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from
__future__
import
annotations
from
collections
.
abc
import
Iterable
,
Sequence
from
dataclasses
import
dataclass
,
field
from
typing
import
Literal
,
Protocol
,
Self
from
_colorize
import
ANSIColors
from
.
types
import
CursorXY
from
.
utils
import
ANSI_ESCAPE_SEQUENCE
,
THEME
,
StyleRef
,
str_width
type
RenderStyle
=
StyleRef
|
str
|
None
type
LineUpdateKind
=
Literal
[
"insert_char"
,
"replace_char"
,
"replace_span"
,
"delete_then_insert"
,
"rewrite_suffix"
,
]
class
_ThemeSyntax
(
Protocol
):
"""Protocol for theme objects that map tag names to SGR escape strings."""
def
__getitem__
(
self
,
key
:
str
,
/
)
->
str
: ...
@
dataclass
(
frozen
=
True
,
slots
=
True
)
class
RenderCell
:
"""One terminal cell: a character, its column width, and SGR style.
A screen row like ``>>> def`` is a sequence of cells::
> > > d e f
╰─╯╰─╯╰─╯╰─╯╰─╯╰─╯╰─╯
"""
text
:
str
width
:
int
style
:
StyleRef
=
field
(
default_factory
=
StyleRef
)
controls
:
tuple
[
str
, ...]
=
()
@
property
def
terminal_text
(
self
)
->
str
:
return
render_cells
((
self
,))
def
_theme_style
(
theme
:
_ThemeSyntax
,
tag
:
str
)
->
str
:
return
theme
[
tag
]
def
_style_escape
(
style
:
StyleRef
)
->
str
:
if
style
.
sgr
:
return
style
.
sgr
if
style
.
tag
is
None
:
return
""
return
_theme_style
(
THEME
(),
style
.
tag
)
def
_update_terminal_state
(
state
:
str
,
escape
:
str
)
->
str
:
if
escape
in
{
ANSIColors
.
RESET
,
"
\x1b
[m"
}:
return
""
return
state
+
escape
def
_cells_from_rendered_text
(
text
:
str
)
->
tuple
[
RenderCell
, ...]:
if
not
text
:
return
()
cells
:
list
[
RenderCell
]
=
[]
pending_controls
:
list
[
str
]
=
[]
active_sgr
=
""
index
=
0
def
append_plain_text
(
segment
:
str
)
->
None
:
nonlocal
pending_controls
if
not
segment
:
return
if
pending_controls
:
cells
.
append
(
RenderCell
(
""
,
0
,
controls
=
tuple
(
pending_controls
)))
pending_controls
=
[]
for
char
in
segment
:
cells
.
append
(
RenderCell
(
char
,
str_width
(
char
),
style
=
StyleRef
.
from_sgr
(
active_sgr
),
)
)
for
match
in
ANSI_ESCAPE_SEQUENCE
.
finditer
(
text
):
append_plain_text
(
text
[
index
:
match
.
start
()])
escape
=
match
.
group
(
0
)
if
escape
.
endswith
(
"m"
):
active_sgr
=
_update_terminal_state
(
active_sgr
,
escape
)
else
:
pending_controls
.
append
(
escape
)
index
=
match
.
end
()
append_plain_text
(
text
[
index
:])
if
pending_controls
:
cells
.
append
(
RenderCell
(
""
,
0
,
controls
=
tuple
(
pending_controls
)))
return
tuple
(
cells
)
@
dataclass
(
frozen
=
True
,
slots
=
True
)
class
RenderLine
:
"""One physical screen row as a tuple of :class:`RenderCell` objects.
``text`` is the pre-rendered terminal string (characters + SGR escapes);
``width`` is the total visible column count.
"""
cells
:
tuple
[
RenderCell
, ...]
text
:
str
width
:
int
@
classmethod
def
from_cells
(
cls
,
cells
:
Iterable
[
RenderCell
])
->
Self
:
cell_tuple
=
tuple
(
cells
)
return
cls
(
cells
=
cell_tuple
,
text
=
render_cells
(
cell_tuple
),
width
=
sum
(
cell
.
width
for
cell
in
cell_tuple
),
)
@
classmethod
def
from_parts
(
cls
,
parts
:
Sequence
[
str
],
widths
:
Sequence
[
int
],
styles
:
Sequence
[
RenderStyle
]
|
None
=
None
,
)
->
Self
:
if
styles
is
None
:
return
cls
.
from_cells
(
RenderCell
(
text
,
width
)
for
text
,
width
in
zip
(
parts
,
widths
)
)
cells
:
list
[
RenderCell
]
=
[]
for
text
,
width
,
style
in
zip
(
parts
,
widths
,
styles
):
if
isinstance
(
style
,
StyleRef
):
cells
.
append
(
RenderCell
(
text
,
width
,
style
=
style
))
elif
style
is
None
:
cells
.
append
(
RenderCell
(
text
,
width
))
else
:
cells
.
append
(
RenderCell
(
text
,
width
,
style
=
StyleRef
.
from_tag
(
style
)))
return
cls
.
from_cells
(
cells
)
@
classmethod
def
from_rendered_text
(
cls
,
text
:
str
)
->
Self
:
return
cls
.
from_cells
(
_cells_from_rendered_text
(
text
))
@
dataclass
(
frozen
=
True
,
slots
=
True
)
class
ScreenOverlay
:
"""An overlay that replaces or inserts lines at a screen position.
