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Project
Sdk
=
"
Microsoft.NET.Sdk
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>
<
PropertyGroup
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VersionPrefix
Condition
=
"
'$(VersionPrefix)' == ''
"
>2.0.0</
VersionPrefix
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<
ReleaseNumber
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"
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>$(VersionPrefix)</
ReleaseNumber
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<
ReleaseNumber
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>$(VersionPrefix)-$(VersionSuffix)</
ReleaseNumber
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<
BuildNumber
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>$(BUILD_NUMBER)</
BuildNumber
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<
BuildNumber
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>0</
BuildNumber
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<
ArtifactsRoot
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ArtifactsRoot
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<
LibDir
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LibDir
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<
DebugAdapterDir
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DebugAdapterDir
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<
Configuration
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Configuration
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<
Solution
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Solution
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PropertyGroup
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<
ItemGroup
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<
PlatformItem
Include
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x86
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>
<
MSBuildName
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MSBuildName
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<
MSBuildNameCpp
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MSBuildNameCpp
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</
PlatformItem
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<
PlatformItem
Include
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x64
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<
MSBuildName
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"
Any CPU
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</
MSBuildName
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<
MSBuildNameCpp
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MSBuildNameCpp
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</
PlatformItem
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</
ItemGroup
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<
ItemGroup
>
<
PublishProjects
Include
=
"
oscript
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>
<
ProjectFile
>oscript.csproj</
ProjectFile
>
<
Framework
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Framework
>
</
PublishProjects
>
<
PublishProjects
Include
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"
TestApp
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>
<
ProjectFile
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ProjectFile
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<
Framework
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Target
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<
ItemGroup
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/>
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ItemGroup
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<
Delete
Files
