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PythonNative uses React-like function components with hooks for managing state, effects, navigation, memoization, and context. Function components decorated with @pn.component are the only way to build UI in PythonNative.
Decorate a Python function with @pn.component:
import pythonnative as pn
@pn.component
def Greeting(name: str = "World"):
return pn.Text(f"Hello, {name}!", style={"font_size": 20})Use it like any other component:
@pn.component
def MyPage():
return pn.Column(
Greeting(name="Alice"),
Greeting(name="Bob"),
style={"spacing": 12},
)Hooks let function components manage state and side effects. They must be called at the top level of a @pn.component function (not inside loops or conditions).
Local component state. Returns (value, setter).
@pn.component
def Counter(initial: int = 0):
count, set_count = pn.use_state(initial)
return pn.Column(
pn.Text(f"Count: {count}"),
pn.Button("+", on_press=lambda: set_count(count + 1)),
)The setter accepts a value or a function that receives the current value:
set_count(10) # set directly
set_count(lambda prev: prev + 1) # functional updateIf the initial value is expensive to compute, pass a callable:
count, set_count = pn.use_state(lambda: compute_default())For complex state logic, [use_reducer][pythonnative.use_reducer] lets you manage state transitions through a reducer function (similar to React's useReducer):
def reducer(state, action):
if action == "increment":
return state + 1
if action == "decrement":
return state - 1
if action == "reset":
return 0
return state
@pn.component
def Counter():
count, dispatch = pn.use_reducer(reducer, 0)
return pn.Column(
pn.Text(f"Count: {count}"),
pn.Row(
pn.Button("-", on_press=lambda: dispatch("decrement")),
pn.Button("+", on_press=lambda: dispatch("increment")),
pn.Button("Reset", on_press=lambda: dispatch("reset")),
style={"spacing": 8},
),
)The reducer receives the current state and an action, and returns the new state. Actions can be any value (strings, dicts, etc.). The component only re-renders when the reducer returns a different state.
Run side effects after the native view tree is committed. The effect function may return a cleanup callable.
@pn.component
def Timer():
seconds, set_seconds = pn.use_state(0)
async def tick():
import asyncio
await asyncio.sleep(1.0)
set_seconds(seconds + 1)
pn.use_effect(tick, [seconds])
return pn.Text(f"Elapsed: {seconds}s")Effects are deferred: they are queued during the render phase and executed after the reconciler finishes committing native view mutations. This means effect callbacks can safely measure layout or interact with the committed native tree.
The effect callback may be an async def (as above); the coroutine runs as a task on the framework loop and is cancelled automatically when the effect re-runs or the component unmounts, so the sleeping tick above never fires against an unmounted component. See the Async + data guide.
Dependency control:
Like [use_effect][pythonnative.use_effect], but runs synchronously inside the commit, after native mutations and the layout pass and before passive effects. Use it to read a committed frame from a ref or to issue an imperative command (like scrolling a list into position) before the user sees the new frame:
@pn.component
def Chat(messages):
list_ref = pn.use_ref()
def scroll_to_bottom():
if list_ref.current is not None:
list_ref.current.scroll_to_end(animated=False)
pn.use_layout_effect(scroll_to_bottom, [len(messages)])
return pn.FlatList(data=messages, render_item=Bubble, ref=list_ref)Prefer use_effect for everything else; layout effects block the commit, so heavy work here delays the frame.
Access navigation from any screen. Returns the [Navigation][pythonnative.Navigation] handle for the current route, with .navigate(), .push(), .go_back(), .set_options(), .add_listener(), and more.
@pn.component
def HomeScreen():
nav = pn.use_navigation()
return pn.Column(
pn.Text("Home", style={"font_size": 24}),
pn.Button(
"Go to Details",
on_press=lambda: nav.navigate("Detail", id=42),
),
style={"spacing": 12, "padding": 16},
)
@pn.component
def DetailScreen():
nav = pn.use_navigation()
item_id = pn.use_route().params.get("id", 0)
return pn.Column(
pn.Text(f"Detail #{item_id}", style={"font_size": 20}),
pn.Button("Back", on_press=nav.go_back),
style={"spacing": 12, "padding": 16},
)See the Navigation guide for full details.
Read the current [Route][pythonnative.navigation.Route]: its name, params, and stable key:
@pn.component
def DetailScreen():
route = pn.use_route()
item_id = route.params.get("id", 0)
return pn.Text(f"Detail #{item_id}")Like [use_effect][pythonnative.use_effect] but only runs when the screen is focused. Useful for refreshing data when navigating back to a screen:
@pn.component
def FeedScreen():
items, set_items = pn.use_state([])
pn.use_focus_effect(lambda: load_items(set_items), [])
return pn.FlatList(data=items, render_item=lambda item, i: pn.Text(item))Memoize an expensive computation:
sorted_items = pn.use_memo(lambda: sorted(items, key=lambda x: x.name), [items])Return a stable function reference (avoids unnecessary re-renders of children):
handle_click = pn.use_callback(lambda: set_count(count + 1), [count])Returns a [Ref][pythonnative.Ref], a mutable container that persists across renders without triggering re-renders:
render_count = pn.use_ref(0)
render_count.current += 1Pass a ref to a built-in element via the ref= prop and the reconciler populates ref.current with the underlying native view after commit (and clears it on unmount). The layout pass also mirrors the committed frame, so Python code can read measured geometry without a native round-trip:
box_ref = pn.use_ref()
pn.View(ref=box_ref, style={"height": 48})
# after commit: box_ref.current is the native viewComposite components that accept a ref prop can publish a curated controller object on ref.current instead of a raw native view. [FlatList][pythonnative.FlatList] does this out of the box: it installs a [ListController][pythonnative.ListController] with scroll_to_offset, scroll_to_index, and scroll_to_end methods. Your own components use [use_imperative_handle][pythonnative.use_imperative_handle]:
@pn.component
def VideoPlayer(source, ref=None):
pn.use_imperative_handle(ref, lambda: PlayerController(...), [source])
return pn.View(...)
