FazBrowse GitHub Viewer
|
Trending
|
URL:
|
Home
Tools:
[Download Repo ZIP]
[View Raw Code]
[Original HTTPS Page]
NetCoreServer/source/NetCoreServer/WssClient.cs at master · pythonology/NetCoreServer · GitHub
pythonology
NetCoreServer
Repository navigation
Code
Pull requests
Actions
Projects
Security and quality
Insights
Expand file tree
Breadcrumbs
NetCoreServer
/
source
/
NetCoreServer
/
WssClient.cs
Copy path
More file actions
More file actions
Latest commit
History
History
History
451 lines (381 loc) · 16.2 KB
Breadcrumbs
NetCoreServer
/
source
/
NetCoreServer
/
WssClient.cs
Copy path
File metadata and controls
451 lines (381 loc) · 16.2 KB
Raw
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
using
System
.
Net
;
using
System
.
Net
.
Sockets
;
using
System
.
Text
;
namespace
NetCoreServer
{
/// <summary>
/// WebSocket secure client
/// </summary>
/// <remarks>WebSocket secure client is used to communicate with secure WebSocket server. Thread-safe.</remarks>
public
class
WssClient
:
HttpsClient
,
IWebSocket
{
internal
readonly
WebSocket
WebSocket
;
/// <summary>
/// Initialize WebSocket client with a given IP address and port number
/// </summary>
/// <param name="context">SSL context</param>
/// <param name="address">IP address</param>
/// <param name="port">Port number</param>
public
WssClient
(
SslContext
context
,
IPAddress
address
,
int
port
)
:
base
(
context
,
address
,
port
)
{
WebSocket
=
new
WebSocket
(
this
)
;
}
/// <summary>
/// Initialize WebSocket client with a given IP address and port number
/// </summary>
/// <param name="context">SSL context</param>
/// <param name="address">IP address</param>
/// <param name="port">Port number</param>
public
WssClient
(
SslContext
context
,
string
address
,
int
port
)
:
base
(
context
,
address
,
port
)
{
WebSocket
=
new
WebSocket
(
this
)
;
}
/// <summary>
/// Initialize WebSocket client with a given DNS endpoint
/// </summary>
/// <param name="context">SSL context</param>
/// <param name="endpoint">DNS endpoint</param>
public
WssClient
(
SslContext
context
,
DnsEndPoint
endpoint
)
:
base
(
context
,
endpoint
)
{
WebSocket
=
new
WebSocket
(
this
)
;
}
/// <summary>
/// Initialize WebSocket client with a given IP endpoint
/// </summary>
/// <param name="context">SSL context</param>
/// <param name="endpoint">IP endpoint</param>
public
WssClient
(
SslContext
context
,
IPEndPoint
endpoint
)
:
base
(
context
,
endpoint
)
{
WebSocket
=
new
WebSocket
(
this
)
;
}
/// <summary>
/// WebSocket random nonce
/// </summary>
public
byte
[
]
WsNonce
=>
WebSocket
.
WsNonce
;
#region WebSocket connection methods
public
override
bool
Connect
(
)
{
_syncConnect
=
true
;
return
base
.
Connect
(
)
;
}
public
override
bool
ConnectAsync
(
)
{
_syncConnect
=
false
;
return
base
.
ConnectAsync
(
)
;
}
public
virtual
bool
Close
(
int
status
)
{
SendClose
(
status
,
null
,
0
,
0
)
;
base
.
Disconnect
(
)
;
return
true
;
}
public
virtual
bool
CloseAsync
(
int
status
)
{
SendCloseAsync
(
status
,
null
,
0
,
0
)
;
base
.
DisconnectAsync
(
)
;
return
true
;
}
#endregion
#region WebSocket send text methods
public
long
SendText
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_TEXT
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
long
SendText
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_TEXT
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendTextAsync
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_TEXT
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendTextAsync
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_TEXT
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
#endregion
#region WebSocket send binary methods
public
long
SendBinary
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_BINARY
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
long
SendBinary
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_BINARY
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendBinaryAsync
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_BINARY
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendBinaryAsync
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_BINARY
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
#endregion
#region WebSocket send close methods
public
long
SendClose
(
int
status
,
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_CLOSE
,
true
,
buffer
,
offset
,
size
,
status
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
long
SendClose
(
int
status
,
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_CLOSE
,
true
,
data
,
0
,
data
.