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"
@(TestsResults)
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/>
<
RemoveDir
Directories
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"
$(ArtifactsRoot)
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Condition
=
"
Exists($(ArtifactsRoot))
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/>
<
MSBuild
Projects
=
"
$(Solution)
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Targets
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"
Clean
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/>
</
Target
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<
Target
Name
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MakeCPP
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>
<
MSBuild
Projects
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src\ScriptEngine.NativeApi\ScriptEngine.NativeApi.vcxproj
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Properties
=
"
Configuration=$(Configuration);Platform=%(PlatformItem.MSBuildNameCpp)
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/>
<
MSBuild
Projects
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"
tests\native-api\AddInNative.vcxproj
"
Properties
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Configuration=$(Configuration);Platform=%(PlatformItem.MSBuildNameCpp)
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/>
</
Target
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<
Target
Name
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MakeFDD
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<
CreateItem
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AdditionalMetadata
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Platform=%(PlatformItem.MSBuildName);Suffix=%(PlatformItem.Identity)
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Output
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Include
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ItemName
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BuildVariant
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/>
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CreateItem
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<
Exec
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dotnet publish
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src/%(BuildVariant.Identity)/%(BuildVariant.ProjectFile)
"
-f %(BuildVariant.Framework) -c $(Configuration) -p:Platform=%(BuildVariant.Platform) -p:UseAppHost=false -o
"
$(ArtifactsRoot)/fdd-%(BuildVariant.Suffix)/bin
"
"
/>
<
PropertyGroup
>
<
CppBinPrefix
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CppBinPrefix
>
</
PropertyGroup
>
<
ItemGroup
>
<
CppX86
Include
=
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$(CppBinPrefix)/x86/*.dll
"
/>
<
CppX64
Include
=
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$(CppBinPrefix)/x64/*.dll
"
/>
</
ItemGroup
>
<
Copy
SourceFiles
=
"
@(CppX86)
"
DestinationFolder
=
"
$(ArtifactsRoot)/fdd-x86/bin
"
/>
<
Copy
SourceFiles
=
"
@(CppX64)
"
DestinationFolder
=
"
$(ArtifactsRoot)/fdd-x64/bin
"
/>
<
ItemGroup
>
<
BatFiles
Include
=
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$(MSBuildProjectDirectory)\install\opm.bat
"
/>
<
BatFiles
Include
=
"
$(MSBuildProjectDirectory)\install\oscript.bat
"
/>
<
ShFiles
Include
=
"
$(MSBuildProjectDirectory)\install\opm.sh
"
/>
<
ShFiles
Include
=
"
$(MSBuildProjectDirectory)\install\oscript.sh
"
/>
</
ItemGroup
>
<
Copy
SourceFiles
=
"
@(BatFiles);@(ShFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/fdd-x86/bin
"
/>
<
Copy
SourceFiles
=
"
@(BatFiles);@(ShFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/fdd-x64/bin
"
/>
</
Target
>
<
Target
Name
=
"
MakeSCD
"
>
<
