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@@ -8,7 +8,7 @@ msgstr "" | |||
| 8 | 8 | "Project-Id-Version: Python 3.7\n" | |
| 9 | 9 | "Report-Msgid-Bugs-To: \n" | |
| 10 | 10 | "POT-Creation-Date: 2018-06-26 18:54+0800\n" | |
| 11 | - "PO-Revision-Date: 2018-11-07 16:57+0800\n" | ||
| 11 | + "PO-Revision-Date: 2018-11-08 11:06+0800\n" | ||
| 12 | 12 | "Last-Translator: Liang-Bo Wang <me@liang2.tw>\n" | |
| 13 | 13 | "Language-Team: Chinese - TAIWAN (https://github.com/python/python-docs-zh-" | |
| 14 | 14 | "tw)\n" | |
@@ -197,26 +197,41 @@ msgid "" | |||
| 197 | 197 | "It's important to realize that this is, in a real sense, an illusion: you're " | |
| 198 | 198 | "simply rounding the *display* of the true machine value." | |
| 199 | 199 | msgstr "" | |
| 200 | + "要了解一件很重要的事,在真正意義上,浮點數的表示是一種幻覺:你基本上在捨入真" | ||
| 201 | + "正機器數值所\\ *展示的值*\\ 。" | ||
| 200 | 202 | ||
| 201 | 203 | #: ../../tutorial/floatingpoint.rst:114 | |
| 202 | 204 | msgid "" | |
| 203 | 205 | "One illusion may beget another. For example, since 0.1 is not exactly 1/10, " | |
| 204 | 206 | "summing three values of 0.1 may not yield exactly 0.3, either::" | |
| 205 | 207 | msgstr "" | |
| 208 | + "這種幻覺可能會產生下一個幻覺。舉例來說,因為 0.1 不是真正的 1/10,把三個 0.1 " | ||
| 209 | + "的值相加,也不會產生精準的 0.3:\n" | ||
| 210 | + "\n" | ||
| 211 | + "::" | ||
| 206 | 212 | ||
| 207 | 213 | #: ../../tutorial/floatingpoint.rst:120 | |
| 208 | 214 | msgid "" | |
| 209 | 215 | "Also, since the 0.1 cannot get any closer to the exact value of 1/10 and 0.3 " | |
| 210 | 216 | "cannot get any closer to the exact value of 3/10, then pre-rounding with :" | |
| 211 | 217 | "func:`round` function cannot help::" | |
| 212 | 218 | msgstr "" | |
| 219 | + "同時,因為 0.1 不會為再更接近精準的 1/10,還有 0.3 不會為再更接近精準的 " | ||
| 220 | + "3/10,預先用 :func:`round`\\ 函式捨入並不會有幫助:\n" | ||
| 221 | + "\n" | ||
| 222 | + "\n" | ||
| 223 | + "::" | ||
| 213 | 224 | ||
| 214 | 225 | #: ../../tutorial/floatingpoint.rst:127 | |
| 215 | 226 | msgid "" | |
| 216 | 227 | "Though the numbers cannot be made closer to their intended exact values, " | |
| 217 | 228 | "the :func:`round` function can be useful for post-rounding so that results " | |
| 218 | 229 | "with inexact values become comparable to one another::" | |
| 219 | 230 | msgstr "" | |
| 231 | + "雖然數字不會再更接近他們的精準數值,但 :func:`round` 函式可以對事後的捨入有所" | ||
| 232 | + "幫助,如此一來,不精確的數值就變得可以互相比較:\n" | ||
| 233 | + "\n" | ||
| 234 | + "::" | ||
| 220 | 235 | ||
| 221 | 236 | #: ../../tutorial/floatingpoint.rst:134 | |
| 222 | 237 | msgid "" | |
@@ -226,6 +241,9 @@ msgid "" | |||
| 226 | 241 | "www.lahey.com/float.htm>`_ for a more complete account of other common " | |
| 227 | 242 | "surprises." | |
| 228 | 243 | msgstr "" | |
| 244 | + "二進位浮點數架構擁有很多這樣的驚喜。底下的「表示法錯誤」章節,詳細的解釋了" | ||
| 245 | + "「0.1」的問題。如果想要更多其他常見驚喜的完整資料,可以參考 `浮點數的危險 " | ||
| 246 | + "<http://www.lahey.com/float.htm>`_。" | ||
| 229 | 247 | ||
| 230 | 248 | #: ../../tutorial/floatingpoint.rst:139 | |
| 231 | 249 | msgid "" | |
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