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/*
** $Id: ltablib.c $
** Library for Table Manipulation
** See Copyright Notice in lua.h
*/
#define
ltablib_c
#define
LUA_LIB
#include
"lprefix.h"
#include
<limits.h>
#include
<stddef.h>
#include
<string.h>
#include
"lua.h"
#include
"lauxlib.h"
#include
"lualib.h"
/*
** Operations that an object must define to mimic a table
** (some functions only need some of them)
*/
#define
TAB_R
1
/* read */
#define
TAB_W
2
/* write */
#define
TAB_L
4
/* length */
#define
TAB_RW
(TAB_R | TAB_W)
/* read/write */
#define
aux_getn
(
L
,
n
,
w
) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
static
int
checkfield
(
lua_State
*
L
,
const
char
*
key
,
int
n
) {
lua_pushstring
(
L
,
key
);
return
(
lua_rawget
(
L
,
-
n
)
!=
LUA_TNIL
);
}
/*
** Check that 'arg' either is a table or can behave like one (that is,
** has a metatable with the required metamethods)
*/
static
void
checktab
(
lua_State
*
L
,
int
arg
,
int
what
) {
if
(
lua_type
(
L
,
arg
)
!=
LUA_TTABLE
) {
/* is it not a table? */
int
n
=
1
;
/* number of elements to pop */
if
(
lua_getmetatable
(
L
,
arg
)
&&
/* must have metatable */
(!(
what
&
TAB_R
)
||
checkfield
(
L
,
"__index"
,
++
n
))
&&
(!(
what
&
TAB_W
)
||
checkfield
(
L
,
"__newindex"
,
++
n
))
&&
(!(
what
&
TAB_L
)
||
checkfield
(
L
,
"__len"
,
++
n
))) {
lua_pop
(
L
,
n
);
/* pop metatable and tested metamethods */
}
else
luaL_checktype
(
L
,
arg
,
LUA_TTABLE
);
/* force an error */
}
}
static
int
tinsert
(
lua_State
*
L
) {
lua_Integer
pos
;
/* where to insert new element */
lua_Integer
e
=
aux_getn
(
L
,
1
,
TAB_RW
);
e
=
luaL_intop
(
+
,
e
,
1
);
/* first empty element */
switch
(
lua_gettop
(
L
)) {
case
2
: {
/* called with only 2 arguments */
pos
=
e
;
/* insert new element at the end */
break
;
}
case
3
: {
lua_Integer
i
;
pos
=
luaL_checkinteger
(
L
,
2
);
/* 2nd argument is the position */
/* check whether 'pos' is in [1, e] */
luaL_argcheck
(
L
, (
lua_Unsigned
)
pos
-
1u
<
(
lua_Unsigned
)
e
,
2
,
"position out of bounds"
);
for
(
i
=
e
;
i
>
pos
;
i
--
) {
/* move up elements */
lua_geti
(
L
,
1
,
i
-
1
);
lua_seti
(
L
,
1
,
i
);
/* t[i] = t[i - 1] */
}
break
;
}
default
: {
return
luaL_error
(
L
,
"wrong number of arguments to 'insert'"
);
}
}
lua_seti
(
L
,
1
,
pos
);
/* t[pos] = v */
return
0
;
}
static
int
tremove
(
lua_State
*
L
) {
lua_Integer
size
=
aux_getn
(
L
,
1
,
TAB_RW
);
lua_Integer
pos
=
luaL_optinteger
(
L
,
2
,
size
);
if
(
pos
!=
size
)
/* validate 'pos' if given */
/* check whether 'pos' is in [1, size + 1] */
luaL_argcheck
(
L
, (
lua_Unsigned
)
pos
-
1u
<= (
lua_Unsigned
)
size
,
1
,
"position out of bounds"
);
lua_geti
(
L
,
1
,
pos
);
/* result = t[pos] */
for
( ;
pos
<
size
;
pos
++
) {
lua_geti
(
L
,
1
,
pos
+
1
);
lua_seti
(
L
,
1
,
pos
);
/* t[pos] = t[pos + 1] */
}
lua_pushnil
(
L
);
lua_seti
(
L
,
1
,
pos
);
/* remove entry t[pos] */
return
1
;
}
/*
** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
** possible, copy in increasing order, which is better for rehashing.
** "possible" means destination after original range, or smaller
** than origin, or copying to another table.
*/
static
int
tmove
(
lua_State
*
L
) {
lua_Integer
f
=
luaL_checkinteger
(
L
,
2
);
lua_Integer
e
=
luaL_checkinteger
(
L
,
3
);
lua_Integer
t
=
luaL_checkinteger
(
L
,
4
);
int
tt
=
!
lua_isnoneornil
(
L
,
5
) ?
