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//
Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2011
//
Google Inc. All rights reserved.
//
//
Redistribution and use in source and binary forms, with or without
//
modification, are permitted provided that the following conditions are
//
met:
//
//
* Redistributions of source code must retain the above copyright
//
notice, this list of conditions and the following disclaimer.
//
* Redistributions in binary form must reproduce the above
//
copyright notice, this list of conditions and the following disclaimer
//
in the documentation and/or other materials provided with the
//
distribution.
//
* Neither the name of Google Inc. nor the name Chromium Embedded
//
Framework nor the names of its contributors may be used to endorse
//
or promote products derived from this software without specific prior
//
written permission.
//
//
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
//
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
//
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
//
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
//
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
//
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
//
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
//
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
This defines a set of argument wrappers and related factory methods that
//
can be used specify the refcounting and reference semantics of arguments
//
that are bound by the Bind() function in base/bind.h.
//
//
It also defines a set of simple functions and utilities that people want
//
when using Callback<> and Bind().
//
//
//
ARGUMENT BINDING WRAPPERS
//
//
The wrapper functions are base::Unretained(), base::Owned(), base::Passed(),
//
base::ConstRef(), and base::IgnoreResult().
//
//
Unretained() allows Bind() to bind a non-refcounted class, and to disable
//
refcounting on arguments that are refcounted objects.
//
//
Owned() transfers ownership of an object to the Callback resulting from
//
bind; the object will be deleted when the Callback is deleted.
//
//
Passed() is for transferring movable-but-not-copyable types (eg. scoped_ptr)
//
through a Callback. Logically, this signifies a destructive transfer of
//
the state of the argument into the target function. Invoking
//
Callback::Run() twice on a Callback that was created with a Passed()
//
argument will CHECK() because the first invocation would have already
//
transferred ownership to the target function.
//
//
ConstRef() allows binding a constant reference to an argument rather
//
than a copy.
//
//
IgnoreResult() is used to adapt a function or Callback with a return type to
//
one with a void return. This is most useful if you have a function with,
//
say, a pesky ignorable bool return that you want to use with PostTask or
//
something else that expect a Callback with a void return.
//
//
EXAMPLE OF Unretained():
//
//
class Foo {
//
public:
//
void func() { cout << "Foo:f" << endl; }
//
};
//
//
// In some function somewhere.
//
Foo foo;
//
Closure foo_callback =
//
Bind(&Foo::func, Unretained(&foo));
//
foo_callback.Run(); // Prints "Foo:f".
//
//
Without the Unretained() wrapper on |&foo|, the above call would fail
//
to compile because Foo does not support the AddRef() and Release() methods.
//
//
//
EXAMPLE OF Owned():
//
//
void foo(int* arg) { cout << *arg << endl }
//
//
int* pn = new int(1);
//
Closure foo_callback = Bind(&foo, Owned(pn));
//
//
foo_callback.Run(); // Prints "1"
//
foo_callback.Run(); // Prints "1"
//
*n = 2;
//
foo_callback.Run(); // Prints "2"
//
//
foo_callback.Reset(); // |pn| is deleted. Also will happen when
//
// |foo_callback| goes out of scope.
//
//
Without Owned(), someone would have to know to delete |pn| when the last
//
reference to the Callback is deleted.
//
//
//
EXAMPLE OF ConstRef():
//
//
void foo(int arg) { cout << arg << endl }
//
//
int n = 1;
//
Closure no_ref = Bind(&foo, n);
//
Closure has_ref = Bind(&foo, ConstRef(n));
//
//
no_ref.Run(); // Prints "1"
//
has_ref.Run(); // Prints "1"
//
//
n = 2;
//
no_ref.Run(); // Prints "1"
//
has_ref.Run(); // Prints "2"
//
//
Note that because ConstRef() takes a reference on |n|, |n| must outlive all
//
its bound callbacks.
//
//
//
EXAMPLE OF IgnoreResult():
//
//
int DoSomething(int arg) { cout << arg << endl; }
//
//
// Assign to a Callback with a void return type.
//
Callback<void(int)> cb = Bind(IgnoreResult(&DoSomething));
//
cb->Run(1); // Prints "1".
//
//
// Prints "1" on |ml|.
