex
>
</
cat
>
<
cat
label
=
"
Textures
"
>
<
ex
file
=
"
TextureQuad.html
"
>Texture Quad</
ex
>
<
ex
file
=
"
TextureTriangle.html
"
>Texture Triangle</
ex
>
<
ex
file
=
"
TextureCylinder.html
"
>Texture Cylinder</
ex
>
<
ex
file
=
"
TextureCube.html
"
>Texture Cube</
ex
>
</
cat
>
<
cat
label
=
"
Simulate
"
>
<
ex
p5
=
"
true
"
file
=
"
SimpleParticleSystem.html
"
>Simple Particle System</
ex
>
<
ex
p5
=
"
true
"
file
=
"
MultipleParticleSystems.html
"
>Multiple Particle Systems</
ex
>
<
ex
p5
=
"
true
"
file
=
"
ForcesWithVectors.html
"
>Forces With Vectors</
ex
>
<
ex
p5
=
"
true
"
file
=
"
SmokeParticleSystem.html
"
>Smoke Particle System</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Flocking.html
"
>Flocking</
ex
>
<
ex
file
=
"
SoftBody.html
"
>Soft Body</
ex
>
</
cat
>
<
cat
label
=
"
Vectors
"
>
<
ex
p5
=
"
true
"
file
=
"
BouncingBall.html
"
>Bouncing Ball</
ex
>
<
ex
p5
=
"
true
"
file
=
"
VectorMath.html
"
>Vector Math</
ex
>
<
ex
p5
=
"
true
"
file
=
"
AccelerationWithVectors.html
"
>Acceleration With Vectors</
ex
>
</
cat
>
<
cat
label
=
"
Fractals and L-Systems
"
>
<
ex
p5
=
"
true
"
file
=
"
Mandelbrot.html
"
>Mandelbrot</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Tree.html
"
>Tree</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Koch.html
"
>Koch</
ex
>
<
ex
p5
=
"
true
"
file
=
"
PenroseSnowflake.html
"
>Penrose Snowflake</
ex
>
<
ex
p5
=
"
true
"
file
=
"
PenroseTile.html
"
>Penrose Tile</
ex
>
<
ex
p5
=
"
true
"
file
=
"
Pentigree.html
"
>Pentigree</
ex
>
</
cat
>
<
cat
label
=
"
Cellular Automata
"
>
<
ex
p5
=
"
true
"
file
=
"
Wolfram.html
"
>Wolframs's 1D CA</
ex
>
<
ex
p5
=
"
true
"
file
=
"
GameOfLife.html
"
>Conway's Game of Life</
ex
>
<
ex
file
=
"
Spore1.html
"
>Spore 1</
ex
>
<
ex
file
=
"
Spore2.html
"
>Spore 2</
ex
>
</
cat
>
</
examples
>
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