ItemGroup
>
<
RuntimeID
Include
=
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win-x64
"
/>
<
RuntimeID
Include
=
"
win-x86
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/>
<
RuntimeID
Include
=
"
linux-x64
"
/>
<
RuntimeID
Include
=
"
osx-x64
"
/>
<
RuntimeID
Include
=
"
osx-arm64
"
/>
</
ItemGroup
>
<
Exec
Command
=
"
dotnet publish
"
src/oscript/oscript.csproj
"
-r %(RuntimeID.Identity) --self-contained -c $(Configuration) -o
"
$(ArtifactsRoot)/%(RuntimeID.Identity)/bin
"
"
/>
<
PropertyGroup
>
<
CppBinPrefix
>$(MSBuildProjectDirectory)/src/ScriptEngine.NativeApi/bin/$(Configuration)</
CppBinPrefix
>
</
PropertyGroup
>
<
ItemGroup
>
<
CppX86
Include
=
"
$(CppBinPrefix)/x86/*.dll
"
/>
<
CppX64
Include
=
"
$(CppBinPrefix)/x64/*.dll
"
/>
</
ItemGroup
>
<
Copy
SourceFiles
=
"
@(CppX86)
"
DestinationFolder
=
"
$(ArtifactsRoot)/win-x86/bin
"
/>
<
Copy
SourceFiles
=
"
@(CppX64)
"
DestinationFolder
=
"
$(ArtifactsRoot)/win-x64/bin
"
/>
<
ItemGroup
>
<
BatFiles
Include
=
"
$(MSBuildProjectDirectory)\install\opm.bat
"
/>
<
BatFiles
Include
=
"
$(MSBuildProjectDirectory)\install\oscript.bat
"
/>
<
ShFiles
Include
=
"
$(MSBuildProjectDirectory)\install\opm.sh
"
/>
<
ShFiles
Include
=
"
$(MSBuildProjectDirectory)\install\oscript.sh
"
/>
</
ItemGroup
>
<
Copy
SourceFiles
=
"
@(BatFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/win-x86/bin
"
/>
<
Copy
SourceFiles
=
"
@(BatFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/win-x64/bin
"
/>
<
Copy
SourceFiles
=
"
@(ShFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/linux-x64/bin
"
/>
</
Target
>
<
Target
Name
=
"
BuildDebugger
"
>
<
PropertyGroup
>
<
DebuggerProject
>src/VSCode.DebugAdapter/VSCode.DebugAdapter.csproj</
DebuggerProject
>
<
LocalResolvedOutput
>$(DebugAdapterDir)</
LocalResolvedOutput
>
</
PropertyGroup
>
<
MSBuild
Projects
=
"
$(DebuggerProject)
"
Properties
=
"
OutputPath=$(LocalResolvedOutput);Configuration=Release
"
/>
</
Target
>
<
Target
Name
=
"
BuildAll
"
>
<
CallTarget
Targets
=
"
BuildWithCpp
"
Condition
=
"
'$(NoCppCompiler)' == ''
"
/>
<
CallTarget
Targets
=
"
BuildWithoutCpp
"
Condition
=
"
'$(NoCppCompiler)' == 'True'
"
/>
</
Target
>
<
Target
Name
=
"
BuildWithCpp
"
DependsOnTargets
=
"
CleanAll;MakeCPP;MakeFDD;MakeSCD;BuildDebugger
"
>
<
CallTarget
Targets
=
"
CleanIntermediates
"
/>
</
Target
>
<
Target
Name
=
"
BuildWithoutCpp
"
DependsOnTargets
=
"
CleanAll;MakeFDD;MakeSCD;BuildDebugger
"
>
<
CallTarget
Targets
=
"
CleanIntermediates
"
/>
</
Target
>
<!--
Используется для поиска первого собранного oscript.exe
-->
<
UsingTask
TaskName
=
"
GetFirstItem
"
TaskFactory
=
"
CodeTaskFactory
"
AssemblyFile
=
"
$(MSBuildToolsPath)\Microsoft.Build.Tasks.Core.dll
"
>
<
ParameterGroup
>
<
Items
ParameterType
=
"
Microsoft.Build.Framework.ITaskItem[]
"
Required
=
"
true
"
/>
<
FirstItem
ParameterType
=
"
System.String
"
Output
=
"
true
"
Required
=
"
false
"
/>
</
ParameterGroup
>
<
Task
>
<
Reference
Include
=
"
System.Xml
"
/>
<
Using
Namespace
=
"
System.Linq
"
/>
<
Code
Type
=
"
Fragment
"
Language
=
"
cs
"
>FirstItem = Items.First().ItemSpec;</
Code
>
</
Task
>
</
UsingTask
>
<
Target
Name
=
"
GatherLibrary
"
>
<
MakeDir
Directories
=
"
$(LibDir)
"
/>
<
ItemGroup
>
<
Executable
Include
=
"
$(ArtifactsRoot)/*x64/bin/oscript.dll
"
/>
</
ItemGroup
>
<!--
упадет если ничего не нашлось, и это хорошо
-->
<
GetFirstItem
Items
=
"
@(Executable)
"
>
<
Output
TaskParameter
=
"
FirstItem
"
PropertyName
=
"
Runner
"
/>
</
GetFirstItem
>
<
Exec
Command
=
"
dotnet
"
$(Runner)
"
"
$(MSBuildProjectDirectory)/install/unicode-zipper.os
"
unpack
"
$(MSBuildProjectDirectory)/install/opm.ospx
"
"
$(LibDir)/tmp
"
"
/>
<
Exec
Command
=
"
dotnet
"
$(Runner)
"
"
$(MSBuildProjectDirectory)/install/unicode-zipper.os
