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javascript-algorithms/src/data-structures/graph/Graph.js at master · rbs392/javascript-algorithms · GitHub
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javascript-algorithms
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data-structures
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graph
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Graph.js
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javascript-algorithms
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src
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data-structures
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graph
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Graph.js
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export
default
class
Graph
{
/**
*
@param
{
boolean
} isDirected
*/
constructor
(
isDirected
=
false
)
{
this
.
vertices
=
{
}
;
this
.
edges
=
{
}
;
this
.
isDirected
=
isDirected
;
}
/**
*
@param
{
GraphVertex
} newVertex
*
@returns
{
Graph
}
*/
addVertex
(
newVertex
)
{
this
.
vertices
[
newVertex
.
getKey
(
)
]
=
newVertex
;
return
this
;
}
/**
*
@param
{
string
} vertexKey
*
@returns
GraphVertex
*/
getVertexByKey
(
vertexKey
)
{
return
this
.
vertices
[
vertexKey
]
;
}
/**
*
@param
{
GraphVertex
} vertex
*/
getNeighbors
(
vertex
)
{
return
vertex
.
getNeighbors
(
)
;
}
/**
*
@return
{
GraphVertex[]
}
*/
getAllVertices
(
)
{
return
Object
.
values
(
this
.
vertices
)
;
}
/**
*
@return
{
GraphEdge[]
}
*/
getAllEdges
(
)
{
return
Object
.
values
(
this
.
edges
)
;
}
/**
*
@param
{
GraphEdge
} edge
*
@returns
{
Graph
}
*/
addEdge
(
edge
)
{
// Try to find and end start vertices.
let
startVertex
=
this
.
getVertexByKey
(
edge
.
startVertex
.
getKey
(
)
)
;
let
endVertex
=
this
.
getVertexByKey
(
edge
.
endVertex
.
getKey
(
)
)
;
// Insert start vertex if it wasn't inserted.
if
(
!
startVertex
)
{
this
.
addVertex
(
edge
.
startVertex
)
;
startVertex
=
this
.
getVertexByKey
(
edge
.
startVertex
.
getKey
(
)
)
;
}
// Insert end vertex if it wasn't inserted.
if
(
!
endVertex
)
{
this
.
addVertex
(
edge
.
endVertex
)
;
endVertex
=
this
.
getVertexByKey
(
edge
.
endVertex
.
getKey
(
)
)
;
}
// Check if edge has been already added.
if
(
this
.
edges
[
edge
.
getKey
(
)
]
)
{
throw
new
Error
(
'Edge has already been added before'
)
;
}
else
{
this
.
edges
[
edge
.
getKey
(
)
]
=
edge
;
}
// Add edge to the vertices.
if
(
this
.
isDirected
)
{
// If graph IS directed then add the edge only to start vertex.
startVertex
.
addEdge
(
edge
)
;
}
else
{
// If graph ISN'T directed then add the edge to both vertices.
startVertex
.
addEdge
(
edge
)
;
endVertex
.
addEdge
(
edge
)
;
}
return
this
;
}
/**
*
@param
{
GraphEdge
} edge
*/
deleteEdge
(
edge
)
{
// Delete edge from the list of edges.
if
(
this
.
edges
[
edge
.
getKey
(
)
]
)
{
delete
this
.
edges
[
edge
.
getKey
(
)
]
;
}
else
{
throw
new
Error
(
'Edge not found in graph'
)
;
}
// Try to find and end start vertices and delete edge from them.
const
startVertex
=
this
.
getVertexByKey
(
edge
.
startVertex
.
getKey
(
)
)
;
const
endVertex
=
this
.
getVertexByKey
(
edge
.
endVertex
.
getKey
(
)
)
;
startVertex
.
deleteEdge
(
edge
)
;
endVertex
.
deleteEdge
(
edge
)
;
}
/**
*
@param
{
GraphVertex
} startVertex
*
@param
{
GraphVertex
} endVertex
*
@return
{
(GraphEdge|null)
}
*/
findEdge
(
startVertex
,
endVertex
)
{
const
vertex
=
this
.
getVertexByKey
(
startVertex
.
getKey
(
)
)
;
return
vertex
.
findEdge
(
endVertex
)
;
}
/**
*
@param
{
string
} vertexKey
*
@returns
{
GraphVertex
}
*/
findVertexByKey
(
vertexKey
)
{
if
(
this
.
vertices
[
vertexKey
]
)
{
return
this
.
vertices
[
vertexKey
]
;
}
return
null
;
}
/**
*
@return
{
number
}
*/
getWeight
(
)
{
return
this
.
getAllEdges
(
)
.
reduce
(
(
weight
,
graphEdge
)
=>
{
return
weight
+
graphEdge
.
weight
;
}
,
0
)
;
}
/**
* Reverse all the edges in directed graph.
*
@return
{
Graph
}
*/
reverse
(
)
{
/**
@param
{
GraphEdge
} edge */
this
.
getAllEdges
(
)
.
forEach
(
(
edge
)
=>
{
// Delete straight edge from graph and from vertices.
this
.
deleteEdge
(
edge
)
;
// Reverse the edge.
edge
.
reverse
(
)
;
// Add reversed edge back to the graph and its vertices.
this
.
addEdge
(
edge
)
;
}
)
;
return
this
;
}
/**
*
@return
{
object
}
*/
getVerticesIndices
(
)
{
const
verticesIndices
=
{
}
;
this
.
getAllVertices
(
)
.
forEach
(
(
vertex
,
index
)
=>
{
verticesIndices
[
vertex
.
getKey
(
)
]
=
index
;
}
)
;
return
verticesIndices
;
}
/**
*
@return
{
*[][]
}
*/
getAdjacencyMatrix
(
)
{
const
vertices
=
this
.
getAllVertices
(
)
;
const
verticesIndices
=
this
.
getVerticesIndices
(
)
;
// Init matrix with infinities meaning that there is no ways of
// getting from one vertex to another yet.
const
adjacencyMatrix
=
Array
(
vertices
.
length
)
.
fill
(
null
)
.
map
(
(
)
=>
{
return
Array
(
vertices
.
length
)
.
fill
(
Infinity
)
;
}
)
;
// Fill the columns.
vertices
.
forEach
(
(
vertex
,
vertexIndex
)
=>
{
vertex
.
getNeighbors
(
)
.
forEach
(
(
neighbor
)
=>
{
const
neighborIndex
=
verticesIndices
[
neighbor
.
getKey
(
)
]
;
adjacencyMatrix
[
vertexIndex
]
[
neighborIndex
]
=
this
.
findEdge
(
vertex
,
neighbor
)
.
weight
;
}
)
;
}
)
;
return
adjacencyMatrix
;
}
/**
*
@return
{
string
}
*/
toString
(
)
{
return
Object
.
keys
(
this
.
vertices
)
.
toString
(
)
;
}
}
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