5
:
1
;
/* destination table */
checktab
(
L
,
1
,
TAB_R
);
checktab
(
L
,
tt
,
TAB_W
);
if
(
e
>=
f
) {
/* otherwise, nothing to move */
lua_Integer
n
,
i
;
luaL_argcheck
(
L
,
f
>
0
||
e
<
LUA_MAXINTEGER
+
f
,
3
,
"too many elements to move"
);
n
=
e
-
f
+
1
;
/* number of elements to move */
luaL_argcheck
(
L
,
t
<=
LUA_MAXINTEGER
-
n
+
1
,
4
,
"destination wrap around"
);
if
(
t
>
e
||
t
<=
f
||
(
tt
!=
1
&&
!
lua_compare
(
L
,
1
,
tt
,
LUA_OPEQ
))) {
for
(
i
=
0
;
i
<
n
;
i
++
) {
lua_geti
(
L
,
1
,
f
+
i
);
lua_seti
(
L
,
tt
,
t
+
i
);
}
}
else
{
for
(
i
=
n
-
1
;
i
>=
0
;
i
--
) {
lua_geti
(
L
,
1
,
f
+
i
);
lua_seti
(
L
,
tt
,
t
+
i
);
}
}
}
lua_pushvalue
(
L
,
tt
);
/* return destination table */
return
1
;
}
static
void
addfield
(
lua_State
*
L
,
luaL_Buffer
*
b
,
lua_Integer
i
) {
lua_geti
(
L
,
1
,
i
);
if
(
l_unlikely
(!
lua_isstring
(
L
,
-1
)))
luaL_error
(
L
,
"invalid value (%s) at index %I in table for 'concat'"
,
luaL_typename
(
L
,
-1
), (
LUAI_UACINT
)
i
);
luaL_addvalue
(
b
);
}
static
int
tconcat
(
lua_State
*
L
) {
luaL_Buffer
b
;
lua_Integer
last
=
aux_getn
(
L
,
1
,
TAB_R
);
size_t
lsep
;
const
char
*
sep
=
luaL_optlstring
(
L
,
2
,
""
,
&
lsep
);
lua_Integer
i
=
luaL_optinteger
(
L
,
3
,
1
);
last
=
luaL_optinteger
(
L
,
4
,
last
);
luaL_buffinit
(
L
,
&
b
);
for
(;
i
<
last
;
i
++
) {
addfield
(
L
,
&
b
,
i
);
luaL_addlstring
(
&
b
,
sep
,
lsep
);
}
if
(
i
==
last
)
/* add last value (if interval was not empty) */
addfield
(
L
,
&
b
,
i
);
luaL_pushresult
(
&
b
);
return
1
;
}
/*
** {======================================================
** Pack/unpack
** =======================================================
*/
static
int
tpack
(
lua_State
*
L
) {
int
i
;
int
n
=
lua_gettop
(
L
);
/* number of elements to pack */
lua_createtable
(
L
,
n
,
1
);
/* create result table */
lua_insert
(
L
,
1
);
/* put it at index 1 */
for
(
i
=
n
;
i
>=
1
;
i
--
)
/* assign elements */
lua_seti
(
L
,
1
,
i
);
lua_pushinteger
(
L
,
n
);
lua_setfield
(
L
,
1
,
"n"
);
/* t.n = number of elements */
return
1
;
/* return table */
}
static
int
tunpack
(
lua_State
*
L
) {
lua_Unsigned
n
;
lua_Integer
i
=
luaL_optinteger
(
L
,
2
,
1
);
lua_Integer
e
=
luaL_opt
(
L
,
luaL_checkinteger
,
3
,
luaL_len
(
L
,
1
));
if
(
i
>
e
)
return
0
;
/* empty range */
n
=
(
lua_Unsigned
)
e
-
i
;
/* number of elements minus 1 (avoid overflows) */
if
(
l_unlikely
(
n
>= (
unsigned
int
)
INT_MAX
||
!
lua_checkstack
(
L
, (
int
)(
++
n
))))
return
luaL_error
(
L
,
"too many results to unpack"
);
for
(;
i
<
e
;
i
++
) {
/* push arg[i..e - 1] (to avoid overflows) */
lua_geti
(
L
,
1
,
i
);
}
lua_geti
(
L
,
1
,
e
);
/* push last element */
return
(
int
)
n
;
}
/* }====================================================== */
/*
** {======================================================
** Quicksort
** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
** Addison-Wesley, 1993.)
** =======================================================
*/
/* type for array indices */
typedef
unsigned
int
IdxT
;
