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cpp_fix_engine/fix_engine.cpp at main · robaho/cpp_fix_engine · GitHub
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#
include
"
fix_engine.h
"
#
include
<
netinet/in.h
>
#
include
<
netinet/tcp.h
>
#
include
<
sys/socket.h
>
#
include
<
cerrno
>
#
include
<
chrono
>
#
include
<
cstdio
>
#
include
<
iostream
>
#
include
<
stdexcept
>
#
include
<
string
>
#
include
<
thread
>
#
include
"
fix.h
"
#
include
"
msg_logon.h
"
#
include
"
msg_logout.h
"
#
include
"
socketbuf.h
"
template
<
class
SessionConfig
>
void
Acceptor<SessionConfig>::listen() {
if
((serverSocket =
socket
(
AF_INET
,
SOCK_STREAM
,
0
)) ==
0
) {
perror
(
"
socket failed
"
);
return
;
}
struct
sockaddr_in
serverAddress;
serverAddress.
sin_family
=
AF_INET
;
serverAddress.
sin_addr
.
s_addr
=
INADDR_ANY
;
serverAddress.
sin_port
=
htons
(port);
int
opt =
1
;
if
(
setsockopt
(serverSocket,
SOL_SOCKET
,
SO_REUSEADDR
, &opt,
sizeof
(opt))) {
perror
(
"
setsockopt SO_REUSEADDR failed
"
);
return
;
}
if
(
setsockopt
(serverSocket,
SOL_SOCKET
,
SO_REUSEPORT
, &opt,
sizeof
(opt))) {
perror
(
"
setsockopt SO_REUSEPORT failed
"
);
return
;
}
if
(
bind
(serverSocket, (
struct
sockaddr
*)&serverAddress,
sizeof
(serverAddress)) <
0
) {
std::cerr <<
"
Error binding socket.
"
<< std::endl;
return
;
}
typedef
boost::fibers::buffered_channel<Session<SessionConfig> *>
channel_t
;
channel_t
chan{
2
};
workerThreads =
std::max
(workerThreads,
1
);
std::cout <<
"
starting
"
<< workerThreads <<
"
worker threads
\n
"
;
std::vector<std::thread> workers;
boost::fibers::barrier
b
(workerThreads+
1
);
for
(
int
i =
0
; i < workerThreads; i++) {
workers.
push_back
(
std::thread
(
[&chan, &b] {
boost::fibers::use_scheduling_algorithm<boost::fibers::algo::shared_work>(
true
);
//
wait till all threads joined the shared pool
b.
wait
();
while
(
true
) {
Session<SessionConfig> *session;
if
(chan.
pop
(session) != boost::fibers::channel_op_status::success) {
return
;
}
auto
fiber =
boost::fibers::fiber
(&Session<SessionConfig>::handle, session);
fiber.
detach
();
}
}));
}
//
wait till all threads joined the shared pool
b.
wait
();
std::cout <<
"
starting poller
\n
"
;
std::thread
poller_thread
([
this
]() {
while
(
true
) {
try
{
poller.
poll
();
}
catch
(std::runtime_error &err) {
std::cerr <<
"
poller error:
"
<< err.
what
() <<
"
\n
"
;
return
;
}
}
});
std::cout <<
"
listening for connections on port
"
<< port <<
"
\n
"
;
if
(::
listen
(serverSocket,
5
) <
0
) {
//
5 is the backlog size
std::cerr <<
"
error listening for connections
"
<< std::endl;
return
;
}
while
(
true
) {
sockaddr_in clientAddr;
socklen_t
clientAddrLen =
sizeof
(clientAddr);
char
ip_str[
INET_ADDRSTRLEN
];
int
clientSocket =
accept
(serverSocket, (
struct
sockaddr
*)&clientAddr, &clientAddrLen);
if
(clientSocket <
0
) {
if
(errno==
EBADF
)
break
;
perror
(
"
error accepting connection
"
);
continue
;
}
int
flag =
1
;
if
(
setsockopt
(clientSocket,
IPPROTO_TCP
,
TCP_NODELAY
, &flag,
sizeof
(flag)) <
0
) {
perror
(
"
unable to set TCP_NODELAY
"
);
}
int
flags =
fcntl
(clientSocket,
F_GETFL
,
0
);
if
(
fcntl
(clientSocket,
F_SETFL
, flags |
O_NONBLOCK
) <
0
) {
perror
(
"
unable to set O_NONBLOCK
"
);
close
(clientSocket);
continue
;
}
inet_ntop
(
AF_INET
, &(clientAddr.
sin_addr
), ip_str,
INET_ADDRSTRLEN
);
std::cout <<
"
connection from
"
<< ip_str <<
"
port
"
<<
ntohs
(clientAddr.
sin_port
) <<
"
on thread
"
<<
std::this_thread::get_id
() <<
"
\n
"
;
try
{
auto
session =
new
Session
(clientSocket, *
this
, config);
chan.
push
(session);
onConnected
(clientAddr);
poller.
add_socket
(clientSocket, session, [](
struct
kevent
&event,
void
*data) {
auto
session =
static_cast
<Session<SessionConfig> *>(data);
if
(event.