@pn.component
def Screen():
player = pn.use_ref()
return pn.Column(
VideoPlayer(source=url, ref=player),
pn.Button("Play", on_press=lambda: player.current.play()),
)Intercept the system back action (the Android hardware back button and predictive back gesture; Escape in the browser preview). Return True to consume the event, False to pass it along:
@pn.component
def Editor():
dirty, set_dirty = pn.use_state(False)
pn.use_back_handler(lambda: dirty) # block back while dirty
...iOS has no system back button, so the handler never fires there; swipe-back is controlled by the navigation stack instead.
Create an [AnimatedValue][pythonnative.AnimatedValue] that's stable across renders. Equivalent to wrapping pn.Animated.Value(initial) in use_memo(..., []) but more discoverable:
opacity = pn.use_animated_value(0.0)
pn.Animated.timing(opacity, to=1.0, duration=300).start()Read a value from the nearest Provider ancestor:
Locale = pn.create_context("en")
@pn.component
def Greeting():
locale = pn.use_context(Locale)
return pn.Text("Hello" if locale == "en" else "Hola")For theming specifically, prefer [use_theme][pythonnative.use_theme], which returns a typed [Theme][pythonnative.Theme] and falls back to the built-in light or dark theme when no provider is mounted.
Data fetching and priority scheduling have dedicated hooks, covered in the Async + data guide:
Share values through the component tree without passing props manually:
user_context = pn.create_context({"name": "Guest"})
@pn.component
def App():
return user_context.Provider({"name": "Alice"}, UserProfile())
@pn.component
def UserProfile():
user = pn.use_context(user_context)
return pn.Text(f"Welcome, {user['name']}")Context is reactive: when a Provider's value changes, every component that read the context re-renders, even when a memoized ancestor in between would otherwise skip its subtree. This matches React's context propagation, so @pn.memo walls never trap stale theme or session values.
By default, each state setter call triggers a re-render. When you need to update multiple pieces of state at once, use [batch_updates][pythonnative.scheduler.batch_updates] to coalesce them into a single render pass:
@pn.component
def Form():
name, set_name = pn.use_state("")
email, set_email = pn.use_state("")
def on_submit():
with pn.batch_updates():
set_name("Alice")
set_email("alice@example.com")
# single re-render here
return pn.Column(
pn.Text(f"{name} <{email}>"),
pn.Button("Fill", on_press=on_submit),
)State updates triggered by effects during a render pass are automatically batched; the framework drains any pending re-renders after effect flushing completes, so you don't need batch_updates() inside effects.
Wrap a function component with [@pn.memo][pythonnative.memo] to skip its body when neither its props nor its internal state have changed:
@pn.memo
@pn.component
def ExpensiveRow(label: str, value: int):
return pn.Row(
pn.Text(label, style={"flex": 1}),
pn.Text(str(value)),
)When a memo'd component is reconciled, the reconciler compares the new props against the previous props using shallow equality. If they match and none of the component's use_state / use_reducer setters have fired since the last render, the previously-rendered subtree is reused and the component body is not re-executed. This is the component-level equivalent of [use_memo][pythonnative.use_memo].
memo is typically used on pure, prop-driven leaves that re-render frequently as part of a larger tree, e.g. rows inside a list whose identity doesn't change between renders of the parent.
Wrap risky components in [ErrorBoundary][pythonnative.ErrorBoundary] to catch render errors and display a fallback UI. The fallback can receive the error and a reset callable that remounts the original children, and on_error hooks in error reporting:
@pn.component
def App():
return pn.ErrorBoundary(
MyRiskyComponent(),
fallback=lambda err, reset: pn.Column(
pn.Text(f"Something went wrong: {err}"),
pn.Button("Retry", on_press=reset),
),
on_error=lambda err: log.exception(err),
)Without an error boundary, an exception during rendering propagates to the screen host: in dev mode that shows the full-screen error overlay (the RedBox); in production it crashes the screen. Error boundaries catch errors during both initial mount and subsequent reconciliation.
Extract reusable stateful logic into plain functions:
def use_toggle(initial: bool = False):
value, set_value = pn.use_state(initial)
toggle = pn.use_callback(lambda: set_value(not value), [value])
return value, toggle
def use_text_input(initial: str = ""):
text, set_text = pn.use_state(initial)
return text, set_textUse them in any component:
@pn.component
def Settings():
dark_mode, toggle_dark = use_toggle(False)
return pn.Column(
pn.Text("Settings", style={"font_size": 24, "bold": True}),
pn.Row(
pn.Text("Dark mode"),
pn.Switch(value=dark_mode, on_change=lambda v: toggle_dark()),
),
)!!! tip "Why these rules?" Hooks are matched to per-component slots by call order. If a hook is conditional, the slot it lands in changes from render to render and the framework can't keep your state straight. Move the condition inside the hook, or compose the hook into a helper that the parent calls unconditionally.
In dev mode (pn preview, pn run with hot reload, or PN_DEV=1), violating these rules raises a [HookOrderError][pythonnative.HookOrderError] naming the component and the offending hook position, instead of silently cross-wiring state.
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