/*
** Produce a "random" 'unsigned int' to randomize pivot choice. This
** macro is used only when 'sort' detects a big imbalance in the result
** of a partition. (If you don't want/need this "randomness", ~0 is a
** good choice.)
*/
#if
!defined(
l_randomizePivot
)
/* { */
#include
<time.h>
/* size of 'e' measured in number of 'unsigned int's */
#define
sof
(
e
) (sizeof(e) / sizeof(unsigned int))
/*
** Use 'time' and 'clock' as sources of "randomness". Because we don't
** know the types 'clock_t' and 'time_t', we cannot cast them to
** anything without risking overflows. A safe way to use their values
** is to copy them to an array of a known type and use the array values.
*/
static
unsigned
int
l_randomizePivot
(
void
) {
clock_t
c
=
clock
();
time_t
t
=
time
(
NULL
);
unsigned
int
buff
[
sof
(
c
)
+
sof
(
t
)];
unsigned
int
i
,
rnd
=
0
;
memcpy
(
buff
,
&
c
,
sof
(
c
)
*
sizeof
(
unsigned
int
));
memcpy
(
buff
+
sof
(
c
),
&
t
,
sof
(
t
)
*
sizeof
(
unsigned
int
));
for
(
i
=
0
;
i
<
sof
(
buff
);
i
++
)
rnd
+=
buff
[
i
];
return
rnd
;
}
#endif
/* } */
/* arrays larger than 'RANLIMIT' may use randomized pivots */
#define
RANLIMIT
100u
static
void
set2
(
lua_State
*
L
,
IdxT
i
,
IdxT
j
) {
lua_seti
(
L
,
1
,
i
);
lua_seti
(
L
,
1
,
j
);
}
/*
** Return true iff value at stack index 'a' is less than the value at
** index 'b' (according to the order of the sort).
*/
static
int
sort_comp
(
lua_State
*
L
,
int
a
,
int
b
) {
if
(
lua_isnil
(
L
,
2
))
/* no function? */
return
lua_compare
(
L
,
a
,
b
,
LUA_OPLT
);
/* a < b */
else
{
/* function */
int
res
;
lua_pushvalue
(
L
,
2
);
/* push function */
lua_pushvalue
(
L
,
a
-
1
);
/* -1 to compensate function */
lua_pushvalue
(
L
,
b
-
2
);
/* -2 to compensate function and 'a' */
lua_call
(
L
,
2
,
1
);
/* call function */
res
=
lua_toboolean
(
L
,
-1
);
/* get result */
lua_pop
(
L
,
1
);
/* pop result */
return
res
;
}
}
/*
** Does the partition: Pivot P is at the top of the stack.
** precondition: a[lo] <= P == a[up-1] <= a[up],
** so it only needs to do the partition from lo + 1 to up - 2.
** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
** returns 'i'.
*/
static
IdxT
partition
(
lua_State
*
L
,
IdxT
lo
,
IdxT
up
) {
IdxT
i
=
lo
;
/* will be incremented before first use */
IdxT
j
=
up
-
1
;
/* will be decremented before first use */
/* loop invariant: a[lo .. i] <= P <= a[j .. up] */
for
(;;) {
/* next loop: repeat ++i while a[i] < P */
while
((
void
)
lua_geti
(
L
,
1
,
++
i
),
sort_comp
(
L
,
-1
,
-2
)) {
if
(
l_unlikely
(
i
==
up
-
1
))
/* a[i] < P but a[up - 1] == P ?? */
luaL_error
(
L
,
"invalid order function for sorting"
);
lua_pop
(
L
,
1
);
/* remove a[i] */
}
/* after the loop, a[i] >= P and a[lo .. i - 1] < P */
/* next loop: repeat --j while P < a[j] */
while
((
void
)
lua_geti
(
L
,
1
,
--
j
),
sort_comp
(
L
,
-3
,
-1
)) {
if
(
l_unlikely
(
j
<
i
))
/* j < i but a[j] > P ?? */
luaL_error
(
L
,
"invalid order function for sorting"
);
lua_pop
(
L
,
1
);
/* remove a[j] */
}
/* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
if
(
j
<
i
) {
/* no elements out of place? */
/* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
lua_pop
(
L
,
1
);
/* pop a[j] */
/* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
set2
(
L
,
up
-
1
,
i
);
return
i
;
}