flags
&
EV_EOF
) {
close
(session->
socket
);
}
session->
unpark
();
});
}
catch
(std::runtime_error &err) {
std::cerr <<
"
acceptor refused connection:
"
<< err.
what
() <<
"
\n
"
;
}
}
//
close the sockets for any active sessions
{
std::unique_lock<std::shared_mutex>
lu
(sessionLock);
for
(
auto
entry : sessionMap) {
close
(entry.
second
->
socket
);
entry.
second
->
unpark
();
}
}
//
wait for sessions to terminate
while
(
true
) {
{
std::unique_lock<std::shared_mutex>
lu
(sessionLock);
if
(sessionMap.
empty
())
break
;
}
std::this_thread::sleep_for
(
std::chrono::milliseconds
(
1000
));
}
poller.
close
();
poller_thread.
join
();
chan.
close
();
for
(
auto
&worker : workers) worker.
join
();
}
template
<
class
SessionConfig
>
void
Session<SessionConfig>::handle() {
DisconnectHandler
disconnectHandler
(*
this
, handler);
Socketbuf
sbuf
(socket, *
this
);
std::istream
is
(&sbuf);
FixMessage msg;
FixBuilder out;
try
{
//
std::cout << "handling session " << config << " on thread " << std::this_thread::get_id()<<"\n";
while
(
true
) {
FixMessage::parse
(is, msg,
GroupDefs
());
if
(is.
eof
()) {
return
;
}
if
(!loggedIn && msg.
msgType
() != Logon::msgType) {
std::cerr <<
"
rejecting connection,
"
<< msg.
msgType
() <<
"
is not a Logon
\n
"
;
Logout::build
(out,
"
not logged in
"
);
sendMessage
(Logout::msgType, out);
return
;
}
if
(msg.
seqNum
() != config.
expectedSeqNum
) {
std::cerr <<
"
rejecting connection,
"
<< msg.
seqNum
() <<
"
!= expected
"
<< config.
expectedSeqNum
<<
"
\n
"
;
Logout::build
(out,
"
invalid sequence number
"
);
sendMessage
(Logout::msgType, out);
return
;
}
auto
targetCompId = msg.
getString
(Tag::
TARGET_COMP_ID
);
if
(targetCompId != config.
senderCompId
) {
std::cerr <<
"
rejecting connection, invalid target comp id
"
<< targetCompId <<
"
, expected
"
<< config.
senderCompId
<<
"
\n
"
;
Logout::build
(out,
"
invalid target comp id
"
);
sendMessage
(Logout::msgType, out);
return
;
}
auto
senderCompId = msg.
getString
(Tag::
SENDER_COMP_ID
);
if
(senderCompId != config.
targetCompId
) {
if
(config.
targetCompId
==
"
*
"
) {
config.
targetCompId
= senderCompId;
}
else
{
std::cerr <<
"
rejecting connection, invalid sender comp id
"
<< senderCompId <<
"
, expected
"
<< config.
targetCompId
<<
"
\n
"
;
Logout::build
(out,
"
invalid sender comp id
"
);
sendMessage
(Logout::msgType, out);
return
;
}
}
if
(!loggedIn) {
if
(!handler.
validateLogon
((msg))) {
std::cerr <<
"
logon rejected
\n
"
;
Logout::build
(out,
"
invalid logon
"
);
sendMessage
(Logout::msgType, out);
return
;
}
config.
initialize
(msg);
Logon::build
(out);
sendMessage
(Logon::msgType, out);
loggedIn =
true
;
handler.
onLoggedOn
(*
this
);
}
handler.
onMessage
(*
this
, msg);
config.
expectedSeqNum
++;
}
}
catch
(
const
std::runtime_error &err) {
std::cerr <<
"
exception processing session:
"
<< config <<
"
,
"
<< err.
what
() <<
"
\n
"
;
return
;
}
}
template
<
class
SessionConfig
>
void
Initiator<SessionConfig>::connect() {
if
((socket = ::
socket
(
AF_INET
,
SOCK_STREAM
,
0
)) ==
0
) {
perror
(
"
socket failed
"
);
return
;
}
std::cout <<
"
connecting...
\n
"
;
if
(::
connect
(socket, (
struct
sockaddr
*)&server,
sizeof
(server)) <
0
) {
perror
(
"
socket connect
"
);
return
;
}
int
flag =
1
;
if
(
setsockopt
(socket,
IPPROTO_TCP
,
TCP_NODELAY
, &flag,
sizeof
(flag)) <
0
) {
perror
(
"
unable to set TCP_NODELAY
"
);
}
session =
new
Session
(socket, *
this
, config);
if
(poller) {
int
flags =
fcntl
(socket,
F_GETFL
,
0
);
if
(
fcntl
(socket,
F_SETFL
, flags |
O_NONBLOCK
) <
0
) {
perror
(
"
unable to set O_NONBLOCK
"
);
close
(socket);
return
;
}
poller->
add_socket
(socket, session, [](
struct
kevent
&event,
void
*data) {
auto
session =
static_cast
<Session<SessionConfig> *>(data);
if
(event.
flags
&
EV_EOF
) {
close
(session->
socket
);
}
session->
unpark
();
});
}
connected =
true
;
onConnected
();
}
template
void
Acceptor<DefaultSessionConfig>::listen();
template
void
Initiator<DefaultSessionConfig>::connect();
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