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Java-Threading-Example1/CandyBowlProblem.java at master · sarojshakya01/Java-Threading-Example1 · GitHub
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import
java
.
util
.
Random
;
import
java
.
util
.
Scanner
;
import
java
.
awt
.
event
.
ActionListener
;
import
java
.
awt
.
event
.
ActionEvent
;
import
java
.
awt
.
Color
;
import
java
.
awt
.
BorderLayout
;
import
java
.
awt
.
Dimension
;
import
java
.
awt
.
FlowLayout
;
import
javax
.
swing
.
JFrame
;
import
javax
.
swing
.
JPanel
;
import
javax
.
swing
.
JLabel
;
import
javax
.
swing
.
JButton
;
import
javax
.
swing
.
JTextPane
;
import
javax
.
swing
.
JSplitPane
;
import
javax
.
swing
.
JTextArea
;
import
javax
.
swing
.
JTextField
;
import
javax
.
swing
.
JScrollPane
;
import
javax
.
swing
.
text
.
BadLocationException
;
import
javax
.
swing
.
text
.
SimpleAttributeSet
;
import
javax
.
swing
.
text
.
StyleConstants
;
import
javax
.
swing
.
SwingConstants
;
import
javax
.
swing
.
text
.
StyledDocument
;
/* Bowl class to keep the tract of Bowl. This class has current number of candy
and maximum number of candy it has */
class
Bowl
{
private
int
mCandy
,
maxCandy
;
public
Bowl
(
int
maxCandy
) {
this
.
maxCandy
=
maxCandy
;
mCandy
=
maxCandy
;
// currecnt candy is max candy when the bowl is filled initially
}
// synchronized method to accedd the Bowl by only on faculty at a time
public
synchronized
boolean
getStatus
() {
if
(
mCandy
>
0
) {
mCandy
--;
notifyAll
();
return
true
;
}
else
{
notifyAll
();
return
false
;
}
}
// method to get the current number of candy in a bowl
public
int
getCandy
() {
return
mCandy
;
}
// method to re-fill the bowl
public
void
Fill
() {
mCandy
=
maxCandy
;
}
}
/* TA class to keep the tract of TA. This class has the bowl to be filled by TA when it is empty */
class
TA
{
private
Bowl
bowl
;
public
TA
(
Bowl
bowl
) {
this
.
bowl
=
bowl
;
// initial status of the bowl
}
// method to fill the bowl by TA
public
void
fillBowl
() {
bowl
.
Fill
();
}
}
/* Faculty class to keep the tract of activities of Faculties. This class has current number of candy
in a bowl, TA, faculty names, faculty wait time etc */
class
Faculty
extends
Thread
{
private
Bowl
bowl
;
private
TA
ta
;
private
String
name
;
private
Random
random
=
new
Random
();
private
int
mCandy
,
sleepTime
;
private
boolean
status
;
static
private
int
maxSleepTime
;
static
private
StyledDocument
doc
=
CandyBowlProblem
.
pane
.
getStyledDocument
();
static
private
SimpleAttributeSet
keyWord
=
new
SimpleAttributeSet
();
public
Faculty
(
Bowl
bowl
,
TA
ta
,
int
maxSleepTime
,
String
name
) {
this
.
bowl
=
bowl
;
this
.
ta
=
ta
;
this
.
maxSleepTime
=
maxSleepTime
;
this
.
name
=
name
;
mCandy
=
0
;
StyleConstants
.
setForeground
(
keyWord
,
Color
.
WHITE
);
StyleConstants
.
setBold
(
keyWord
,
true
);
}
public
void
run
() {
try
{
while
(
true
) {
status
=
bowl
.
getStatus
();
int
candy
=
bowl
.
getCandy
();
if
(
status
==
false
) {
// Bow is empty so TA needs it to be filled
ta
.
fillBowl
();
printInfo
(
"
\n
TA filled the bowl. Now the bowl has "
+
candy
+
" candy in it.
\n
"
);
System
.
out
.
println
(
"
\n
TA filled the bowl. Now the bowl has "
+
candy
+
" candy in it.