"
unpack
"
$(LibDir)/tmp/content.zip
"
"
$(LibDir)/opm
"
"
/>
<
Copy
SourceFiles
=
"
$(MSBuildProjectDirectory)\install\package-loader.os
"
DestinationFolder
=
"
$(LibDir)
"
/>
<
RemoveDir
Directories
=
"
$(LibDir)/tmp
"
/>
<
PropertyGroup
>
<
OpmEntryPoint
>opm\src\cmd\opm.os</
OpmEntryPoint
>
<
OpmLaunch
>dotnet $(Runner)
"
$(LibDir)\$(OpmEntryPoint)
"
</
OpmLaunch
>
</
PropertyGroup
>
<
ItemGroup
>
<
CoreLibraries
Include
=
"
asserts
"
/>
<
CoreLibraries
Include
=
"
logos
"
/>
<
CoreLibraries
Include
=
"
fs
"
/>
<
CoreLibraries
Include
=
"
tempfiles
"
/>
<
CoreLibraries
Include
=
"
cli
"
/>
<
ConfigEnv
Include
=
"
OSCRIPT_CONFIG=lib.system=$(LibDir)
"
/>
</
ItemGroup
>
<
Exec
Command
=
"
$(OpmLaunch) install -d
"
$(LibDir)
"
%(CoreLibraries.Identity)
"
IgnoreExitCode
=
"
false
"
EnvironmentVariables
=
"
@(ConfigEnv)
"
Condition
=
"
'$(SkipLibraryDownload)' == ''
"
/>
</
Target
>
<
Target
Name
=
"
ComposeDistributionFolders
"
>
<
ItemGroup
>
<
LibraryFiles
Include
=
"
$(LibDir)/**/*
"
Exclude
=
"
package-loader.os
"
/>
</
ItemGroup
>
<!--
Заставить Copy копировать batching-ом в несколько директорий - не удалось :(
-->
<
Copy
SourceFiles
=
"
@(LibraryFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/fdd-x64/lib/%(RecursiveDir)
"
/>
<
Copy
SourceFiles
=
"
@(LibraryFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/fdd-x86/lib/%(RecursiveDir)
"
/>
<
Copy
SourceFiles
=
"
@(LibraryFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/win-x64/lib/%(RecursiveDir)
"
/>
<
Copy
SourceFiles
=
"
@(LibraryFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/win-x86/lib/%(RecursiveDir)
"
/>
<
Copy
SourceFiles
=
"
@(LibraryFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/osx-x64/lib/%(RecursiveDir)
"
/>
<
Copy
SourceFiles
=
"
@(LibraryFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/osx-arm64/lib/%(RecursiveDir)
"
/>
<
Copy
SourceFiles
=
"
@(LibraryFiles)
"
DestinationFolder
=
"
$(ArtifactsRoot)/linux-x64/lib/%(RecursiveDir)
"
/>
<
RemoveDir
Directories
=
"
$(LibDir)
"
/>
</
Target
>
<
Target
Name
=
"
CleanIntermediates
"
>
<
ItemGroup
>
<
TempFiles
Include
=
"
$(ArtifactsRoot)/**/bin/*.pdb
"
/>
<
TempFiles
Include
=
"
$(ArtifactsRoot)/**/bin/*.xml
"
/>
<
TempFiles
Include
=
"
$(DebugAdapterDir)/**/*.pdb
"
/>
</
ItemGroup
>
<
Delete
Files
=
"
@(TempFiles)
"
/>
</
Target
>
<
Target
Name
=
"
PrepareDistributionFiles
"
DependsOnTargets
=
"
CleanAll;BuildAll;GatherLibrary;ComposeDistributionFolders
"
/>
<
Target
Name
=
"
Test
"
>
<
CallTarget
Targets
=
"
UnitTests;ScriptedTests
"
/>
</
Target
>
<
Target
Name
=
"
UnitTests
"
>
<
PropertyGroup
>
<
TestsRoot
>$(MSBuildProjectDirectory)/src/Tests</
TestsRoot
>
</
PropertyGroup
>
<
ItemGroup
>
<
TestAssemblies
Include
=
"
OneScript.Core.Tests
"
/>
<
TestAssemblies
Include
=
"
OneScript.DebugProtocol.Test
"
/>
<
TestAssemblies
Include
=
"
OneScript.Dynamic.Tests
"
/>
<
TestAssemblies
Include
=
"
OneScript.Language.Tests
"
/>
</
ItemGroup
>
<
Exec
WorkingDirectory
=
"
$(TestsRoot)/%(TestAssemblies.Identity)
"
Command
=
"
dotnet test --logger:
"
junit;LogFilePath=$(MSBuildProjectDirectory)/tests/%(TestAssemblies.Identity).xml
"
"
IgnoreExitCode
=
"
true
"
/>
</
Target
>
<
Target
Name
=
"
ScriptedTests
"
>
<
ItemGroup
>
<
Executable
Include
=
"
$(ArtifactsRoot)/*x64/bin/oscript.dll
"
/>
<
RemoveXMLTestResult
Include
=
"
$(MSBuildProjectDirectory)\tests\*.os.xml
"
/>
</
ItemGroup
>
<
Delete
Files
=
"
@(RemoveXMLTestResult)
"
/>
<
GetFirstItem
Items
=
"
@(Executable)
"
>
<
Output
TaskParameter
=
"
FirstItem
"
PropertyName
=
"
Runner
"
/>
</
GetFirstItem
>
<
Exec
WorkingDirectory
=
"
$(MSBuildProjectDirectory)\tests
"
Command
=
"
dotnet
"
$(Runner)
"
"
$(MSBuildProjectDirectory)\tests\testrunner.os
"
-runall . xddReportPath .