/* otherwise, swap a[i] - a[j] to restore invariant and repeat */
set2
(
L
,
i
,
j
);
}
}
/*
** Choose an element in the middle (2nd-3th quarters) of [lo,up]
** "randomized" by 'rnd'
*/
static
IdxT
choosePivot
(
IdxT
lo
,
IdxT
up
,
unsigned
int
rnd
) {
IdxT
r4
=
(
up
-
lo
) /
4
;
/* range/4 */
IdxT
p
=
rnd
% (
r4
*
2
)
+
(
lo
+
r4
);
lua_assert
(
lo
+
r4
<=
p
&&
p
<=
up
-
r4
);
return
p
;
}
/*
** Quicksort algorithm (recursive function)
*/
static
void
auxsort
(
lua_State
*
L
,
IdxT
lo
,
IdxT
up
,
unsigned
int
rnd
) {
while
(
lo
<
up
) {
/* loop for tail recursion */
IdxT
p
;
/* Pivot index */
IdxT
n
;
/* to be used later */
/* sort elements 'lo', 'p', and 'up' */
lua_geti
(
L
,
1
,
lo
);
lua_geti
(
L
,
1
,
up
);
if
(
sort_comp
(
L
,
-1
,
-2
))
/* a[up] < a[lo]? */
set2
(
L
,
lo
,
up
);
/* swap a[lo] - a[up] */
else
lua_pop
(
L
,
2
);
/* remove both values */
if
(
up
-
lo
==
1
)
/* only 2 elements? */
return
;
/* already sorted */
if
(
up
-
lo
<
RANLIMIT
||
rnd
==
0
)
/* small interval or no randomize? */
p
=
(
lo
+
up
)/
2
;
/* middle element is a good pivot */
else
/* for larger intervals, it is worth a random pivot */
p
=
choosePivot
(
lo
,
up
,
rnd
);
lua_geti
(
L
,
1
,
p
);
lua_geti
(
L
,
1
,
lo
);
if
(
sort_comp
(
L
,
-2
,
-1
))
/* a[p] < a[lo]? */
set2
(
L
,
p
,
lo
);
/* swap a[p] - a[lo] */
else
{
lua_pop
(
L
,
1
);
/* remove a[lo] */
lua_geti
(
L
,
1
,
up
);
if
(
sort_comp
(
L
,
-1
,
-2
))
/* a[up] < a[p]? */
set2
(
L
,
p
,
up
);
/* swap a[up] - a[p] */
else
lua_pop
(
L
,
2
);
}
if
(
up
-
lo
==
2
)
/* only 3 elements? */
return
;
/* already sorted */
lua_geti
(
L
,
1
,
p
);
/* get middle element (Pivot) */
lua_pushvalue
(
L
,
-1
);
/* push Pivot */
lua_geti
(
L
,
1
,
up
-
1
);
/* push a[up - 1] */
set2
(
L
,
p
,
up
-
1
);
/* swap Pivot (a[p]) with a[up - 1] */
p
=
partition
(
L
,
lo
,
up
);
/* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
if
(
p
-
lo
<
up
-
p
) {
/* lower interval is smaller? */
auxsort
(
L
,
lo
,
p
-
1
,
rnd
);
/* call recursively for lower interval */
n
=
p
-
lo
;
/* size of smaller interval */
lo
=
p
+
1
;
/* tail call for [p + 1 .. up] (upper interval) */
}
else
{
auxsort
(
L
,
p
+
1
,
up
,
rnd
);
/* call recursively for upper interval */
n
=
up
-
p
;
/* size of smaller interval */
up
=
p
-
1
;
/* tail call for [lo .. p - 1] (lower interval) */
}
if
((
up
-
lo
) /
128
>
n
)
/* partition too imbalanced? */
rnd
=
l_randomizePivot
();
/* try a new randomization */
}
/* tail call auxsort(L, lo, up, rnd) */
}
static
int
sort
(
lua_State
*
L
) {
lua_Integer
n
=
aux_getn
(
L
,
1
,
TAB_RW
);
if
(
n
>
1
) {
/* non-trivial interval? */
luaL_argcheck
(
L
,
n
<
INT_MAX
,
1
,
"array too big"
);
if
(!
lua_isnoneornil
(
L
,
2
))
/* is there a 2nd argument? */
luaL_checktype
(
L
,
2
,
LUA_TFUNCTION
);
/* must be a function */
lua_settop
(
L
,
2
);
/* make sure there are two arguments */
auxsort
(
L
,
1
, (
IdxT
)
n
,
0
);
}
return
0
;
}
/* }====================================================== */
static
const
luaL_Reg
tab_funcs
[]
=
{
{
"concat"
,
tconcat
},
{
"insert"
,
tinsert
},
{
"pack"
,
tpack
},
{
"unpack"
,
tunpack
},
{
"remove"
,
tremove
},
{
"move"
,
tmove
},
{
"sort"
,
sort
},
{
NULL
,
NULL
}
};
LUAMOD_API
int
luaopen_table
(
lua_State
*
L
) {
luaL_newlib
(
L
,
tab_funcs
);
return
1
;
}
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