Length
,
status
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendCloseAsync
(
int
status
,
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_CLOSE
,
true
,
buffer
,
offset
,
size
,
status
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendCloseAsync
(
int
status
,
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_CLOSE
,
true
,
data
,
0
,
data
.
Length
,
status
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
#endregion
#region WebSocket send ping methods
public
long
SendPing
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PING
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
long
SendPing
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PING
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendPingAsync
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PING
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendPingAsync
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PING
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
#endregion
#region WebSocket send pong methods
public
long
SendPong
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PONG
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
long
SendPong
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PONG
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
Send
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendPongAsync
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
lock
(
WebSocket
.
WsSendLock
)
{
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PONG
,
true
,
buffer
,
offset
,
size
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
public
bool
SendPongAsync
(
string
text
)
{
lock
(
WebSocket
.
WsSendLock
)
{
var
data
=
Encoding
.
UTF8
.
GetBytes
(
text
)
;
WebSocket
.
PrepareSendFrame
(
WebSocket
.
WS_FIN
|
WebSocket
.
WS_PONG
,
true
,
data
,
0
,
data
.
Length
)
;
return
base
.
SendAsync
(
WebSocket
.
WsSendBuffer
.
ToArray
(
)
)
;
}
}
#endregion
#region WebSocket receive methods
public
string
ReceiveText
(
)
{
Buffer
result
=
new
Buffer
(
)
;
if
(
!
WebSocket
.
WsHandshaked
)
return
result
.
ExtractString
(
0
,
result
.
Data
.
Length
)
;
Buffer
cache
=
new
Buffer
(
)
;
// Receive WebSocket frame data
while
(
!
WebSocket
.
WsFinalReceived
)
{
while
(
!
WebSocket
.
WsFrameReceived
)
{
int
required
=
WebSocket
.
RequiredReceiveFrameSize
(
)
;
cache
.
Resize
(
required
)
;
int
received
=
(
int
)
base
.
Receive
(
cache
.
Data
,
0
,
required
)
;
if
(
received
!=
required
)
return
result
.
ExtractString
(
0
,
result
.
Data
.
Length
)
;
WebSocket
.
PrepareReceiveFrame
(
cache
.
Data
,
0
,
received
)
;
}
if
(
!
WebSocket
.
WsFinalReceived
)
WebSocket
.
PrepareReceiveFrame
(
null
,
0
,
0
)
;
}
// Copy WebSocket frame data
result
.
Append
(
WebSocket
.
WsReceiveFinalBuffer
.
ToArray
(
)
,
0
,
WebSocket
.
WsReceiveFinalBuffer
.
Count
)
;
WebSocket
.
PrepareReceiveFrame
(
null
,
0
,
0
)
;
return
result
.
ExtractString
(
0
,
result
.
Data
.
Length
)
;
}
public
Buffer
ReceiveBinary
(
)
{
Buffer
result
=
new
Buffer
(
)
;
if
(
!
WebSocket
.
WsHandshaked
)
return
result
;
Buffer
cache
=
new
Buffer
(
)
;
// Receive WebSocket frame data
while
(
!
WebSocket
.
WsFinalReceived
)
{
while
(
!
WebSocket
.
WsFrameReceived
)
{
int
required
=
WebSocket
.
RequiredReceiveFrameSize
(
)
;
cache
.
Resize
(
required
)
;
int
received
=
(
int
)
base
.
Receive
(
cache
.
Data
,
0
,
required
)
;
if
(
received
!=
required
)
return
result
;
WebSocket
.
PrepareReceiveFrame
(
cache
.
Data
,
0
,
received
)
;
}
if
(
!
WebSocket
.
WsFinalReceived
)
WebSocket
.
PrepareReceiveFrame
(
null
,
0
,
0
)
;
}
// Copy WebSocket frame data
result
.
Append
(
WebSocket
.
WsReceiveFinalBuffer
.
ToArray
(
)
,
0
,
WebSocket
.
WsReceiveFinalBuffer
.
Count
)
;
WebSocket
.