If *insert* is True, lines are spliced in (shifting content down);
if False (default), lines replace existing content at *y*.
Overlays are used to display tab completion menus and status messages.
For example, a tab-completion menu inserted below the input::
>>> os.path.j ← line 0 (base content)
join ← ScreenOverlay(y=1, insert=True)
junction ← (pushes remaining lines down)
... ← line 1 (shifted down by 2)
"""
y
:
int
lines
:
tuple
[
RenderLine
, ...]
insert
:
bool
=
False
@
dataclass
(
frozen
=
True
,
slots
=
True
)
class
RenderedScreen
:
"""The complete screen state: content lines, cursor, and overlays.
``lines`` holds the base content; ``composed_lines`` is the final
result after overlays (completion menus, messages) are applied::
lines: composed_lines:
┌──────────────────┐ ┌──────────────────┐
│>>> os.path.j │ │>>> os.path.j │
│... │ ──► │ join │ ← overlay
└──────────────────┘ │... │
└──────────────────┘
"""
lines
:
tuple
[
RenderLine
, ...]
cursor
:
CursorXY
overlays
:
tuple
[
ScreenOverlay
, ...]
=
()
composed_lines
:
tuple
[
RenderLine
, ...]
=
field
(
init
=
False
,
default
=
())
def
__post_init__
(
self
)
->
None
:
object
.
__setattr__
(
self
,
"composed_lines"
,
self
.
_compose
())
def
_compose
(
self
)
->
tuple
[
RenderLine
, ...]:
"""Apply overlays in tuple order; inserts shift subsequent positions."""
if
not
self
.
overlays
:
return
self
.
lines
lines
=
list
(
self
.
lines
)
y_offset
=
0
for
overlay
in
self
.
overlays
:
adjusted_y
=
overlay
.
y
+
y_offset
assert
adjusted_y
>=
0
, (
f"Overlay y=
{
overlay
.
y
}
with offset=
{
y_offset
}
is negative; "
"overlays must be sorted by ascending y"
)
if
overlay
.
insert
:
# Splice overlay lines in, pushing existing content down.
lines
[
adjusted_y
:
adjusted_y
]
=
overlay
.
lines
y_offset
+=
len
(
overlay
.
lines
)
else
:
# Replace existing lines at the overlay position.
target_len
=
adjusted_y
+
len
(
overlay
.
lines
)
if
len
(
lines
)
<
target_len
:
lines
.
extend
([
EMPTY_RENDER_LINE
]
*
(
target_len
-
len
(
lines
)))
for
index
,
line
in
enumerate
(
overlay
.
lines
):
lines
[
adjusted_y
+
index
]
=
line
return
tuple
(
lines
)
@
classmethod
def
empty
(
cls
)
->
Self
:
return
cls
((), (
0
,
0
), ())
@
classmethod
def
from_screen_lines
(
cls
,
screen
:
Sequence
[
str
],
cursor
:
CursorXY
,
)
->
Self
:
return
cls
(
tuple
(
RenderLine
.
from_rendered_text
(
line
)
for
line
in
screen
),
cursor
,
(),
)
def
with_overlay
(
self
,
y
:
int
,
lines
:
Iterable
[
RenderLine
],
)
->
Self
:
return
type
(
self
)(
self
.
lines
,
self
.
cursor
,
self
.
overlays
+
(
ScreenOverlay
(
y
,
tuple
(
lines
)),),
)
@
property
def
screen_lines
(
self
)
->
tuple
[
str
, ...]:
return
tuple
(
line
.
text
for
line
in
self
.
composed_lines
)
@
dataclass
(
frozen
=
True
,
slots
=
True
)
class
LineDiff
:
"""The changed region between an old and new version of one screen row.