\n
"
);
}
else
{
mCandy
++;
do
{
sleepTime
=
random
.
nextInt
(
maxSleepTime
);
// generate random time bounded by maxSleepTime
}
while
(
sleepTime
==
0
);
printInfo
(
name
+
" is thinking and eating a candy for "
+
sleepTime
+
" ms. Now Bowl has "
+
candy
+
" candy left."
);
System
.
out
.
println
(
name
+
" thinking and eating a candy for "
+
sleepTime
+
" ms. Now Bowl has "
+
candy
+
" candy left."
);
Thread
.
sleep
(
sleepTime
);
//wait till sleepTime
}
}
}
catch
(
InterruptedException
e
) {
// e.printStackTrace();
}
finally
{
System
.
out
.
println
(
name
+
" ate "
+
mCandy
+
" piece(s) of candy."
);
printInfo
(
name
+
" ate "
+
mCandy
+
" piece(s) of candy."
);
}
}
// method to set the sleep time at run time
public
void
setSleepTime
(
int
sleeptime
) {
this
.
maxSleepTime
=
sleeptime
;
}
// method to print the information on GUI
static
public
void
printInfo
(
String
info
) {
int
len
=
CandyBowlProblem
.
pane
.
getDocument
().
getLength
();
CandyBowlProblem
.
pane
.
setCaretPosition
(
len
);
CandyBowlProblem
.
pane
.
requestFocusInWindow
();
try
{
doc
.
insertString
(
doc
.
getLength
(),
"
\n
"
+
info
,
keyWord
);
}
catch
(
Exception
e
) {
System
.
out
.
println
(
e
);
}
}
}
// main class CandyBowlProblem
public
class
CandyBowlProblem
extends
JPanel
{
static
private
int
height
=
640
,
width
=
1080
;
static
private
int
nProf
=
3
,
mCandy
=
5
,
maxSleepTime
=
3000
,
runTime
=
0
;
static
private
Scanner
input
=
new
Scanner
(
System
.
in
);
static
private
Bowl
bowl
=
new
Bowl
(
mCandy
);
static
private
TA
ta
=
new
TA
(
bowl
);
static
private
Faculty
[]
profs
=
new
Faculty
[
nProf
];
static
JTextPane
pane
=
new
JTextPane
();
// this is global to this package
static
private
JButton
btnPlay
=
new
JButton
(
"Play"
);
static
private
JButton
btnStop
=
new
JButton
(
"Stop"
);
static
private
JButton
btnPlusSpeed
=
new
JButton
(
"Speed+"
);
static
private
JButton
btnMinusSpeed
=
new
JButton
(
"Speed-"
);
static
public
void
playGUI
() {
JFrame
frame
=
new
JFrame
(
"Candy Bowl Problem"
);
// btnPlay.setBounds(130,60,140,40);
// btnStop.setBounds(130,140,140,40);
// btnPlusSpeed.setBounds(130,220,140,40);
// btnMinusSpeed.setBounds(130,300,140,40);
btnPlay
.
setEnabled
(
true
);
btnStop
.
setEnabled
(
false
);
btnPlusSpeed
.
setEnabled
(
false
);
btnMinusSpeed
.
setEnabled
(
false
);
JLabel
lfac
=
new
JLabel
(
"No of Faculties "
);
JTextField
nfac
=
new
JTextField
(
"3"
,
6
);
JLabel
lcandy
=
new
JLabel
(
"No of Candies "
);
JTextField
ncandy
=
new
JTextField
(
"5"
,
6
);
JLabel
lwaittime
=
new
JLabel
(
"Max wait time (ms)"
);
JTextField
waittime
=
new
JTextField
(
"3000"
,
6
);
JLabel
lmaxtime
=
new
JLabel
(
"Max run time (ms)"
);
JTextField
maxtime
=
new
JTextField
(
"0"
,
6
);
// lfac.setLocation(200,200);
// lcandy.setLocation(100,200);
// lwaittime.setLocation(200,200);
// lmaxtime.setLocation(200,200);
SimpleAttributeSet
attributeSet
=
new
SimpleAttributeSet
();
StyleConstants
.
setItalic
(
attributeSet
,
true
);
StyleConstants
.
setForeground
(
attributeSet
,
Color
.