//
ml->PostTask(FROM_HERE, Bind(IgnoreResult(&DoSomething), 1);
//
//
//
EXAMPLE OF Passed():
//
//
void TakesOwnership(scoped_ptr<Foo> arg) { }
//
scoped_ptr<Foo> CreateFoo() { return scoped_ptr<Foo>(new Foo()); }
//
//
scoped_ptr<Foo> f(new Foo());
//
//
// |cb| is given ownership of Foo(). |f| is now NULL.
//
// You can use f.Pass() in place of &f, but it's more verbose.
//
Closure cb = Bind(&TakesOwnership, Passed(&f));
//
//
// Run was never called so |cb| still owns Foo() and deletes
//
// it on Reset().
//
cb.Reset();
//
//
// |cb| is given a new Foo created by CreateFoo().
//
cb = Bind(&TakesOwnership, Passed(CreateFoo()));
//
//
// |arg| in TakesOwnership() is given ownership of Foo(). |cb|
//
// no longer owns Foo() and, if reset, would not delete Foo().
//
cb.Run(); // Foo() is now transferred to |arg| and deleted.
//
cb.Run(); // This CHECK()s since Foo() already been used once.
//
//
Passed() is particularly useful with PostTask() when you are transferring
//
ownership of an argument into a task, but don't necessarily know if the
//
task will always be executed. This can happen if the task is cancellable
//
or if it is posted to a MessageLoopProxy.
//
//
//
SIMPLE FUNCTIONS AND UTILITIES.
//
//
DoNothing() - Useful for creating a Closure that does nothing when called.
//
DeletePointer<T>() - Useful for creating a Closure that will delete a
//
pointer when invoked. Only use this when necessary.
//
In most cases MessageLoop::DeleteSoon() is a better
//
fit.
#
ifndef
CEF_INCLUDE_BASE_CEF_BIND_HELPERS_H_
#
define
CEF_INCLUDE_BASE_CEF_BIND_HELPERS_H_
#
pragma
once
#
if
defined(BASE_BIND_HELPERS_H_)
//
Do nothing if the Chromium header has already been included.
//
This can happen in cases where Chromium code is used directly by the
//
client application. When using Chromium code directly always include
//
the Chromium header first to avoid type conflicts.
#
elif
defined(USING_CHROMIUM_INCLUDES)
//
When building CEF include the Chromium header directly.
#
include
"
base/bind_helpers.h
"
#
else
//
!USING_CHROMIUM_INCLUDES
//
The following is substantially similar to the Chromium implementation.
//
If the Chromium implementation diverges the below implementation should be
//
updated to match.
#
include
"
include/base/cef_basictypes.h
"
#
include
"
include/base/cef_callback.h
"
#
include
"
include/base/cef_template_util.h
"
#
include
"
include/base/cef_weak_ptr.h
"
namespace
base
{
namespace
cef_internal
{
//
Use the Substitution Failure Is Not An Error (SFINAE) trick to inspect T
//
for the existence of AddRef() and Release() functions of the correct
//
signature.
//
//
http://en.wikipedia.org/wiki/Substitution_failure_is_not_an_error
//
http://stackoverflow.com/questions/257288/is-it-possible-to-write-a-c-template-to-check-for-a-functions-existence
//
http://stackoverflow.com/questions/4358584/sfinae-approach-comparison
//
http://stackoverflow.com/questions/1966362/sfinae-to-check-for-inherited-member-functions
//
//
The last link in particular show the method used below.
//
//
For SFINAE to work with inherited methods, we need to pull some extra tricks
//
with multiple inheritance. In the more standard formulation, the overloads
//
of Check would be:
//
//
template <typename C>
//
Yes NotTheCheckWeWant(Helper<&C::TargetFunc>*);
//
//
template <typename C>
//
No NotTheCheckWeWant(...);
//
//
static const bool value = sizeof(NotTheCheckWeWant<T>(0)) == sizeof(Yes);
//
//
The problem here is that template resolution will not match
//
C::TargetFunc if TargetFunc does not exist directly in C. That is, if
//
TargetFunc in inherited from an ancestor, &C::TargetFunc will not match,
//
|value| will be false. This formulation only checks for whether or
//
not TargetFunc exist directly in the class being introspected.
//
//
To get around this, we play a dirty trick with multiple inheritance.