When the user types ``e`` so the row changes from
``>>> nam`` to ``>>> name``::
>>> n a m old
>>> n a m e new
╰─╯
start_cell=7, new_cells=("m","e"), old_cells=("m",)
"""
start_cell
:
int
start_x
:
int
old_cells
:
tuple
[
RenderCell
, ...]
new_cells
:
tuple
[
RenderCell
, ...]
old_width
:
int
new_width
:
int
@
property
def
old_text
(
self
)
->
str
:
return
render_cells
(
self
.
old_cells
)
@
property
def
new_text
(
self
)
->
str
:
return
render_cells
(
self
.
new_cells
)
@
property
def
old_changed_width
(
self
)
->
int
:
return
sum
(
cell
.
width
for
cell
in
self
.
old_cells
)
@
property
def
new_changed_width
(
self
)
->
int
:
return
sum
(
cell
.
width
for
cell
in
self
.
new_cells
)
EMPTY_RENDER_LINE
=
RenderLine
(
cells
=
(),
text
=
""
,
width
=
0
)
@
dataclass
(
frozen
=
True
,
slots
=
True
)
class
LineUpdate
:
kind
:
LineUpdateKind
y
:
int
start_cell
:
int
start_x
:
int
"""Screen x-coordinate where the update begins. Used for cursor positioning."""
cells
:
tuple
[
RenderCell
, ...]
char_width
:
int
=
0
clear_eol
:
bool
=
False
reset_to_margin
:
bool
=
False
"""If True, the console must resync the cursor position after writing
(needed when cells contain non-SGR escape sequences that may move the cursor)."""
text
:
str
=
field
(
init
=
False
,
default
=
""
)
def
__post_init__
(
self
)
->
None
:
object
.
__setattr__
(
self
,
"text"
,
render_cells
(
self
.
cells
))
def
_controls_require_cursor_resync
(
controls
:
Sequence
[
str
])
->
bool
:
# Anything beyond SGR means the cursor may no longer be where we left it.
return
any
(
not
control
.
endswith
(
"m"
)
for
control
in
controls
)
def
requires_cursor_resync
(
cells
:
Sequence
[
RenderCell
])
->
bool
:
return
any
(
_controls_require_cursor_resync
(
cell
.
controls
)
for
cell
in
cells
)
def
render_cells
(
cells
:
Sequence
[
RenderCell
],
visual_style
:
str
|
None
=
None
,
)
->
str
:
"""Render a sequence of cells into a terminal string with SGR escapes.
Tracks the active SGR state to emit resets only when the style
actually changes, minimizing output bytes.
If *visual_style* is given (used by redraw visualization), it is appended
to every cell's style.
"""
rendered
:
list
[
str
]
=
[]
active_escape
=
""
for
cell
in
cells
:
if
cell
.
controls
:
rendered
.
extend
(
cell
.
controls
)
if
not
cell
.
text
:
continue
target_escape
=
_style_escape
(
cell
.
style
)
if
visual_style
is
not
None
:
target_escape
+=
visual_style
if
target_escape
!=
active_escape
:
if
active_escape
:
rendered
.
append
(
ANSIColors
.
RESET
)
if
target_escape
:
rendered
.
append
(
target_escape
)
active_escape
=
target_escape
rendered
.
append
(
cell
.
text
)
if
active_escape
:
rendered
.
append
(
ANSIColors
.
RESET
)
return
""
.
join
(
rendered
)
def
diff_render_lines
(
old
:
RenderLine
,
new
:
RenderLine
)
->
LineDiff
|
None
:
if
old
==
new
:
return
None
prefix
=
0
start_x
=
0
max_prefix
=
min
(
len
(
old
.
cells
),
len
(
new
.
cells
))
while
prefix
<
max_prefix
and
old
.
cells
[
prefix
]
==
new
.
cells
[
prefix
]:
# Stop at any cell with non-SGR controls, since those might affect
# cursor position and must be re-emitted.
if
old
.
cells
[
prefix
].
controls
:
break
start_x
+=
old
.
cells
[
prefix
].
width
prefix
+=
1
old_suffix
=
len
(
old
.
cells
)
new_suffix
=
len
(
new
.
cells
)
while
old_suffix
>
prefix
and
new_suffix
>
prefix
:
old_cell
=
old
.
cells
[
old_suffix
-
1
]
new_cell
=
new
.
cells
[
new_suffix
-
1
]
if
old_cell
.
controls
or
new_cell
.
controls
or
old_cell
!=
new_cell
:
break
old_suffix
-=
1
new_suffix
-=
1
# Extend diff range to include trailing zero-width combining characters,
# so we never render a combining char without its base character.
while
old_suffix
<
len
(
old
.
cells
)
and
old
.
cells
[
old_suffix
].
width
==
0
:
old_suffix
+=
1
while
new_suffix
<
len
(
new
.
cells
)
and
new
.
cells
[
new_suffix
].
width
==
0
:
new_suffix
+=
1
return
LineDiff
(
start_cell
=
prefix
,
start_x
=
start_x
,
old_cells
=
old
.
cells
[
prefix
:
old_suffix
],
new_cells
=
new
.
cells
[
prefix
:
new_suffix
],
old_width
=
old
.
width
,
new_width
=
new
.
width
,
)
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