WHITE
);
pane
.
setCharacterAttributes
(
attributeSet
,
false
);
pane
.
setEditable
(
false
);
JScrollPane
scrollPane
=
new
JScrollPane
(
pane
);
pane
.
setPreferredSize
(
new
Dimension
(
width
-
100
,
500
));
JPanel
p1
=
new
JPanel
();
JPanel
p2
=
new
JPanel
();
p1
.
setPreferredSize
(
new
Dimension
(
400
,
540
));
JScrollPane
scrollableTextArea
=
new
JScrollPane
(
pane
);
scrollableTextArea
.
setHorizontalScrollBarPolicy
(
JScrollPane
.
HORIZONTAL_SCROLLBAR_ALWAYS
);
scrollableTextArea
.
setVerticalScrollBarPolicy
(
JScrollPane
.
VERTICAL_SCROLLBAR_ALWAYS
);
pane
.
setBackground
(
Color
.
BLACK
);
pane
.
setForeground
(
Color
.
WHITE
);
p1
.
add
(
scrollableTextArea
);
p2
.
add
(
lfac
);
p2
.
add
(
nfac
);
p2
.
add
(
lcandy
);
p2
.
add
(
ncandy
);
p2
.
add
(
lwaittime
);
p2
.
add
(
waittime
);
p2
.
add
(
lmaxtime
);
p2
.
add
(
maxtime
);
p2
.
add
(
btnPlay
);
p2
.
add
(
btnPlusSpeed
);
p2
.
add
(
btnMinusSpeed
);
p2
.
add
(
btnStop
);
JSplitPane
s1
=
new
JSplitPane
(
SwingConstants
.
HORIZONTAL
,
p1
,
p2
);
frame
.
add
(
s1
);
frame
.
setSize
(
width
,
height
);
frame
.
setVisible
(
true
);
frame
.
setDefaultCloseOperation
(
JFrame
.
EXIT_ON_CLOSE
);
frame
.
getContentPane
().
setLayout
(
new
FlowLayout
());
btnPlay
.
addActionListener
(
new
ActionListener
() {
@
Override
public
void
actionPerformed
(
ActionEvent
arg0
) {
if
(
nfac
.
getText
().
length
() >
0
)
nProf
=
Integer
.
parseInt
(
nfac
.
getText
());
if
(
ncandy
.
getText
().
length
() >
0
)
mCandy
=
Integer
.
parseInt
(
ncandy
.
getText
());
if
(
waittime
.
getText
().
length
() >
0
)
maxSleepTime
=
Integer
.
parseInt
(
waittime
.
getText
());
if
(
maxtime
.
getText
().
length
() >
0
)
runTime
=
Integer
.
parseInt
(
maxtime
.
getText
());
Bowl
bowl
=
new
Bowl
(
mCandy
);
TA
ta
=
new
TA
(
bowl
);
String
name
;
profs
=
new
Faculty
[
nProf
];
for
(
int
i
=
0
;
i
<
nProf
;
i
++) {
name
=
"Faculty_"
+ (
i
+
1
);
profs
[
i
] =
new
Faculty
(
bowl
,
ta
,
maxSleepTime
,
name
);
}
btnPlay
.
setEnabled
(
false
);
btnPlusSpeed
.
setEnabled
(
true
);
btnMinusSpeed
.
setEnabled
(
true
);
btnStop
.
setEnabled
(
true
);
pane
.
setText
(
"ACTIVITIES:"
);
try
{
Thread
.
sleep
(
2
*
1000
);
}
catch
(
InterruptedException
ie
) {
Thread
.
currentThread
().
interrupt
();
}
play
(
profs
,
runTime
);
}
});
btnStop
.
addActionListener
(
new
ActionListener
() {
@
Override
public
void
actionPerformed
(
ActionEvent
arg0
) {
System
.
out
.
println
(
"Stopped!"
);
Faculty
.
printInfo
(
"Stopped!"