"
IgnoreExitCode
=
"
true
"
ContinueOnError
=
"
true
"
>
<
Output
TaskParameter
=
"
ExitCode
"
PropertyName
=
"
TestsExitCode
"
/>
</
Exec
>
</
Target
>
<
Target
Name
=
"
PackDistributions
"
>
<
ItemGroup
>
<
Executable
Include
=
"
$(ArtifactsRoot)/*x64/bin/oscript.dll
"
/>
<
RuntimeID
Include
=
"
fdd-x64
"
/>
<
RuntimeID
Include
=
"
fdd-x86
"
/>
<
RuntimeID
Include
=
"
win-x64
"
/>
<
RuntimeID
Include
=
"
win-x86
"
/>
<
RuntimeID
Include
=
"
osx-x64
"
/>
<
RuntimeID
Include
=
"
osx-arm64
"
/>
<
RuntimeID
Include
=
"
linux-x64
"
/>
</
ItemGroup
>
<
CreateItem
Include
=
"
@(RuntimeID)
"
AdditionalMetadata
=
"
Path=$(ArtifactsRoot)/%(RuntimeID.Identity)
"
>
<
Output
TaskParameter
=
"
Include
"
ItemName
=
"
BuildVariant
"
/>
</
CreateItem
>
<!--
упадет если ничего не нашлось, и это хорошо
-->
<
GetFirstItem
Items
=
"
@(Executable)
"
>
<
Output
TaskParameter
=
"
FirstItem
"
PropertyName
=
"
Runner
"
/>
</
GetFirstItem
>
<
Exec
Command
=
"
dotnet
"
$(Runner)
"
"
$(MSBuildProjectDirectory)\install\unicode-zipper.os
"
pack
"
$(ArtifactsRoot)/%(RuntimeID.Identity)/*
"
"
$(ArtifactsRoot)/OneScript-$(ReleaseNumber)-%(RuntimeID.Identity).zip
"
"
/>
<
RemoveDir
Directories
=
"
$(ArtifactsRoot)/%(RuntimeID.Identity)
"
/>
</
Target
>
<!--
Nuget
-->
<
Target
Name
=
"
CreateNuget
"
>
<
ItemGroup
>
<
NugetAbleProject
Include
=
"
ScriptEngine
"
/>
<
NugetAbleProject
Include
=
"
ScriptEngine.HostedScript
"
/>
<
NugetAbleProject
Include
=
"
OneScript.StandardLibrary
"
/>
<
NugetAbleProject
Include
=
"
OneScript.Core
"
/>
<
NugetAbleProject
Include
=
"
OneScript.Native
"
/>
<
NugetAbleProject
Include
=
"
OneScript.Language
"
/>
<
NugetAbleProject
Include
=
"
OneScript.DebugServices
"
/>
<
NugetAbleProject
Include
=
"
OneScript.DebugProtocol
"
/>
</
ItemGroup
>
<
PropertyGroup
>
<
SuffixArg
Condition
=
"
'$(VersionSuffix)' != ''
"
>--version-suffix $(VersionSuffix)</
SuffixArg
>
</
PropertyGroup
>
<
Exec
Command
=
"
dotnet pack src/%(NugetAbleProject.Identity)/%(NugetAbleProject.Identity).csproj -o
"
$(ArtifactsRoot)/nuget
"
$(SuffixArg) -c Release -p:VersionPrefix=$(VersionPrefix)
"
/>
</
Target
>
<
Target
Name
=
"
PublishNuget
"
DependsOnTargets
=
"
CreateNuget
"
>
<
ItemGroup
>
<
NugetAbleProject
Include
=
"
ScriptEngine
"
/>
<
NugetAbleProject
Include
=
"
ScriptEngine.HostedScript
"
/>
<
NugetAbleProject
Include
=
"
OneScript.StandardLibrary
"
/>
<
NugetAbleProject
Include
=
"
OneScript.Core
"
/>
<
NugetAbleProject
Include
=
"
OneScript.Native
"
/>
<
NugetAbleProject
Include
=
"
OneScript.Language
"
/>
<
NugetAbleProject
Include
=
"
OneScript.DebugServices
"
/>
<
NugetAbleProject
Include
=
"
OneScript.DebugProtocol
"
/>
</
ItemGroup
>
<
Error
Text
=
"
No nuget token (/p:NugetToken=) specified
"
Condition
=
"
'$(NugetToken)' == ''
"
/>
<
Exec
WorkingDirectory
=
"
$(MSBuildProjectDirectory)\built\nuget
"
Command
=
"
dotnet nuget push %(NugetAbleProject.Identity).$(ReleaseNumber).nupkg -k $(NugetToken) -s https://api.nuget.org/v3/index.json
"
/>
</
Target
>
</
Project
>
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