//
First, We create a class BaseMixin that declares each function that we
//
want to probe for. Then we create a class Base that inherits from both T
//
(the class we wish to probe) and BaseMixin. Note that the function
//
signature in BaseMixin does not need to match the signature of the function
//
we are probing for; thus it's easiest to just use void(void).
//
//
Now, if TargetFunc exists somewhere in T, then &Base::TargetFunc has an
//
ambiguous resolution between BaseMixin and T. This lets us write the
//
following:
//
//
template <typename C>
//
No GoodCheck(Helper<&C::TargetFunc>*);
//
//
template <typename C>
//
Yes GoodCheck(...);
//
//
static const bool value = sizeof(GoodCheck<Base>(0)) == sizeof(Yes);
//
//
Notice here that the variadic version of GoodCheck() returns Yes here
//
instead of No like the previous one. Also notice that we calculate |value|
//
by specializing GoodCheck() on Base instead of T.
//
//
We've reversed the roles of the variadic, and Helper overloads.
//
GoodCheck(Helper<&C::TargetFunc>*), when C = Base, fails to be a valid
//
substitution if T::TargetFunc exists. Thus GoodCheck<Base>(0) will resolve
//
to the variadic version if T has TargetFunc. If T::TargetFunc does not
//
exist, then &C::TargetFunc is not ambiguous, and the overload resolution
//
will prefer GoodCheck(Helper<&C::TargetFunc>*).
//
//
This method of SFINAE will correctly probe for inherited names, but it cannot
//
typecheck those names. It's still a good enough sanity check though.
//
//
Works on gcc-4.2, gcc-4.4, and Visual Studio 2008.
//
//
TODO(ajwong): Move to ref_counted.h or template_util.h when we've vetted
//
this works well.
//
//
TODO(ajwong): Make this check for Release() as well.
//
See http://crbug.com/82038.
template
<
typename
T>
class
SupportsAddRefAndRelease
{
typedef
char
Yes[
1
];
typedef
char
No[
2
];
struct
BaseMixin
{
void
AddRef
();
};
//
MSVC warns when you try to use Base if T has a private destructor, the
//
common pattern for refcounted types. It does this even though no attempt to
//
instantiate Base is made. We disable the warning for this definition.
#
if
defined(OS_WIN)
#
pragma
warning(push)
#
pragma
warning(disable:4624)
#
endif
struct
Base
:
public
T
,
public
BaseMixin
{
};
#
if
defined(OS_WIN)
#
pragma
warning(pop)
#
endif
template
<
void
(BaseMixin::*)(
void
)>
struct
Helper
{};
template
<
typename
C>
static
No&
Check
(Helper<&C::AddRef>*);
template
<
typename
>
static
Yes&
Check
(...);
public:
static
const
bool
value =
sizeof
(Check<Base>(
0
)) ==
sizeof
(Yes);
};
//
Helpers to assert that arguments of a recounted type are bound with a
//
scoped_refptr.
template
<
bool
IsClasstype,
typename
T>
struct
UnsafeBindtoRefCountedArgHelper
: false_type {
};
template
<
typename
T>
struct
UnsafeBindtoRefCountedArgHelper
<
true
, T>
: integral_constant<
bool
, SupportsAddRefAndRelease<T>::value> {
};
template
<
typename
T>
struct
UnsafeBindtoRefCountedArg
: false_type {
};
template
<
typename
T>
struct
UnsafeBindtoRefCountedArg
<T*>
: UnsafeBindtoRefCountedArgHelper<is_class<T>::value, T> {
};
template
<
typename
T>
class
HasIsMethodTag
{
typedef
char
Yes[
1
];
typedef
char
No[
2
];
template
<
typename
U>
static
Yes&
Check
(
typename
U::IsMethod*);
template
<
typename
U>
static
No&
Check
(...);
public:
static
const
bool
value =
sizeof
(Check<T>(
0
)) ==
sizeof
(Yes);
};
template
<
typename
T>
class
UnretainedWrapper
{
public:
explicit
UnretainedWrapper
(T* o) : ptr_(o) {}
T*
get
()
const
{
return
ptr_; }
private:
T* ptr_;
};
template
<
typename
T>
class
ConstRefWrapper
{
public:
explicit
ConstRefWrapper
(
const
T& o) : ptr_(&o) {}
const
T&
get
()
const
{
return
*ptr_; }
private:
const
T* ptr_;
};
template
<
typename
T>
struct
IgnoreResultHelper
{
explicit
IgnoreResultHelper
(T functor) : functor_(functor) {}
T functor_;
};
template
<
typename
T>
struct
IgnoreResultHelper
<Callback<T> > {
explicit
IgnoreResultHelper
(
const
Callback<T>& functor) : functor_(functor) {}
const
Callback<T>& functor_;
};
//
An alternate implementation is to avoid the destructive copy, and instead
//
specialize ParamTraits<> for OwnedWrapper<> to change the StorageType to
//
a class that is essentially a scoped_ptr<>.
