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Comparing v1.1.0...v1.2.0 · purelogiccode/VideoGameFileSystemParser · GitHub

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base repository: purelogiccode/VideoGameFileSystemParser
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base: v1.1.0
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head repository: purelogiccode/VideoGameFileSystemParser
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compare: v1.2.0
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  • 2 commits
  • 22 files changed
  • 1 contributor

Commits on Aug 11, 2026

  1. Release v1.2.0: sector-size-aware formats, ConsoleTypeRegistry, and w…

    …iki docs
    
    - Split generic formats by sector size (GenericIsoRaw2352/2048,
      GenericCueIso2352/2048, GenericCueBinWav2352/2048, GenericCueIsoWav2352/2048);
      renamed GenericCueBin2352Default to GenericCueBin2352 (breaking)
    - Add ConsoleTypeRegistry (display names + CLI aliases); ParserFactory.
      GetAllSupportedConsoles() is now registry-driven
    - Fix virtual CUE export for 2048-cooked variants: audio tracks in BIN files
      always use 2352-byte sectors; CUE track modes reflect actual sector size
    - Modernize parsers (consistent var usage)
    - Add multi-page wiki documentation (docs/), WhatsNew.md release history,
      CHDMounter references; update README
    drpetersonfernandes committed Aug 11, 2026
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  2. Fix package tag typo and update supported-format count to 35

    - PackageTags: parsing-algotithm -> parsing-algorithm (immutable once published)
    - Update format count from 31 to 35 in README, docs/Home, docs/FAQ,
      docs/Supported-Consoles (matches the 35-format reference table)
    drpetersonfernandes committed Aug 11, 2026
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