);
for
(
int
i
=
0
;
i
<
profs
.
length
;
i
++) {
profs
[
i
].
interrupt
();
}
btnPlay
.
setEnabled
(
true
);
btnStop
.
setEnabled
(
false
);
btnPlusSpeed
.
setEnabled
(
false
);
btnMinusSpeed
.
setEnabled
(
false
);
}
});
btnPlusSpeed
.
addActionListener
(
new
ActionListener
() {
@
Override
public
void
actionPerformed
(
ActionEvent
arg0
) {
int
sleeptime
=
0
;
if
(
waittime
.
getText
().
length
() >
0
) {
sleeptime
=
Integer
.
parseInt
(
waittime
.
getText
());
sleeptime
= (
int
)(
sleeptime
*
0.9
);
// decrease wait time by 10%
waittime
.
setText
(
Integer
.
toString
(
sleeptime
));
profs
[
0
].
setSleepTime
(
sleeptime
);
}
}
});
btnMinusSpeed
.
addActionListener
(
new
ActionListener
() {
@
Override
public
void
actionPerformed
(
ActionEvent
arg0
) {
int
sleeptime
=
0
;
if
(
waittime
.
getText
().
length
() >
0
) {
sleeptime
=
Integer
.
parseInt
(
waittime
.
getText
());
sleeptime
= (
int
)(
sleeptime
*
1.1
);
// increase wait time by 10%
waittime
.
setText
(
Integer
.
toString
(
sleeptime
));
profs
[
0
].
setSleepTime
(
sleeptime
);
}
}
});
}
private
static
void
play
(
Faculty
[]
profs
,
int
runTime
) {
for
(
int
i
=
0
;
i
<
profs
.
length
;
i
++) {
profs
[
i
].
start
();
}
if
(
runTime
>
0
) {
//Sleep for this much time then exit the threads
try
{
Thread
.
sleep
(
runTime
);
System
.
out
.
println
(
runTime
+
" ms time is up!"
);
Faculty
.
printInfo
(
runTime
+
" ms time is up!"
);
for
(
int
i
=
0
;
i
<
profs
.
length
;
i
++) {
profs
[
i
].
interrupt
();
}
}
catch
(
InterruptedException
e
) {
e
.
printStackTrace
();
}
CandyBowlProblem
.
btnPlay
.
setEnabled
(
true
);
CandyBowlProblem
.
btnStop
.
setEnabled
(
false
);
CandyBowlProblem
.
btnPlusSpeed
.
setEnabled
(
false
);
CandyBowlProblem
.
btnMinusSpeed
.
setEnabled
(
false
);
}
}
private
static
void
playCLI
() {
// int nProf = 3, mCandy = 5, maxSleepTime = 3, runTime = 5;
int
nProf
,
mCandy
,
maxSleepTime
,
runTime
;
System
.
out
.
print
(
"Enter number of faculty: "
);
nProf
=
input
.
nextInt
();
System
.
out
.
print
(
"Enter Number of Candy: "
);
mCandy
=
input
.
nextInt
();
System
.
out
.
print
(
"Enter max sleep time in ms: "
);
maxSleepTime
=
input
.
nextInt
();
System
.
out
.
print
(
"Enter total run-time is ms: "
);
runTime
=
input
.
nextInt
();
System
.
out
.
print
(
"
\n
\n
"
);
Bowl
bowl
=
new
Bowl
(
mCandy
);
TA
ta
=
new
TA
(
bowl
);
String
name
;
Faculty
[]
profs
=
new
Faculty
[
nProf
];
for
(
int
i
=
0
;
i
<
nProf
;
i
++) {
name
=
"Faculty_"
+ (
i
+
1
);
profs
[
i
] =
new
Faculty
(
bowl
,
ta
,
maxSleepTime
,
name
);
}
for
(
int
i
=
0
;
i
<
nProf
;
i
++) {
profs
[
i
].
start
();
}
if
(
runTime
>
0
) {
try
{
Thread
.
sleep
(
runTime
);
System
.
out
.
println
(
runTime
+
" ms time is up!"
);
for
(
int
i
=
0
;
i
<
nProf
;
i
++) {
profs
[
i
].
interrupt
();
}
}
catch
(
InterruptedException
e
) {
e
.
printStackTrace
();
}
}
}
public
static
void
main
(
String
[]
args
) {
playGUI
();
// play game in GUI
// playCLI(); // play game in CLIE
}
}
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