//
//
The current implementation has the benefit though of leaving ParamTraits<>
//
fully in callback_internal.h as well as avoiding type conversions during
//
storage.
template
<
typename
T>
class
OwnedWrapper
{
public:
explicit
OwnedWrapper
(T* o) : ptr_(o) {}
~OwnedWrapper
() {
delete
ptr_; }
T*
get
()
const
{
return
ptr_; }
OwnedWrapper
(
const
OwnedWrapper& other) {
ptr_ = other.
ptr_
;
other.
ptr_
=
NULL
;
}
private:
mutable
T* ptr_;
};
//
PassedWrapper is a copyable adapter for a scoper that ignores const.
//
//
It is needed to get around the fact that Bind() takes a const reference to
//
all its arguments. Because Bind() takes a const reference to avoid
//
unnecessary copies, it is incompatible with movable-but-not-copyable
//
types; doing a destructive "move" of the type into Bind() would violate
//
the const correctness.
//
//
This conundrum cannot be solved without either C++11 rvalue references or
//
a O(2^n) blowup of Bind() templates to handle each combination of regular
//
types and movable-but-not-copyable types. Thus we introduce a wrapper type
//
that is copyable to transmit the correct type information down into
//
BindState<>. Ignoring const in this type makes sense because it is only
//
created when we are explicitly trying to do a destructive move.
//
//
Two notes:
//
1) PassedWrapper supports any type that has a "Pass()" function.
//
This is intentional. The whitelisting of which specific types we
//
support is maintained by CallbackParamTraits<>.
//
2) is_valid_ is distinct from NULL because it is valid to bind a "NULL"
//
scoper to a Callback and allow the Callback to execute once.
template
<
typename
T>
class
PassedWrapper
{
public:
explicit
PassedWrapper
(T scoper) : is_valid_(
true
), scoper_(scoper.Pass()) {}
PassedWrapper
(
const
PassedWrapper& other)
: is_valid_(other.is_valid_), scoper_(other.scoper_.Pass()) {
}
T
Pass
()
const
{
CHECK
(is_valid_);
is_valid_ =
false
;
return
scoper_.
Pass
();
}
private:
mutable
bool
is_valid_;
mutable
T scoper_;
};
//
Unwrap the stored parameters for the wrappers above.
template
<
typename
T>
struct
UnwrapTraits
{
typedef
const
T& ForwardType;
static
ForwardType
Unwrap
(
const
T& o) {
return
o; }
};
template
<
typename
T>
struct
UnwrapTraits
<UnretainedWrapper<T> > {
typedef
T* ForwardType;
static
ForwardType
Unwrap
(UnretainedWrapper<T> unretained) {
return
unretained.
get
();
}
};
template
<
typename
T>
struct
UnwrapTraits
<ConstRefWrapper<T> > {
typedef
const
T& ForwardType;
static
ForwardType
Unwrap
(ConstRefWrapper<T> const_ref) {
return
const_ref.
get
();
}
};
template
<
typename
T>
struct
UnwrapTraits
<scoped_refptr<T> > {
typedef
T* ForwardType;
static
ForwardType
Unwrap
(
const
scoped_refptr<T>& o) {
return
o.
get
(); }
};
template
<
typename
T>
struct
UnwrapTraits
<WeakPtr<T> > {
typedef
const
WeakPtr<T>& ForwardType;
static
ForwardType
Unwrap
(
const
WeakPtr<T>& o) {
return
o; }
};
template
<
typename
T>
struct
UnwrapTraits
<OwnedWrapper<T> > {
typedef
T* ForwardType;
static
ForwardType
Unwrap
(
const
OwnedWrapper<T>& o) {
return
o.
get
();
}
};
template
<
typename
T>
struct
UnwrapTraits
<PassedWrapper<T> > {
typedef
T ForwardType;
static
T
Unwrap
(PassedWrapper<T>& o) {
return
o.
