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Unity3D WebGL inside a ReactJS web view
A ReactJS SPA web app that should be able to communicate with an embedded Unity3D WebGL game. Tested in Chrome 67
Instead of using traditional WebGL code in development (which is hard to learn let alone master), if one was to setup a WebGL build in Unity for data visualization, and ReactJS/Redux could feed it data, it would simplify the development process, increase re-usability and better yet be able to make mad visuals. This is an attempt to see if that is doable.
Important to use React Router Redux 5 otherwise the application fails with React.create, where it claims it receives undefined stating that something has not been properly exported even though that is not the case.
Using Bootstrap version 3 still since React Bootstrap currently only supports that version.
Currently only a development mode exists.
To run it first make sure to install dependencies by running:
npm i
Then, to run the web application itself just run:
npm run start-dev
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