PrepareReceiveFrame
(
null
,
0
,
0
)
;
return
result
;
}
#endregion
#region Session handlers
protected
override
void
OnHandshaked
(
)
{
// Clear WebSocket send/receive buffers
WebSocket
.
ClearWsBuffers
(
)
;
// Fill the WebSocket upgrade HTTP request
OnWsConnecting
(
Request
)
;
// Send the WebSocket upgrade HTTP request
if
(
_syncConnect
)
SendRequest
(
Request
)
;
else
SendRequestAsync
(
Request
)
;
}
protected
override
void
OnDisconnecting
(
)
{
if
(
WebSocket
.
WsHandshaked
)
OnWsDisconnecting
(
)
;
}
protected
override
void
OnDisconnected
(
)
{
// Disconnect WebSocket
if
(
WebSocket
.
WsHandshaked
)
{
WebSocket
.
WsHandshaked
=
false
;
OnWsDisconnected
(
)
;
}
// Reset WebSocket upgrade HTTP request and response
Request
.
Clear
(
)
;
Response
.
Clear
(
)
;
// Clear WebSocket send/receive buffers
WebSocket
.
ClearWsBuffers
(
)
;
// Initialize new WebSocket random nonce
WebSocket
.
InitWsNonce
(
)
;
}
protected
override
void
OnReceived
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
// Check for WebSocket handshaked status
if
(
WebSocket
.
WsHandshaked
)
{
// Prepare receive frame
WebSocket
.
PrepareReceiveFrame
(
buffer
,
offset
,
size
)
;
return
;
}
base
.
OnReceived
(
buffer
,
offset
,
size
)
;
}
protected
override
void
OnReceivedResponseHeader
(
HttpResponse
response
)
{
// Check for WebSocket handshaked status
if
(
WebSocket
.
WsHandshaked
)
return
;
// Try to perform WebSocket upgrade
if
(
!
WebSocket
.
PerformClientUpgrade
(
response
,
Id
)
)
{
base
.
OnReceivedResponseHeader
(
response
)
;
return
;
}
}
protected
override
void
OnReceivedResponse
(
HttpResponse
response
)
{
// Check for WebSocket handshaked status
if
(
WebSocket
.
WsHandshaked
)
{
// Prepare receive frame from the remaining response body
var
body
=
Response
.
Body
;
var
data
=
Encoding
.
UTF8
.
GetBytes
(
body
)
;
WebSocket
.
PrepareReceiveFrame
(
data
,
0
,
data
.
Length
)
;
return
;
}
base
.
OnReceivedResponse
(
response
)
;
}
protected
override
void
OnReceivedResponseError
(
HttpResponse
response
,
string
error
)
{
// Check for WebSocket handshaked status
if
(
WebSocket
.
WsHandshaked
)
{
OnError
(
new
SocketError
(
)
)
;
return
;
}
base
.
OnReceivedResponseError
(
response
,
error
)
;
}
#endregion
#region Web socket handlers
public
virtual
void
OnWsConnecting
(
HttpRequest
request
)
{
}
public
virtual
void
OnWsConnected
(
HttpResponse
response
)
{
}
public
virtual
bool
OnWsConnecting
(
HttpRequest
request
,
HttpResponse
response
)
{
return
true
;
}
public
virtual
void
OnWsConnected
(
HttpRequest
request
)
{
}
public
virtual
void
OnWsDisconnecting
(
)
{
}
public
virtual
void
OnWsDisconnected
(
)
{
}
public
virtual
void
OnWsReceived
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
}
public
virtual
void
OnWsClose
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
CloseAsync
(
1000
)
;
}
public
virtual
void
OnWsPing
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
SendPongAsync
(
buffer
,
offset
,
size
)
;
}
public
virtual
void
OnWsPong
(
byte
[
]
buffer
,
long
offset
,
long
size
)
{
}
public
virtual
void
OnWsError
(
string
error
)
{
OnError
(
SocketError
.
SocketError
)
;
}
public
virtual
void
OnWsError
(
SocketError
error
)
{
OnError
(
error
)
;
}
#endregion
// Sync connect flag
private
bool
_syncConnect
;
}
}
Back
|
FazBrowse Home
|
New Git URL