Pass
();
}
};
//
Utility for handling different refcounting semantics in the Bind()
//
function.
template
<
bool
is_method,
typename
T>
struct
MaybeRefcount
;
template
<
typename
T>
struct
MaybeRefcount
<
false
, T> {
static
void
AddRef
(
const
T&) {}
static
void
Release
(
const
T&) {}
};
template
<
typename
T,
size_t
n>
struct
MaybeRefcount
<
false
, T[n]> {
static
void
AddRef
(
const
T*) {}
static
void
Release
(
const
T*) {}
};
template
<
typename
T>
struct
MaybeRefcount
<
true
, T> {
static
void
AddRef
(
const
T&) {}
static
void
Release
(
const
T&) {}
};
template
<
typename
T>
struct
MaybeRefcount
<
true
, T*> {
static
void
AddRef
(T* o) { o->
AddRef
(); }
static
void
Release
(T* o) { o->
Release
(); }
};
//
No need to additionally AddRef() and Release() since we are storing a
//
scoped_refptr<> inside the storage object already.
template
<
typename
T>
struct
MaybeRefcount
<
true
, scoped_refptr<T> > {
static
void
AddRef
(
const
scoped_refptr<T>& o) {}
static
void
Release
(
const
scoped_refptr<T>& o) {}
};
template
<
typename
T>
struct
MaybeRefcount
<
true
,
const
T*> {
static
void
AddRef
(
const
T* o) { o->
AddRef
(); }
static
void
Release
(
const
T* o) { o->
Release
(); }
};
//
IsWeakMethod is a helper that determine if we are binding a WeakPtr<> to a
//
method. It is used internally by Bind() to select the correct
//
InvokeHelper that will no-op itself in the event the WeakPtr<> for
//
the target object is invalidated.
//
//
P1 should be the type of the object that will be received of the method.
template
<
bool
IsMethod,
typename
P1
>
struct
IsWeakMethod
:
public
false_type
{};
template
<
typename
T>
struct
IsWeakMethod
<
true
, WeakPtr<T> > : public true_type {};
template
<
typename
T>
struct
IsWeakMethod
<
true
, ConstRefWrapper<WeakPtr<T> > > : public true_type {};
}
//
namespace cef_internal
template
<
typename
T>
static
inline
cef_internal::UnretainedWrapper<T>
Unretained
(T* o) {
return
cef_internal::UnretainedWrapper<T>(o);
}
template
<
typename
T>
static
inline
cef_internal::ConstRefWrapper<T>
ConstRef
(
const
T& o) {
return
cef_internal::ConstRefWrapper<T>(o);
}
template
<
typename
T>
static
inline
cef_internal::OwnedWrapper<T>
Owned
(T* o) {
return
cef_internal::OwnedWrapper<T>(o);
}
//
We offer 2 syntaxes for calling Passed(). The first takes a temporary and
//
is best suited for use with the return value of a function. The second
//
takes a pointer to the scoper and is just syntactic sugar to avoid having
//
to write Passed(scoper.Pass()).
template
<
typename
T>
static
inline
cef_internal::PassedWrapper<T>
Passed
(T scoper) {
return
cef_internal::PassedWrapper<T>(scoper.
Pass
());
}
template
<
typename
T>
static
inline
cef_internal::PassedWrapper<T>
Passed
(T* scoper) {
return
cef_internal::PassedWrapper<T>(scoper->
Pass
());
}
template
<
typename
T>
static
inline
cef_internal::IgnoreResultHelper<T>
IgnoreResult
(T data) {
return
cef_internal::IgnoreResultHelper<T>(data);
}
template
<
typename
T>
static
inline
cef_internal::IgnoreResultHelper<Callback<T> >
IgnoreResult
(
const
Callback<T>& data) {
return
cef_internal::IgnoreResultHelper<Callback<T> >(data);
}
void
DoNothing
();
template
<
typename
T>
void
DeletePointer
(T* obj) {
delete
obj;
}
}
//
namespace base
#
endif
//
!USING_CHROMIUM_INCLUDES
#
endif
//
CEF_INCLUDE_BASE_CEF_BIND_HELPERS_H_
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