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using
System
;
using
System
.
ComponentModel
;
using
System
.
Diagnostics
;
using
System
.
Linq
;
using
System
.
Runtime
.
InteropServices
;
namespace
Python
.
Runtime
.
Platform
{
interface
ILibraryLoader
{
IntPtr
Load
(
string
?
dllToLoad
)
;
IntPtr
GetFunction
(
IntPtr
hModule
,
string
procedureName
)
;
void
Free
(
IntPtr
hModule
)
;
}
static
class
LibraryLoader
{
static
ILibraryLoader
?
_instance
=
null
;
public
static
ILibraryLoader
Instance
{
get
{
if
(
_instance
==
null
)
{
if
(
RuntimeInformation
.
IsOSPlatform
(
OSPlatform
.
Windows
)
)
_instance
=
new
WindowsLoader
(
)
;
else
if
(
RuntimeInformation
.
IsOSPlatform
(
OSPlatform
.
Linux
)
)
_instance
=
new
PosixLoader
(
LinuxLibDL
.
GetInstance
(
)
)
;
else
if
(
RuntimeInformation
.
IsOSPlatform
(
OSPlatform
.
OSX
)
)
_instance
=
new
PosixLoader
(
new
MacLibDL
(
)
)
;
else
throw
new
PlatformNotSupportedException
(
"This operating system is not supported"
)
;
}
return
_instance
;
}
}
}
class
PosixLoader
:
ILibraryLoader
{
private
readonly
ILibDL
libDL
;
public
PosixLoader
(
ILibDL
libDL
)
{
this
.
libDL
=
libDL
??
throw
new
ArgumentNullException
(
nameof
(
libDL
)
)
;
}
public
IntPtr
Load
(
string
?
dllToLoad
)
{
ClearError
(
)
;
var
res
=
libDL
.
dlopen
(
dllToLoad
,
libDL
.
RTLD_NOW
|
libDL
.
RTLD_GLOBAL
)
;
if
(
res
==
IntPtr
.
Zero
)
{
var
err
=
GetError
(
)
;
throw
new
DllNotFoundException
(
$
"Could not load
{
dllToLoad
}
with flags RTLD_NOW | RTLD_GLOBAL:
{
err
}
"
)
;
}
return
res
;
}
public
void
Free
(
IntPtr
handle
)
{
libDL
.
dlclose
(
handle
)
;
}
public
IntPtr
GetFunction
(
IntPtr
dllHandle
,
string
name
)
{
// look in the exe if dllHandle is NULL
if
(
dllHandle
==
IntPtr
.
Zero
)
{
dllHandle
=
libDL
.
RTLD_DEFAULT
;
}
ClearError
(
)
;
IntPtr
res
=
libDL
.
dlsym
(
dllHandle
,
name
)
;
if
(
res
==
IntPtr
.
Zero
)
{
var
err
=
GetError
(
)
;
throw
new
MissingMethodException
(
$
"Failed to load symbol
{
name
}
:
{
err
}
"
)
;
}
return
res
;
}
void
ClearError
(
)
{
libDL
.
dlerror
(
)
;
}
string
?
GetError
(
)
{
var
res
=
libDL
.
dlerror
(
)
;
if
(
res
!=
IntPtr
.
Zero
)
return
Marshal
.
PtrToStringAnsi
(
res
)
;
else
return
null
;
}
}
class
WindowsLoader
:
ILibraryLoader
{
private
const
string
NativeDll
=
"kernel32.dll"
;
public
IntPtr
Load
(
string
?
dllToLoad
)
{
if
(
dllToLoad
is
null
)
return
IntPtr
.
Zero
;
var
res
=
WindowsLoader
.
LoadLibrary
(
dllToLoad
)
;
if
(
res
==
IntPtr
.
Zero
)
throw
new
DllNotFoundException
(
$
"Could not load
{
dllToLoad
}
."
,
new
Win32Exception
(
)
)
;
return
res
;
}
public
IntPtr
GetFunction
(
IntPtr
hModule
,
string
procedureName
)
{
if
(
hModule
==
IntPtr
.
Zero
)
{
foreach
(
var
module
in
GetAllModules
(
)
)
{
var
func
=
GetProcAddress
(
module
,
procedureName
)
;
if
(
func
!=
IntPtr
.
Zero
)
return
func
;
}
}
var
res
=
WindowsLoader
.
GetProcAddress
(
hModule
,
procedureName
)
;
if
(
res
==
IntPtr
.
Zero
)
throw
new
MissingMethodException
(
$
"Failed to load symbol
{
procedureName
}
."
,
new
Win32Exception
(
)
)
;
return
res
;
}
public
void
Free
(
IntPtr
hModule
)
=>
WindowsLoader
.
FreeLibrary
(
hModule
)
;
static
IntPtr
[
]
GetAllModules
(
)
{
using
var
self
=
Process
.
GetCurrentProcess
(
)
;
uint
bytes
=
0
;
var
result
=
new
IntPtr
[
0
]
;
if
(
!
EnumProcessModules
(
self
.
Handle
,
result
,
bytes
,
out
var
needsBytes
)
)
throw
new
Win32Exception
(
)
;
while
(
bytes
<
needsBytes
)
{
bytes
=
needsBytes
;
result
=
new
IntPtr
[
bytes
/
IntPtr
.
Size
]
;
if
(
!
EnumProcessModules
(
self
.
Handle
,
result
,
bytes
,
out
needsBytes
)
)
throw
new
Win32Exception
(
)
;
}
return
result
.
Take
(
(
int
)
(
needsBytes
/
IntPtr
.
Size
)
)
.
ToArray
(
)
;
}
[
DllImport
(
NativeDll
,
SetLastError
=
true
)
]
static
extern
IntPtr
LoadLibrary
(
string
dllToLoad
)
;
[
DllImport
(
NativeDll
,
SetLastError
=
true
)
]
static
extern
IntPtr
GetProcAddress
(
IntPtr
hModule
,
string
procedureName
)
;
[
DllImport
(
NativeDll
)
]
static
extern
bool
FreeLibrary
(
IntPtr
hModule
)
;
[
DllImport
(
"Psapi.dll"
,
SetLastError
=
true
)
]
static
extern
bool
EnumProcessModules
(
IntPtr
hProcess
,
[
In
,
Out
]
IntPtr
[
]
lphModule
,
uint
lphModuleByteCount
,
out
uint
byteCountNeeded
)
;
}
}
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